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修改bug

lzx 1 week ago
parent
commit
aeacff3458

+ 16 - 11
Assets/Scripts/GameUI/UI/LevelChoosePanel/LevelChoosePanel.cs

@@ -47,6 +47,7 @@ namespace Fort23.Mono
                 }
             });
         }
+
         public async override CTask GetFocus()
         {
             TitlePanel.OpenPanel(new List<int>() { 1001, 1002 });
@@ -86,7 +87,7 @@ namespace Fort23.Mono
             PlacesWidget placesWidget = obj as PlacesWidget;
             //加载地图
 
-            PlacesInfoPanel.OpenPanel(placesWidget.placesConfig.ID,null);
+            PlacesInfoPanel.OpenPanel(placesWidget.placesConfig.ID, null);
 
             //
             // if (placesWidget.placesConfig.ID > 1 && PlayerManager.Instance.GetMapBl(placesWidget.placesConfig.ID - 1) < 100)
@@ -125,17 +126,19 @@ namespace Fort23.Mono
                 }
             }
 
-     
-            SmallPlacesConfig smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
+
+            SmallPlacesConfig smallPlacesConfig =
+                ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
             // AccountFileInfo.PlacesData placesData = PlayerManager.Instance.GetPlacesData(smallPlacesConfig.PlacesId);
-            
+
             PlacesConfig placesConfig =
                 ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
 
             Text_PlacesComplteProgress.text =
                 $"{LanguageManager.Instance.Text(placesConfig.placeName)}完成度:{PlayerManager.Instance.PlacesBl}%";
 
-            GameObjectPool gameObjectPool2 = await GObjectPool.Instance.FetchAsync<GameObjectPool>(bigMapConfig.mapPrefabName + ".prefab");
+            GameObjectPool gameObjectPool2 =
+                await GObjectPool.Instance.FetchAsync<GameObjectPool>(bigMapConfig.mapPrefabName + ".prefab");
             gameObjectPool2.own.transform.parent = PlacesRoot;
             gameObjectPool2.own.transform.localScale = Vector3.one;
             gameObjectPool2.own.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
@@ -147,24 +150,26 @@ namespace Fort23.Mono
         public async void CustomInit()
         {
             int PlacesId = PlayerManager.Instance.GetMaxSmallPlacesId();
-            PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlacesId);
+            SmallPlacesConfig smallPlacesConfig1 = ConfigComponent.Instance.Get<SmallPlacesConfig>(PlacesId);
+            PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig1.PlacesId);
             BigMapConfig bigMapConfig = ConfigComponent.Instance.Get<BigMapConfig>(placesConfig.bigMapID);
 
             await ChangePlaces(bigMapConfig.ID);
             // await ChangeMap(bigMapConfig.ID);
             Sv2.gameObject.SetActive(true);
             LayoutRebuilder.ForceRebuildLayoutImmediate(PlacesRoot);
-            
-         
-            SmallPlacesConfig smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
+
+
+            SmallPlacesConfig smallPlacesConfig =
+                ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
             // AccountFileInfo.PlacesData placesData = PlayerManager.Instance.GetPlacesData(smallPlacesConfig.PlacesId);
 
             foreach (var placesItemPlacesWidget in placesItem.PlacesWidgets)
             {
-                if (placesItemPlacesWidget.placesConfig.ID ==smallPlacesConfig.PlacesId)
+                if (placesItemPlacesWidget.placesConfig.ID == smallPlacesConfig.PlacesId)
                 {
                     // Rect_BiaoJi.anchoredPosition = transform.worldToLocalMatrix * placesItemPlacesWidget.Pos.position;
-                    Rect_BiaoJi.position =  placesItemPlacesWidget.Pos.position;
+                    Rect_BiaoJi.position = placesItemPlacesWidget.Pos.position;
                 }
             }
         }

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+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


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