李桃 hai 5 días
pai
achega
ae6a3fafaa
Modificáronse 3 ficheiros con 2 adicións e 2 borrados
  1. 1 1
      Assets/Art/cs3.scene
  2. 1 1
      Assets/Res/UI/CombatPanel.prefab
  3. BIN=BIN
      美术/art_use_ui/battle/dec_xx.png

+ 1 - 1
Assets/Art/cs3.scene

@@ -86794,7 +86794,7 @@ Mesh:
       format: 0
       dimension: 0
     m_DataSize: 128
-    _typelessdata: 2adbfbba8a66babe5d8f92bb0000008000000080000080bf0000000000000000fb0fe83a8a66babe5d8f92bb0000008000000080000080bf0000803f000000002adbfbba364850be5d8f92bb0000008000000080000080bf000000000000803ffb0fe83a364850be5d8f92bb0000008000000080000080bf0000803f0000803f
+    _typelessdata: 74b76cba9e339dbee8fbf1ba0000008000000080000080bf0000000000000000611c793a9e339dbee8fbf1ba0000008000000080000080bf0000803f0000000074b76cbabbd167bee8fbf1ba0000008000000080000080bf000000000000803f611c793abbd167bee8fbf1ba0000008000000080000080bf0000803f0000803f
   m_CompressedMesh:
     m_Vertices:
       m_NumItems: 0

+ 1 - 1
Assets/Res/UI/CombatPanel.prefab

@@ -7258,7 +7258,7 @@ MonoBehaviour:
   m_PreserveAspect: 0
   m_FillCenter: 1
   m_FillMethod: 4
-  m_FillAmount: 0.742
+  m_FillAmount: 0.565
   m_FillClockwise: 1
   m_FillOrigin: 0
   m_UseSpriteMesh: 0

BIN=BIN
美术/art_use_ui/battle/dec_xx.png