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@@ -270,6 +270,7 @@ namespace Fort23.Mono
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{
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heroAttributData = HeroHerlp.GetHeroChageHeroAttributeData(PlayerManager.Instance.myHero, nextHeroInfo);
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PlayerManager.Instance.myHero.heroData.isYuanMan = false;
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+ PlayerManager.Instance.myHero.Upgrade();
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}
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//圆满
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else if (type == 4)
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@@ -279,7 +280,6 @@ namespace Fort23.Mono
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if (type != 4)
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{
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- PlayerManager.Instance.myHero.Upgrade();
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HeroBreakthroughSuccessPanel heroBreakthroughSuccessPanel =
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await HeroBreakthroughSuccessPanel.OpenPanel(type, heroAttributData);
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await heroBreakthroughSuccessPanel.UIClosed();
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