李桃 4 months ago
parent
commit
ad8c38ba2a

+ 6 - 8
Assets/Art/VFX/Epic Toon FX/Materials/Basics/circle_AB.mat

@@ -8,21 +8,19 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: circle_AB
-  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
   m_Parent: {fileID: 0}
   m_ModifiedSerializedProperties: 0
-  m_ValidKeywords:
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHABLEND_ON
   - _FADING_ON
-  m_InvalidKeywords: []
   m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 3000
-  stringTagMap:
-    RenderType: Transparent
-  disabledShaderPasses:
-  - GRABPASS
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
   m_LockedProperties: 
   m_SavedProperties:
     serializedVersion: 3

+ 3 - 3
Assets/Art/VFX/FXPrefabs/fx_guaiwu01_die.prefab

@@ -188,7 +188,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 1, g: 1, b: 1, a: 1}
+      maxColor: {r: 0.5396226, g: 0.28537482, b: 0.26777497, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -4755,7 +4755,7 @@ ParticleSystemRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2644858257089345843}
   m_Enabled: 1
-  m_CastShadows: 1
+  m_CastShadows: 0
   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
@@ -4809,7 +4809,7 @@ ParticleSystemRenderer:
   m_AllowRoll: 1
   m_FreeformStretching: 0
   m_RotateWithStretchDirection: 1
-  m_UseCustomVertexStreams: 1
+  m_UseCustomVertexStreams: 0
   m_VertexStreams: 000304
   m_UseCustomTrailVertexStreams: 0
   m_TrailVertexStreams: 00010304

+ 2 - 2
Assets/Art/VFX/FXPrefabs/fx_hero03_sk1_lv4_hit.prefab

@@ -20519,7 +20519,7 @@ ParticleSystem:
       countCurve:
         serializedVersion: 2
         minMaxState: 0
-        scalar: 3
+        scalar: 2
         minScalar: 30
         maxCurve:
           serializedVersion: 2
@@ -24406,7 +24406,7 @@ ParticleSystemRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 5
-  m_RenderMode: 4
+  m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
   m_MinParticleSize: 0

+ 169 - 29
Assets/Art/VFX/FXPrefabs/fx_hero03_zd.prefab

@@ -117,7 +117,7 @@ ParticleSystem:
     startLifetime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.2
+      scalar: 0.5
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -188,7 +188,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.06074225, g: 0.3000667, b: 0.8584906, a: 1}
+      maxColor: {r: 0.84313726, g: 0.18144825, b: 0, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -252,7 +252,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 2.81
+      scalar: 1.6
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -392,7 +392,7 @@ ParticleSystem:
         m_RotationOrder: 4
     startRotationX:
       serializedVersion: 2
-      minMaxState: 3
+      minMaxState: 0
       scalar: 1
       minScalar: 0
       maxCurve:
@@ -445,7 +445,7 @@ ParticleSystem:
         m_RotationOrder: 4
     startRotationY:
       serializedVersion: 2
-      minMaxState: 3
+      minMaxState: 0
       scalar: 1
       minScalar: 0
       maxCurve:
@@ -498,8 +498,8 @@ ParticleSystem:
         m_RotationOrder: 4
     startRotation:
       serializedVersion: 2
-      minMaxState: 3
-      scalar: 6.283185
+      minMaxState: 0
+      scalar: 0
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -4720,7 +4720,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -4729,7 +4729,7 @@ ParticleSystemRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 2100000, guid: e653836c30661fe419b8992e230ca189, type: 2}
+  - {fileID: 2100000, guid: e20509659870b1d4ea9a30ab166bdd05, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -4769,7 +4769,7 @@ ParticleSystemRenderer:
   m_AllowRoll: 1
   m_FreeformStretching: 0
   m_RotateWithStretchDirection: 1
-  m_UseCustomVertexStreams: 1
+  m_UseCustomVertexStreams: 0
   m_VertexStreams: 000304
   m_UseCustomTrailVertexStreams: 0
   m_TrailVertexStreams: 00010304
@@ -4802,7 +4802,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!4 &3098232039505894201
 Transform:
   m_ObjectHideFlags: 0
@@ -4817,6 +4817,7 @@ Transform:
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 3999230243574166091}
+  - {fileID: 7111812913833222019}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!198 &8338271220869426142
@@ -9635,7 +9636,7 @@ MonoBehaviour:
   isPenetrate: 0
   isUseCustomTargetEndPos: 0
   customTargetEndPosIndex: 0
-  speed: 10
+  speed: 13
 --- !u!135 &3691117106846173520
 SphereCollider:
   m_ObjectHideFlags: 0
@@ -9657,6 +9658,145 @@ SphereCollider:
   serializedVersion: 3
   m_Radius: 0.3
   m_Center: {x: 0, y: 0, z: 0}
+--- !u!1 &3753484263424268892
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 7111812913833222019}
+  - component: {fileID: 5367057257682621386}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fx_zb_trail
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &7111812913833222019
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3753484263424268892}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 3098232039505894201}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!96 &5367057257682621386
+TrailRenderer:
+  serializedVersion: 3
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3753484263424268892}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 0
+  m_LightProbeUsage: 0
+  m_ReflectionProbeUsage: 0
+  m_RayTracingMode: 0
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 35c5e8f3c034dd54eb75703408d2ce29, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Time: 0.2
+  m_PreviewTimeScale: 1
+  m_Parameters:
+    serializedVersion: 3
+    widthMultiplier: 1
+    widthCurve:
+      serializedVersion: 2
+      m_Curve:
+      - serializedVersion: 3
+        time: 0
+        value: 0.20000076
+        inSlope: 0
+        outSlope: 0
+        tangentMode: 0
+        weightedMode: 0
+        inWeight: 0.33333334
+        outWeight: 0.33333334
+      m_PreInfinity: 2
+      m_PostInfinity: 2
+      m_RotationOrder: 4
+    colorGradient:
+      serializedVersion: 2
+      key0: {r: 1, g: 0.29815495, b: 0.2396226, a: 1}
+      key1: {r: 0.98490566, g: 0.19280948, b: 0.005574857, a: 1}
+      key2: {r: 1, g: 0.038395964, b: 0, a: 0}
+      key3: {r: 0, g: 0, b: 0, a: 0}
+      key4: {r: 0, g: 0, b: 0, a: 0}
+      key5: {r: 0, g: 0, b: 0, a: 0}
+      key6: {r: 0, g: 0, b: 0, a: 0}
+      key7: {r: 0, g: 0, b: 0, a: 0}
+      ctime0: 8250
+      ctime1: 19044
+      ctime2: 65150
+      ctime3: 0
+      ctime4: 0
+      ctime5: 0
+      ctime6: 0
+      ctime7: 0
+      atime0: 0
+      atime1: 65535
+      atime2: 0
+      atime3: 0
+      atime4: 0
+      atime5: 0
+      atime6: 0
+      atime7: 0
+      m_Mode: 0
+      m_ColorSpace: 0
+      m_NumColorKeys: 3
+      m_NumAlphaKeys: 2
+    numCornerVertices: 0
+    numCapVertices: 0
+    alignment: 0
+    textureMode: 0
+    textureScale: {x: 1, y: 1}
+    shadowBias: 0.5
+    generateLightingData: 0
+  m_MinVertexDistance: 0.1
+  m_MaskInteraction: 0
+  m_Autodestruct: 0
+  m_Emitting: 1
+  m_ApplyActiveColorSpace: 1
 --- !u!1 &4301970179992291552
 GameObject:
   m_ObjectHideFlags: 0
@@ -9675,7 +9815,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &9203007248020162631
 Transform:
   m_ObjectHideFlags: 0
@@ -10190,7 +10330,7 @@ ParticleSystem:
         m_RotationOrder: 4
     randomizeRotationDirection: 0
     gravitySource: 0
-    maxNumParticles: 1000
+    maxNumParticles: 50
     customEmitterVelocity: {x: 0, y: 0, z: 0}
     size3D: 0
     rotation3D: 0
@@ -10895,8 +11035,8 @@ ParticleSystem:
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
-        key1: {r: 0, g: 0.9005003, b: 1, a: 1}
-        key2: {r: 0.06657174, g: 0.477251, b: 0.8301887, a: 0}
+        key1: {r: 1, g: 0.44275087, b: 0, a: 1}
+        key2: {r: 0.6830188, g: 0.066078946, b: 0, a: 0}
         key3: {r: 0, g: 0, b: 0, a: 0}
         key4: {r: 0, g: 0, b: 0, a: 0}
         key5: {r: 0, g: 0, b: 0, a: 0}
@@ -14621,7 +14761,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.8457191, g: 0.90098965, b: 0.990566, a: 1}
+      maxColor: {r: 1, g: 0.40221357, b: 0.26699996, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -14685,7 +14825,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.42
+      scalar: 0.3
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -19135,7 +19275,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -19164,7 +19304,7 @@ ParticleSystemRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 1
+  m_SortingOrder: 5
   m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -19215,7 +19355,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &2555023277810578332
 Transform:
   m_ObjectHideFlags: 0
@@ -19385,7 +19525,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.31933072, g: 0.58105433, b: 0.9811321, a: 1}
+      maxColor: {r: 0.98039216, g: 0.49290854, b: 0.31764707, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -20408,7 +20548,7 @@ ParticleSystem:
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
-        key1: {r: 0, g: 1, b: 1, a: 1}
+        key1: {r: 1, g: 0.1805506, b: 0, a: 1}
         key2: {r: 0, g: 0.09803922, b: 1, a: 0}
         key3: {r: 0, g: 0, b: 0, a: 0}
         key4: {r: 0, g: 0, b: 0, a: 0}
@@ -20416,7 +20556,7 @@ ParticleSystem:
         key6: {r: 0, g: 0, b: 0, a: 0}
         key7: {r: 0, g: 0, b: 0, a: 0}
         ctime0: 0
-        ctime1: 30055
+        ctime1: 65388
         ctime2: 65388
         ctime3: 0
         ctime4: 0
@@ -20432,8 +20572,8 @@ ParticleSystem:
         atime6: 0
         atime7: 0
         m_Mode: 0
-        m_ColorSpace: -1
-        m_NumColorKeys: 3
+        m_ColorSpace: 0
+        m_NumColorKeys: 2
         m_NumAlphaKeys: 2
       minGradient:
         serializedVersion: 2
@@ -23890,7 +24030,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -23924,7 +24064,7 @@ ParticleSystemRenderer:
   m_MeshDistribution: 0
   m_SortMode: 0
   m_MinParticleSize: 0
-  m_MaxParticleSize: 0.5
+  m_MaxParticleSize: 3
   m_CameraVelocityScale: 0
   m_VelocityScale: 0
   m_LengthScale: 2
@@ -23939,7 +24079,7 @@ ParticleSystemRenderer:
   m_AllowRoll: 1
   m_FreeformStretching: 0
   m_RotateWithStretchDirection: 1
-  m_UseCustomVertexStreams: 1
+  m_UseCustomVertexStreams: 0
   m_VertexStreams: 000304
   m_UseCustomTrailVertexStreams: 0
   m_TrailVertexStreams: 00010304

File diff suppressed because it is too large
+ 4836 - 2
Assets/Art/VFX/FXPrefabs/fx_hero03_zd_hit.prefab


+ 23 - 6
Assets/Art/VFX/Materials/fx_guaiwu01_suikuai.mat

@@ -8,18 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: fx_guaiwu01_suikuai
-  m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+  m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
   m_Parent: {fileID: 0}
   m_ModifiedSerializedProperties: 0
-  m_ValidKeywords:
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _RECEIVE_SHADOWS_OFF
-  m_InvalidKeywords: []
-  m_LightmapFlags: 4
+  m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
   m_CustomRenderQueue: -1
-  stringTagMap:
-    RenderType: Opaque
+  stringTagMap: {}
   disabledShaderPasses: []
   m_LockedProperties: 
   m_SavedProperties:
@@ -87,26 +86,41 @@ Material:
     - _AlphaToMask: 0
     - _Blend: 0
     - _BlendModePreserveSpecular: 1
+    - _BlendOp: 0
     - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
     - _ClearCoatMask: 0
     - _ClearCoatSmoothness: 0
     - _Cull: 2
     - _Cutoff: 0.5
     - _DetailAlbedoMapScale: 1
     - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0
     - _DstBlend: 0
     - _DstBlendAlpha: 0
+    - _EmissionEnabled: 0
     - _EnvironmentReflections: 1
+    - _FlipbookMode: 0
     - _GlossMapScale: 0
     - _Glossiness: 0
     - _GlossyReflections: 0
+    - _LightingEnabled: 1
     - _Metallic: 0
+    - _Mode: 0
     - _OcclusionStrength: 1
     - _Parallax: 0.005
     - _QueueOffset: 0
     - _ReceiveShadows: 0
     - _Smoothness: 0.5
     - _SmoothnessTextureChannel: 0
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 1
     - _SrcBlendAlpha: 1
@@ -115,8 +129,11 @@ Material:
     - _ZWrite: 1
     m_Colors:
     - _BaseColor: {r: 0.6377357, g: 0.57260734, b: 0.5474901, a: 1}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
     - _Color: {r: 0.6377357, g: 0.57260734, b: 0.5474901, a: 1}
+    - _EmisColor: {r: 0.2, g: 0.2, b: 0.2, a: 0}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
     - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
   m_BuildTextureStacks: []
 --- !u!114 &3334714275986805690

File diff suppressed because it is too large
+ 846 - 1
Assets/Art/test01.scene


+ 6 - 8
Assets/Epic Toon FX/Materials/Misc/Explosions/nova_3x3_spritesheet_ADD.mat

@@ -8,21 +8,19 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: nova_3x3_spritesheet_ADD
-  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
   m_Parent: {fileID: 0}
   m_ModifiedSerializedProperties: 0
-  m_ValidKeywords:
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHABLEND_ON
   - _FADING_ON
-  m_InvalidKeywords: []
   m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 3000
-  stringTagMap:
-    RenderType: Transparent
-  disabledShaderPasses:
-  - GRABPASS
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
   m_LockedProperties: 
   m_SavedProperties:
     serializedVersion: 3

+ 6 - 8
Assets/Epic Toon FX/Materials/Misc/Stars/star_AB.mat

@@ -8,20 +8,18 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: star_AB
-  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
   m_Parent: {fileID: 0}
   m_ModifiedSerializedProperties: 0
-  m_ValidKeywords:
+  m_ValidKeywords: []
+  m_InvalidKeywords:
   - _ALPHABLEND_ON
-  m_InvalidKeywords: []
   m_LightmapFlags: 0
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 3000
-  stringTagMap:
-    RenderType: Transparent
-  disabledShaderPasses:
-  - GRABPASS
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
   m_LockedProperties: 
   m_SavedProperties:
     serializedVersion: 3

BIN
Assets/Epic Toon FX/Textures/star.png


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