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@@ -104,7 +104,7 @@ namespace Fort23.Mono
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}
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}
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else
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else
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{
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{
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- csc.ChangeState(randomEventConfig.EventQuality-1);
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+ csc.ChangeState(randomEventConfig.EventQuality - 1);
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}
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}
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@@ -160,6 +160,11 @@ namespace Fort23.Mono
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Text_Go.text = LanguageManager.Instance.Text(10240);
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Text_Go.text = LanguageManager.Instance.Text(10240);
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Btn_Go.image.color = new Color32(200, 199, 199, 255);
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Btn_Go.image.color = new Color32(200, 199, 199, 255);
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}
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}
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+ else if (eventList.isCompleted1)
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+ {
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+ Text_Go.text = LanguageManager.Instance.Text(10157);
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+ Btn_Go.image.color = new Color32(206, 168, 105, 255);
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+ }
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else
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else
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{
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{
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Btn_Go.image.color = new Color32(206, 168, 105, 255);
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Btn_Go.image.color = new Color32(206, 168, 105, 255);
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@@ -173,13 +178,14 @@ namespace Fort23.Mono
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ZuiZhongRoot.gameObject.SetActive(AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId ==
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ZuiZhongRoot.gameObject.SetActive(AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId ==
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eventList.guid);
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eventList.guid);
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+
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Icon_Marsk.gameObject.SetActive(eventList.isCompleted);
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Icon_Marsk.gameObject.SetActive(eventList.isCompleted);
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if (randomEventConfig.SmallPlacesId != 0)
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if (randomEventConfig.SmallPlacesId != 0)
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{
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{
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SmallPlacesConfig smallPlacesConfig =
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SmallPlacesConfig smallPlacesConfig =
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ConfigComponent.Instance.Get<SmallPlacesConfig>(randomEventConfig.SmallPlacesId);
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ConfigComponent.Instance.Get<SmallPlacesConfig>(randomEventConfig.SmallPlacesId);
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PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
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PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
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- Text_Mapname.text =LanguageManager.Instance.Text(10302,
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+ Text_Mapname.text = LanguageManager.Instance.Text(10302,
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LanguageManager.Instance.Text(placesConfig.placeName),
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LanguageManager.Instance.Text(placesConfig.placeName),
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LanguageManager.Instance.Text(smallPlacesConfig.placeName));
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LanguageManager.Instance.Text(smallPlacesConfig.placeName));
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Text_Mapname.gameObject.SetActive(true);
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Text_Mapname.gameObject.SetActive(true);
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@@ -230,7 +236,7 @@ namespace Fort23.Mono
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foreach (var eventListEventLink in eventList.eventLinks)
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foreach (var eventListEventLink in eventList.eventLinks)
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{
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{
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- if(eventListEventLink.eventLinkId <= eventList.curStep)
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+ if (eventListEventLink.eventLinkId <= eventList.curStep)
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continue;
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continue;
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EventLinkConfig eventLinkConfig =
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EventLinkConfig eventLinkConfig =
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ConfigComponent.Instance.Get<EventLinkConfig>(eventListEventLink.eventLinkId);
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ConfigComponent.Instance.Get<EventLinkConfig>(eventListEventLink.eventLinkId);
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