lcn 5 miesięcy temu
rodzic
commit
9ce44d0a6d

+ 8 - 0
Assets/Scripts/GameLogic/MainScene.meta

@@ -0,0 +1,8 @@
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+  userData: 
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+ 8 - 0
Assets/Scripts/GameLogic/MainScene/MainSceneController.cs

@@ -0,0 +1,8 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class MainSceneController : MonoBehaviour
+{
+   
+}

+ 11 - 0
Assets/Scripts/GameLogic/MainScene/MainSceneController.cs.meta

@@ -0,0 +1,11 @@
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+ 1 - 0
Assets/Scripts/GameUI/GameApplction.cs

@@ -48,6 +48,7 @@ public class GameApplction : MonoBehaviour
         await UIManager.Instance.InitUI();
         CustomTweenManager.Init();
 
+        
         CombatDrive.Instance.AddCombatController(new CombatController());
     }
 

Plik diff jest za duży
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


+ 1 - 1
Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset

@@ -19,7 +19,7 @@ MonoBehaviour:
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     compressDataPackage: 1
     VideoUrl: 
-    DST: D:\TuanJieProjiect\MoBan\
+    DST: /Users/lcn/0Fort23Projects/XY001/D:\TuanJieProjiect\MoBan\
     StreamCDN: 
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     bundlePathIdentifier: StreamingAssets;

+ 2 - 1
Fort23.GameLogic.csproj

@@ -74,6 +74,7 @@
     <Compile Include="Assets/Scripts/GameLogic/Hero/HeroInfo.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/CombatEvent/CameraShakeEventData.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/CombatState/CombatIdleState.cs" />
+    <Compile Include="Assets/Scripts/GameLogic/MainScene/MainSceneController.cs" />
     <Compile Include="Assets/Scripts/GameLogic/CombatScenesTool/CombatScenesNodeConfig.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/Hero/State/CombatHeroRollingState.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/CombatEvent/CreateHeroHpEventData.cs" />
@@ -99,8 +100,8 @@
     <Compile Include="Assets/Scripts/GameLogic/Combat/Hero/CombatAIBasic.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/Hero/State/CombatHeroFollowIdleState.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/CombatType/CombatTypeBasic.cs" />
-    <Compile Include="Assets/Scripts/GameLogic/Combat/CombatEvent/CombatUseSkillEventData.cs" />
     <Compile Include="Assets/Scripts/GameLogic/CombatScenesTool/CombatEquipFallManager.cs" />
+    <Compile Include="Assets/Scripts/GameLogic/Combat/CombatEvent/CombatUseSkillEventData.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Paritcle/GameTimeLineParticleFactory.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/CombatEvent/HarmUpdateEventData.cs" />
     <Compile Include="Assets/Scripts/GameLogic/Combat/Skill/S110003.cs" />

Plik diff jest za duży
+ 0 - 0
Release/MacOS/1.1.1/Bundle/assetConfig.txt


+ 3 - 3
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   m_StartGridSize: 16
   m_LastFolders:
-  - Assets/Layer Lab/GUI Pro-SuperCasual/ResourcesData/Sprites/Components/Button
+  - Assets/Scripts
   m_LastFoldersGridSize: 16
   m_LastProjectPath: /Users/lcn/0Fort23Projects/XY001
   m_LockTracker:
     m_IsLocked: 0
   m_FolderTreeState:
     scrollPos: {x: 0, y: 0}
-    m_SelectedIDs: d0210000
-    m_LastClickedID: 8656
-    m_ExpandedIDs: 00000000a0060000f406000008070000880700002c080000e4080000a0090000080a0000f80a0000a00b000034100000481800007c1e000000ca9a3b
+    m_SelectedIDs: 03ca9a3b
+    m_LastClickedID: 1000000003
+    m_ExpandedIDs: 00000000ac8d0000ae8d0000b08d0000b28d0000b48d0000b68d0000b88d0000ba8d0000bc8d0000be8d0000c08d0000c28d000000ca9a3b
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_Name: 
@@ -920,7 +920,7 @@ MonoBehaviour:
     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_LastClickedID: 0
-    m_ExpandedIDs: 00000000a0060000f4060000880700002c080000e4080000a0090000080a0000f80a0000a00b000034100000481800007c1e000000ca9a3b
+    m_ExpandedIDs: 00000000ac8d0000ae8d0000b08d0000b28d0000b48d0000b68d0000b88d0000ba8d0000bc8d0000be8d0000c08d0000c28d000000ca9a3b
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_Name: 
@@ -945,8 +945,8 @@ MonoBehaviour:
       m_Icon: {fileID: 0}
       m_ResourceFile: 
   m_ListAreaState:
-    m_SelectedInstanceIDs: 00f7f3ff
-    m_LastClickedInstanceID: -788736
+    m_SelectedInstanceIDs: 14920000
+    m_LastClickedInstanceID: 37396
     m_HadKeyboardFocusLastEvent: 0
     m_ExpandedInstanceIDs: 929701000000000096ba0200
     m_RenameOverlay:
@@ -964,7 +964,7 @@ MonoBehaviour:
       m_IsRenaming: 0
       m_OriginalEventType: 11
       m_IsRenamingFilename: 1
-      m_ClientGUIView: {fileID: 0}
+      m_ClientGUIView: {fileID: 10}
     m_CreateAssetUtility:
       m_EndAction: {fileID: 0}
       m_InstanceID: 0
@@ -972,10 +972,10 @@ MonoBehaviour:
       m_Icon: {fileID: 0}
       m_ResourceFile: 
     m_NewAssetIndexInList: -1
-    m_ScrollPosition: {x: 0, y: 289.5}
+    m_ScrollPosition: {x: 0, y: 0}
     m_GridSize: 16
   m_SkipHiddenPackages: 0
-  m_DirectoriesAreaWidth: 198
+  m_DirectoriesAreaWidth: 222
 --- !u!114 &12
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -991,10 +991,10 @@ MonoBehaviour:
   m_Children: []
   m_Position:
     serializedVersion: 2
-    x: 1151
+    x: 1735
     y: 0
-    width: 453
-    height: 929
+    width: 342
+    height: 1115
   m_MinSize: {x: 276, y: 71}
   m_MaxSize: {x: 4001, y: 4021}
   m_ActualView: {fileID: 13}
@@ -1022,10 +1022,10 @@ MonoBehaviour:
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 1275
-    y: 96
-    width: 452
-    height: 908
+    x: 1527
+    y: -1216
+    width: 341
+    height: 1094
   m_SerializedDataModeController:
     m_DataMode: 0
     m_PreferredDataMode: 0

Plik diff jest za duży
+ 130 - 683
UserSettings/Layouts/default-2022.dwlt


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