|
@@ -2058,7 +2058,7 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111010,
|
|
"ID": 1111010,
|
|
|
- "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。"
|
|
|
|
|
|
|
+ "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}%的几率对敌人造成1层流血。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111011,
|
|
"ID": 1111011,
|
|
@@ -2070,63 +2070,63 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111013,
|
|
"ID": 1111013,
|
|
|
- "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
|
|
|
|
|
|
|
+ "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111014,
|
|
"ID": 1111014,
|
|
|
- "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
|
|
|
|
|
|
|
+ "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则细剑伤害提升{3}%。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111015,
|
|
"ID": 1111015,
|
|
|
- "txt": "身体周围幻化出{0}柄更大体型的虚剑,每柄虚剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
|
|
|
|
|
|
|
+ "txt": "身体周围幻化出{0}柄更加巨大的虚剑,每柄虚剑对敌人造成{1}%伤害,并有{2}几率对敌人造成1层流血。\n如果敌人有减益状态,则虚剑伤害提升{3}%。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111020,
|
|
"ID": 1111020,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111021,
|
|
"ID": 1111021,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n敌人如果在流血或放血状态,对敌人造成的伤害+{2}%"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111022,
|
|
"ID": 1111022,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n敌人如果在流血或放血状态,对敌人造成的伤害+{2}%"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对其照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111023,
|
|
"ID": 1111023,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n敌人如果在流血或放血状态,对敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111024,
|
|
"ID": 1111024,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n敌人如果在流血或放血状态,对敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111025,
|
|
"ID": 1111025,
|
|
|
- "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n敌人如果在流血或放血状态,对敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数\n全盛状态,剑的体型变大,对拼强度+{3}%,伤害提升{4}%"
|
|
|
|
|
|
|
+ "txt": "吸收自身灵气凝聚{0}柄大剑,大剑旋转快速穿透敌人对敌人照成{1}%伤害\n对处在流血或放血状态下的敌人造成的伤害+{2}%\n重伤敌人后,如果目标没在放血状态,直接放血且不消耗流血层数\n巨剑进入全盛状态体型变大,对拼强度+{3}%,伤害提升{4}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111030,
|
|
"ID": 1111030,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111031,
|
|
"ID": 1111031,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111032,
|
|
"ID": 1111032,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111033,
|
|
"ID": 1111033,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111034,
|
|
"ID": 1111034,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111035,
|
|
"ID": 1111035,
|
|
|
- "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人{1}造成伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。\n刀气对流血的敌人额外造成{4}%伤害"
|
|
|
|
|
|
|
+ "txt": "向前方挥动{0}次,每次挥动形成一道血刃刀气,对敌人造成{1}伤害,并有{2}%概率对敌人造成流血。\n刀气命中目标后,恢复本次伤害{3}%的生命。\n刀气对流血状态下的敌人造成伤害+{4}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1111040,
|
|
"ID": 1111040,
|
|
@@ -2178,27 +2178,27 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112010,
|
|
"ID": 1112010,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112011,
|
|
"ID": 1112011,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112012,
|
|
"ID": 1112012,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112013,
|
|
"ID": 1112013,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112014,
|
|
"ID": 1112014,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112015,
|
|
"ID": 1112015,
|
|
|
- "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
|
|
|
|
+ "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每道冰锥有{2}%概率对敌人施加1层寒气"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1112020,
|
|
"ID": 1112020,
|
|
@@ -2298,27 +2298,27 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113020,
|
|
"ID": 1113020,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113021,
|
|
"ID": 1113021,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113022,
|
|
"ID": 1113022,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113023,
|
|
"ID": 1113023,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113024,
|
|
"ID": 1113024,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113025,
|
|
"ID": 1113025,
|
|
|
- "txt": "快手释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
|
|
|
|
+ "txt": "迅速释放{0}掌,对敌人造成{1}%伤害,并对敌人施加1层毒,每层毒额外提高{2}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1113040,
|
|
"ID": 1113040,
|
|
@@ -2370,27 +2370,27 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114010,
|
|
"ID": 1114010,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114011,
|
|
"ID": 1114011,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114012,
|
|
"ID": 1114012,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114013,
|
|
"ID": 1114013,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114014,
|
|
"ID": 1114014,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114015,
|
|
"ID": 1114015,
|
|
|
- "txt": "向前方发出{0}柄剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。\n每柄烈焰剑将会对敌人照成爆燃,爆燃额外受到{3}%伤害"
|
|
|
|
|
|
|
+ "txt": "向前方发出{0}柄飞剑,对敌人造成{1}%火系伤害,并有{2}%的概率施加1层灼烧。\n每柄烈焰剑将会对敌人照成爆燃,爆燃额外受到{3}%伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1114020,
|
|
"ID": 1114020,
|
|
@@ -2586,51 +2586,51 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120010,
|
|
"ID": 1120010,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120011,
|
|
"ID": 1120011,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120012,
|
|
"ID": 1120012,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120013,
|
|
"ID": 1120013,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120014,
|
|
"ID": 1120014,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120015,
|
|
"ID": 1120015,
|
|
|
- "txt": "引星辰之力入体,增强体魄,\n让后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
|
|
|
|
+ "txt": "引星辰之力入体,增强体魄,\n使后方槽位的功法无视功法法宝带来的防护罩、自身护盾"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120020,
|
|
"ID": 1120020,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120021,
|
|
"ID": 1120021,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120022,
|
|
"ID": 1120022,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120023,
|
|
"ID": 1120023,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120024,
|
|
"ID": 1120024,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120025,
|
|
"ID": 1120025,
|
|
|
- "txt": "后方槽位功法命中目标后,为法宝提供{0}%充能。\n法宝可以瞬间施放,且规避法宝对拼。"
|
|
|
|
|
|
|
+ "txt": "后方槽位功法命中目标后,为法宝提供{0}%的充能。\n法宝可以瞬间施放,且规避法宝对拼。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120030,
|
|
"ID": 1120030,
|
|
@@ -2682,27 +2682,27 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120050,
|
|
"ID": 1120050,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120051,
|
|
"ID": 1120051,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120052,
|
|
"ID": 1120052,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120053,
|
|
"ID": 1120053,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120054,
|
|
"ID": 1120054,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120055,
|
|
"ID": 1120055,
|
|
|
- "txt": "功法每次经过火属性经脉时使火系功法伤害提升{0}%,最多叠加{1}层。\n当达到满层后,任何火系功法命中后都会施加{1}层灼烧。"
|
|
|
|
|
|
|
+ "txt": "功法每次经过火属性经脉使火系功法伤害提升{0}%,最多叠加{1}层。\n当达到满层后,任何火系功法命中后都会施加{1}层灼烧。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120060,
|
|
"ID": 1120060,
|
|
@@ -2730,147 +2730,147 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120070,
|
|
"ID": 1120070,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120071,
|
|
"ID": 1120071,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120072,
|
|
"ID": 1120072,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120073,
|
|
"ID": 1120073,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120074,
|
|
"ID": 1120074,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120075,
|
|
"ID": 1120075,
|
|
|
- "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒\n加速期间,伤害提升{1}%"
|
|
|
|
|
|
|
+ "txt": "后方功法在催动时使得轮盘运转速度增加{0}%,持续{1}秒\n轮盘加速期间,伤害提升{1}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120080,
|
|
"ID": 1120080,
|
|
|
- "txt": "后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
|
|
|
|
+ "txt": "后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120081,
|
|
"ID": 1120081,
|
|
|
- "txt": "后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
|
|
|
|
+ "txt": "后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120082,
|
|
"ID": 1120082,
|
|
|
- "txt": "后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
|
|
|
|
+ "txt": "后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120083,
|
|
"ID": 1120083,
|
|
|
- "txt": "后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
|
|
|
|
+ "txt": "后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120084,
|
|
"ID": 1120084,
|
|
|
- "txt": "后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
|
|
|
|
+ "txt": "后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120085,
|
|
"ID": 1120085,
|
|
|
- "txt": "前方和后方槽位如果是剑功法,在释放功法时额外释放{0}道剑气,对敌人造成{0}%伤害,并无视护盾类效果\n该剑气会对敌人施加{2}层流血"
|
|
|
|
|
|
|
+ "txt": "前后方功法为剑功法时,催动功法后额外释放{0}道剑气,对敌人造成{1}%伤害,并无视护盾类效果\n该剑气会对敌人施加{2}层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120090,
|
|
"ID": 1120090,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120091,
|
|
"ID": 1120091,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120092,
|
|
"ID": 1120092,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120093,
|
|
"ID": 1120093,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120094,
|
|
"ID": 1120094,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120095,
|
|
"ID": 1120095,
|
|
|
- "txt": "前方槽位功法在命中目标时会获得青莲之气,青莲气体达到{0}层时有{1}%概率清除自己1个随机debuff,并恢复{2}%攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "前后方功法每造成一次伤害便会获得一层青莲之气,青莲之气达到{0}层时有{1}%概率清除自身1个负面状态,并恢复{2}%攻击力的血量"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120100,
|
|
"ID": 1120100,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120101,
|
|
"ID": 1120101,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120102,
|
|
"ID": 1120102,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120103,
|
|
"ID": 1120103,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120104,
|
|
"ID": 1120104,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120105,
|
|
"ID": 1120105,
|
|
|
- "txt": "功法在经过木系区域时会触发生机,为角色治疗{0}%最大攻击力伤害\n在生命值低于{1}%时恢复量提升{2}%"
|
|
|
|
|
|
|
+ "txt": "功法在经过木属性经脉后触发生机,为自身治疗{0}%攻击力的生命\n在生命值低于{1}%时恢复量提升{2}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120110,
|
|
"ID": 1120110,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120111,
|
|
"ID": 1120111,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120112,
|
|
"ID": 1120112,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120113,
|
|
"ID": 1120113,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120114,
|
|
"ID": 1120114,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120115,
|
|
"ID": 1120115,
|
|
|
- "txt": "所有流血状态照成的伤害会转换成充能值,2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
|
|
|
|
+ "txt": "所有流血状态造成的伤害会转换成充能值,轮盘运转2圈后对全体敌人造成{0}%充能值的伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120120,
|
|
"ID": 1120120,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120121,
|
|
"ID": 1120121,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120122,
|
|
"ID": 1120122,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120123,
|
|
"ID": 1120123,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120124,
|
|
"ID": 1120124,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120125,
|
|
"ID": 1120125,
|
|
|
- "txt": "前方功法对敌人照成伤害时额施加一层流血"
|
|
|
|
|
|
|
+ "txt": "前方功法对敌人造成伤害后额施加一层流血"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120130,
|
|
"ID": 1120130,
|
|
@@ -2898,123 +2898,123 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120140,
|
|
"ID": 1120140,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120141,
|
|
"ID": 1120141,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120142,
|
|
"ID": 1120142,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120143,
|
|
"ID": 1120143,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120144,
|
|
"ID": 1120144,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120145,
|
|
"ID": 1120145,
|
|
|
- "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%伤害的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
|
|
|
|
+ "txt": "后方功法击中目标后,如果目标升上有{0}层毒时对目标额外照成{1}%攻击力的伤害,并对周围的敌人照成该伤害的{2}伤害"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120150,
|
|
"ID": 1120150,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120151,
|
|
"ID": 1120151,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120152,
|
|
"ID": 1120152,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120153,
|
|
"ID": 1120153,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120154,
|
|
"ID": 1120154,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120155,
|
|
"ID": 1120155,
|
|
|
- "txt": "对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
|
|
|
|
+ "txt": "前后方功法对目标造成的异常状态有{0}%概率转移到下一个目标,不会来回转移"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120160,
|
|
"ID": 1120160,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120161,
|
|
"ID": 1120161,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120162,
|
|
"ID": 1120162,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120163,
|
|
"ID": 1120163,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120164,
|
|
"ID": 1120164,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120165,
|
|
"ID": 1120165,
|
|
|
- "txt": "前方功法会让目标扎染上阴水。如果目标身上有寒气则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
|
|
|
|
+ "txt": "前方功法会对目标附加阴水。目标身上有寒气时则会将阴水转换为冰冻值(冰冻值到达一定程度会冰冻敌人)"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120170,
|
|
"ID": 1120170,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120171,
|
|
"ID": 1120171,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120172,
|
|
"ID": 1120172,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120173,
|
|
"ID": 1120173,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120174,
|
|
"ID": 1120174,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120175,
|
|
"ID": 1120175,
|
|
|
- "txt": "前方功法附加上灵气汇聚而成的可燃物质,火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
|
|
|
|
+ "txt": "为前方功法附加上灵气汇聚而成的可燃物质,使火属性伤害提升{0}%并额外施加一层灼烧"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120180,
|
|
"ID": 1120180,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120181,
|
|
"ID": 1120181,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120182,
|
|
"ID": 1120182,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120183,
|
|
"ID": 1120183,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120184,
|
|
"ID": 1120184,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120185,
|
|
"ID": 1120185,
|
|
|
- "txt": "每使用一个土系功法时获得{0}点土系值,达到100时获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}点"
|
|
|
|
|
|
|
+ "txt": "每催动一次土系功法获得{0}层土系值,达到100层后获得{1}%防御。持续{2}秒,每对敌人施加一次细尘额外获得{3}层"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1120190,
|
|
"ID": 1120190,
|
|
@@ -3042,27 +3042,27 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131010,
|
|
"ID": 1131010,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131011,
|
|
"ID": 1131011,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131012,
|
|
"ID": 1131012,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131013,
|
|
"ID": 1131013,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131014,
|
|
"ID": 1131014,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131015,
|
|
"ID": 1131015,
|
|
|
- "txt": "对敌人照成{0}伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒\n神农鼎生效期间,使敌人的所有灵根降低{2}%。"
|
|
|
|
|
|
|
+ "txt": "对敌人造成{0}伤害,使敌人五行混乱。敌人每次使用功法都将使用最低灵根属性作为伤害计算,持续{1}秒\n神龙鼎生效期间,敌人的所有灵根降低{2}%。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1131020,
|
|
"ID": 1131020,
|
|
@@ -3114,51 +3114,51 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132020,
|
|
"ID": 1132020,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132021,
|
|
"ID": 1132021,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132022,
|
|
"ID": 1132022,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132023,
|
|
"ID": 1132023,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132024,
|
|
"ID": 1132024,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132025,
|
|
"ID": 1132025,
|
|
|
- "txt": "用后{2}秒内大幅提升所有灵根{0}%,一场战斗可使用{1}次\n混沌珠生效期间,己方所有功法额外增伤{3}%"
|
|
|
|
|
|
|
+ "txt": "使用后{2}秒内所有灵根提升{0}%,一场战斗可使用{1}次\n混沌珠生效期间,己方所有功法额外增伤{3}%"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132030,
|
|
"ID": 1132030,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132031,
|
|
"ID": 1132031,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132032,
|
|
"ID": 1132032,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132033,
|
|
"ID": 1132033,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132034,
|
|
"ID": 1132034,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1132035,
|
|
"ID": 1132035,
|
|
|
- "txt": "对敌人照成{0}%水系伤害,封锁敌人筋脉随机{1}个格子流动{2}秒"
|
|
|
|
|
|
|
+ "txt": "对敌人照成{0}%水系伤害,封锁敌人随机{1}个经脉使其{2}秒无法流动"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133010,
|
|
"ID": 1133010,
|
|
@@ -3186,51 +3186,51 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133020,
|
|
"ID": 1133020,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133021,
|
|
"ID": 1133021,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133022,
|
|
"ID": 1133022,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133023,
|
|
"ID": 1133023,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133024,
|
|
"ID": 1133024,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1133025,
|
|
"ID": 1133025,
|
|
|
- "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
|
|
|
|
+ "txt": "祭出一盏明灯围绕周身,在{0}秒内抵消所有负面效果,每{1}秒触发1次。"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134010,
|
|
"ID": 1134010,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134011,
|
|
"ID": 1134011,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134012,
|
|
"ID": 1134012,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134013,
|
|
"ID": 1134013,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134014,
|
|
"ID": 1134014,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134015,
|
|
"ID": 1134015,
|
|
|
- "txt": "宝塔在英雄的头顶前往位置旋转,形成一个扇形区域,敌人的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒\n敌方功法被吸收后,己方英雄临时增加{2}点对应五行灵根,持续{3}秒"
|
|
|
|
|
|
|
+ "txt": "祭出宝塔在身前释放扇形的域,敌方的功法如果进入这个扇形区域有{0}%概率被法宝吸收,持续{1}秒\n敌方功法被吸收后,将临时增加自身{2}点对应五行灵根,持续{3}秒"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1134020,
|
|
"ID": 1134020,
|
|
@@ -5134,23 +5134,23 @@
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1235021,
|
|
"ID": 1235021,
|
|
|
- "txt": ""
|
|
|
|
|
|
|
+ "txt": "0"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1235022,
|
|
"ID": 1235022,
|
|
|
- "txt": ""
|
|
|
|
|
|
|
+ "txt": "0"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1235023,
|
|
"ID": 1235023,
|
|
|
- "txt": ""
|
|
|
|
|
|
|
+ "txt": "0"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1235024,
|
|
"ID": 1235024,
|
|
|
- "txt": ""
|
|
|
|
|
|
|
+ "txt": "0"
|
|
|
},
|
|
},
|
|
|
{
|
|
{
|
|
|
"ID": 1235025,
|
|
"ID": 1235025,
|
|
|
- "txt": ""
|
|
|
|
|
|
|
+ "txt": "0"
|
|
|
}
|
|
}
|
|
|
]
|
|
]
|
|
|
}
|
|
}
|