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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

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+ 1402 - 110
Assets/Res/Config/LanguageChineseConfig.json

@@ -1262,446 +1262,1738 @@
     },
     {
       "ID": 316,
-      "txt": "0"
+      "txt": "剑诀·壹"
     },
     {
       "ID": 317,
-      "txt": "0"
+      "txt": "剑诀·贰"
     },
     {
       "ID": 318,
-      "txt": "0"
+      "txt": "剑诀·叁"
     },
     {
       "ID": 319,
-      "txt": "0"
+      "txt": "剑诀·肆"
     },
     {
       "ID": 320,
-      "txt": "0"
+      "txt": "剑诀·伍"
     },
     {
       "ID": 321,
-      "txt": "0"
+      "txt": "剑诀·陆"
     },
     {
       "ID": 322,
-      "txt": "0"
+      "txt": "剑诀·柒"
     },
     {
       "ID": 323,
-      "txt": "0"
+      "txt": "剑诀·捌"
     },
     {
       "ID": 324,
-      "txt": "0"
+      "txt": "剑诀·玖"
     },
     {
       "ID": 325,
-      "txt": "0"
+      "txt": "剑诀·拾"
     },
     {
       "ID": 326,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 327,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 328,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 329,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 330,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 331,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 332,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 333,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 334,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 335,
-      "txt": "0"
+      "txt": "身体周围幻化出{0}柄细剑,每柄细剑对敌人照成{1}%伤害,如果敌人有debuf状态,则虚剑伤害提升{2}%"
     },
     {
       "ID": 336,
-      "txt": "0"
+      "txt": "烈焰斩·壹"
     },
     {
       "ID": 337,
-      "txt": "0"
+      "txt": "烈焰斩·贰"
     },
     {
       "ID": 338,
-      "txt": "0"
+      "txt": "烈焰斩·叁"
     },
     {
       "ID": 339,
-      "txt": "0"
+      "txt": "烈焰斩·肆"
     },
     {
       "ID": 340,
-      "txt": "0"
+      "txt": "烈焰斩·伍"
     },
     {
       "ID": 341,
-      "txt": "0"
+      "txt": "烈焰斩·陆"
     },
     {
       "ID": 342,
-      "txt": "0"
+      "txt": "烈焰斩·柒"
     },
     {
       "ID": 343,
-      "txt": "0"
+      "txt": "烈焰斩·捌"
     },
     {
       "ID": 344,
-      "txt": "0"
+      "txt": "烈焰斩·玖"
     },
     {
       "ID": 345,
-      "txt": "0"
+      "txt": "烈焰斩·拾"
     },
     {
       "ID": 346,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 347,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 348,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 349,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 350,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 351,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 352,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 353,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 354,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 355,
-      "txt": "0"
+      "txt": "向前方发出1柄剑,对敌人造成{0}%火系伤害,并有{1}%的概率施加1层灼热"
     },
     {
       "ID": 356,
-      "txt": "0"
+      "txt": "瘴影千丝术·壹"
     },
     {
       "ID": 357,
-      "txt": "0"
+      "txt": "瘴影千丝术·贰"
     },
     {
       "ID": 358,
-      "txt": "0"
+      "txt": "瘴影千丝术·叁"
     },
     {
       "ID": 359,
-      "txt": "0"
+      "txt": "瘴影千丝术·肆"
     },
     {
       "ID": 360,
-      "txt": "0"
+      "txt": "瘴影千丝术·伍"
     },
     {
       "ID": 361,
-      "txt": "0"
+      "txt": "瘴影千丝术·陆"
     },
     {
       "ID": 362,
-      "txt": "0"
+      "txt": "瘴影千丝术·柒"
     },
     {
       "ID": 363,
-      "txt": "0"
+      "txt": "瘴影千丝术·捌"
     },
     {
       "ID": 364,
-      "txt": "0"
+      "txt": "瘴影千丝术·玖"
     },
     {
       "ID": 365,
-      "txt": "0"
+      "txt": "瘴影千丝术·拾"
     },
     {
       "ID": 366,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 367,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 368,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 369,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 370,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 371,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 372,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 373,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 374,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 375,
-      "txt": "0"
+      "txt": "发出{0}条细细的毒针,每颗针对敌人照成{1}%金系伤害,每颗针有{2}%概率施加1层毒"
     },
     {
       "ID": 376,
-      "txt": "0"
+      "txt": "雾隐千流法·壹"
     },
     {
       "ID": 377,
-      "txt": "0"
+      "txt": "雾隐千流法·贰"
     },
     {
       "ID": 378,
-      "txt": "0"
+      "txt": "雾隐千流法·叁"
     },
     {
       "ID": 379,
-      "txt": "0"
+      "txt": "雾隐千流法·肆"
     },
     {
       "ID": 380,
-      "txt": "0"
+      "txt": "雾隐千流法·伍"
     },
     {
       "ID": 381,
-      "txt": "0"
+      "txt": "雾隐千流法·陆"
     },
     {
       "ID": 382,
-      "txt": "0"
+      "txt": "雾隐千流法·柒"
     },
     {
       "ID": 383,
-      "txt": "0"
+      "txt": "雾隐千流法·捌"
     },
     {
       "ID": 384,
-      "txt": "0"
+      "txt": "雾隐千流法·玖"
     },
     {
       "ID": 385,
-      "txt": "0"
+      "txt": "雾隐千流法·拾"
     },
     {
       "ID": 386,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 387,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 388,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 389,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 390,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 391,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 392,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 393,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 394,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 395,
-      "txt": "0"
+      "txt": "身体散发出一团迷雾。从迷雾中飞出{0}个冰球,每个冰球对敌人照成{1}%伤害,并有{2}%概率施加1层寒气"
     },
     {
       "ID": 396,
-      "txt": "0"
+      "txt": "碧落幽冥劲·壹"
     },
     {
       "ID": 397,
-      "txt": "0"
+      "txt": "碧落幽冥劲·贰"
     },
     {
       "ID": 398,
-      "txt": "0"
+      "txt": "碧落幽冥劲·叁"
     },
     {
       "ID": 399,
-      "txt": "0"
+      "txt": "碧落幽冥劲·肆"
     },
     {
       "ID": 400,
-      "txt": "0"
+      "txt": "碧落幽冥劲·伍"
     },
     {
       "ID": 401,
-      "txt": "0"
+      "txt": "碧落幽冥劲·陆"
     },
     {
       "ID": 402,
-      "txt": "0"
+      "txt": "碧落幽冥劲·柒"
     },
     {
       "ID": 403,
-      "txt": "0"
+      "txt": "碧落幽冥劲·捌"
     },
     {
       "ID": 404,
-      "txt": "0"
+      "txt": "碧落幽冥劲·玖"
     },
     {
       "ID": 405,
-      "txt": "0"
+      "txt": "碧落幽冥劲·拾"
     },
     {
       "ID": 406,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 407,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 408,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 409,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 410,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 411,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 412,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 413,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 414,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 415,
-      "txt": "0"
+      "txt": "发出{0}道寒气冰锥,对敌人照成{1}%伤害,每到冰锥有{2}%概率对敌人施加1层寒气"
     },
     {
       "ID": 416,
-      "txt": "0"
+      "txt": "法宝秘籍·壹"
     },
     {
       "ID": 417,
-      "txt": "0"
+      "txt": "法宝秘籍·贰"
     },
     {
       "ID": 418,
-      "txt": "0"
+      "txt": "法宝秘籍·叁"
     },
     {
       "ID": 419,
-      "txt": "0"
+      "txt": "法宝秘籍·肆"
     },
     {
       "ID": 420,
-      "txt": "0"
+      "txt": "法宝秘籍·伍"
     },
     {
       "ID": 421,
-      "txt": "0"
+      "txt": "法宝秘籍·陆"
     },
     {
       "ID": 422,
-      "txt": "0"
+      "txt": "法宝秘籍·柒"
     },
     {
       "ID": 423,
-      "txt": "0"
+      "txt": "法宝秘籍·捌"
     },
     {
       "ID": 424,
-      "txt": "0"
+      "txt": "法宝秘籍·玖"
     },
     {
       "ID": 425,
-      "txt": "0"
+      "txt": "法宝秘籍·拾"
     },
     {
       "ID": 426,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 427,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 428,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 429,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 430,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 431,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 432,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 433,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 434,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 435,
+      "txt": "法宝秘籍:后方槽位第一个技能在击中目前时为法宝提供{0}%充能"
+    },
+    {
+      "ID": 436,
+      "txt": "双生面具·壹"
+    },
+    {
+      "ID": 437,
+      "txt": "双生面具·贰"
+    },
+    {
+      "ID": 438,
+      "txt": "双生面具·叁"
+    },
+    {
+      "ID": 439,
+      "txt": "双生面具·肆"
+    },
+    {
+      "ID": 440,
+      "txt": "双生面具·伍"
+    },
+    {
+      "ID": 441,
+      "txt": "双生面具·陆"
+    },
+    {
+      "ID": 442,
+      "txt": "双生面具·柒"
+    },
+    {
+      "ID": 443,
+      "txt": "双生面具·捌"
+    },
+    {
+      "ID": 444,
+      "txt": "双生面具·玖"
+    },
+    {
+      "ID": 445,
+      "txt": "双生面具·拾"
+    },
+    {
+      "ID": 446,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 447,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 448,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 449,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 450,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 451,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 452,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 453,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 454,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 455,
+      "txt": "前后方法宝如果相生则双生效果增强{0}%,(具体效果值取决于技能)"
+    },
+    {
+      "ID": 456,
+      "txt": "火灵丹·壹"
+    },
+    {
+      "ID": 457,
+      "txt": "火灵丹·贰"
+    },
+    {
+      "ID": 458,
+      "txt": "火灵丹·叁"
+    },
+    {
+      "ID": 459,
+      "txt": "火灵丹·肆"
+    },
+    {
+      "ID": 460,
+      "txt": "火灵丹·伍"
+    },
+    {
+      "ID": 461,
+      "txt": "火灵丹·陆"
+    },
+    {
+      "ID": 462,
+      "txt": "火灵丹·柒"
+    },
+    {
+      "ID": 463,
+      "txt": "火灵丹·捌"
+    },
+    {
+      "ID": 464,
+      "txt": "火灵丹·玖"
+    },
+    {
+      "ID": 465,
+      "txt": "火灵丹·拾"
+    },
+    {
+      "ID": 466,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 467,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 468,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 469,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 470,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 471,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 472,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 473,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 474,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 475,
+      "txt": "每层经过火经脉时使火系功法伤害提升{0}%,最多叠加{1}层"
+    },
+    {
+      "ID": 476,
+      "txt": "巨大化·壹"
+    },
+    {
+      "ID": 477,
+      "txt": "巨大化·贰"
+    },
+    {
+      "ID": 478,
+      "txt": "巨大化·叁"
+    },
+    {
+      "ID": 479,
+      "txt": "巨大化·肆"
+    },
+    {
+      "ID": 480,
+      "txt": "巨大化·伍"
+    },
+    {
+      "ID": 481,
+      "txt": "巨大化·陆"
+    },
+    {
+      "ID": 482,
+      "txt": "巨大化·柒"
+    },
+    {
+      "ID": 483,
+      "txt": "巨大化·捌"
+    },
+    {
+      "ID": 484,
+      "txt": "巨大化·玖"
+    },
+    {
+      "ID": 485,
+      "txt": "巨大化·拾"
+    },
+    {
+      "ID": 486,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 487,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 488,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 489,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 490,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 491,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 492,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 493,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 494,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 495,
+      "txt": "后方槽位第一个技能体型巨大化,且在对碰中受到伤害减少{0}%"
+    },
+    {
+      "ID": 496,
+      "txt": "极速齿轮·壹"
+    },
+    {
+      "ID": 497,
+      "txt": "极速齿轮·贰"
+    },
+    {
+      "ID": 498,
+      "txt": "极速齿轮·叁"
+    },
+    {
+      "ID": 499,
+      "txt": "极速齿轮·肆"
+    },
+    {
+      "ID": 500,
+      "txt": "极速齿轮·伍"
+    },
+    {
+      "ID": 501,
+      "txt": "极速齿轮·陆"
+    },
+    {
+      "ID": 502,
+      "txt": "极速齿轮·柒"
+    },
+    {
+      "ID": 503,
+      "txt": "极速齿轮·捌"
+    },
+    {
+      "ID": 504,
+      "txt": "极速齿轮·玖"
+    },
+    {
+      "ID": 505,
+      "txt": "极速齿轮·拾"
+    },
+    {
+      "ID": 506,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 507,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 508,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 509,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 510,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 511,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 512,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 513,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 514,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 515,
+      "txt": "后槽位技能在催动时获得转盘加速{0}%,持续{1}秒"
+    },
+    {
+      "ID": 516,
+      "txt": "崩脉决·壹"
+    },
+    {
+      "ID": 517,
+      "txt": "崩脉决·贰"
+    },
+    {
+      "ID": 518,
+      "txt": "崩脉决·叁"
+    },
+    {
+      "ID": 519,
+      "txt": "崩脉决·肆"
+    },
+    {
+      "ID": 520,
+      "txt": "崩脉决·伍"
+    },
+    {
+      "ID": 521,
+      "txt": "崩脉决·陆"
+    },
+    {
+      "ID": 522,
+      "txt": "崩脉决·柒"
+    },
+    {
+      "ID": 523,
+      "txt": "崩脉决·捌"
+    },
+    {
+      "ID": 524,
+      "txt": "崩脉决·玖"
+    },
+    {
+      "ID": 525,
+      "txt": "崩脉决·拾"
+    },
+    {
+      "ID": 526,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 527,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 528,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 529,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 530,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 531,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 532,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 533,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 534,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 535,
+      "txt": "前方功法照成伤害时有{0}%概率施加一层对应属性的伤势"
+    },
+    {
+      "ID": 536,
+      "txt": "法宝测试技能·壹"
+    },
+    {
+      "ID": 537,
+      "txt": "法宝测试技能·贰"
+    },
+    {
+      "ID": 538,
+      "txt": "法宝测试技能·叁"
+    },
+    {
+      "ID": 539,
+      "txt": "法宝测试技能·肆"
+    },
+    {
+      "ID": 540,
+      "txt": "法宝测试技能·伍"
+    },
+    {
+      "ID": 541,
+      "txt": "法宝测试技能·陆"
+    },
+    {
+      "ID": 542,
+      "txt": "法宝测试技能·柒"
+    },
+    {
+      "ID": 543,
+      "txt": "法宝测试技能·捌"
+    },
+    {
+      "ID": 544,
+      "txt": "法宝测试技能·玖"
+    },
+    {
+      "ID": 545,
+      "txt": "法宝测试技能·拾"
+    },
+    {
+      "ID": 546,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 547,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 548,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 549,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 550,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 551,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 552,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 553,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 554,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 555,
+      "txt": "测试法宝功能脚本"
+    },
+    {
+      "ID": 556,
+      "txt": "翡翠葫芦·壹"
+    },
+    {
+      "ID": 557,
+      "txt": "翡翠葫芦·贰"
+    },
+    {
+      "ID": 558,
+      "txt": "翡翠葫芦·叁"
+    },
+    {
+      "ID": 559,
+      "txt": "翡翠葫芦·肆"
+    },
+    {
+      "ID": 560,
+      "txt": "翡翠葫芦·伍"
+    },
+    {
+      "ID": 561,
+      "txt": "翡翠葫芦·陆"
+    },
+    {
+      "ID": 562,
+      "txt": "翡翠葫芦·柒"
+    },
+    {
+      "ID": 563,
+      "txt": "翡翠葫芦·捌"
+    },
+    {
+      "ID": 564,
+      "txt": "翡翠葫芦·玖"
+    },
+    {
+      "ID": 565,
+      "txt": "翡翠葫芦·拾"
+    },
+    {
+      "ID": 566,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 567,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 568,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 569,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 570,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 571,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 572,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 573,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 574,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 575,
+      "txt": "战场区域形成一个域。敌人的功法弹道进入域后将降低敌人{0}%的功法弹道速度,持续{1}秒"
+    },
+    {
+      "ID": 576,
+      "txt": "玄龟盾·壹"
+    },
+    {
+      "ID": 577,
+      "txt": "玄龟盾·贰"
+    },
+    {
+      "ID": 578,
+      "txt": "玄龟盾·叁"
+    },
+    {
+      "ID": 579,
+      "txt": "玄龟盾·肆"
+    },
+    {
+      "ID": 580,
+      "txt": "玄龟盾·伍"
+    },
+    {
+      "ID": 581,
+      "txt": "玄龟盾·陆"
+    },
+    {
+      "ID": 582,
+      "txt": "玄龟盾·柒"
+    },
+    {
+      "ID": 583,
+      "txt": "玄龟盾·捌"
+    },
+    {
+      "ID": 584,
+      "txt": "玄龟盾·玖"
+    },
+    {
+      "ID": 585,
+      "txt": "玄龟盾·拾"
+    },
+    {
+      "ID": 586,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 587,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 588,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 589,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 590,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 591,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 592,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 593,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 594,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 595,
+      "txt": "前方形成一个土系防御盾,抵挡相当于自身生命上限{0}%的伤害"
+    },
+    {
+      "ID": 596,
+      "txt": "九幽镇魂瓶·壹"
+    },
+    {
+      "ID": 597,
+      "txt": "九幽镇魂瓶·贰"
+    },
+    {
+      "ID": 598,
+      "txt": "九幽镇魂瓶·叁"
+    },
+    {
+      "ID": 599,
+      "txt": "九幽镇魂瓶·肆"
+    },
+    {
+      "ID": 600,
+      "txt": "九幽镇魂瓶·伍"
+    },
+    {
+      "ID": 601,
+      "txt": "九幽镇魂瓶·陆"
+    },
+    {
+      "ID": 602,
+      "txt": "九幽镇魂瓶·柒"
+    },
+    {
+      "ID": 603,
+      "txt": "九幽镇魂瓶·捌"
+    },
+    {
+      "ID": 604,
+      "txt": "九幽镇魂瓶·玖"
+    },
+    {
+      "ID": 605,
+      "txt": "九幽镇魂瓶·拾"
+    },
+    {
+      "ID": 606,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 607,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 608,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 609,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 610,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 611,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 612,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 613,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 614,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 615,
+      "txt": "对敌人照成伤害,并随机封锁敌人{0}个法宝,让其{1}秒内不能使用和不能充能"
+    },
+    {
+      "ID": 616,
+      "txt": "神龙鼎·壹"
+    },
+    {
+      "ID": 617,
+      "txt": "神龙鼎·贰"
+    },
+    {
+      "ID": 618,
+      "txt": "神龙鼎·叁"
+    },
+    {
+      "ID": 619,
+      "txt": "神龙鼎·肆"
+    },
+    {
+      "ID": 620,
+      "txt": "神龙鼎·伍"
+    },
+    {
+      "ID": 621,
+      "txt": "神龙鼎·陆"
+    },
+    {
+      "ID": 622,
+      "txt": "神龙鼎·柒"
+    },
+    {
+      "ID": 623,
+      "txt": "神龙鼎·捌"
+    },
+    {
+      "ID": 624,
+      "txt": "神龙鼎·玖"
+    },
+    {
+      "ID": 625,
+      "txt": "神龙鼎·拾"
+    },
+    {
+      "ID": 626,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 627,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 628,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 629,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 630,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 631,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 632,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 633,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 634,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 635,
+      "txt": "对敌人照成伤害,使敌人五行混乱。敌人的功法每次使用功法都将使用最低灵根属性作为伤害计算,持续{0}秒"
+    },
+    {
+      "ID": 636,
+      "txt": "破天斧·壹"
+    },
+    {
+      "ID": 637,
+      "txt": "破天斧·贰"
+    },
+    {
+      "ID": 638,
+      "txt": "破天斧·叁"
+    },
+    {
+      "ID": 639,
+      "txt": "破天斧·肆"
+    },
+    {
+      "ID": 640,
+      "txt": "破天斧·伍"
+    },
+    {
+      "ID": 641,
+      "txt": "破天斧·陆"
+    },
+    {
+      "ID": 642,
+      "txt": "破天斧·柒"
+    },
+    {
+      "ID": 643,
+      "txt": "破天斧·捌"
+    },
+    {
+      "ID": 644,
+      "txt": "破天斧·玖"
+    },
+    {
+      "ID": 645,
+      "txt": "破天斧·拾"
+    },
+    {
+      "ID": 646,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 647,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 648,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 649,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 650,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 651,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 652,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 653,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 654,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 655,
+      "txt": "无视敌人灵根,对敌人造成{0}%伤害,同时让五行伤势+{1}"
+    },
+    {
+      "ID": 656,
+      "txt": "琉璃宝塔·壹"
+    },
+    {
+      "ID": 657,
+      "txt": "琉璃宝塔·贰"
+    },
+    {
+      "ID": 658,
+      "txt": "琉璃宝塔·叁"
+    },
+    {
+      "ID": 659,
+      "txt": "琉璃宝塔·肆"
+    },
+    {
+      "ID": 660,
+      "txt": "琉璃宝塔·伍"
+    },
+    {
+      "ID": 661,
+      "txt": "琉璃宝塔·陆"
+    },
+    {
+      "ID": 662,
+      "txt": "琉璃宝塔·柒"
+    },
+    {
+      "ID": 663,
+      "txt": "琉璃宝塔·捌"
+    },
+    {
+      "ID": 664,
+      "txt": "琉璃宝塔·玖"
+    },
+    {
+      "ID": 665,
+      "txt": "琉璃宝塔·拾"
+    },
+    {
+      "ID": 666,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 667,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 668,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 669,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 670,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 671,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 672,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 673,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 674,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 675,
+      "txt": "对敌人照成水系伤害,封锁敌人筋脉随机{0}个格子持续{1}秒"
+    },
+    {
+      "ID": 676,
+      "txt": "玉莲守心灯·壹"
+    },
+    {
+      "ID": 677,
+      "txt": "玉莲守心灯·贰"
+    },
+    {
+      "ID": 678,
+      "txt": "玉莲守心灯·叁"
+    },
+    {
+      "ID": 679,
+      "txt": "玉莲守心灯·肆"
+    },
+    {
+      "ID": 680,
+      "txt": "玉莲守心灯·伍"
+    },
+    {
+      "ID": 681,
+      "txt": "玉莲守心灯·陆"
+    },
+    {
+      "ID": 682,
+      "txt": "玉莲守心灯·柒"
+    },
+    {
+      "ID": 683,
+      "txt": "玉莲守心灯·捌"
+    },
+    {
+      "ID": 684,
+      "txt": "玉莲守心灯·玖"
+    },
+    {
+      "ID": 685,
+      "txt": "玉莲守心灯·拾"
+    },
+    {
+      "ID": 686,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 687,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 688,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 689,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 690,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 691,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 692,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 693,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 694,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 695,
+      "txt": "一盏明灯围绕玩家,{0}秒内抵消所有负面效果,每{1}秒触发1次。"
+    },
+    {
+      "ID": 696,
+      "txt": "星辰道"
+    },
+    {
+      "ID": 697,
+      "txt": "生衍道"
+    },
+    {
+      "ID": 698,
+      "txt": "玄黄道 "
+    },
+    {
+      "ID": 699,
+      "txt": "每次释放功法时获得{0}点能量,{1}点能量后提升{2}%转盘速度和{3}%攻击速度,持续{4}秒。"
+    },
+    {
+      "ID": 700,
+      "txt": "功法拥有生息之能,每次使用功法能获得1对应属性的充能,充能满后获得对应属性的加成 \n{0}金:提升{1}%攻击力 ,最大{2}%\n{0}木:恢复{3}%生命 \n{0}水:治疗最严重的伤势,使其伤势-{4} \n{0}火:功法强度提升{5}%,最大{6}%\n{0}土:玩家防御提升{7}%,最大{8}%"
+    },
+    {
+      "ID": 701,
+      "txt": "每次使用功法时在当前位置留下一道属性印记,下一个放上来的功法如果和以前功法相生则功法效果提升{0}%,每次使用功法时都会治疗对应相生属性的{1}伤势。(均衡性功法搭配,转盘改变,变为金、水、木、火、土)\n"
+    },
+    {
+      "ID": 702,
+      "txt": "怪物技能1"
+    },
+    {
+      "ID": 703,
+      "txt": "怪物技能1"
+    },
+    {
+      "ID": 704,
+      "txt": "怪物技能1"
+    },
+    {
+      "ID": 705,
+      "txt": "怪物技能1"
+    },
+    {
+      "ID": 706,
+      "txt": "怪物技能1"
+    },
+    {
+      "ID": 707,
+      "txt": "boss第一个技能"
+    },
+    {
+      "ID": 708,
+      "txt": "boss第一个技能"
+    },
+    {
+      "ID": 709,
+      "txt": "boss第一个技能"
+    },
+    {
+      "ID": 710,
+      "txt": "boss第一个技能"
+    },
+    {
+      "ID": 711,
+      "txt": "boss第一个技能"
+    },
+    {
+      "ID": 712,
+      "txt": "0"
+    },
+    {
+      "ID": 713,
+      "txt": "0"
+    },
+    {
+      "ID": 714,
+      "txt": "0"
+    },
+    {
+      "ID": 715,
+      "txt": "0"
+    },
+    {
+      "ID": 716,
+      "txt": "0"
+    },
+    {
+      "ID": 717,
+      "txt": "伤害很高)(前摇时间长):很多剑从远处汇聚到boss周围,然后以一字行快速贯穿目标对目标照成{0}伤害,每命中目标肉体{1}次防御削减{2}%,目标肉体{3}次所有伤势+{4}  \n,如果目标上有剑毅,每丙剑消耗{5}层剑毅让敌人受到{6}额外的伤害"
+    },
+    {
+      "ID": 718,
+      "txt": "(2转,防御型技能):身体周围围绕多丙剑飞行,可以阻挡敌人的功法.抵挡{0}最大生命值的伤害"
+    },
+    {
+      "ID": 719,
+      "txt": "剑祖的攻击会让目标受到一层剑毅"
+    },
+    {
+      "ID": 720,
+      "txt": "发射2丙剑,对敌人照成{0}伤害"
+    },
+    {
+      "ID": 721,
+      "txt": "发射2丙剑,对敌人照成{0}伤害"
+    },
+    {
+      "ID": 722,
+      "txt": "0"
+    },
+    {
+      "ID": 723,
+      "txt": "0"
+    },
+    {
+      "ID": 724,
+      "txt": "0"
+    },
+    {
+      "ID": 725,
+      "txt": "0"
+    },
+    {
+      "ID": 726,
+      "txt": "0"
+    },
+    {
+      "ID": 727,
+      "txt": "0"
+    },
+    {
+      "ID": 728,
+      "txt": "0"
+    },
+    {
+      "ID": 729,
+      "txt": "0"
+    },
+    {
+      "ID": 730,
+      "txt": "0"
+    },
+    {
+      "ID": 731,
+      "txt": "0"
+    },
+    {
+      "ID": 732,
+      "txt": "0"
+    },
+    {
+      "ID": 733,
+      "txt": "0"
+    },
+    {
+      "ID": 734,
+      "txt": "0"
+    },
+    {
+      "ID": 735,
+      "txt": "0"
+    },
+    {
+      "ID": 736,
+      "txt": "0"
+    },
+    {
+      "ID": 737,
+      "txt": "0"
+    },
+    {
+      "ID": 738,
+      "txt": "0"
+    },
+    {
+      "ID": 739,
+      "txt": "0"
+    },
+    {
+      "ID": 740,
+      "txt": "0"
+    },
+    {
+      "ID": 741,
+      "txt": "0"
+    },
+    {
+      "ID": 742,
+      "txt": "0"
+    },
+    {
+      "ID": 743,
+      "txt": "0"
+    },
+    {
+      "ID": 744,
+      "txt": "0"
+    },
+    {
+      "ID": 745,
+      "txt": "0"
+    },
+    {
+      "ID": 746,
+      "txt": "0"
+    },
+    {
+      "ID": 747,
+      "txt": "0"
+    },
+    {
+      "ID": 748,
+      "txt": "0"
+    },
+    {
+      "ID": 749,
       "txt": "0"
     }
   ]

Filskillnaden har hållts tillbaka eftersom den är för stor
+ 182 - 182
Assets/Res/Config/SkillConfig.json


BIN
Excel2Json/Excel/Language.xlsx


BIN
Excel2Json/Excel/skill.xlsx


Vissa filer visades inte eftersom för många filer har ändrats