@@ -2310,7 +2310,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 9214784224709271120, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
propertyPath: m_IsActive
- value: 0
+ value: 1
m_RemovedComponents: []
m_RemovedGameObjects: []
@@ -160,10 +160,10 @@ namespace GameLogic.Combat.Hero
/// <returns></returns>
public SkillBasic CanReleaseSkill()
{
- // if (_combatHeroEntity.IsControl())
- // {
- // return null;
- // }
+ if (_combatHeroEntity.IsControl())
+ {
+ return null;
+ }
if (!_combatHeroEntity.IsEnemy && _combatHeroEntity.CombatAIBasic.currFocusTarget is BannerHero)
return null;