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				@@ -8,7 +8,6 @@ using UnityEngine; 
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				 public class UITweenControllerInspector : Editor 
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				 { 
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				     private UITweenController _uiTweenController; 
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				- 
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				     // private float currValue; 
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				     public override void OnInspectorGUI() 
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				@@ -19,10 +18,57 @@ public class UITweenControllerInspector : Editor 
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				             return; 
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				         } 
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				+        _uiTweenController.SetMaxTime(); 
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				+        EditorGUI.BeginChangeCheck(); 
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				+        _uiTweenController.currTime = 
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				+            EditorGUILayout.Slider(_uiTweenController.currTime, 0, _uiTweenController.maxDuration); 
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				+        if (EditorGUI.EndChangeCheck()) 
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				+        { 
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				+            if (!_uiTweenController.isUpdate) 
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				+            { 
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				+                _uiTweenController.JumpToTime(_uiTweenController.currTime); 
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				+            } 
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				+        } 
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				+ 
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				         EditorGUILayout.BeginHorizontal(); 
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				-        EditorGUILayout.ObjectField("动画资源", _uiTweenController.TweenAssetInfo, typeof(TweenAssetInfo), false); 
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				+        if (GUILayout.Button("添加新的片段")) 
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				+        { 
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				+            _uiTweenController.GrpupInfos.Add(new TweenAssetGrpupInfo()); 
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				+            EditorUtility.SetDirty(_uiTweenController); 
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				+            EditorUtility.SetDirty(_uiTweenController.gameObject); 
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				+        } 
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				+         
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				+        if (GUILayout.Button("播放")) 
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				+        { 
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				+            _uiTweenController.StartPlay(); 
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				+        } 
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				-        if (_uiTweenController.TweenAssetInfo == null) 
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				+        EditorGUILayout.EndHorizontal(); 
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				+        for (int i = 0; i < _uiTweenController.GrpupInfos.Count; i++) 
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				+        { 
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				+            TweenAssetGrpupInfo tweenAssetGrpupInfo = _uiTweenController.GrpupInfos[i]; 
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				+            tweenAssetGrpupInfo.Foldout = EditorGUILayout.Foldout(tweenAssetGrpupInfo.Foldout, 
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				+                tweenAssetGrpupInfo.animName); 
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				+            if (tweenAssetGrpupInfo.Foldout) 
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				+            { 
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				+                EditorGUI.indentLevel++; 
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				+                DrawGrpup(_uiTweenController.GrpupInfos[i]); 
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				+                GUILayout.Space(10); 
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				+                EditorGUI.indentLevel--; 
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				+            } 
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				+        } 
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				+ 
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				+ 
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				+        serializedObject.ApplyModifiedProperties(); 
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				+    } 
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				+ 
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				+    private void DrawGrpup(TweenAssetGrpupInfo _tweenAssetGrpupInfo) 
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				+    { 
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				+        EditorGUI.BeginChangeCheck(); 
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				+        EditorGUILayout.BeginHorizontal(); 
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				+        _tweenAssetGrpupInfo.TweenAssetInfo=(TweenAssetInfo)  EditorGUILayout.ObjectField("动画资源", _tweenAssetGrpupInfo.TweenAssetInfo, typeof(TweenAssetInfo), false); 
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				+ 
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				+        if (_tweenAssetGrpupInfo.TweenAssetInfo == null) 
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				         { 
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				             if (GUILayout.Button("创建一个动画资源")) 
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				             { 
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				@@ -31,51 +77,46 @@ public class UITweenControllerInspector : Editor 
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				                 if (!string.IsNullOrEmpty(selectedFolder)) 
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				                 { 
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				                     string path = selectedFolder.Replace(Application.dataPath, "Assets"); 
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				-                    _uiTweenController.TweenAssetInfo = ScriptableObject.CreateInstance<TweenAssetInfo>(); 
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				-                    AssetDatabase.CreateAsset(_uiTweenController.TweenAssetInfo, 
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				+                    _tweenAssetGrpupInfo.TweenAssetInfo = ScriptableObject.CreateInstance<TweenAssetInfo>(); 
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				+                    AssetDatabase.CreateAsset(_tweenAssetGrpupInfo.TweenAssetInfo, 
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				                         path + $"/TweenAssetInfo{_uiTweenController.gameObject.name}.asset"); 
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				                     AssetDatabase.SaveAssets(); 
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				                 } 
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				             } 
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				         } 
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				-        EditorGUILayout.EndHorizontal(); 
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				-        if (_uiTweenController.TweenAssetInfo == null) 
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				+        if (GUILayout.Button("-")) 
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				         { 
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				-            return; 
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				+            _uiTweenController.GrpupInfos.Remove(_tweenAssetGrpupInfo); 
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				         } 
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				-        _uiTweenController.SetMaxTime(); 
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				-        EditorGUI.BeginChangeCheck(); 
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				-        _uiTweenController.currTime = EditorGUILayout.Slider(_uiTweenController.currTime, 0, _uiTweenController.maxDuration); 
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				-        if (EditorGUI.EndChangeCheck()) 
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				+        EditorGUILayout.EndHorizontal(); 
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				+        EditorGUILayout.BeginHorizontal(); 
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				+        _tweenAssetGrpupInfo.isActive = EditorGUILayout.Toggle("是否激活", _tweenAssetGrpupInfo.isActive); 
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				+        _tweenAssetGrpupInfo.animName = EditorGUILayout.TextField("片段名", _tweenAssetGrpupInfo.animName); 
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				+        EditorGUILayout.EndHorizontal(); 
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				+        if (_tweenAssetGrpupInfo.TweenAssetInfo == null) 
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				         { 
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				-            if (!_uiTweenController.isUpdate) 
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				-            { 
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				-                _uiTweenController.JumpToTime(_uiTweenController.currTime); 
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				-            } 
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				+            return; 
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				         } 
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				-        if (GUILayout.Button("播放")) 
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				-        { 
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				-            _uiTweenController.StartPlay(); 
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				-        } 
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				+       
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				-        _uiTweenController.TargetFoldout = EditorGUILayout.Foldout(_uiTweenController.TargetFoldout, 
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				+        _tweenAssetGrpupInfo.TargetFoldout = EditorGUILayout.Foldout(_tweenAssetGrpupInfo.TargetFoldout, 
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				             "目标"); 
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				-        if (_uiTweenController.TargetFoldout) 
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				+        if (_tweenAssetGrpupInfo.TargetFoldout) 
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				         { 
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				             EditorGUI.indentLevel++; 
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				-            for (int i = 0; i < _uiTweenController.allTargets.Count; i++) 
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				+            for (int i = 0; i < _tweenAssetGrpupInfo.allTargets.Count; i++) 
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				             { 
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				-                Object o = _uiTweenController.allTargets[i]; 
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				+                Object o = _tweenAssetGrpupInfo.allTargets[i]; 
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				                 Color color = GUI.color; 
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				                 if (o == null) 
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				                 { 
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				                     GUI.color = Color.red; 
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				                 } 
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				-                _uiTweenController.allTargets[i] = 
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				+                _tweenAssetGrpupInfo.allTargets[i] = 
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				                     EditorGUILayout.ObjectField($"第{i + 1}个对象{o}", o, typeof(Object), true); 
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				                 GUI.color = color; 
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				             } 
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				@@ -83,55 +124,53 @@ public class UITweenControllerInspector : Editor 
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				             EditorGUI.indentLevel--; 
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				         } 
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				-        if (_uiTweenController.allTargets.Count > _uiTweenController.TweenAssetInfo.allTweenInfo.Count) 
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				+        if (_tweenAssetGrpupInfo.allTargets.Count > _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Count) 
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				         { 
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				-            for (int i = _uiTweenController.allTargets.Count - 1; 
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				-                 i >= _uiTweenController.TweenAssetInfo.allTweenInfo.Count; 
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				+            for (int i = _tweenAssetGrpupInfo.allTargets.Count - 1; 
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				+                 i >= _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Count; 
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				                  i--) 
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				             { 
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				-                _uiTweenController.allTargets.RemoveAt(i); 
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				+                _tweenAssetGrpupInfo.allTargets.RemoveAt(i); 
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				             } 
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				         } 
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				-        if (_uiTweenController.allTargets.Count < _uiTweenController.TweenAssetInfo.allTweenInfo.Count) 
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				+        if (_tweenAssetGrpupInfo.allTargets.Count < _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Count) 
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				         { 
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				-            for (int i = _uiTweenController.allTargets.Count; 
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				-                 i < _uiTweenController.TweenAssetInfo.allTweenInfo.Count; 
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				+            for (int i = _tweenAssetGrpupInfo.allTargets.Count; 
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				+                 i < _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Count; 
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				                  i++) 
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				             { 
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				-                _uiTweenController.allTargets.Add(new Object()); 
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				+                _tweenAssetGrpupInfo.allTargets.Add(new Object()); 
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				             } 
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				         } 
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				-        EditorGUI.BeginChangeCheck(); 
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				-        for (int i = 0; i < _uiTweenController.TweenAssetInfo.allTweenInfo.Count; i++) 
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				+      
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				+        for (int i = 0; i < _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Count; i++) 
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				         { 
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				-            TweenEntity tweenEntity = _uiTweenController.TweenAssetInfo.allTweenInfo[i]; 
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				+            TweenEntity tweenEntity = _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo[i]; 
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				-            Object o = _uiTweenController.allTargets[i]; 
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				-            DrawTweenEntity(tweenEntity, o, i); 
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				+            Object o = _tweenAssetGrpupInfo.allTargets[i]; 
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				+            DrawTweenEntity(_tweenAssetGrpupInfo, tweenEntity, o, i); 
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				         } 
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				         if (GUILayout.Button("添加动画")) 
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				         { 
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				-            _uiTweenController.TweenAssetInfo.allTweenInfo.Add(new TweenEntity() 
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				+            _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.Add(new TweenEntity() 
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				                 { TweenBasic = new TweenTransform() { } }); 
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				-            _uiTweenController.allTargets.Add(new Object()); 
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				+            _tweenAssetGrpupInfo.allTargets.Add(new Object()); 
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				         } 
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				         if (EditorGUI.EndChangeCheck()) 
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				         { 
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				-            EditorUtility.SetDirty(_uiTweenController.TweenAssetInfo); 
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				+            EditorUtility.SetDirty(_tweenAssetGrpupInfo.TweenAssetInfo); 
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				             EditorUtility.SetDirty(_uiTweenController.gameObject); 
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				-            AssetDatabase.SaveAssets(); 
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				+            // AssetDatabase.SaveAssets(); 
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				         } 
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				- 
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				-        serializedObject.ApplyModifiedProperties(); 
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				-      
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				     } 
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				-    private void DrawTweenEntity(TweenEntity tweenEntity, Object ob, int index) 
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				+    private void DrawTweenEntity(TweenAssetGrpupInfo _tweenAssetGrpupInfo, TweenEntity tweenEntity, Object ob, 
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				+        int index) 
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				     { 
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				         Color color = GUI.color; 
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				         if (ob == null) 
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				@@ -149,11 +188,11 @@ public class UITweenControllerInspector : Editor 
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				             // 设置背景颜色 
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				             EditorGUILayout.BeginHorizontal(); 
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				             ob = (Object)EditorGUILayout.ObjectField("目标", ob, typeof(Object)); 
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				-            _uiTweenController.allTargets[index] = ob; 
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				+            _tweenAssetGrpupInfo.allTargets[index] = ob; 
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				             if (GUILayout.Button("-")) 
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				             { 
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				-                _uiTweenController.TweenAssetInfo.allTweenInfo.RemoveAt(index); 
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				-                _uiTweenController.allTargets.RemoveAt(index); 
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				+                _tweenAssetGrpupInfo.TweenAssetInfo.allTweenInfo.RemoveAt(index); 
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				+                _tweenAssetGrpupInfo.allTargets.RemoveAt(index); 
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				             } 
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				             EditorGUILayout.EndHorizontal(); 
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