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修改bug

lzx 2 天之前
父節點
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9a1897e4fb

+ 5 - 4
Assets/Scripts/GameUI/UI/CombatPanel/SkillSelectPanel.cs

@@ -590,8 +590,9 @@ namespace Fort23.Mono
         List<List<int>> indexList = new List<List<int>>()
         {
             new List<int>() { 9, 8, 7 }, //金
-            new List<int>() { 1, 0, 9 }, //木
-            new List<int>() { 7, 6, 5 }, //水
+          
+            new List<int>() { 1, 2, 3 }, //木
+            new List<int>() { 1, 0, 9 }, //水
 
             new List<int>() { 5, 4, 3 }, //火
             new List<int>() { 7, 6, 5 }, //土
@@ -1048,13 +1049,13 @@ namespace Fort23.Mono
                 }
 
                 //木
-                if (skillConfig.skillConfig.attribute == 2)
+                if (skillConfig.skillConfig.attribute == 4)
                 {
                     index = 1;
                 }
 
                 //水
-                if (skillConfig.skillConfig.attribute == 4)
+                if (skillConfig.skillConfig.attribute == 2)
                 {
                     index = 2;
                 }

+ 2 - 2
Assets/Scripts/GameUI/UI/CombatPanel/SkillWidget.cs

@@ -69,13 +69,13 @@ namespace Fort23.Mono
             //木
             if (skillConfigId.skillConfig.attribute == 4)
             {
-                ShuXingCsc.ChangeState(2);
+                ShuXingCsc.ChangeState(1);
             }
 
             //水
             if (skillConfigId.skillConfig.attribute == 2)
             {
-                ShuXingCsc.ChangeState(1);
+                ShuXingCsc.ChangeState(2);
             }
 
             //火