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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

DESKTOP-FB72PO8\Administrator 1 天之前
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93b5e9c26f

+ 73 - 201
Assets/Res/UI/BoxPanel/BoxPanel.prefab

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-    lasetJsonGUID: 90086c527c943e1bb67739406e95cd52
+    packName: daoju
+    packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
+    packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
+    lasetJsonGUID: 6e42cc1f96a3da679f0602631c62812a
+  imageH: 45
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0

文件差异内容过多而无法显示
+ 35 - 773
Assets/Res/UI/BoxPanel/GachaPanel.prefab


+ 1 - 1
Assets/Resources/Shader/Shader Graphs_ShengShiShader.mat

@@ -66,5 +66,5 @@ Material:
     m_Colors:
     - _mainColor: {r: 0.21314356, g: 1.4060051, b: 2.1517377, a: 0}
     - _off: {r: 0.01, g: 0.01, b: 0, a: 0}
-    - _pos: {r: -1.8000001, g: -5.3999996, b: -30, a: 0}
+    - _pos: {r: -4.2020416, g: -5.9337864, b: -30, a: 0}
   m_BuildTextureStacks: []

+ 13 - 13
Assets/Scripts/GameLogic/Player/DropManager.cs

@@ -164,27 +164,26 @@ namespace GameLogic.Player
 
                 ItemInfo itemInfo = null;
 
+
                 if (dropItemConfig.dropItemType == 1)
                 {
-                    itemInfo = new ItemInfo(dropItemConfig.itemID[j], c);
+                    if (c < 0)
+                    {
+                        itemInfo = DropResourceLevel(dropItemConfig.itemID[j], c);
+                    }
+                    else
+                    {
+                        itemInfo = new ItemInfo(dropItemConfig.itemID[j], c);
+                    }
                 }
-                // else if (dropItemConfig.dropItemType == 4)
-                // {
-                //     itemInfo = PlayerManager.Instance.eqController.BuildEquipmentForItemId(dropItemConfig.itemID[0],
-                //         dropItemConfig.itemID[1],
-                //         dropItemConfig.itemID[2]);
-                //     
-                //     j += 2;
-                //     // itemInfo = DropEquipment(dropItemConfig.itemID[j]);
-                // }
                 else
                 {
                     itemInfo = new ItemInfo(dropItemConfig);
                 }
 
+
                 itemInfos.Add(itemInfo);
             }
-            // }
         }
 
         private DropCountConfig GetCountBl(int dropCountGroupID)
@@ -243,7 +242,7 @@ namespace GameLogic.Player
             List<ItemInfo> itemInfos = new List<ItemInfo>();
             if (count < 0)
             {
-                 itemInfos.Add(DropResourceLevel(itemID, count));
+                itemInfos.Add(DropResourceLevel(itemID, count));
             }
             else
             {
@@ -251,7 +250,7 @@ namespace GameLogic.Player
                 if (dropConfig.dropType == 3)
                 {
                     ItemInfo itemInfo = new ItemInfo(dropConfig.dropGroupID[0], count);
-                    itemInfos.Add(itemInfo); 
+                    itemInfos.Add(itemInfo);
                 }
                 else
                 {
@@ -262,6 +261,7 @@ namespace GameLogic.Player
 
             return itemInfos;
         }
+
         public ItemInfo DropResourceLevel(int itemID, int count)
         {
             ResourceLevelConfig resourceLevelConfig = ConfigComponent.Instance.Get<ResourceLevelConfig>(PlayerManager.Instance.myHero.powerUpConfig.ID);

+ 13 - 5
Assets/Scripts/GameLogic/Player/PlayerManager.cs

@@ -48,6 +48,8 @@ public class PlayerManager : Singleton<PlayerManager>
 
     private TimerEntity _timerEntity;
 
+    public bool isLogin;
+
     public void Init()
     {
         AccountFileInfo.Instance.LoadPlayerData();
@@ -88,6 +90,7 @@ public class PlayerManager : Singleton<PlayerManager>
 
         CalculateOfflineRewards();
         AccountFileInfo.Instance.SavePlayerData();
+        isLogin = true;
     }
 
     /// <summary>
@@ -332,6 +335,7 @@ public class PlayerManager : Singleton<PlayerManager>
             {
                 AccountFileInfo.Instance.playerData.QiankundaiDropTimer++;
                 QianKunDaiAward();
+                AccountFileInfo.Instance.SavePlayerData();
             }
         }
 
@@ -469,22 +473,26 @@ public class PlayerManager : Singleton<PlayerManager>
                 }
             }
 
-            AccountFileInfo.Instance.SavePlayerData();
+            // AccountFileInfo.Instance.SavePlayerData();
         }
     }
 
     public void CalculateOfflineRewards()
     {
-        if (AccountFileInfo.Instance.playerData.QiankundaiDropTimer <= PlayerManager.Instance.gameConstantConfig.qiankundaiMaxTime &&  AccountFileInfo.Instance.playerData.ExitTime > 0)
+        // return;
+        if (AccountFileInfo.Instance.playerData.QiankundaiDropTimer <= PlayerManager.Instance.gameConstantConfig.qiankundaiMaxTime && AccountFileInfo.Instance.playerData.ExitTime > 0)
         {
             int miao = (int)((TimeHelper.ClientNow() - AccountFileInfo.Instance.playerData.ExitTime) / 1000);
             miao = AccountFileInfo.Instance.playerData.QiankundaiDropTimer + miao >= PlayerManager.Instance.gameConstantConfig.qiankundaiMaxTime ? PlayerManager.Instance.gameConstantConfig.qiankundaiMaxTime - miao : miao;
             AccountFileInfo.Instance.playerData.QiankundaiDropTimer += miao;
-            PlayerManager.Instance.QianKunDaiAward();
+            for (int i = 0; i < miao; i++)
+            {
+                QianKunDaiAward();
+            }
         }
 
         AccountFileInfo.Instance.playerData.ExitTime = 0;
-         AccountFileInfo.Instance.SavePlayerData();
+        AccountFileInfo.Instance.SavePlayerData();
     }
 
 
@@ -557,7 +565,7 @@ public class PlayerManager : Singleton<PlayerManager>
 
         int qiangDuLevelId = Mathf.CeilToInt(testHeroInfoConfig.level / 5f);
         HeroQiangDuAddConfig heroQiangDuAddConfig = ConfigComponent.Instance.Get<HeroQiangDuAddConfig>(qiangDuLevelId);
-        int index = Mathf.RoundToInt(heroQiangDuAddConfig.qiangDuZhi)-1;
+        int index = Mathf.RoundToInt(heroQiangDuAddConfig.qiangDuZhi) - 1;
         myHero.hp = (EncryptionLong)(myHero.hp.Value * (qiangDu[index] / 100f + 1));
         myHero.attack = (EncryptionLong)(myHero.attack.Value * (qiangDu[index] / 100f + 1));
         myHero.defense = (EncryptionLong)(myHero.defense.Value * (qiangDu[index] / 100f + 1));

+ 28 - 5
Assets/Scripts/GameUI/GameApplctionMono.cs

@@ -61,21 +61,44 @@ namespace GameUI
         //     Debug.Log(m);
         // }
 
-        
-
-        public async void OnApplicationPause(bool pauseStatus)
+        private void OnApplicationFocus(bool hasFocus)
         {
-            if (pauseStatus)
+            if (hasFocus && PlayerManager.Instance.isLogin)
             {
                 // 退出时记录时间
                 AccountFileInfo.Instance.playerData.ExitTime = TimeHelper.ClientNow();
                 AccountFileInfo.Instance.SavePlayerData();
             }
-            else
+            else if(PlayerManager.Instance.isLogin)
             {
                 PlayerManager.Instance.CalculateOfflineRewards();
             }
         }
+
+        private void OnApplicationQuit()
+        {
+            // 退出时记录时间
+            AccountFileInfo.Instance.playerData.ExitTime = TimeHelper.ClientNow();
+            AccountFileInfo.Instance.SavePlayerData();
+            // if (hasFocus)
+            // {
+            //
+            // }
+            // else
+            // {
+            //     PlayerManager.Instance.CalculateOfflineRewards();
+            // }
+        }
+
+        // private void OnApplicationPause(bool pauseStatus)
+        // {
+        //     throw new NotImplementedException();
+        // }
+
+        // public async void OnApplicationPause(bool pauseStatus)
+        // {
+
+        // }
         public void LateUpdate()
         {
             EventSystem.Instance.LateUpdate();

+ 18 - 12
Assets/Scripts/GameUI/UI/BoxPanel/BoxPanel.cs

@@ -77,14 +77,20 @@ namespace Fort23.Mono
 
         public static async void OpenBoxPanel()
         {
-            BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Top);
+            BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
             boxPanel.OpenPanel();
         }
 
         private void Init()
         {
-            isAddStack = false;
-            IsShowAppBar = false;
+            isAddStack = true;
+            // IsShowAppBar = false;
+        }
+
+        public override CTask GetFocus()
+        {
+            AppBarPanel.ClosePanel();
+            return base.GetFocus();
         }
 
         protected override void AddEvent()
@@ -132,7 +138,7 @@ namespace Fort23.Mono
                 // YouLoftSDK.Instance.CustomEvent("AdsPlayOver", dic);
                 AccountFileInfo.Instance.playerData.boxFree = true;
                 AccountFileInfo.Instance.SavePlayerData();
-                Btn_AdsFree.gameObject.SetActive(false);
+                // Btn_AdsFree.gameObject.SetActive(false);
 
                 List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID, true);
                 if (allIitem != null)
@@ -178,14 +184,14 @@ namespace Fort23.Mono
             onCion.text = "x" + openBoxConfig.oneConsume;
             tenCion.text = "x" + openBoxConfig.tenConsume;
 
-            if (AccountFileInfo.Instance.playerData.boxFree)
-            {
-                Btn_AdsFree.gameObject.SetActive(false);
-            }
-            else
-            {
-                Btn_AdsFree.gameObject.SetActive(true);
-            }
+            // if (AccountFileInfo.Instance.playerData.boxFree)
+            // {
+            //     Btn_AdsFree.gameObject.SetActive(false);
+            // }
+            // else
+            // {
+            //     Btn_AdsFree.gameObject.SetActive(true);
+            // }
         }
     }
 }

+ 23 - 12
Assets/Scripts/GameUI/UI/BoxPanel/GachaPanel.cs

@@ -32,6 +32,19 @@ namespace Fort23.Mono
             IsShowAppBar = false;
         }
 
+        public override CTask GetFocus()
+        {
+            AppBarPanel.ClosePanel();
+            TitlePanel.OpenPanel(new List<int>() { GlobalParam.Item_Coin_ID, GlobalParam.Item_Diamond_ID });
+            return base.GetFocus();
+        }
+
+        public override CTask LoseFocus()
+        {
+            TitlePanel.ClosePanel();
+            return base.LoseFocus();
+        }
+
         protected override void AddEvent()
         {
         }
@@ -88,22 +101,22 @@ namespace Fort23.Mono
                 UIManager.Instance.DormancyGComponent(widget);
             }
 
-            _energyWidgets.Clear();
-            EnergyWidget energyWidget = await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
-            energyWidget.CustomInit(GlobalParam.Item_Coin_ID);
-            _energyWidgets.Add(energyWidget);
-            energyWidget = await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
-            energyWidget.CustomInit(GlobalParam.Item_Diamond_ID);
-            _energyWidgets.Add(energyWidget);
+            // _energyWidgets.Clear();
+            // EnergyWidget energyWidget = await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
+            // energyWidget.CustomInit(GlobalParam.Item_Coin_ID);
+            // _energyWidgets.Add(energyWidget);
+            // energyWidget = await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
+            // energyWidget.CustomInit(GlobalParam.Item_Diamond_ID);
+            // _energyWidgets.Add(energyWidget);
 
             if (type == 1)
             {
-                text_btnText.text = LanguageManager.Instance.Text(1046);
+                text_btnText.text = "开启一次";
                 Trxt_Cion.text = "x" + _openBoxConfig.oneConsume;
             }
             else if (type == 2)
             {
-                text_btnText.text = LanguageManager.Instance.Text(1047);
+                text_btnText.text = "开启十次";
                 Trxt_Cion.text = "x" + _openBoxConfig.tenConsume;
             }
 
@@ -174,8 +187,6 @@ namespace Fort23.Mono
                     fx_ui_box_click.gameObject.SetActive(false);
                     widgetItems[index].SetActive(true);
                     // widgetItems[index].PlayerAnim();
-      
-            
                 });
                 await TimerComponent.Instance.WaitAsync(180 + Random.Range(0, 100));
 
@@ -216,7 +227,7 @@ namespace Fort23.Mono
         {
             if (UIManager.Instance.GetComponent<GachaPanel>() == null || UIManager.Instance.GetComponent<GachaPanel>().IsClose)
             {
-                GachaPanel gachaPanel = await UIManager.Instance.LoadAndOpenPanel<GachaPanel>(null, UILayer.Top, uiData: new object[] { itemInfos, type, configId });
+                GachaPanel gachaPanel = await UIManager.Instance.LoadAndOpenPanel<GachaPanel>(null, UILayer.Middle, uiData: new object[] { itemInfos, type, configId });
                 await TimerComponent.Instance.WaitAsync(300);
                 gachaPanel.CusstomInit();
             }

部分文件因为文件数量过多而无法显示