Browse Source

添加提示

lzx 6 days ago
parent
commit
8a609ecde6

+ 5 - 2
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceItemPanel.cs

@@ -1,5 +1,6 @@
 using System;
 using System;
 using System.Collections.Generic;
 using System.Collections.Generic;
+using Core.Language;
 using Fort23.Core;
 using Fort23.Core;
 using GameLogic.Bag;
 using GameLogic.Bag;
 
 
@@ -141,16 +142,18 @@ namespace Fort23.Mono
         private void OnClick(ItemWidgetBasic obj)
         private void OnClick(ItemWidgetBasic obj)
         {
         {
             DivineSenceItemWidget divineSenceItemWidget = obj as DivineSenceItemWidget;
             DivineSenceItemWidget divineSenceItemWidget = obj as DivineSenceItemWidget;
-            
+
             if (divineSenceItemWidget.ItemInfo.config.associateID == 6)
             if (divineSenceItemWidget.ItemInfo.config.associateID == 6)
             {
             {
                 if (AccountFileInfo.Instance.playerData.divineSenseLevel <
                 if (AccountFileInfo.Instance.playerData.divineSenseLevel <
                     divineSenceItemWidget.ItemInfo.config.associateVlaue[2])
                     divineSenceItemWidget.ItemInfo.config.associateVlaue[2])
                 {
                 {
+                    TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10787,
+                        AccountFileInfo.Instance.playerData.divineSenseLevel));
                     return;
                     return;
                 }
                 }
             }
             }
-          
+
             callBack?.Invoke(divineSenceItemWidget.ItemInfo.itemID);
             callBack?.Invoke(divineSenceItemWidget.ItemInfo.itemID);
             UIManager.Instance.HideUIUIPanel(this);
             UIManager.Instance.HideUIUIPanel(this);
         }
         }

+ 1 - 1
Assets/Scripts/GameUI/UI/ItemDetailsPanel/ItemDetailsPanel.cs

@@ -64,7 +64,7 @@ namespace Fort23.Mono
             ItemAssociateConfig itemAssociateConfig =
             ItemAssociateConfig itemAssociateConfig =
                 ConfigComponent.Instance.Get<ItemAssociateConfig>(itemInfo.config.associateID);
                 ConfigComponent.Instance.Get<ItemAssociateConfig>(itemInfo.config.associateID);
 
 
-            if (itemAssociateConfig.LanID != 0)
+            if (itemAssociateConfig.LanID != -1)
             {
             {
                 ItemDetailsWidget itemDetailsWidge2 =
                 ItemDetailsWidget itemDetailsWidge2 =
                     await UIManager.Instance.CreateGComponent<ItemDetailsWidget>(null, Connect);
                     await UIManager.Instance.CreateGComponent<ItemDetailsWidget>(null, Connect);