zg 1 周之前
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84bded88ec

+ 6 - 42
Assets/Res/Config/EventConfig.json

@@ -882,13 +882,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1003
-      ],
-      "PrizeNums": [
-        -100
-      ],
-      "RefreshProbability": 950,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,
@@ -911,13 +905,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1005
-      ],
-      "PrizeNums": [
-        -100
-      ],
-      "RefreshProbability": 950,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,
@@ -941,13 +929,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1006
-      ],
-      "PrizeNums": [
-        -100
-      ],
-      "RefreshProbability": 950,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,
@@ -970,13 +952,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1001
-      ],
-      "PrizeNums": [
-        -100
-      ],
-      "RefreshProbability": 950,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,
@@ -1000,13 +976,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1701
-      ],
-      "PrizeNums": [
-        1
-      ],
-      "RefreshProbability": 100,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,
@@ -1029,13 +999,7 @@
       "EventType": 1,
       "Score": 0,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1002
-      ],
-      "PrizeNums": [
-        10
-      ],
-      "RefreshProbability": 100,
+      "RefreshProbability": null,
       "RefreshCount": null,
       "placeID": null,
       "XiantuID": null,

+ 47 - 0
Assets/Res/Config/QiankundaiConfig.json

@@ -0,0 +1,47 @@
+{
+  "configList": [
+    {
+      "ID": 1,
+      "dropLevel": [
+        1,
+        300
+      ],
+      "dropType": 1,
+      "dropTypePara": [
+        60.0
+      ],
+      "dropPara1": [
+        1
+      ],
+      "dropPara2": [
+        5
+      ],
+      "ChoukaID": [
+        1002
+      ],
+      "DropCount": [
+        -100
+      ]
+    },
+    {
+      "ID": 2,
+      "dropLevel": [
+        1,
+        300
+      ],
+      "dropType": 2,
+      "dropPara1": [
+        2
+      ],
+      "dropPara2": [
+        1
+      ],
+      "ChoukaID": [
+        1003
+      ],
+      "DropCount": [
+        -200
+      ]
+    }
+  ]
+}

+ 68 - 0
Assets/Scripts/GameData/ExcelConfig/QiankundaiConfig.cs

@@ -0,0 +1,68 @@
+// Auto Generated Code By excel2json
+// Generate From Excel\QiankundaiConfig.xlsx. SheetName: QiankundaiConfig
+
+using System;
+using Fort23.GameData;
+
+namespace Excel2Json
+{
+	[Config(prefab = "QiankundaiConfig.json")]
+	public partial class QiankundaiConfigHolder : ConfigHolder<QiankundaiConfig>
	{
+	}
+
+
+	[Serializable]
+	public struct QiankundaiConfig : IConfig
	{
+		public int GetID() {return ID;} 
+		/// <summary>
+		///ID
+		/// </summary>
+public int ID;
+
+
+		/// <summary>
+		///可掉落的指定境界区间 10;100=[10,100]
+		/// </summary>
+public int[] dropLevel;
+
+
+		/// <summary>
+		///掉落间隔类型 1=固定间隔掉落 2=每日刷新时间掉落
+		/// </summary>
+public int dropType;
+
+
+		/// <summary>
+		///根据dropType 1:填固定的间隔秒数
+		/// </summary>
+public float[] dropTypePara;
+
+
+		/// <summary>
+		///固定时间区间内 1=每小时 2=每日 3=每周
+		/// </summary>
+public int[] dropPara1;
+
+
+		/// <summary>
+		///固定时间内最多掉落多少次 -1=无限次
+		/// </summary>
+public int[] dropPara2;
+
+
+		/// <summary>
+		///掉落ID
+		/// </summary>
+public int[] ChoukaID;
+
+
+		/// <summary>
+		///掉落数量
+		/// </summary>
+public int[] DropCount;
+
+
+	}
+
+}
+// End of Auto Generated Code

二進制
Excel2Json/Excel/EventConfig.xlsx


二進制
Excel2Json/Excel/HeroPowerUp.xlsx


二進制
Excel2Json/Excel/QiankundaiConfig.xlsx


二進制
Excel2Json/Excel/ResourceLevel.xlsx


二進制
Excel2Json/Excel/修仙游戏数据规划表.xlsx