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加die 动作

李桃 4 ماه پیش
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83b1656a24
32فایلهای تغییر یافته به همراه4119 افزوده شده و 688 حذف شده
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تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 179 - 206
Assets/Art/VFX/FXPrefabs/fx_down_zb_gz_orange.prefab


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       serializedVersion: 2
       minMaxState: 0
-      scalar: 30
+      scalar: 20
       minScalar: 10
       maxCurve:
         serializedVersion: 2
@@ -994,16 +994,25 @@ ParticleSystem:
           time: 0
           value: 1
           inSlope: -2
-          outSlope: -2.677623
+          outSlope: -0.33484697
           tangentMode: 69
           weightedMode: 0
           inWeight: 0
           outWeight: 0
         - serializedVersion: 3
-          time: 0.23904642
-          value: 0.35992378
-          inSlope: -2.677623
-          outSlope: -0.47299048
+          time: 0.15443644
+          value: 0.9482874
+          inSlope: -0.33484697
+          outSlope: -2.7698197
+          tangentMode: 69
+          weightedMode: 0
+          inWeight: 0.33333334
+          outWeight: 0.33333334
+        - serializedVersion: 3
+          time: 0.4202863
+          value: 0.21193123
+          inSlope: -2.7698197
+          outSlope: -0.36557913
           tangentMode: 69
           weightedMode: 0
           inWeight: 0.33333334
@@ -1011,7 +1020,7 @@ ParticleSystem:
         - serializedVersion: 3
           time: 1
           value: 0
-          inSlope: -0.47299048
+          inSlope: -0.36557913
           outSlope: 0
           tangentMode: 69
           weightedMode: 0
@@ -2590,7 +2599,7 @@ ParticleSystem:
     magnitude:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0
+      scalar: 0.1
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -4796,7 +4805,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -4833,7 +4842,7 @@ ParticleSystemRenderer:
   m_MaxParticleSize: 3
   m_CameraVelocityScale: 0
   m_VelocityScale: 0
-  m_LengthScale: 2
+  m_LengthScale: 1
   m_SortingFudge: 0
   m_NormalDirection: 1
   m_ShadowBias: 0
@@ -4871,7 +4880,7 @@ GameObject:
   - component: {fileID: 7737172092304430679}
   m_Layer: 0
   m_HasEditorInfo: 1
-  m_Name: fx_sparkle2
+  m_Name: fx_fireball_ad
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -4900,7 +4909,7 @@ ParticleSystem:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3601880049547470062}
   serializedVersion: 8
-  lengthInSec: 0.5
+  lengthInSec: 1
   simulationSpeed: 1
   stopAction: 0
   cullingMode: 1
@@ -4975,7 +4984,7 @@ ParticleSystem:
     startLifetime:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.5
+      scalar: 1
       minScalar: 5
       maxCurve:
         serializedVersion: 2
@@ -5046,7 +5055,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.99371064, g: 0.665404, b: 0.36071694, a: 1}
+      maxColor: {r: 0.8415094, g: 0.42006293, b: 0.10002843, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -5110,7 +5119,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 1.56
+      scalar: 0.37
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -5364,13 +5373,22 @@ ParticleSystem:
         m_Curve:
         - serializedVersion: 3
           time: 0
+          value: 0
+          inSlope: 2
+          outSlope: 2
+          tangentMode: 0
+          weightedMode: 0
+          inWeight: 0
+          outWeight: 0
+        - serializedVersion: 3
+          time: 1
           value: 1
           inSlope: 0
           outSlope: 0
           tangentMode: 0
           weightedMode: 0
-          inWeight: 0.33333334
-          outWeight: 0.33333334
+          inWeight: 0
+          outWeight: 0
         m_PreInfinity: 2
         m_PostInfinity: 2
         m_RotationOrder: 4
@@ -5763,7 +5781,7 @@ ParticleSystem:
     m_BurstCount: 0
     m_Bursts: []
   SizeModule:
-    enabled: 1
+    enabled: 0
     curve:
       serializedVersion: 2
       minMaxState: 1
@@ -5934,10 +5952,10 @@ ParticleSystem:
         m_RotationOrder: 4
     separateAxes: 0
   RotationModule:
-    enabled: 0
+    enabled: 1
     x:
       serializedVersion: 2
-      minMaxState: 2
+      minMaxState: 0
       scalar: 1
       minScalar: 0
       maxCurve:
@@ -5990,7 +6008,7 @@ ParticleSystem:
         m_RotationOrder: 4
     y:
       serializedVersion: 2
-      minMaxState: 2
+      minMaxState: 0
       scalar: 1
       minScalar: 0
       maxCurve:
@@ -6043,8 +6061,8 @@ ParticleSystem:
         m_RotationOrder: 4
     curve:
       serializedVersion: 2
-      minMaxState: 2
-      scalar: 3.1415925
+      minMaxState: 0
+      scalar: -3.1415925
       minScalar: 0.7853982
       maxCurve:
         serializedVersion: 2
@@ -9578,7 +9596,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -9587,7 +9605,7 @@ ParticleSystemRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 2100000, guid: ca031593676adfb438e2c84c8ea4388c, type: 2}
+  - {fileID: 2100000, guid: e1b4b3c0baa948742b3ecd973ec4692a, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -9640,6 +9658,145 @@ ParticleSystemRenderer:
   m_MeshWeighting2: 1
   m_MeshWeighting3: 1
   m_MaskInteraction: 0
+--- !u!1 &4238234003544930554
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 4590656555768519631}
+  - component: {fileID: 2260321989412060390}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fx_zb_trail
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4590656555768519631
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4238234003544930554}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0.28, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 2258040924460926841}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!96 &2260321989412060390
+TrailRenderer:
+  serializedVersion: 3
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4238234003544930554}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 0
+  m_LightProbeUsage: 0
+  m_ReflectionProbeUsage: 0
+  m_RayTracingMode: 0
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 35c5e8f3c034dd54eb75703408d2ce29, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Time: 0.3
+  m_PreviewTimeScale: 1
+  m_Parameters:
+    serializedVersion: 3
+    widthMultiplier: 1
+    widthCurve:
+      serializedVersion: 2
+      m_Curve:
+      - serializedVersion: 3
+        time: 0
+        value: 0.63497734
+        inSlope: 0
+        outSlope: 0
+        tangentMode: 0
+        weightedMode: 0
+        inWeight: 0.33333334
+        outWeight: 0.33333334
+      m_PreInfinity: 2
+      m_PostInfinity: 2
+      m_RotationOrder: 4
+    colorGradient:
+      serializedVersion: 2
+      key0: {r: 0.96862745, g: 0.3270598, b: 0.05098037, a: 1}
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+      key7: {r: 0, g: 0, b: 0, a: 0}
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+      ctime1: 16885
+      ctime2: 42482
+      ctime3: 0
+      ctime4: 0
+      ctime5: 0
+      ctime6: 0
+      ctime7: 0
+      atime0: 0
+      atime1: 65535
+      atime2: 0
+      atime3: 0
+      atime4: 0
+      atime5: 0
+      atime6: 0
+      atime7: 0
+      m_Mode: 0
+      m_ColorSpace: 0
+      m_NumColorKeys: 3
+      m_NumAlphaKeys: 2
+    numCornerVertices: 0
+    numCapVertices: 0
+    alignment: 0
+    textureMode: 0
+    textureScale: {x: 1, y: 1}
+    shadowBias: 0.5
+    generateLightingData: 0
+  m_MinVertexDistance: 0.1
+  m_MaskInteraction: 0
+  m_Autodestruct: 0
+  m_Emitting: 1
+  m_ApplyActiveColorSpace: 1
 --- !u!1 &5459260786319904571
 GameObject:
   m_ObjectHideFlags: 0
@@ -14677,7 +14834,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.90599996, g: 0.30265254, b: 0.179388, a: 1}
+      maxColor: {r: 0.6528301, g: 0.14181158, b: 0.023403252, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -14741,7 +14898,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 2.8
+      scalar: 2.33
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -19209,7 +19366,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -19298,13 +19455,14 @@ Transform:
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
+  m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
   m_ConstrainProportionsScale: 1
   m_Children:
   - {fileID: 1920781087887135259}
   - {fileID: 1147262454002600560}
   - {fileID: 3728042846488784569}
   - {fileID: 321447755216355783}
+  - {fileID: 4590656555768519631}
   m_Father: {fileID: 5695971604908618676}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1 &9019295066578980111
@@ -19495,7 +19653,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.54088044, g: 0.171012, b: 0, a: 1}
+      maxColor: {r: 0.645283, g: 0.1878025, b: 0.032872856, a: 1}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -19559,7 +19717,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.94
+      scalar: 0.85
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -24027,7 +24185,7 @@ ParticleSystemRenderer:
   m_DynamicOccludee: 1
   m_StaticShadowCaster: 0
   m_MotionVectors: 1
-  m_LightProbeUsage: 1
+  m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 1
   m_RayTracingMode: 0
   m_RayTraceProcedural: 0
@@ -24141,6 +24299,10 @@ PrefabInstance:
       propertyPath: m_Name
       value: fx_down_zb_gz_orange
       objectReference: {fileID: 0}
+    - target: {fileID: 7891069443401101934, guid: 27d45464b3f545543997798ea966175a, type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []

+ 1 - 1
Assets/Art/VFX/Materials/fx_lashen1_ad.mat

@@ -61,7 +61,7 @@ Material:
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 2800000, guid: e2304622ca7020248a53936703c920ec, type: 3}
+        m_Texture: {fileID: 2800000, guid: f77f8f8d7482c1b44b0dad32ff004bec, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:

+ 33 - 1
Assets/Art/VFX/Materials/fx_lz1.mat

@@ -21,7 +21,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: fx_lz1
-  m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 4800000, guid: c6a0e78efe21c54448ab2869b09e8a2d, type: 3}
   m_Parent: {fileID: 0}
   m_ModifiedSerializedProperties: 0
   m_ValidKeywords: []
@@ -64,6 +64,14 @@ Material:
         m_Texture: {fileID: 2800000, guid: f9ee38bb5d6a1634aa411db2c9b304cb, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _Main_Tex:
+        m_Texture: {fileID: 2800000, guid: 7211a0f9fb965394c9b04af1d9382b87, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Mask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -80,6 +88,14 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _Turb_Noise:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _dissolve:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - unity_Lightmaps:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -94,26 +110,35 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
+    - _Alpha: 1
     - _AlphaClip: 0
+    - _AlphaCutoff: 0.5
     - _AlphaToMask: 0
     - _Blend: 0
     - _BlendModePreserveSpecular: 1
     - _BumpScale: 1
+    - _CTime: 1
     - _ClearCoatMask: 0
     - _ClearCoatSmoothness: 0
     - _Cull: 2
+    - _CustomDataDissolve: 0
+    - _CustomDataMainUV: 0
     - _Cutoff: 0.5
     - _DetailAlbedoMapScale: 1
     - _DetailNormalMapScale: 1
+    - _DissSoft: 0
+    - _Diss_value: 0
     - _DstBlend: 0
     - _DstBlendAlpha: 0
     - _EnvironmentReflections: 1
     - _GlossMapScale: 0
     - _Glossiness: 0
     - _GlossyReflections: 0
+    - _MainAlpha: 0
     - _Metallic: 0
     - _OcclusionStrength: 1
     - _Parallax: 0.005
+    - _QueueControl: 0
     - _QueueOffset: 0
     - _ReceiveShadows: 1
     - _Smoothness: 0.5
@@ -122,11 +147,18 @@ Material:
     - _SrcBlend: 1
     - _SrcBlendAlpha: 1
     - _Surface: 0
+    - _Turb_Value: 0
     - _WorkflowMode: 1
     - _ZWrite: 1
+    - _ca: 1
     m_Colors:
     - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
     - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Diss_UV: {r: 0, g: 0, b: 0, a: 0}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Main_Color: {r: 4, g: 4, b: 4, a: 1}
+    - _Main_UV: {r: 0, g: 0, b: 0, a: 0}
+    - _MaskUVSpeed: {r: 0, g: 0, b: 0, a: 0}
     - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+    - _Turb_UV: {r: 0, g: 0, b: 0, a: 0}
   m_BuildTextureStacks: []

+ 167 - 0
Assets/Art/VFX/Materials/fx_zb_trail.mat

@@ -0,0 +1,167 @@
+%YAML 1.1
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+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
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   - {fileID: 6397667416353992830}
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تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 0 - 0
Assets/Res/TimeLineAssets/Hero01_TD.txt


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 0 - 0
Assets/Res/TimeLineAssets/Hero02_TD.txt


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 0 - 0
Assets/Res/TimeLineAssets/Hero03_TD.txt


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 0 - 0
Assets/Res/TimeLineAssets/Hero04_TD.txt


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 692 - 390
UserSettings/Layouts/default-2022.dwlt


برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است