|  | @@ -101,19 +101,18 @@ namespace Fort23.Mono
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				|  |  |  
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				|  |  |              Btn_TuPo.onClick.AddListener(async () =>
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				|  |  |              {
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				|  |  | -                if (PlayerManager.Instance.myHero.powerUpConfig.jingjie1 == heroInfo.powerUpConfig.jingjie1)
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				|  |  | -                {
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				|  |  | -                    int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) /
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				|  |  | -                                            1000);
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				|  |  | -
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				|  |  | -                    float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
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				|  |  | -                    if (PlayerManager.Instance.myHero.heroData.exp + allexp <
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				|  |  | -                        PlayerManager.Instance.myHero.powerUpConfig.levelUpExp)
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				|  |  | -                    {
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				|  |  | -                        return;
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				|  |  | -                    }
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				|  |  | +                int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) /
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				|  |  | +                                        1000);
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				|  |  |  
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				|  |  | +                float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
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				|  |  | +                if (PlayerManager.Instance.myHero.heroData.exp + allexp <
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				|  |  | +                    PlayerManager.Instance.myHero.powerUpConfig.levelUpExp)
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				|  |  | +                {
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				|  |  | +                    return;
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				|  |  | +                }
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				|  |  |  
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				|  |  | +                if (PlayerManager.Instance.myHero.powerUpConfig.jingjie1 == heroInfo.powerUpConfig.jingjie1)
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				|  |  | +                {
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				|  |  |                      //小突破
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				|  |  |                      if (PlayerManager.Instance.myHero.powerUpConfig.jingjie2 == heroInfo.powerUpConfig.jingjie2)
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				|  |  |                      {
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