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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

# Conflicts:
#	UserSettings/Layouts/default-2022.dwlt   resolved by origin/master(远端) version
李桃 2 days ago
parent
commit
82489ee69d
100 changed files with 20839 additions and 1675 deletions
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-        1,
-        2
+        4
       ],
       "RefreshProbability": 0,
       "RefreshCount": 0,
@@ -2066,11 +1943,9 @@
       "Score": 10,
       "EventQuality": 1,
       "PrizeIDs": [
-        1703,
-        1404
+        1702
       ],
       "PrizeNums": [
-        1,
         2
       ],
       "RefreshProbability": 0,
@@ -2095,12 +1970,10 @@
       "Score": 10,
       "EventQuality": 1,
       "PrizeIDs": [
-        1703,
-        1404
+        1702
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       "PrizeNums": [
-        1,
-        2
+        3
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       "RefreshProbability": 0,
       "RefreshCount": 0,
@@ -2143,11 +2016,9 @@
       "Score": 10,
       "EventQuality": 1,
       "PrizeIDs": [
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-        1404
+        1702
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       "PrizeNums": [
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         2
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       "RefreshProbability": 0,
@@ -2179,12 +2050,10 @@
       "Score": 10,
       "EventQuality": 1,
       "PrizeIDs": [
-        1703,
-        1404
+        1702
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       "PrizeNums": [
-        1,
-        2
+        3
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       "RefreshProbability": 0,
       "RefreshCount": 0,
@@ -2222,14 +2091,6 @@
       "EventType": 1,
       "Score": 10,
       "EventQuality": 1,
-      "PrizeIDs": [
-        1703,
-        1404
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-      "PrizeNums": [
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-        2
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       "RefreshCount": 0,
       "placeID": 3,

File diff suppressed because it is too large
+ 173 - 173
Assets/Res/Config/EventLinkConfig.json


File diff suppressed because it is too large
+ 141 - 119
Assets/Res/Config/HeroPowerUpConfig.json


+ 95 - 91
Assets/Res/Config/ItemConfig.json

@@ -373,9 +373,9 @@
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       "associateVlaue": [
         1,
-        100,
+        300,
         10,
-        20
+        10
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@@ -404,9 +404,9 @@
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-        100,
-        20,
-        35
+        300,
+        15,
+        25
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@@ -435,8 +435,8 @@
       "associateID": 1,
       "associateVlaue": [
         1,
-        100,
-        30,
+        300,
+        25,
         50
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       "sort": 0,
@@ -448,7 +448,7 @@
       "itemDesc": 262,
       "icon": "icon_item_1204",
       "itemTag": 3,
-      "quality": 3,
+      "quality": 6,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -465,20 +465,20 @@
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       "associateID": 1,
       "associateVlaue": [
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-        200,
-        10,
-        20
+        1,
+        300,
+        40,
+        80
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-      "ID": 1205,
-      "itemName": 254,
-      "itemDesc": 263,
-      "icon": "icon_item_1205",
-      "itemTag": 3,
+      "ID": 1301,
+      "itemName": 268,
+      "itemDesc": 272,
+      "icon": "icon_item_1301",
+      "itemTag": 4,
       "quality": 4,
       "stack": 0,
       "isSell": false,
@@ -496,21 +496,21 @@
       "stack_1": 0,
       "associateID": 1,
       "associateVlaue": [
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-        200,
-        20,
-        35
+        1,
+        300,
+        45,
+        0
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-      "itemName": 255,
-      "itemDesc": 264,
-      "icon": "icon_item_1206",
-      "itemTag": 3,
-      "quality": 5,
+      "ID": 1302,
+      "itemName": 269,
+      "itemDesc": 273,
+      "icon": "icon_item_1302",
+      "itemTag": 4,
+      "quality": 4,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -527,21 +527,21 @@
       "stack_1": 0,
       "associateID": 1,
       "associateVlaue": [
-        101,
-        200,
-        30,
-        50
+        1,
+        300,
+        40,
+        0
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-      "itemName": 256,
-      "itemDesc": 265,
-      "icon": "icon_item_1207",
-      "itemTag": 3,
-      "quality": 3,
+      "ID": 1303,
+      "itemName": 270,
+      "itemDesc": 274,
+      "icon": "icon_item_1303",
+      "itemTag": 4,
+      "quality": 4,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -558,21 +558,21 @@
       "stack_1": 0,
       "associateID": 1,
       "associateVlaue": [
-        201,
+        1,
         300,
-        10,
-        20
+        35,
+        0
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-      "ID": 1208,
-      "itemName": 257,
-      "itemDesc": 266,
-      "icon": "icon_item_1208",
-      "itemTag": 3,
-      "quality": 4,
+      "ID": 1304,
+      "itemName": 271,
+      "itemDesc": 275,
+      "icon": "icon_item_1304",
+      "itemTag": 4,
+      "quality": 5,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -589,20 +589,20 @@
       "stack_1": 0,
       "associateID": 1,
       "associateVlaue": [
-        201,
+        1,
         300,
-        20,
-        35
+        30,
+        0
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       "sort": 0,
       "itemDesc2": 0
     },
     {
-      "ID": 1209,
-      "itemName": 258,
-      "itemDesc": 267,
-      "icon": "icon_item_1209",
-      "itemTag": 3,
+      "ID": 1305,
+      "itemName": 10112,
+      "itemDesc": 10117,
+      "icon": "icon_item_1305",
+      "itemTag": 4,
       "quality": 5,
       "stack": 0,
       "isSell": false,
@@ -620,21 +620,21 @@
       "stack_1": 0,
       "associateID": 1,
       "associateVlaue": [
-        201,
+        1,
         300,
-        30,
-        50
+        25,
+        0
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       "itemDesc2": 0
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     {
-      "ID": 1301,
-      "itemName": 268,
-      "itemDesc": 272,
-      "icon": "icon_item_1301",
+      "ID": 1306,
+      "itemName": 10113,
+      "itemDesc": 10118,
+      "icon": "icon_item_1306",
       "itemTag": 4,
-      "quality": 4,
+      "quality": 5,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -653,18 +653,19 @@
       "associateVlaue": [
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         300,
-        10
+        20,
+        0
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       "itemDesc2": 0
     },
     {
-      "ID": 1302,
-      "itemName": 269,
-      "itemDesc": 273,
-      "icon": "icon_item_1302",
+      "ID": 1307,
+      "itemName": 10114,
+      "itemDesc": 10119,
+      "icon": "icon_item_1307",
       "itemTag": 4,
-      "quality": 4,
+      "quality": 6,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -683,18 +684,19 @@
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         300,
-        10
+        15,
+        0
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       "itemDesc2": 0
     },
     {
-      "ID": 1303,
-      "itemName": 270,
-      "itemDesc": 274,
-      "icon": "icon_item_1303",
+      "ID": 1308,
+      "itemName": 10115,
+      "itemDesc": 10120,
+      "icon": "icon_item_1308",
       "itemTag": 4,
-      "quality": 5,
+      "quality": 6,
       "stack": 0,
       "isSell": false,
       "rewardsNum": 0,
@@ -713,16 +715,17 @@
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         300,
-        20
+        10,
+        0
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       "itemDesc2": 0
     },
     {
-      "ID": 1304,
-      "itemName": 271,
-      "itemDesc": 275,
-      "icon": "icon_item_1304",
+      "ID": 1309,
+      "itemName": 10116,
+      "itemDesc": 10121,
+      "icon": "icon_item_1309",
       "itemTag": 4,
       "quality": 6,
       "stack": 0,
@@ -743,7 +746,8 @@
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-        30
+        5,
+        0
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@@ -995,7 +999,7 @@
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+        100
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@@ -1023,7 +1027,7 @@
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@@ -2639,7 +2643,7 @@
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-      "itemName": 0,
+      "itemName": 10122,
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       "itemTag": 13,
@@ -2668,7 +2672,7 @@
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+      "itemName": 10123,
       "itemDesc": 0,
       "icon": "icon_item_12512",
       "itemTag": 13,
@@ -2697,7 +2701,7 @@
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+      "itemName": 10124,
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@@ -2726,7 +2730,7 @@
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@@ -2755,7 +2759,7 @@
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@@ -2784,7 +2788,7 @@
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@@ -2813,7 +2817,7 @@
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@@ -2842,7 +2846,7 @@
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@@ -2871,7 +2875,7 @@
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File diff suppressed because it is too large
+ 500 - 500
Assets/Res/Config/LanguageChineseConfig.json


File diff suppressed because it is too large
+ 112 - 112
Assets/Res/Config/MonsterPowerUpConfig.json


+ 121 - 0
Assets/Res/Config/PlayerGuideConfig.json

@@ -0,0 +1,121 @@
+{
+  "configList": [
+    {
+      "ID": 101,
+      "Index": 1,
+      "NeedLevel": 0,
+      "groupID": 1,
+      "FingerType": 1,
+      "dialogPos": [
+        -125,
+        -100
+      ],
+      "NpcPos": [
+        422,
+        -100
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+      "NpcSize": [
+        500,
+        500
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+      "SpeakerName": 0,
+      "SpeakerStyle": 1,
+      "SpeakerImage": 303,
+      "desc": 407189,
+      "ExtraShow": [
+        "0"
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+      "Highlighting": 1,
+      "blackAlpha": 0.55,
+      "Handle": 1,
+      "IsSkip": 0,
+      "TextSize": [
+        1240,
+        157
+      ],
+      "reversalFinger": 1,
+      "reversalBox": 2,
+      "ForceOnclick": 1,
+      "forceText": 1,
+      "voiceFile": ""
+    },
+    {
+      "ID": 102,
+      "Index": 2,
+      "NeedLevel": 0,
+      "groupID": 1,
+      "FingerType": 1,
+      "dialogPos": [
+        -125,
+        -100
+      ],
+      "NpcPos": [
+        422,
+        -100
+      ],
+      "NpcSize": [
+        500,
+        500
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+      "SpeakerName": 0,
+      "SpeakerStyle": 1,
+      "SpeakerImage": 303,
+      "desc": 407190,
+      "ExtraShow": [
+        "0"
+      ],
+      "Highlighting": 1,
+      "blackAlpha": 0.55,
+      "Handle": 1,
+      "IsSkip": 0,
+      "TextSize": [
+        1240,
+        157
+      ],
+      "reversalFinger": 1,
+      "reversalBox": 2,
+      "ForceOnclick": 1,
+      "forceText": 1,
+      "voiceFile": ""
+    },
+    {
+      "ID": 103,
+      "Index": 3,
+      "NeedLevel": 0,
+      "groupID": 1,
+      "FingerType": 1,
+      "dialogPos": [
+        -125,
+        -100
+      ],
+      "NpcPos": [
+        422,
+        -100
+      ],
+      "NpcSize": [
+        500,
+        500
+      ],
+      "SpeakerName": 0,
+      "SpeakerStyle": 3,
+      "SpeakerImage": 303,
+      "desc": 407190,
+      "ExtraShow": [
+        "0"
+      ],
+      "Highlighting": 1,
+      "blackAlpha": 0.55,
+      "Handle": 1,
+      "IsSkip": 0,
+      "TextSize": [
+        1240,
+        157
+      ],
+      "reversalFinger": 1,
+      "reversalBox": 2,
+      "ForceOnclick": 0,
+      "forceText": 1,
+      "voiceFile": ""
+    }
+  ]
+}

+ 7 - 0
Assets/Res/Config/PlayerGuideConfig.json.meta

@@ -0,0 +1,7 @@
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+guid: WXMWsSuuV34fviiNh4mHjlySIrIocv793Xa+Vg2j2wyNFzcHtu/t4de6ib4I
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 15 - 10
Assets/Res/Config/SkiptoConfig.json

@@ -4,36 +4,41 @@
       "ID": 1,
       "SkipType": 1,
       "SkipID": 1,
-      "SkipTxt1": 3257,
-      "SkipTxt2": -1
+      "SkipTxt": 10107,
+      "UnlockType": 1,
+      "UnlockPara2": 0
     },
     {
       "ID": 2,
       "SkipType": 2,
       "SkipID": 2,
-      "SkipTxt1": 3258,
-      "SkipTxt2": -1
+      "SkipTxt": 10108,
+      "UnlockType": 0,
+      "UnlockPara2": 0
     },
     {
       "ID": 3,
       "SkipType": 3,
       "SkipID": 3,
-      "SkipTxt1": 3259,
-      "SkipTxt2": -1
+      "SkipTxt": 10109,
+      "UnlockType": 0,
+      "UnlockPara2": 0
     },
     {
       "ID": 4,
       "SkipType": 4,
       "SkipID": 4,
-      "SkipTxt1": 3260,
-      "SkipTxt2": -1
+      "SkipTxt": 10110,
+      "UnlockType": 0,
+      "UnlockPara2": 0
     },
     {
       "ID": 5,
       "SkipType": 5,
       "SkipID": 5,
-      "SkipTxt1": 10047,
-      "SkipTxt2": -1
+      "SkipTxt": 10111,
+      "UnlockType": 0,
+      "UnlockPara2": 0
     }
   ]
 }

+ 3 - 0
Assets/Res/Config/UnlockConfig.json

@@ -0,0 +1,3 @@
+{
+  "configList": []
+}

+ 7 - 0
Assets/Res/Config/UnlockConfig.json.meta

@@ -0,0 +1,7 @@
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+guid: W3gc5Cr5WinuYb0aYOPoF85fOXCGLRjoqAF3ShsCDK6JTL29T5Xooa4S1m1o
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 5 - 5
Assets/Res/UI/BoxPanel/BoxPanel.prefab

@@ -520,12 +520,12 @@ MonoBehaviour:
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   _icon_name: 'icon_AdVideo '
   isNotLoadDeftIcon: 0
-  CurrSpriteAtlas: {fileID: 100100200, guid: 7b02f32fa59cd4e3085208946b112537, type: 3}
+  CurrSpriteAtlas: {fileID: 100100200, guid: 77f77eea85838ad4b8734050364b4892, type: 3}
   packInfo:
-    packName: all
-    packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
-    packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
-    lasetJsonGUID: fdc09952e21a713f23682168cce500b3
+    packName: daoju
+    packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
+    packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
+    lasetJsonGUID: 6e42cc1f96a3da679f0602631c62812a
   imageH: 50
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}

+ 7 - 7
Assets/Res/UI/BoxPanel/GachaPanel.prefab

@@ -1459,12 +1459,12 @@ MonoBehaviour:
   m_PixelsPerUnitMultiplier: 1
   _icon_name: icon_Coin
   isNotLoadDeftIcon: 0
-  CurrSpriteAtlas: {fileID: 100100200, guid: 3855e71da36cb4dfeb0ce0972ed08272, type: 3}
+  CurrSpriteAtlas: {fileID: 100100200, guid: 77f77eea85838ad4b8734050364b4892, type: 3}
   packInfo:
-    packName: allIcon
-    packgJsonPath: /Art/UIAssets/TextrueJson/allIcon.txt
-    packgSpritePath: Assets/Res/UIAtlas/allIcon.spriteatlasv2
-    lasetJsonGUID: 90086c527c943e1bb67739406e95cd52
+    packName: daoju
+    packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
+    packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
+    lasetJsonGUID: 6e42cc1f96a3da679f0602631c62812a
   imageH: 0
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
@@ -1548,12 +1548,12 @@ MonoBehaviour:
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   _icon_name: btn_ResourceBar_Single_Btn_Blue1
   isNotLoadDeftIcon: 0
-  CurrSpriteAtlas: {fileID: 100100200, guid: 7b02f32fa59cd4e3085208946b112537, type: 3}
+  CurrSpriteAtlas: {fileID: 100100200, guid: 23f1ff3af41427347a63b9cc35608247, type: 3}
   packInfo:
     packName: all
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
-    lasetJsonGUID: ace5466faa841bb7b9046587aae54d38
+    lasetJsonGUID: ee9f4291814fb15d06fb06b5d297fabf
   imageH: 2037
   useGradient: 0
   topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}

+ 11 - 6
Assets/Res/UI/DialoguePanel/DialoguePanel.prefab

@@ -795,16 +795,16 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5411678273692701274}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
-  m_Father: {fileID: 3275273584098972649}
+  m_Father: {fileID: 6037835178821244997}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 42.7, y: -1301.9}
+  m_AnchoredPosition: {x: 70.20461, y: -14.436279}
   m_SizeDelta: {x: 252.6799, y: 63.2714}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &3547886679702880668
@@ -997,6 +997,11 @@ MonoBehaviour:
     isAssetBundle: 0
     isList: 0
     ListCollectorDatas: []
+  - key: PLayerNameRoot
+    gameObject: {fileID: 9062071681843881045}
+    isAssetBundle: 0
+    isList: 0
+    ListCollectorDatas: []
   isAssetBundle: 1
 --- !u!1 &5501269362975452296
 GameObject:
@@ -2265,7 +2270,6 @@ RectTransform:
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-  - {fileID: 4876923545589450363}
   m_Father: {fileID: 1803833552231621266}
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@@ -2326,7 +2330,7 @@ GameObject:
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   m_Layer: 0
   m_HasEditorInfo: 1
-  m_Name: myImage
+  m_Name: PLayerNameRoot
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -2343,7 +2347,8 @@ RectTransform:
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   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children: []
+  m_Children:
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   m_Father: {fileID: 3275273584098972649}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
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       propertyPath: m_AnchorMin.x
@@ -4165,11 +4249,11 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_AnchorMin.y
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_SizeDelta.x
-      value: 253
+      value: 25
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_SizeDelta.y
@@ -4205,11 +4289,11 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_AnchoredPosition.x
-      value: 126.5
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_AnchoredPosition.y
-      value: -50
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 4167896752109910920, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_LocalEulerAnglesHint.x
@@ -4223,10 +4307,18 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6527365135982362874, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
+      propertyPath: m_Enabled
+      value: 0
+      objectReference: {fileID: 0}
     - target: {fileID: 6681106713277912565, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_Name
       value: Btn_UpStar
       objectReference: {fileID: 0}
+    - target: {fileID: 6681106713277912565, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
     - target: {fileID: 7321088728748222176, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
       propertyPath: m_AnchorMax.y
       value: 1
@@ -4247,6 +4339,10 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.y
       value: -18.27075
       objectReference: {fileID: 0}
+    - target: {fileID: 8314412305974709541, guid: 60b98673fc9b7d54eb62512cdcca58da, type: 3}
+      propertyPath: m_Enabled
+      value: 0
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []

+ 2 - 0
Assets/Res/UIAtlas/tongyong.spriteatlasv2

@@ -139,5 +139,7 @@ SpriteAtlasAsset:
     - {fileID: 2800000, guid: 4c62d067cc5ac264583332ff7a02bc82, type: 3}
     - {fileID: 2800000, guid: 0716c660551afc846b69b0450d3f0af1, type: 3}
     - {fileID: 2800000, guid: ba3f7660e28cd194d935c5caba685149, type: 3}
+    - {fileID: 2800000, guid: 876379171b7fec645ab7c7f0a9c06947, type: 3}
+    - {fileID: 2800000, guid: b8024640799d81f4a887d0b9496ffe71, type: 3}
   m_IsVariant: 0
   m_IsPlaceholder: 0

+ 8 - 0
Assets/Resources/GuideMask.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: B38dt36sAH6EoclUA1zMjQb+ULBlRfYUkTdiqBjI17WKN0y5g7BVaMtmeCK4
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 49 - 0
Assets/Resources/GuideMask/New Material.mat

@@ -0,0 +1,49 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: New Material
+  m_Shader: {fileID: 4800000, guid: e260cfa7296ee7642b167f1eb5be5023, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
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+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MaskTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _EnableExternalAlpha: 0
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Flip: {r: 1, g: 1, b: 1, a: 1}
+    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
+  m_BuildTextureStacks: []

+ 8 - 0
Assets/Resources/GuideMask/New Material.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 444e78311dbcca143994718435d91452
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
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+ 56 - 0
Assets/Resources/GuideMask/bg.mat

@@ -0,0 +1,56 @@
+%YAML 1.1
+%TAG !u! tag:yousandi.cn,2023:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: bg
+  m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MaskTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _ColorMask: 15
+    - _EnableExternalAlpha: 0
+    - _Stencil: 0
+    - _StencilComp: 3
+    - _StencilOp: 0
+    - _StencilReadMask: 255
+    - _StencilWriteMask: 255
+    - _UseUIAlphaClip: 0
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Flip: {r: 1, g: 1, b: 1, a: 1}
+    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
+  m_BuildTextureStacks: []

+ 8 - 0
Assets/Resources/GuideMask/bg.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 168582cc17566104199cb21615d5945e
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 57 - 0
Assets/Resources/GuideMask/mask.mat

@@ -0,0 +1,57 @@
+%YAML 1.1
+%TAG !u! tag:yousandi.cn,2023:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: mask
+  m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - UNITY_UI_ALPHACLIP
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MaskTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _NormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _ColorMask: 0
+    - _EnableExternalAlpha: 0
+    - _Stencil: 1
+    - _StencilComp: 8
+    - _StencilOp: 2
+    - _StencilReadMask: 255
+    - _StencilWriteMask: 255
+    - _UseUIAlphaClip: 1
+    m_Colors:
+    - _Color: {r: 1, g: 1, b: 1, a: 0.23921569}
+    - _Flip: {r: 1, g: 1, b: 1, a: 1}
+    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
+  m_BuildTextureStacks: []

+ 8 - 0
Assets/Resources/GuideMask/mask.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 122206ce2b78c7742923979986a1506e
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 2 - 0
Assets/Scripts/Core/Event/Event/CustomEventType.cs

@@ -118,6 +118,8 @@ namespace Fort23.Core
       DaoYouCounUpdate,
       UpdateZuiZhongEvent,
       CancelEvent,
+      RefreshULock,
+      NextGuide
 
     }
 }

+ 1 - 1
Assets/Scripts/Core/UI/Core/UIManager.cs

@@ -238,7 +238,7 @@ namespace Fort23.Mono
 
         public void SetEventSystemEnable(bool value)
         {
-            current.enabled = value;
+            // current.enabled = value;
         }
 
         [CustomMethod(CustomMethodType.Update)]

+ 2 - 2
Assets/Scripts/Core/UI/UTool/UtilTools.cs

@@ -581,7 +581,7 @@ namespace Utility
             //     return str + "b";
             // }
 
-            if (number > 1000000)
+            if (number > 10000)
             {
                 float n = number / 10000f;
                 string str = "";
@@ -589,7 +589,7 @@ namespace Utility
                 return str + "万";
             }
 
-            if (number > 100000)
+            if (number > 1000)
             {
                 float n = number / 1000f;
                 string str = "";

+ 10 - 0
Assets/Scripts/GameData/ExcelConfig/DivineSenseConfig.cs

@@ -44,6 +44,16 @@ namespace Excel2Json
 #endif
 		
 
+		/// <summary>
+		///同时最大存在神识数量
+		/// </summary>
+#if !COMBAT_SERVER
+		public int MaxNum;
+#else
+		public int MaxNum{ set; get; }
+#endif
+		
+
 	}
 
 }

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/EventLinkConfig.cs

@@ -65,7 +65,7 @@ namespace Excel2Json
 		
 
 		/// <summary>
-		///对话NPCID
+		///对话NPCID 空白=不显示 100=玩家
 		/// </summary>
 #if !COMBAT_SERVER
 		public int NPCID;

+ 3 - 3
Assets/Scripts/GameData/ExcelConfig/ItemConfig.cs

@@ -95,12 +95,12 @@ namespace Excel2Json
 		
 
 		/// <summary>
-		///按需配置 装备(职业;位置)
+		///跳转ID
 		/// </summary>
 #if !COMBAT_SERVER
-		public int[] itemParam;
+		public int[] SkiptoID;
 #else
-		public int[] itemParam{ set; get; }
+		public int[] SkiptoID{ set; get; }
 #endif
 		
 

+ 280 - 0
Assets/Scripts/GameData/ExcelConfig/PlayerGuideConfig.cs

@@ -0,0 +1,280 @@
+// Auto Generated Code By excel2json
+// Generate From Excel\PlayerGuide.xlsx. SheetName: PlayerGuideConfig
+
+using System;
+using Fort23.GameData;
+
+namespace Excel2Json
+{
+	[Config(prefab = "PlayerGuideConfig.json")]
+	public partial class PlayerGuideConfigHolder : ConfigHolder<PlayerGuideConfig>
	{
+	}
+
+
+	[Serializable]
+	public struct PlayerGuideConfig : IConfig
	{
+		public int GetID() {return ID;} 
+		/// <summary>
+		///ID
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ID;
+#else
+		public int ID{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///序列
+		/// </summary>
+#if !COMBAT_SERVER
+		public int Index;
+#else
+		public int Index{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///需要等级
+		/// </summary>
+#if !COMBAT_SERVER
+		public int NeedLevel;
+#else
+		public int NeedLevel{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///引导组ID
+		/// </summary>
+#if !COMBAT_SERVER
+		public int groupID;
+#else
+		public int groupID{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///手指类型 1. 手指&光圈 2. 手指 3. 光圈 4. 长按 -1:不要特效的光圈
+		/// </summary>
+#if !COMBAT_SERVER
+		public int FingerType;
+#else
+		public int FingerType{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///对话框位置 -1:上次位置-其实是000
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] dialogPos;
+#else
+		public int[] dialogPos{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///ncp的位置 因为灵活需要单独配置 注意和对话框的位置匹配
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] NpcPos;
+#else
+		public int[] NpcPos{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///npc形象缩放
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] NpcSize;
+#else
+		public int[] NpcSize{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///说话人文本ID
+		/// </summary>
+#if !COMBAT_SERVER
+		public int SpeakerName;
+#else
+		public int SpeakerName{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///对话风格 1: 仅文本框 2: 头像+框 3: 立绘
+		/// </summary>
+#if !COMBAT_SERVER
+		public int SpeakerStyle;
+#else
+		public int SpeakerStyle{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///说话人形象 使用HeroModelID  当SpeakerStyle=2,3生效
+		/// </summary>
+#if !COMBAT_SERVER
+		public int SpeakerImage;
+#else
+		public int SpeakerImage{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///对话内容
+		/// </summary>
+#if !COMBAT_SERVER
+		public int desc;
+#else
+		public int desc{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///额外演示 0/不填 无 1,par  图文 2,par  动画
+		/// </summary>
+#if !COMBAT_SERVER
+		public string[] ExtraShow;
+#else
+		public string[] ExtraShow{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///高亮动效框 0/不填:无 1:默认动效框
+		/// </summary>
+#if !COMBAT_SERVER
+		public int Highlighting;
+#else
+		public int Highlighting{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///奖励道具ID -1:无
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] AwardItem;
+#else
+		public int[] AwardItem{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///奖励道具数量 -1:无
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] AwardItemNum;
+#else
+		public int[] AwardItemNum{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///黑底透明度 0/不填:无 0~1 透明度
+		/// </summary>
+#if !COMBAT_SERVER
+		public float blackAlpha;
+#else
+		public float blackAlpha{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///异常中断 1: 跳过 2: 重做 3: 续做
+		/// </summary>
+#if !COMBAT_SERVER
+		public int Handle;
+#else
+		public int Handle{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///是否跳过 0/不填:不跳 1: 跳过
+		/// </summary>
+#if !COMBAT_SERVER
+		public int IsSkip;
+#else
+		public int IsSkip{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///手指位置 -1:上次位置
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] fingerPos;
+#else
+		public int[] fingerPos{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///文本大小  SpeakerStyle=1 or 2时 文本框为动态大小 
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] TextSize;
+#else
+		public int[] TextSize{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///1:指左 2:指右
+		/// </summary>
+#if !COMBAT_SERVER
+		public int reversalFinger;
+#else
+		public int reversalFinger{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///1:靠左(默认) 2:靠右
+		/// </summary>
+#if !COMBAT_SERVER
+		public int reversalBox;
+#else
+		public int reversalBox{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///是否强制点击 0 默认点击屏幕下一步 1 强制点击指定区域下一步 
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ForceOnclick;
+#else
+		public int ForceOnclick{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///是否强制对话 1:必须对话完毕 0:对话保留最后一句
+		/// </summary>
+#if !COMBAT_SERVER
+		public int forceText;
+#else
+		public int forceText{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///配音文件
+		/// </summary>
+#if !COMBAT_SERVER
+		public string voiceFile;
+#else
+		public string voiceFile{ set; get; }
+#endif
+		
+
+	}
+
+}
+// End of Auto Generated Code

+ 11 - 0
Assets/Scripts/GameData/ExcelConfig/PlayerGuideConfig.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: Cn9K53mrAHtd51bYDF6rTcnOKDKupaANNoYlTTZC5f8rR9H50X0wDdGzOYky
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 26 - 6
Assets/Scripts/GameData/ExcelConfig/SkiptoConfig.cs

@@ -55,22 +55,42 @@ namespace Excel2Json
 		
 
 		/// <summary>
-		///跳转来源语言表ID1
+		///跳转来源语言表ID
 		/// </summary>
 #if !COMBAT_SERVER
-		public int SkipTxt1;
+		public int SkipTxt;
 #else
-		public int SkipTxt1{ set; get; }
+		public int SkipTxt{ set; get; }
 #endif
 		
 
 		/// <summary>
-		///跳转来源语言表ID2
+		///该跳转解锁条件类型
 		/// </summary>
 #if !COMBAT_SERVER
-		public int SkipTxt2;
+		public int UnlockType;
 #else
-		public int SkipTxt2{ set; get; }
+		public int UnlockType{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///该跳转解锁条件参数
+		/// </summary>
+#if !COMBAT_SERVER
+		public int[] UnlockPara1;
+#else
+		public int[] UnlockPara1{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///该跳转在不可跳转时给玩家看的【达成条件】语言表
+		/// </summary>
+#if !COMBAT_SERVER
+		public int UnlockPara2;
+#else
+		public int UnlockPara2{ set; get; }
 #endif
 		
 

+ 80 - 0
Assets/Scripts/GameData/ExcelConfig/UnlockConfig.cs

@@ -0,0 +1,80 @@
+// Auto Generated Code By excel2json
+// Generate From Excel\Unlock.xlsx. SheetName: UnlockConfig
+
+using System;
+using Fort23.GameData;
+
+namespace Excel2Json
+{
+	[Config(prefab = "UnlockConfig.json")]
+	public partial class UnlockConfigHolder : ConfigHolder<UnlockConfig>
	{
+	}
+
+
+	[Serializable]
+	public struct UnlockConfig : IConfig
	{
+		public int GetID() {return ID;} 
+		/// <summary>
+		///序列
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ID;
+#else
+		public int ID{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///解锁功能 见解锁功能查询
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ulockFunction;
+#else
+		public int ulockFunction{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///解锁方式 1=境界等级解锁  5=主线章节ID
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ulockCondition;
+#else
+		public int ulockCondition{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///ulockCondition=1,境界等级 
+		/// </summary>
+#if !COMBAT_SERVER
+		public int ulockValue;
+#else
+		public int ulockValue{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///未解锁前对应入口的展现形式 1、看不见 2、置灰
+		/// </summary>
+#if !COMBAT_SERVER
+		public int lockType;
+#else
+		public int lockType{ set; get; }
+#endif
+		
+
+		/// <summary>
+		///未解锁时点击的提示语言表ID {0}取ulockValue
+		/// </summary>
+#if !COMBAT_SERVER
+		public int UnlockTipsID;
+#else
+		public int UnlockTipsID{ set; get; }
+#endif
+		
+
+	}
+
+}
+// End of Auto Generated Code

+ 11 - 0
Assets/Scripts/GameData/ExcelConfig/UnlockConfig.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: W3kWtCn7B3uETV59fPIFcL7fTytpSl8AxPrk3n946pcZKtEwnDTRlwHZongK
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 7 - 0
Assets/Scripts/GameLogic/Bag/BagController.cs

@@ -4,6 +4,7 @@ using Common.Utility.CombatEvent;
 using Core.Utility;
 using Fort23.Core;
 using Fort23.UTool;
+using GameLogic.Hero;
 using UnityEngine;
 
 namespace GameLogic.Bag
@@ -197,6 +198,8 @@ namespace GameLogic.Bag
                     faaData.level = 1;
                     faaData.useIndex = -1;
                     AccountFileInfo.Instance.playerData.AllFaBaoDatas.Add(faaData);
+                    FaBaoInfo faBaoInfo = new FaBaoInfo(faaData);
+                    PlayerManager.Instance.FaBaoControl.AddFaBao(faBaoInfo);
                     return true;
 
                 }
@@ -219,6 +222,10 @@ namespace GameLogic.Bag
                     skillData.level = 1;
                     skillData.useIndex = -1;
                     AccountFileInfo.Instance.playerData.AllSkillDatas.Add(skillData);
+                    
+                    SkillInfo skillInfo = new SkillInfo(skillData);
+                    skillInfo.index = skillData.useIndex;
+                    PlayerManager.Instance.GongFaControl.AddSkillInfo(skillInfo);
                     return true;
                 }
 

+ 1 - 0
Assets/Scripts/GameLogic/Hero/SkillInfo.cs

@@ -98,6 +98,7 @@ namespace GameLogic.Hero
                 for (int i = 0; i < skillConfig.intensifierIndex.Length; i++)
                 {
                     int index = skillConfig.intensifierIndex[i] - 1;
+                    // int index = skillConfig.intensifierIndex[i] ;
                     if (index >= 0 && index < effectValue.Length)
                     {
                         effectValue[index] = effectValue[index] * SkillPowerupConfig.SkillPower1 * 0.01f;

+ 6 - 0
Assets/Scripts/GameLogic/Player/AccountFileInfo.cs

@@ -142,6 +142,12 @@ public class AccountFileInfo : Singleton<AccountFileInfo>
         public bool boxFree;
 
         public bool isTiggerPlot;
+        public int curPhase;
+        public int curStep;
+        public bool isForceDone = false;
+        public bool isTriggerDone = false;
+        public List<int> phaseKey = new List<int>();
+        public List<int> phaseValue = new List<int>();
     }
 
 

+ 73 - 0
Assets/Scripts/GameLogic/Player/PlayerGuideDataComponent.cs

@@ -0,0 +1,73 @@
+using System.Collections.Generic;
+using Excel2Json;
+using Fort23.UTool;
+using Utility;
+
+namespace Mono.Player
+{
+    public class PlayerGuideDataComponent
+    {
+        /// <summary>
+        /// key 引导组 value 第几步
+        /// </summary>
+        public Map<int, int> AllGuideData = new Map<int, int>();
+
+        public Map<int, List<int>> ALLGuideStepData = new Map<int, List<int>>();
+
+        //
+        // public void Init(RepeatedField<Guide> repeatedField)
+        // {
+        //     foreach (var playerGuideConfig in ConfigComponent.Instance.GetAll<PlayerGuideConfig>())
+        //     {
+        //         if (!ALLGuideStepData.ContainsKey(playerGuideConfig.groupID))
+        //         {
+        //             List<int> list = new List<int>();
+        //             list.Add(playerGuideConfig.ID);
+        //             ALLGuideStepData.Add(playerGuideConfig.groupID, list);
+        //         }
+        //         else
+        //         {
+        //             ALLGuideStepData[playerGuideConfig.groupID].Add(playerGuideConfig.ID);
+        //         }
+        //     }
+        //
+        //     for (var i = 0; i < repeatedField.Count; i++)
+        //     {
+        //         int index = ALLGuideStepData[repeatedField[i].GroupId].IndexOf(repeatedField[i].GuideId);
+        //         if (index == -1)
+        //         {
+        //             index = ALLGuideStepData[repeatedField[i].GroupId].Count - 1;
+        //         }
+        //
+        //         AllGuideData.Add(repeatedField[i].GroupId, index);
+        //     }
+        //
+        //     if (AllGuideData.Count == 0)
+        //     {
+        //         PlayerManager.Instance.curGuideGroupId = 0;
+        //     }
+        // }
+
+        /// <summary>
+        /// 更新本地引导缓存
+        /// </summary>
+        /// <param name="id"></param>
+        public void UpdateData(int id)
+        {
+            PlayerGuideConfig playerGuideConfig = ConfigComponent.Instance.Get<PlayerGuideConfig>(id);
+
+            int index = ALLGuideStepData[playerGuideConfig.groupID].IndexOf(id);
+            AllGuideData[playerGuideConfig.groupID] = index;
+        }
+
+        public int GetGuideIndex(int id)
+        {
+            if (AllGuideData.ContainsKey(id))
+            {
+                return AllGuideData[id];
+            }
+
+            return -1;
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/GameLogic/Player/PlayerGuideDataComponent.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: DigdtiypAX/OlM6oUF80j7FoSKCpSfcL1FNSwIYtT9ivOx+06j9NeoM1oyaC
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 65 - 1
Assets/Scripts/GameLogic/Player/PlayerManager.cs

@@ -1,14 +1,17 @@
 using System;
 using System.Collections.Generic;
 using System.Linq;
+using Core.Language;
 using Core.Utility;
 using Excel2Json;
 using Fort23.Core;
+using Fort23.Mono;
 using Fort23.UTool;
 using GameLogic.Bag;
 using GameLogic.CombatScenesTool;
 using GameLogic.Hero;
 using GameLogic.Player;
+using Mono.Player;
 using UnityEngine;
 using Utility;
 using Random = UnityEngine.Random;
@@ -21,6 +24,7 @@ public class PlayerManager : Singleton<PlayerManager>
     public GongFaControl GongFaControl;
     public FaBaoControl FaBaoControl;
     public BagController BagController;
+    public PlayerGuideDataComponent PlayerGuideDataComponent = new PlayerGuideDataComponent();
     public SummonManager SummonManager = new SummonManager();
 
     // public Map<long, List<AccountFileInfo.DaoYouGuaiJiData>> GuaijiDaoYou = new Map<long, List<AccountFileInfo.DaoYouGuaiJiData>>();
@@ -34,6 +38,14 @@ public class PlayerManager : Singleton<PlayerManager>
 
     public HeroInfo yindaoHeroData;
 
+    private string playerName;
+
+    public string PlayerName
+    {
+        get { return LanguageManager.Instance.Text(myHero.modelConfig.name); }
+        set { playerName = value; }
+    }
+
 
     public long serverTime => TimeHelper.ServerNow();
     private AccountFileInfo.SmallPlacesData currentPlaces;
@@ -49,6 +61,11 @@ public class PlayerManager : Singleton<PlayerManager>
     private TimerEntity _timerEntity;
 
     public bool isLogin;
+    
+    /// <summary>
+    /// 当前引导id
+    /// </summary>
+    public int curGuideGroupId;
 
     public void Init()
     {
@@ -292,7 +309,7 @@ public class PlayerManager : Singleton<PlayerManager>
 
         //初始化关卡
         CurrentsmallPlaces = GetSmallPlacesData(GetMaxSmallPlacesId());
-
+      
         StaticUpdater.Instance.RemoveRenderUpdateCallBack(Update);
         StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
     }
@@ -432,6 +449,53 @@ public class PlayerManager : Singleton<PlayerManager>
             isUpdate = false;
         }
     }
+    
+        public async void ChangeMap(int mapId)
+        {
+
+            SmallPlacesConfig smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(mapId);
+            if (smallPlacesConfig.ID == 0)
+                return;
+            AccountFileInfo.SmallPlacesData lastSmallPlacesData = PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID - 1);
+            SmallPlacesConfig lastSmallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(smallPlacesConfig.ID - 1);
+            if (smallPlacesConfig.ID > 1 && (lastSmallPlacesData == null || lastSmallPlacesData.completionEventCount < lastSmallPlacesConfig.CompletionEventCount))
+            {
+                return;
+            }
+
+            if (lastSmallPlacesConfig.UnlockEnvetid != 0)
+            {
+                AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce => ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
+                if (eventList == null || !eventList.isCompleted)
+                {
+                 
+                    return;
+                }
+            }
+
+            AccountFileInfo.SmallPlacesData smallPlacesData = PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
+
+            if (smallPlacesData == null)
+            {
+                smallPlacesData = new AccountFileInfo.SmallPlacesData();
+                smallPlacesData.id = smallPlacesConfig.ID;
+                AccountFileInfo.Instance.playerData.smallPlacesDatas.Add(smallPlacesData);
+            }
+
+
+            AccountFileInfo.PlacesData currentPlacesData = PlayerManager.Instance.GetPlacesData(smallPlacesConfig.ID);
+            if (currentPlacesData == null)
+            {
+                currentPlacesData = new AccountFileInfo.PlacesData();
+                currentPlacesData.id = smallPlacesConfig.PlacesId;
+                AccountFileInfo.Instance.playerData.placesDatas.Add(currentPlacesData);
+            }
+
+            PlayerManager.Instance.CurrentsmallPlaces = smallPlacesData;
+
+  
+            EventManager.Instance.Dispatch(CustomEventType.ChangeMap, null);
+        }
 
     public void QianKunDaiAward()
     {

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