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				@@ -117,8 +117,12 @@ public class DialogueManager : Singleton<DialogueManager> 
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				             //进入战斗 
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				             case 2: 
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				                 LogTool.Log("对话结束,进入战斗"); 
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				- 
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				-                bool relust = await dialogue.OpenBossInfoPanel(dialogueConfig.optionPara1[0]); 
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				+                //不是一次性事件弹出boss界面 
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				+                bool relust = false; 
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				+                if (eventConfig.EventType != 2) 
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				+                    relust = await dialogue.OpenBossInfoPanel(dialogueConfig.optionPara1[0]); 
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				+                else 
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				+                    relust = true; 
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				                 if (relust) 
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				                 { 
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				                     CTask cTask = CTask.Create(); 
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