|
@@ -117,8 +117,12 @@ public class DialogueManager : Singleton<DialogueManager>
|
|
|
//进入战斗
|
|
|
case 2:
|
|
|
LogTool.Log("对话结束,进入战斗");
|
|
|
-
|
|
|
- bool relust = await dialogue.OpenBossInfoPanel(dialogueConfig.optionPara1[0]);
|
|
|
+ //不是一次性事件弹出boss界面
|
|
|
+ bool relust = false;
|
|
|
+ if (eventConfig.EventType != 2)
|
|
|
+ relust = await dialogue.OpenBossInfoPanel(dialogueConfig.optionPara1[0]);
|
|
|
+ else
|
|
|
+ relust = true;
|
|
|
if (relust)
|
|
|
{
|
|
|
CTask cTask = CTask.Create();
|