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修改bug

lzx 5 天之前
父节点
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7b8f7448a8
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

+ 2 - 2
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -1037,10 +1037,10 @@ public class EventSystemManager : Singleton<EventSystemManager>
                 case 1:
                     return PlayerManager.Instance.BagController.GetItemCount(evt.EventValue[i]) >= evt.EventCount[i];
                 //境界判断
-                case 2:
+                case 3:
                     return PlayerManager.Instance.myHero.level >= evt.EventCount[i];
                 //概率判断
-                case 3:
+                case 7:
                     int randomValue1 = Random.Range(0, 1001);
 
                     return randomValue1 <= evt.EventValue[i];