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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

李桃 2 days ago
parent
commit
7886d61832

+ 201 - 4
Assets/Res/UI/SkillSelectPanel/GongFaUpgradePanel.prefab

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@@ -3816,6 +3987,7 @@ RectTransform:
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@@ -5636,6 +5821,10 @@ PrefabInstance:
       propertyPath: m_Enabled
       value: 1
       objectReference: {fileID: 0}
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       propertyPath: m_Name
       value: fx_ui_gongfa_shengji
@@ -5648,10 +5837,18 @@ PrefabInstance:
       propertyPath: m_Enabled
       value: 1
       objectReference: {fileID: 0}
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       value: 1
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+ 9 - 2
Assets/Res/UI/SkillSelectPanel/SkillWidget.prefab

@@ -315,10 +315,17 @@ MonoBehaviour:
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       UIStateStrTypes: 
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   m_EditorClassIdentifier: 
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-  m_Color: {r: 0.9481131, g: 0.81000423, b: 0.15205573, a: 1}
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   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

+ 7 - 0
Assets/Scripts/GameUI/UI/CombatPanel/SkillWidget.cs

@@ -89,6 +89,13 @@ namespace Fort23.Mono
             {
                 ShuXingCsc.ChangeState(4);
             }
+            
+            //土
+            if (skillConfigId.skillConfig.attribute == 0)
+            {
+                ShuXingCsc.ChangeState(5);
+            }
+       
 
 
             // for (var i = 0; i < StarRoot.Count; i++)

+ 25 - 0
Assets/Scripts/GameUI/UI/GongFaUpgradePanel/GongFaUpgradePanel.cs

@@ -128,6 +128,7 @@ namespace Fort23.Mono
                     break;
                 }
             }
+
             AudioManager.Instance.PlayAudio("ui_tycg.wav");
             AccountFileInfo.Instance.SavePlayerData();
         }
@@ -212,6 +213,25 @@ namespace Fort23.Mono
 
             Text_SkillCd.text = LanguageManager.Instance.Text(10208, skillConfig.addcd);
 
+            ItemConfig itemConfig = ConfigComponent.Instance.Get<ItemConfig>(skillConfig.PieceID);
+
+            if (itemConfig.quality == 3)
+            {
+                QualityCsc.ChangeState(0);
+                
+                Text_Quality.text = LanguageManager.Instance.Text(10795);
+            }
+            else if (itemConfig.quality == 4)
+            {
+                QualityCsc.ChangeState(1);
+                Text_Quality.text = LanguageManager.Instance.Text(10796);
+            }
+            else if (itemConfig.quality == 5)
+            {
+                QualityCsc.ChangeState(2);
+                Text_Quality.text = LanguageManager.Instance.Text(10797);
+            }
+
             // skillConstant = ConfigComponent.Instance.Get<SkillConstant>(1);
 
 
@@ -246,6 +266,11 @@ namespace Fort23.Mono
                     csc.ChangeState(4);
                     Icon_Attribute.icon_name = "dec_tu2";
                     break;
+                
+                case 0:
+                    csc.ChangeState(5);
+                    Icon_Attribute.icon_name = "dec_tu2";
+                    break;
             }
 
             for (var i = 0; i < StarRoot.Count; i++)

+ 22 - 0
Assets/Scripts/GameUI/UI/GongFaUpgradePanel/GongFaUpgradePanelData.cs

@@ -318,6 +318,28 @@ namespace Fort23.Mono
 	      return _RedDotComType02;
 	     }
 	   }
+	  private Text _Text_Quality;
+	  public Text Text_Quality
+	   {
+	   get{
+	      if (_Text_Quality == null)
+	       {
+	         _Text_Quality  = GetUIUnit<Text>("Text_Quality"); 
+	       }
+	      return _Text_Quality;
+	     }
+	   }
+	  private CustomStateController _QualityCsc;
+	  public CustomStateController QualityCsc
+	   {
+	   get{
+	      if (_QualityCsc == null)
+	       {
+	         _QualityCsc  = GetUIUnit<CustomStateController>("QualityCsc"); 
+	       }
+	      return _QualityCsc;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{