Browse Source

添加渡劫动画

lzx 3 days ago
parent
commit
759c649cfd

+ 1 - 1
Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_glow_add.mat

@@ -57,7 +57,7 @@ Material:
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+ 1 - 1
Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_quan.mat

@@ -57,7 +57,7 @@ Material:
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+ 2 - 2
Assets/Res/UI/CombatShowTextPanel.prefab

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+ 53 - 0
Assets/Scripts/GameUI/UI/CombatPanel/ShowTextWidget.cs

@@ -53,6 +53,59 @@ namespace Fort23.Mono
             }
 
 
+            // if (isHarm)
+            // {
+            //     text.color=heroEntity.IsEnemy?Color.white:Color.red;
+            // }
+            // else
+            // {
+            //     text.color=Color.green;
+            // }
+
+            text.text = att.ToString();
+            anim.Play(playName, false);
+            // if (Animator != null)
+            // {
+            //     if (harmType.HasFlag(HarmType.BaoJi))
+            //     {
+            //         Animator.Play("ShowTextWidgetBaoji");
+            //     }
+            //     else
+            //     {
+            //         Animator.Play("ShowTextWidgetShow");
+            //     }
+            // }
+
+            CombatTimerManager.Instance.AddTimer(1, delegate { GObjectPool.Instance.Recycle(this); });
+        }
+
+
+        public void ShowUI(Vector3 p2, long att, HarmType harmType, bool isHarm)
+        {
+            // Vector3 worldPos = heroEntity.combatHeroGameObject.hpTransform.position;
+            // Vector3 p = UIManager.Instance.CurrCustomCameraStack.camera.WorldToScreenPoint(worldPos);
+            // Vector3 p2 = UIManager.Instance.UICamera.ScreenToWorldPoint(p);
+            transform.position = p2;
+            string playName = "show";
+            if (harmType.HasFlag(HarmType.Shields))
+            {
+                text.color = Color.cyan;
+            }
+            else if (harmType.HasFlag(HarmType.Buff))
+            {
+                playName = "buffshow";
+                text.color = Color.white;
+            }
+            else if (harmType.HasFlag(HarmType.Recover))
+            {
+                text.color = Color.green;
+            }
+            else if (harmType.HasFlag(HarmType.Default))
+            {
+                text.color = Color.red;
+            }
+
+
             // if (isHarm)
             // {
             //     text.color=heroEntity.IsEnemy?Color.white:Color.red;

+ 9 - 7
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs

@@ -122,10 +122,7 @@ namespace Fort23.Mono
                 //突破成功
                 if (ramdomValue < list[0])
                 {
-                    GObjectPoolInterface.SetActive(false);
-                    BackgroundPanel backgroundPanel = UIManager.Instance.GetComponent<BackgroundPanel>();
-                    backgroundPanel.GObjectPoolInterface.SetActive(false);
-                    await heroInformationPanel.Dujie();
+              
 
                     bool isTuPoSuccess = true;
                     if (PlayerManager.Instance.myHero.powerUpConfig.jingjie1 != nextHeroInfo.powerUpConfig.jingjie1)
@@ -133,9 +130,14 @@ namespace Fort23.Mono
                         if (PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages != null &&
                             PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages.Length > 1)
                         {
+                            GObjectPoolInterface.SetActive(false);
+                            BackgroundPanel backgroundPanel = UIManager.Instance.GetComponent<BackgroundPanel>();
+                            backgroundPanel.GObjectPoolInterface.SetActive(false);
+                          
                             type1 = 3;
                             ramdomValue = Random.Range(PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages[0],
                                 PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages[1]);
+                            await heroInformationPanel.Dujie(ramdomValue);
                             //渡劫失败
                             if (ramdomValue >= PlayerManager.Instance.myHero.hp.Value)
                             {
@@ -150,7 +152,7 @@ namespace Fort23.Mono
                             }
                         }
                     }
-
+                
                     if (isTuPoSuccess)
                     {
                         AudioManager.Instance.PlayAudio("ui_tupo.wav");
@@ -166,7 +168,7 @@ namespace Fort23.Mono
                         await HeroBreakthroughFailPanel.OpenPanel(2, list[1]);
                     await heroBreakthroughFailPanel.UIClosed();
                 }
-
+                heroInformationPanel.RecoverDujie();
                 UIManager.Instance.HideUIUIPanel(this);
             });
 
@@ -289,7 +291,7 @@ namespace Fort23.Mono
                     }
                     else
                     {
-                        Text_HeroHp.color = Color.black;
+                        Text_HeroHp.color = new Color32(249,240,204,255);
                     }
                 }
                 else

+ 31 - 6
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroInformationPanel.cs

@@ -7,6 +7,7 @@ using Core.Language;
 using Excel2Json;
 using Fort23.Core;
 using Fort23.UTool;
+using GameLogic.Combat.CombatTool;
 using GameLogic.Hero;
 using UnityEngine;
 
@@ -257,7 +258,12 @@ namespace Fort23.Mono
 
             if (Input.GetKeyDown(KeyCode.R))
             {
-                Dujie();
+                Dujie(90);
+            }
+
+            if (Input.GetKeyDown(KeyCode.E))
+            {
+                RecoverDujie();
             }
         }
 
@@ -331,7 +337,7 @@ namespace Fort23.Mono
             HeroAttributeWidgets.Clear();
         }
 
-        public async CTask Dujie()
+        public async CTask Dujie(int hart)
         {
             root.SetActive(false);
             DujiePanelAnim.Play("guodu");
@@ -339,18 +345,23 @@ namespace Fort23.Mono
             fx_ui_dujie_hun.gameObject.SetActive(true);
             fx_ui_dujie_guodu.Play();
             fx_ui_dujie_hun.Play();
-            int hp = 100;
-            Slider_Hp.value = hp;
+            long hp = PlayerManager.Instance.myHero.hp.Value;
+
+            Slider_Hp.maxValue = PlayerManager.Instance.myHero.hp.Value;
 
 
             await TimerComponent.Instance.WaitAsync(1000);
             Slider_Hp.gameObject.SetActive(true);
-            for (int i = 0; i < 3; i++)
+
+
+            int h = hart /   PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages[2];
+            for (int i = 0; i <   PlayerManager.Instance.myHero.powerUpConfig.LeijieDamages[2]; i++)
             {
                 fx_ui_dujie_sd.gameObject.SetActive(true);
                 fx_ui_dujie_sd.Play();
                 await TimerComponent.Instance.WaitAsync(200);
-                hp -= 20;
+                CreatShowTextWidgetGam(h);
+                hp -= h;
                 Slider_Hp.value = hp;
                 await TimerComponent.Instance.WaitAsync(1000);
             }
@@ -360,6 +371,20 @@ namespace Fort23.Mono
             fx_ui_dujie_hun.gameObject.SetActive(false);
             fx_ui_dujie_sd.gameObject.SetActive(false);
             Slider_Hp.gameObject.SetActive(false);
+        }
+
+        private async void CreatShowTextWidgetGam(int h)
+        {
+            Vector3 worldPos = Slider_Hp.transform.position;
+            ShowTextWidget widget =
+                await UIManager.Instance.CreateGComponentForObject<ShowTextWidget>(ShowTextWidgetGam, null,
+                    transform,
+                    isInstance: true);
+            widget.ShowUI(worldPos, -h, HarmType.Default, false);
+        }
+
+        public async CTask RecoverDujie()
+        {
             DujiePanelAnim.Play("guodu_idle");
             root.SetActive(true);
         }

+ 11 - 0
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroInformationPanelData.cs

@@ -285,6 +285,17 @@ namespace Fort23.Mono
 	      return _Slider_Hp;
 	     }
 	   }
+	  private GameObject _ShowTextWidgetGam;
+	  public GameObject ShowTextWidgetGam
+	   {
+	   get{
+	      if (_ShowTextWidgetGam == null)
+	       {
+	         _ShowTextWidgetGam  = GetUIUnit<GameObject>("ShowTextWidgetGam"); 
+	       }
+	      return _ShowTextWidgetGam;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{

+ 353 - 561
UserSettings/Layouts/default-2022.dwlt

@@ -1,30 +1,6 @@
 %YAML 1.1
 %TAG !u! tag:yousandi.cn,2023:
 --- !u!114 &1
-MonoBehaviour:
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-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_PixelRect:
-    serializedVersion: 2
-    x: 2553
-    y: 3
-    width: 1920
-    height: 1028
-  m_ShowMode: 0
-  m_Title: CombatR
-  m_RootView: {fileID: 4}
-  m_MinSize: {x: 100, y: 121}
-  m_MaxSize: {x: 4000, y: 4021}
-  m_Maximized: 0
---- !u!114 &2
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -41,65 +17,14 @@ MonoBehaviour:
     x: 0
     y: 43
     width: 2560
-    height: 1357
+    height: 1349
   m_ShowMode: 4
-  m_Title: Console
-  m_RootView: {fileID: 5}
+  m_Title: Game
+  m_RootView: {fileID: 2}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_Maximized: 1
---- !u!114 &3
-MonoBehaviour:
-  m_ObjectHideFlags: 52
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: CombaReportEnditorManager
-  m_EditorClassIdentifier: 
-  m_Children: []
-  m_Position:
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-    x: 0
-    y: 0
-    width: 1920
-    height: 1028
-  m_MinSize: {x: 100, y: 100}
-  m_MaxSize: {x: 4000, y: 4000}
-  m_ActualView: {fileID: 16}
-  m_Panes:
-  - {fileID: 16}
-  m_Selected: 0
-  m_LastSelected: 0
---- !u!114 &4
-MonoBehaviour:
-  m_ObjectHideFlags: 52
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Children:
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-  m_Position:
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-    x: 0
-    y: 0
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-    height: 1028
-  m_MinSize: {x: 100, y: 121}
-  m_MaxSize: {x: 4000, y: 4021}
-  vertical: 0
-  controlID: 6084
-  draggingID: 0
---- !u!114 &5
+--- !u!114 &2
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -112,22 +37,22 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Children:
-  - {fileID: 6}
-  - {fileID: 8}
-  - {fileID: 7}
+  - {fileID: 3}
+  - {fileID: 4}
+  - {fileID: 5}
   m_Position:
     serializedVersion: 2
     x: 0
     y: 0
     width: 2560
-    height: 1357
+    height: 1349
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_UseTopView: 1
   m_TopViewHeight: 30
   m_UseBottomView: 1
   m_BottomViewHeight: 20
---- !u!114 &6
+--- !u!114 &3
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -149,28 +74,7 @@ MonoBehaviour:
   m_MinSize: {x: 0, y: 0}
   m_MaxSize: {x: 0, y: 0}
   m_LastLoadedLayoutName: 
---- !u!114 &7
-MonoBehaviour:
-  m_ObjectHideFlags: 52
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 1
-  m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Children: []
-  m_Position:
-    serializedVersion: 2
-    x: 0
-    y: 1337
-    width: 2560
-    height: 20
-  m_MinSize: {x: 0, y: 0}
-  m_MaxSize: {x: 0, y: 0}
---- !u!114 &8
+--- !u!114 &4
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -184,20 +88,21 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   m_Children:
   - {fileID: 9}
-  - {fileID: 10}
-  - {fileID: 13}
+  - {fileID: 6}
+  - {fileID: 7}
+  - {fileID: 8}
   m_Position:
     serializedVersion: 2
     x: 0
     y: 30
     width: 2560
-    height: 1307
-  m_MinSize: {x: 400, y: 100}
-  m_MaxSize: {x: 32384, y: 16192}
+    height: 1299
+  m_MinSize: {x: 400, y: 50}
+  m_MaxSize: {x: 32384, y: 8096}
   vertical: 0
-  controlID: 4306
+  controlID: 195
   draggingID: 0
---- !u!114 &9
+--- !u!114 &5
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -206,51 +111,19 @@ MonoBehaviour:
   m_GameObject: {fileID: 0}
   m_Enabled: 1
   m_EditorHideFlags: 1
-  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: GameView
+  m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0}
+  m_Name: 
   m_EditorClassIdentifier: 
   m_Children: []
   m_Position:
     serializedVersion: 2
     x: 0
-    y: 0
-    width: 1367
-    height: 1307
-  m_MinSize: {x: 201, y: 221}
-  m_MaxSize: {x: 4001, y: 4021}
-  m_ActualView: {fileID: 17}
-  m_Panes:
-  - {fileID: 18}
-  - {fileID: 17}
-  m_Selected: 1
-  m_LastSelected: 0
---- !u!114 &10
-MonoBehaviour:
-  m_ObjectHideFlags: 52
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 0}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Children:
-  - {fileID: 11}
-  - {fileID: 12}
-  m_Position:
-    serializedVersion: 2
-    x: 1367
-    y: 0
-    width: 246
-    height: 1307
-  m_MinSize: {x: 100, y: 100}
-  m_MaxSize: {x: 8096, y: 16192}
-  vertical: 1
-  controlID: 4159
-  draggingID: 0
---- !u!114 &11
+    y: 1329
+    width: 2560
+    height: 20
+  m_MinSize: {x: 0, y: 0}
+  m_MaxSize: {x: 0, y: 0}
+--- !u!114 &6
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -258,25 +131,25 @@ MonoBehaviour:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 0
+  m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: SceneHierarchyWindow
+  m_Name: 
   m_EditorClassIdentifier: 
   m_Children: []
   m_Position:
     serializedVersion: 2
-    x: 0
+    x: 1209
     y: 0
-    width: 246
-    height: 872
-  m_MinSize: {x: 202, y: 221}
-  m_MaxSize: {x: 4002, y: 4021}
-  m_ActualView: {fileID: 19}
+    width: 411
+    height: 1299
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
+  m_ActualView: {fileID: 10}
   m_Panes:
-  - {fileID: 19}
+  - {fileID: 10}
   m_Selected: 0
   m_LastSelected: 0
---- !u!114 &12
+--- !u!114 &7
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -284,25 +157,25 @@ MonoBehaviour:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 0
+  m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: ConsoleWindow
+  m_Name: 
   m_EditorClassIdentifier: 
   m_Children: []
   m_Position:
     serializedVersion: 2
-    x: 0
-    y: 872
-    width: 246
-    height: 435
-  m_MinSize: {x: 102, y: 121}
-  m_MaxSize: {x: 4002, y: 4021}
-  m_ActualView: {fileID: 20}
+    x: 1620
+    y: 0
+    width: 552
+    height: 1299
+  m_MinSize: {x: 232, y: 271}
+  m_MaxSize: {x: 10002, y: 10021}
+  m_ActualView: {fileID: 12}
   m_Panes:
-  - {fileID: 20}
+  - {fileID: 12}
   m_Selected: 0
   m_LastSelected: 0
---- !u!114 &13
+--- !u!114 &8
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -310,25 +183,25 @@ MonoBehaviour:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
+  m_EditorHideFlags: 1
+  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_Children:
-  - {fileID: 14}
-  - {fileID: 15}
+  m_Children: []
   m_Position:
     serializedVersion: 2
-    x: 1613
+    x: 2172
     y: 0
-    width: 947
-    height: 1307
-  m_MinSize: {x: 200, y: 50}
-  m_MaxSize: {x: 16192, y: 8096}
-  vertical: 0
-  controlID: 4307
-  draggingID: 0
---- !u!114 &14
+    width: 388
+    height: 1299
+  m_MinSize: {x: 275, y: 50}
+  m_MaxSize: {x: 4000, y: 4000}
+  m_ActualView: {fileID: 11}
+  m_Panes:
+  - {fileID: 11}
+  m_Selected: 0
+  m_LastSelected: 0
+--- !u!114 &9
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -338,23 +211,24 @@ MonoBehaviour:
   m_Enabled: 1
   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: ProjectBrowser
+  m_Name: SceneView
   m_EditorClassIdentifier: 
   m_Children: []
   m_Position:
     serializedVersion: 2
     x: 0
     y: 0
-    width: 338
-    height: 1307
-  m_MinSize: {x: 232, y: 271}
-  m_MaxSize: {x: 10002, y: 10021}
-  m_ActualView: {fileID: 21}
+    width: 1209
+    height: 1299
+  m_MinSize: {x: 201, y: 221}
+  m_MaxSize: {x: 4001, y: 4021}
+  m_ActualView: {fileID: 14}
   m_Panes:
-  - {fileID: 21}
+  - {fileID: 14}
+  - {fileID: 13}
   m_Selected: 0
-  m_LastSelected: 0
---- !u!114 &15
+  m_LastSelected: 1
+--- !u!114 &10
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -362,25 +236,62 @@ MonoBehaviour:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: InspectorWindow
+  m_EditorHideFlags: 1
+  m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
+  m_Name: 
   m_EditorClassIdentifier: 
-  m_Children: []
-  m_Position:
+  m_MinSize: {x: 200, y: 200}
+  m_MaxSize: {x: 4000, y: 4000}
+  m_TitleContent:
+    m_Text: Hierarchy
+    m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0}
+    m_Tooltip: 
+  m_Pos:
     serializedVersion: 2
-    x: 338
-    y: 0
-    width: 609
-    height: 1307
-  m_MinSize: {x: 276, y: 71}
-  m_MaxSize: {x: 4001, y: 4021}
-  m_ActualView: {fileID: 22}
-  m_Panes:
-  - {fileID: 22}
-  m_Selected: 0
-  m_LastSelected: 0
---- !u!114 &16
+    x: 1209
+    y: 73
+    width: 409
+    height: 1278
+  m_SerializedDataModeController:
+    m_DataMode: 0
+    m_PreferredDataMode: 0
+    m_SupportedDataModes: 
+    isAutomatic: 1
+  m_ViewDataDictionary: {fileID: 0}
+  m_OverlayCanvas:
+    m_LastAppliedPresetName: Default
+    m_SaveData: []
+    m_OverlaysVisible: 1
+  m_SceneHierarchy:
+    m_TreeViewState:
+      scrollPos: {x: 0, y: 0}
+      m_SelectedIDs: 
+      m_LastClickedID: 0
+      m_ExpandedIDs: 18c6f6fffacaf6fff8cbf6ffc204f7ffc604f7ffd404f7ff3611f7ff364af7ff444af7ffc21ff8ffe61ff8ff8c20f8ff9020f8ff9420f8ff9820f8ffa220f8ffc223f8ff9a23fbffa023fbff8224fbffe424fbff6846fbff6e46fbffe291fbfff091fbffe04ffcfff68bfcff048cfcff2ca0fcfff6a0fcffd6d9fcffe4d9fcff1a54fdff2054fdff4255fdff5a55fdff7055fdff48f9fdff56f9fdff861bffff6a1dffff9e1dfffffe1dffff161effff5ca2ffff6aa2ffff78faffff
+      m_RenameOverlay:
+        m_UserAcceptedRename: 0
+        m_Name: Btn_StartCombat
+        m_OriginalName: Btn_StartCombat
+        m_EditFieldRect:
+          serializedVersion: 2
+          x: 0
+          y: 0
+          width: 0
+          height: 0
+        m_UserData: 139560
+        m_IsWaitingForDelay: 0
+        m_IsRenaming: 0
+        m_OriginalEventType: 0
+        m_IsRenamingFilename: 0
+        m_ClientGUIView: {fileID: 6}
+      m_SearchString: 
+    m_ExpandedScenes: []
+    m_CurrenRootInstanceID: 0
+    m_LockTracker:
+      m_IsLocked: 0
+    m_CurrentSortingName: TransformSorting
+  m_WindowGUID: 468457e0d3add1041b6fec0b00b6a014
+--- !u!114 &11
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -388,22 +299,22 @@ MonoBehaviour:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fc7fd1c285e08c643a0d8b05b94e9449, type: 3}
+  m_EditorHideFlags: 1
+  m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_MinSize: {x: 100, y: 100}
+  m_MinSize: {x: 275, y: 50}
   m_MaxSize: {x: 4000, y: 4000}
   m_TitleContent:
-    m_Text: CombatR
-    m_Image: {fileID: 0}
+    m_Text: Inspector
+    m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000, type: 0}
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 2553
-    y: 3
-    width: 1920
-    height: 1007
+    x: 2172
+    y: 73
+    width: 387
+    height: 1278
   m_SerializedDataModeController:
     m_DataMode: 0
     m_PreferredDataMode: 0
@@ -414,8 +325,20 @@ MonoBehaviour:
     m_LastAppliedPresetName: Default
     m_SaveData: []
     m_OverlaysVisible: 1
-  visualTreeAsset: {fileID: 9197481963319205126, guid: 2a82c8ee6f9fbf94ea67777b3002caf7, type: 3}
---- !u!114 &17
+  m_ObjectsLockedBeforeSerialization: []
+  m_InstanceIDsLockedBeforeSerialization: 
+  m_PreviewResizer:
+    m_CachedPref: -160
+    m_ControlHash: -371814159
+    m_PrefName: Preview_InspectorPreview
+  m_LastInspectedObjectInstanceID: -1
+  m_LastVerticalScrollValue: 0
+  m_GlobalObjectId: 
+  m_InspectorMode: 0
+  m_LockTracker:
+    m_IsLocked: 0
+  m_PreviewWindow: {fileID: 0}
+--- !u!114 &12
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -424,21 +347,21 @@ MonoBehaviour:
   m_GameObject: {fileID: 0}
   m_Enabled: 1
   m_EditorHideFlags: 1
-  m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
+  m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_MinSize: {x: 200, y: 200}
-  m_MaxSize: {x: 4000, y: 4000}
+  m_MinSize: {x: 230, y: 250}
+  m_MaxSize: {x: 10000, y: 10000}
   m_TitleContent:
-    m_Text: Game
-    m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000, type: 0}
+    m_Text: Project
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---- !u!114 &18
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