lzx 6 小时之前
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7225bd4032

+ 6 - 6
Assets/Res/UI/DialoguePanel/DialoguePanel.prefab

@@ -795,16 +795,16 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5411678273692701274}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
-  m_Father: {fileID: 3275273584098972649}
+  m_Father: {fileID: 6037835178821244997}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 42.7, y: -1301.9}
+  m_AnchoredPosition: {x: 70.20461, y: -14.436279}
   m_SizeDelta: {x: 252.6799, y: 63.2714}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &3547886679702880668
@@ -2253,7 +2253,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &3275273584098972649
 RectTransform:
   m_ObjectHideFlags: 0
@@ -2270,7 +2270,6 @@ RectTransform:
   - {fileID: 5617782115550842872}
   - {fileID: 3450449309247689875}
   - {fileID: 6037835178821244997}
-  - {fileID: 4876923545589450363}
   m_Father: {fileID: 1803833552231621266}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
@@ -2348,7 +2347,8 @@ RectTransform:
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children: []
+  m_Children:
+  - {fileID: 4876923545589450363}
   m_Father: {fileID: 3275273584098972649}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
   m_AnchorMin: {x: 0.5, y: 0.5}

+ 1 - 0
Assets/Scripts/GameUI/UI/DivineSence/BossInfoPanel.cs

@@ -248,6 +248,7 @@ namespace Fort23.Mono
         public async static CTask<bool> OpenPanel(int levebattleId)
         {
             CTask<bool> result = CTask<bool>.Create();
+            
             BossInfoPanel bossInfoPanel = await UIManager.Instance.LoadAndOpenPanel<BossInfoPanel>(null, UILayer.Top, uiData: new object[] { levebattleId, result },isShowBG:true);
             // bossInfoPanel.CustomInit(levebattleId, result);
             return await result;