浏览代码

添加功法

DESKTOP-FB72PO8\Administrator 1 天之前
父节点
当前提交
6ceb3dea02
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/S1101_FxLogic.cs

+ 1 - 1
Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/S1101_FxLogic.cs

@@ -31,7 +31,7 @@ public class S1101_FxLogic : FxParabolaBulletLogic
         {
         {
             moveStateTime += time * 4;
             moveStateTime += time * 4;
             Vector3 newPos = Vector3.Lerp(moveStateOneStartPos, startPos, moveStateTime);
             Vector3 newPos = Vector3.Lerp(moveStateOneStartPos, startPos, moveStateTime);
-            moveTarget.transform.localScale = Vector3.Lerp(Vector3.zero, Vector3.one*size, moveStateTime);
+            // moveTarget.transform.localScale = Vector3.Lerp(Vector3.zero, Vector3.one*size, moveStateTime);
             moveTarget.transform.position = newPos;
             moveTarget.transform.position = newPos;
             if (moveStateTime >= 1)
             if (moveStateTime >= 1)
             {
             {