|  | @@ -8,6 +8,7 @@ using Fort23.UTool;
 | 
	
		
			
				|  |  |  using GameLogic.Hero;
 | 
	
		
			
				|  |  |  using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;
 | 
	
		
			
				|  |  |  using UnityEngine;
 | 
	
		
			
				|  |  | +using UnityEngine.UI;
 | 
	
		
			
				|  |  |  using Utility;
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  namespace Fort23.Mono
 | 
	
	
		
			
				|  | @@ -548,11 +549,13 @@ namespace Fort23.Mono
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  ItemWidgetType1 itemWidgetType1 =
 | 
	
		
			
				|  |  |                      await UIManager.Instance.CreateGComponentForObject<ItemWidgetType1>(ItemWidgetType1Game, null,
 | 
	
		
			
				|  |  | -                        ItemRoot);
 | 
	
		
			
				|  |  | +                        ItemRoot, isInstance: true);
 | 
	
		
			
				|  |  |                  itemWidgetType1.CustomInit(itemConfig.associateVlaue[0],
 | 
	
		
			
				|  |  |                      faBaoInfo.FabaoPowerupConfig.PromotePieceNum[itemConfig2.quality - 1]);
 | 
	
		
			
				|  |  |                  itemWidgetType1s.Add(itemWidgetType1);
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +            LayoutRebuilder.ForceRebuildLayoutImmediate(ItemRoot);
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          private async CTask CreatFaBaoSkillWidget(FaBaoInfo faBaoInfo)
 |