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修改bug

DESKTOP-FB72PO8\Administrator 1 天之前
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共有 1 個文件被更改,包括 2 次插入0 次删除
  1. 2 0
      Assets/Scripts/GameUI/UI/CombatPanel/MagicWeaponWidget.cs

+ 2 - 0
Assets/Scripts/GameUI/UI/CombatPanel/MagicWeaponWidget.cs

@@ -50,6 +50,8 @@ namespace Fort23.Mono
             UseMagicWeaponEventData useMagicWeaponEventData = iEventData as UseMagicWeaponEventData;
             if (useMagicWeaponEventData.combatMagicWeaponEntity == combatMagicWeaponEntity)
             {
+                isChargedFinish = false;
+                isForewarn = false;
                 GObjectPool.Instance.Recycle(chargedFinish);
                 chargedFinish = null;
             }