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@@ -19,7 +19,6 @@ namespace UnityEngine.UI
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/// </summary>
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[RequireComponent(typeof(CanvasRenderer))]
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[AddComponentMenu("GameObject/UI/MyImage", 12)]
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-
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/// <summary>
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/// Displays a Sprite inside the UI System.
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/// </summary>
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@@ -35,7 +34,7 @@ namespace UnityEngine.UI
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}
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}
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#if UNITY_EDITOR
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-
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+
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[MenuItem("GameObject/UI/图集UI", false, 1)]
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static public void AddImage(MenuCommand menuCommand)
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@@ -61,7 +60,9 @@ namespace UnityEngine.UI
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[SerializeField] private string _icon_name;
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[SerializeField] public bool isNotLoadDeftIcon;
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[SerializeField] public SpriteAtlas CurrSpriteAtlas;
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+#if UNITY_EDITOR
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[SerializeField] public PackInfo packInfo;
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+#endif
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private UILoadSpriteHand _uiLoadSpriteHand;
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public System.Action onSpriteAlter;
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