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				@@ -19,7 +19,6 @@ namespace UnityEngine.UI 
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				     /// </summary> 
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				     [RequireComponent(typeof(CanvasRenderer))] 
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				     [AddComponentMenu("GameObject/UI/MyImage", 12)] 
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				-     
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				     /// <summary> 
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				     ///   Displays a Sprite inside the UI System. 
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				     /// </summary> 
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				@@ -35,7 +34,7 @@ namespace UnityEngine.UI 
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				             } 
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				         } 
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				 #if UNITY_EDITOR 
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				-         
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				+ 
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				         [MenuItem("GameObject/UI/图集UI", false, 1)] 
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				         static public void AddImage(MenuCommand menuCommand) 
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				@@ -61,7 +60,9 @@ namespace UnityEngine.UI 
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				         [SerializeField] private string _icon_name; 
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				         [SerializeField] public bool isNotLoadDeftIcon; 
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				         [SerializeField] public SpriteAtlas CurrSpriteAtlas; 
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				+#if UNITY_EDITOR 
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				         [SerializeField] public PackInfo packInfo; 
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				+#endif 
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				         private UILoadSpriteHand _uiLoadSpriteHand; 
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				         public System.Action onSpriteAlter; 
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