|  | @@ -19,7 +19,6 @@ namespace UnityEngine.UI
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				|  |  |      /// </summary>
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				|  |  |      [RequireComponent(typeof(CanvasRenderer))]
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				|  |  |      [AddComponentMenu("GameObject/UI/MyImage", 12)]
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				|  |  | -    
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				|  |  |      /// <summary>
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				|  |  |      ///   Displays a Sprite inside the UI System.
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				|  |  |      /// </summary>
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				|  | @@ -35,7 +34,7 @@ namespace UnityEngine.UI
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				|  |  |              }
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				|  |  |          }
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				|  |  |  #if UNITY_EDITOR
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				|  |  | -        
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				|  |  | +
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				|  |  |  
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				|  |  |          [MenuItem("GameObject/UI/图集UI", false, 1)]
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				|  |  |          static public void AddImage(MenuCommand menuCommand)
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				|  | @@ -61,7 +60,9 @@ namespace UnityEngine.UI
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				|  |  |          [SerializeField] private string _icon_name;
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				|  |  |          [SerializeField] public bool isNotLoadDeftIcon;
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				|  |  |          [SerializeField] public SpriteAtlas CurrSpriteAtlas;
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				|  |  | +#if UNITY_EDITOR
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				|  |  |          [SerializeField] public PackInfo packInfo;
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				|  |  | +#endif
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				|  |  |          private UILoadSpriteHand _uiLoadSpriteHand;
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				|  |  |  
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				|  |  |          public System.Action onSpriteAlter;
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