|
@@ -256,6 +256,7 @@ public class CombatHeroInfo
|
|
|
Fire= modelConfig.Linggen[3]*MonsterPowerUpConfig.LinggenUp/100;
|
|
|
Earth= modelConfig.Linggen[4]*MonsterPowerUpConfig.LinggenUp/100;
|
|
|
Shield = (EncryptionLong)(modelConfig.shield * MonsterPowerUpConfig.HudunFactor);
|
|
|
+ SetSkillAttSpeed(modelConfig.speed_atk);
|
|
|
if (modelConfig.skillID != null)
|
|
|
{
|
|
|
for (int i = 0; i < modelConfig.skillID.Length; i++)
|
|
@@ -351,7 +352,7 @@ public class CombatHeroInfo
|
|
|
{
|
|
|
CalBasicAttribute();
|
|
|
|
|
|
- _attSpeed = (EncryptionFloat)(1.0f / modelConfig.speed_atk);
|
|
|
+
|
|
|
|
|
|
// skillId = modelConfig.skillID;
|
|
|
modelName = modelConfig.model;
|
|
@@ -360,6 +361,11 @@ public class CombatHeroInfo
|
|
|
heroType = modelConfig.heroType;
|
|
|
}
|
|
|
|
|
|
+ public void SetSkillAttSpeed(float attSpeed)
|
|
|
+ {
|
|
|
+ _attSpeed = (EncryptionFloat)(1.0f /attSpeed);
|
|
|
+ }
|
|
|
+
|
|
|
|
|
|
protected void AddSkillAttribute(SkillConfig skillConfig)
|
|
|
{
|