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修改语言表

lzx 6 天之前
父節點
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602c3185c7

+ 0 - 1
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -703,7 +703,6 @@ public class EventSystemManager : Singleton<EventSystemManager>
                 {
                     TipMessagePanel tipMessagePanel = await TipMessagePanel.OpenTipMessagePanel(
                         LanguageManager.Instance.Text(10379,
-                            LanguageManager.Instance.Text(lastSmallPlacesConfig.placeName),
                             lastSmallPlacesConfig.CompletionEventCount - lastSmallPlacesData?.completionEventCount));
                     if (PlayerGuideManager.Instance.GuideIsCanDo(3))
                     {

+ 1 - 14
Assets/Scripts/GameUI/UI/GuidePanel/Phases/Phase7.cs

@@ -181,21 +181,8 @@ namespace Fort23.Mono.Phases
         public async CTask OnStep705(UnityEngine.Object obj)
         {
             pgm.StepInit();
-            await TimerComponent.Instance.WaitAsync(100);
-
-            GameObject gameObject =
-                (UIManager.Instance.GetComponent<ShopPanel>()._shopGroupWidgetType1s[0] as ShopGroupWidgetType1)
-                ._shopItemWidgetType2s[4].own;
-            Vector3 localPos = pgm.WorldPosToLocalPos(gameObject.transform.position);
-            Vector2 size = gameObject.GetComponent<RectTransform>().sizeDelta;
-
-            pgm.SetfxTransVisiable(true);
-            pgm.SetMaskTarget(gameObject);
-            pgm.SetShowFramePosAndSize(localPos, size, 0, gameObject);
-            await pgm.ConfigLogic(705, delegate() { });
 
-            pgm.SetFingerPos(localPos);
-            pgm.SetFingerVisiable(true);
+            await pgm.ConfigLogic(705, delegate() { pgm.NextGuide(); });
         }
 
 

+ 2 - 2
Assets/Scripts/GameUI/UI/HeroInformationPanel/HeroBreakthroughPanel.cs

@@ -432,7 +432,7 @@ namespace Fort23.Mono
                         ? 0
                         : heroPowerUpConfig.DujieItemIDs.Length;
                     for (int i = 0;
-                         i < 1 + heroPowerUpConfig.DujieMustItemIDs.Length + dujieItemCount;
+                         i < heroPowerUpConfig.DujieMustItemIDs.Length + dujieItemCount;
                          i++)
                     {
                         cTaskAwaitBuffer.AddTask(
@@ -441,7 +441,7 @@ namespace Fort23.Mono
 
                     breakthroughItemWidgets = await cTaskAwaitBuffer.WaitAll();
 
-                    breakthroughItemWidgets[0].CustomInit(1, 0, false);
+                    // breakthroughItemWidgets[0].CustomInit(1, 0, false);
 
 
                     //必选道具

二進制
Excel2Json/Excel/Language.xlsx