Selaa lähdekoodia

Merge commit '276daf3aff947f6b9a099d41e095efde3275a0a6' into Taptap

# Conflicts:
#	Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_glow_add.mat   resolved by 276daf3 version
#	Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_quan.mat   resolved by 276daf3 version
#	Assets/Scenes/testCombat.scene   resolved by 276daf3 version
#	Assets/StreamingAssets/assetConfig.txt   resolved by 276daf3 version
lzx 3 viikkoa sitten
vanhempi
commit
5ccf8faa72
75 muutettua tiedostoa jossa 3396 lisäystä ja 1295 poistoa
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Tiedoston diff-näkymää rajattu, sillä se on liian suuri
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+ 1 - 1
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@@ -57,7 +57,7 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
-    - _Alpha: 0
+    - _Alpha: 0.99681973
     - _AlphaCutoff: 0.5
     - _ColorMask: 15
     - _EnableExternalAlpha: 0

+ 1 - 1
Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_quan.mat

@@ -57,7 +57,7 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
-    - _Alpha: 0
+    - _Alpha: 0.99363846
     - _AlphaCutoff: 0.5
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+ 2 - 2
Assets/Art/VFX/Materials/UIMat/ui_renwu_lg.mat

@@ -57,13 +57,13 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
-    - _Alpha: 0
+    - _Alpha: 0.7307105
     - _AlphaCutoff: 0.5
     - _ColorMask: 15
     - _EnableExternalAlpha: 0
     - _MainSpeedU: 0.5
     - _MainSpeedV: 0.5
-    - _MainTexOffsetU: 0.64
+    - _MainTexOffsetU: -0.3421861
     - _MainTexOffsetV: 0
     - _MainTilingU: 0.8
     - _MainTilingV: 1

Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 633 - 278
Assets/Art/cs3.scene


+ 6 - 4
Assets/Res/Config/InitialPlayerConfig.json

@@ -5,12 +5,14 @@
       "itemId": [
         1001,
         1005,
-        1006
+        1006,
+        1201
       ],
       "itemAmount": [
-        50000,
-        10000,
-        10000
+        500000,
+        5000,
+        5000,
+        1
       ],
       "fabaoId": [
         10002

+ 36 - 36
Assets/Res/Config/LanguageChineseConfig.json

@@ -2790,7 +2790,7 @@
     },
     {
       "ID": 698,
-      "txt": "玄黄道 "
+      "txt": "玄黄道"
     },
     {
       "ID": 699,
@@ -2802,7 +2802,7 @@
     },
     {
       "ID": 701,
-      "txt": "每次使用功法时在当前位置留下一道属性印记,下一个放上来的功法如果和以前功法相生则功法效果提升{0}%,每次使用功法时都会治疗对应相生属性的{1}伤势。(均衡性功法搭配,转盘改变,变为金、水、木、火、土)\n"
+      "txt": "每次使用功法时在当前位置留下一道属性印记,下一个放上来的功法如果和以前功法相生则功法效果提升{0}%,每次使用功法时都会治疗对应相生属性的{1}伤势。(均衡性功法搭配,转盘改变,变为金、水、木、火、土)"
     },
     {
       "ID": 702,
@@ -13342,111 +13342,111 @@
     },
     {
       "ID": 4076,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4077,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4078,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4079,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4080,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4081,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4082,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4083,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4084,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4085,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4086,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4087,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4088,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4089,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4090,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4091,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4092,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4093,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4094,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4095,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4096,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4097,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4098,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4099,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4100,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4101,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4102,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4103,
@@ -13494,7 +13494,7 @@
     },
     {
       "ID": 4114,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4115,
@@ -13530,7 +13530,7 @@
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     {
       "ID": 4123,
-      "txt": "金丹前期"
+      "txt": "结丹中期"
     },
     {
       "ID": 4124,
@@ -13558,11 +13558,11 @@
     },
     {
       "ID": 4130,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4131,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4132,
@@ -13806,7 +13806,7 @@
     },
     {
       "ID": 4192,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 4193,
@@ -18586,7 +18586,7 @@
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     {
       "ID": 5387,
-      "txt": "境界达到[金丹-前期]"
+      "txt": "境界达到[结丹-中期]"
     },
     {
       "ID": 5388,
@@ -38198,7 +38198,7 @@
     },
     {
       "ID": 10290,
-      "txt": "心情+{0} "
+      "txt": "心情+{0}"
     },
     {
       "ID": 10291,

+ 7 - 7
Assets/Res/Config/SmallPlacesConfig.json

@@ -34,7 +34,7 @@
       "ID": 4,
       "placeName": 10040,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10040",
       "PlacesId": 1,
       "CompletionEventCount": 8,
       "UnlockEnvetid": 0,
@@ -44,7 +44,7 @@
       "ID": 5,
       "placeName": 10041,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10041",
       "PlacesId": 2,
       "CompletionEventCount": 10,
       "UnlockEnvetid": 0,
@@ -54,7 +54,7 @@
       "ID": 6,
       "placeName": 10042,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10042",
       "PlacesId": 2,
       "CompletionEventCount": 10,
       "UnlockEnvetid": 0,
@@ -64,7 +64,7 @@
       "ID": 7,
       "placeName": 10043,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10043",
       "PlacesId": 2,
       "CompletionEventCount": 10,
       "UnlockEnvetid": 0,
@@ -74,7 +74,7 @@
       "ID": 8,
       "placeName": 10044,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10044",
       "PlacesId": 3,
       "CompletionEventCount": 10,
       "UnlockEnvetid": 0,
@@ -84,7 +84,7 @@
       "ID": 9,
       "placeName": 10045,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10045",
       "PlacesId": 3,
       "CompletionEventCount": 10,
       "UnlockEnvetid": 0,
@@ -94,7 +94,7 @@
       "ID": 10,
       "placeName": 10046,
       "placeDesc": 0,
-      "placeIcon": "bg_map_xdd_fudao",
+      "placeIcon": "bg_10046",
       "PlacesId": 3,
       "CompletionEventCount": -1,
       "UnlockEnvetid": 0,

+ 3 - 3
Assets/Res/UI/AppBarPanel/TitlePanel.prefab

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   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -193.1, y: 21.954}
+  m_AnchoredPosition: {x: -193.1, y: 20}
   m_SizeDelta: {x: 220.1661, y: 50.1693}
   m_Pivot: {x: 0.5, y: 0.5}
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@@ -402,7 +402,7 @@ RectTransform:
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   m_AnchorMin: {x: 1, y: 0}
   m_AnchorMax: {x: 1, y: 0}
-  m_AnchoredPosition: {x: -15.9, y: 41.2}
+  m_AnchoredPosition: {x: -15.900024, y: 41.199997}
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   m_Pivot: {x: 1, y: 0}
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   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 750, y: 1624}
+  m_SizeDelta: {x: 1500, y: 3248}
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 --- !u!222 &7203008914783957009
 CanvasRenderer:

+ 9 - 9
Assets/Res/UI/DialoguePanel/DialoguePanel.prefab

@@ -2246,7 +2246,7 @@ RectTransform:
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   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: -0.000061035156}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
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@@ -3035,7 +3035,7 @@ GameObject:
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   m_NavMeshLayer: 0
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-  m_IsActive: 0
+  m_IsActive: 1
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 RectTransform:
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@@ -3202,10 +3202,10 @@ RectTransform:
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-  m_AnchoredPosition: {x: 184, y: -495.5}
-  m_SizeDelta: {x: 379.7488, y: 61.396}
+  m_AnchorMin: {x: 1, y: 0}
+  m_AnchorMax: {x: 1, y: 0}
+  m_AnchoredPosition: {x: -191, y: 316.5}
+  m_SizeDelta: {x: 379.74878, y: 61.395996}
   m_Pivot: {x: 0.5, y: 0.5}
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 CanvasRenderer:
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   m_Father: {fileID: 3275273584098972649}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 0.5, y: 1}
+  m_AnchorMax: {x: 0.5, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 750, y: 1624}
-  m_Pivot: {x: 0.5, y: 0.5}
+  m_Pivot: {x: 0.5, y: 1}
 --- !u!222 &7774198419232979247
 CanvasRenderer:
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+ 91 - 1
Assets/Res/UI/HeroInformainPanel/CaveMainPanel.prefab

@@ -513,6 +513,95 @@ MonoBehaviour:
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+GameObject:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
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+  - component: {fileID: 4149286377509563690}
+  - component: {fileID: 3174834520961549602}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: myImage
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &7635835174510739831
+RectTransform:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2982119556634525415}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 9037135992368401232}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4149286377509563690
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2982119556634525415}
+  m_CullTransparentMesh: 1
+--- !u!114 &3174834520961549602
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2982119556634525415}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
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+  m_Color: {r: 0, g: 0, b: 0, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
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+  m_Sprite: {fileID: 0}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
+  _icon_name: dec_juxing_fang
+  isNotLoadDeftIcon: 0
+  CurrSpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
+  packInfo:
+    packName: tongyong
+    packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
+    packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
+    lasetJsonGUID: 6f525d051e27c33e0699a302ce6a4b3d
+  imageH: 100
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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@@ -748,7 +837,7 @@ RectTransform:
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   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0.0022888184, y: 0}
+  m_AnchoredPosition: {x: 0.002319336, y: 0}
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   m_Pivot: {x: 0.5, y: 0.5}
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@@ -781,6 +870,7 @@ RectTransform:
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   m_ConstrainProportionsScale: 0
   m_Children:
+  - {fileID: 7635835174510739831}
   - {fileID: 4438962577033244578}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

+ 30 - 6
Assets/Res/UI/HeroInformainPanel/HeroInformationPanel.prefab

@@ -6387,13 +6387,25 @@ PrefabInstance:
       propertyPath: m_SortingLayer
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 431064081871231763, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
+      propertyPath: m_AnchorMax.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 431064081871231763, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
+      propertyPath: m_AnchorMin.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 431064081871231763, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
+      propertyPath: m_AnchoredPosition.y
+      value: 195
+      objectReference: {fileID: 0}
     - target: {fileID: 795566806128681732, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
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@@ -6401,7 +6413,7 @@ PrefabInstance:
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       propertyPath: m_AnchorMin.y
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       propertyPath: m_SizeDelta.x
@@ -6411,6 +6423,10 @@ PrefabInstance:
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       value: 1624
       objectReference: {fileID: 0}
+    - target: {fileID: 795566806128681732, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
+      propertyPath: m_AnchoredPosition.y
+      value: 195
+      objectReference: {fileID: 0}
     - target: {fileID: 1168641042236661909, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
       propertyPath: m_LocalScale.x
       value: 1
@@ -6465,7 +6481,7 @@ PrefabInstance:
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       propertyPath: m_AnchorMax.y
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       propertyPath: m_AnchorMin.y
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       propertyPath: m_SizeDelta.x
@@ -6483,6 +6499,10 @@ PrefabInstance:
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       value: 2850
       objectReference: {fileID: 0}
+    - target: {fileID: 2192126879010274111, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
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     - target: {fileID: 2733326372389011073, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
       propertyPath: m_IsActive
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@@ -6585,7 +6605,7 @@ PrefabInstance:
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       propertyPath: m_AnchorMax.y
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       propertyPath: m_SizeDelta.x
@@ -6603,6 +6623,10 @@ PrefabInstance:
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       value: 2850
       objectReference: {fileID: 0}
+    - target: {fileID: 8012369844007230167, guid: f0d7435468a46b24cb7bef41ae9507f6, type: 3}
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+ 780 - 86
Assets/Res/UI/ItemDetailsPanel/GongFaDetailsPanel.prefab

@@ -33,9 +33,9 @@ RectTransform:
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-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 190, y: -36}
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@@ -202,9 +202,9 @@ RectTransform:
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-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchorMin: {x: 0, y: 1}
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@@ -291,9 +291,9 @@ RectTransform:
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-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
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   m_AnchorMax: {x: 0, y: 0.5}
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-  m_SizeDelta: {x: 65, y: 66}
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 CanvasRenderer:
@@ -444,7 +444,7 @@ MonoBehaviour:
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 CanvasRenderer:
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   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.41960788, g: 0.40784317, b: 0.3529412, a: 1}
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-  m_Color: {r: 0.854902, g: 0.8352942, b: 0.7803922, a: 1}
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-  m_PrefabAsset: {fileID: 0}
-  m_Name: dec_jianbian_tiao(Clone)
-  m_Rect:
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-  m_RenderDataKey:
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-  m_AtlasTags:
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-  m_SpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
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-    settingsRaw: 67
-    uvTransform: {x: 100, y: 342.5, z: 100, w: 1497.5}
-    downscaleMultiplier: 1
-  m_PhysicsShape:
-  - - {x: 0.345, y: 0.16499999}
-    - {x: 0.345, y: -0.16499999}
-    - {x: 0.575, y: -0.16499999}
-    - {x: 0.575, y: 0.16499999}
-  m_Bones: []
-  m_SpriteID: 5e97eb03825dee720800000000000000
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 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -2805,7 +2805,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 1720963864}
+  m_Sprite: {fileID: 58825240}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1

+ 1 - 0
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -785,6 +785,7 @@ public class EventSystemManager : Singleton<EventSystemManager>
                 CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
                 onCompleteCallback?.Invoke();
                 onCompleteCallback = null;
+                EventManager.Instance.Dispatch(CustomEventType.CompleteUpdate, null);
             }
 
             cTask.SetResult();

+ 17 - 16
Assets/Scripts/GameUI/UI/DialoguePanel/DialoguePanel.cs

@@ -183,19 +183,18 @@ namespace Fort23.Mono
             }
             else
             {
-               EventNPC eventNpc = ConfigComponent.Instance.Get<EventNPC>(eventConditionConfig.NPCID);
-               if (eventNpc.isNpc)
-               {
-                   DialgueType1.GetComponent<CustomStateController>().ChangeState(1);
-                   PLayerNameRoot.SetActive(true);
-            
-                   Text_Name2.text = LanguageManager.Instance.Text(eventNpc.name);
-               }
-               else
-               {
-                   PLayerNameRoot.SetActive(false);
-               }
-           
+                EventNPC eventNpc = ConfigComponent.Instance.Get<EventNPC>(eventConditionConfig.NPCID);
+                if (eventNpc.isNpc)
+                {
+                    DialgueType1.GetComponent<CustomStateController>().ChangeState(1);
+                    PLayerNameRoot.SetActive(true);
+
+                    Text_Name2.text = LanguageManager.Instance.Text(eventNpc.name);
+                }
+                else
+                {
+                    PLayerNameRoot.SetActive(false);
+                }
             }
 
 
@@ -233,7 +232,7 @@ namespace Fort23.Mono
         {
             if (isOver)
                 return;
-            icon.gameObject.SetActive(false);
+
             icon.onSpriteAlter = () =>
             {
                 icon.SetNativeSize();
@@ -241,14 +240,16 @@ namespace Fort23.Mono
             };
             if (eventConditionConfig.NPCID != 100 && eventConditionConfig.NPCID != 0)
             {
+                icon.gameObject.SetActive(false);
                 EventNPC eventNpc = ConfigComponent.Instance.Get<EventNPC>(eventConditionConfig.NPCID);
 
-           
+
                 icon.icon_name = eventNpc.icon;
             }
             else
             {
-                icon.icon_name = "bg_lh_di1";
+                icon.gameObject.SetActive(true);
+                // icon.icon_name = "bg_lh_di1";
             }
 
             if (eventConditionConfig.EventID == 10000)

+ 22 - 12
Assets/Scripts/GameUI/UI/ItemDetailsPanel/GongFaDetailsPanel.cs

@@ -81,25 +81,32 @@ namespace Fort23.Mono
             UpdateStarBtn();
 
 
-            Text_GongFaDesc.text = UtilTools.GetString(LanguageManager.Instance.Text(skillConfig.dec), _skillInfo.effectValue);
-            Text_GongFaName.text = LanguageManager.Instance.Text(skillConfig.name) + " Lv." + _skillInfo.SkillPowerupConfig.ID.ToString();
-
+            Text_GongFaDesc.text =
+                UtilTools.GetString(LanguageManager.Instance.Text(skillConfig.dec), _skillInfo.effectValue);
+            Text_GongFaName.text = LanguageManager.Instance.Text(skillConfig.name) + " Lv." +
+                                   _skillInfo.SkillPowerupConfig.ID.ToString();
+            Text_Level.text = LanguageManager.Instance.Text(10222, _skillInfo.SkillPowerupConfig.ID.ToString());
             switch (skillConfig.attribute)
             {
                 case 1:
-                    Icon_Attribute.icon_name = "dec_jin";
+                    csc.ChangeState(0);
+                    Icon_Attribute.icon_name = "dec_jin2";
                     break;
                 case 2:
-                    Icon_Attribute.icon_name = "dec_mu";
+                    csc.ChangeState(1);
+                    Icon_Attribute.icon_name = "dec_mu2";
                     break;
                 case 4:
-                    Icon_Attribute.icon_name = "dec_shui";
+                    csc.ChangeState(2);
+                    Icon_Attribute.icon_name = "dec_shui2";
                     break;
                 case 8:
-                    Icon_Attribute.icon_name = "dec_huo";
+                    csc.ChangeState(3);
+                    Icon_Attribute.icon_name = "dec_huo2";
                     break;
                 case 16:
-                    Icon_Attribute.icon_name = "dec_tu";
+                    csc.ChangeState(4);
+                    Icon_Attribute.icon_name = "dec_tu2";
                     break;
             }
 
@@ -124,9 +131,11 @@ namespace Fort23.Mono
             {
                 if (configs[i].level == 1)
                     continue;
-                SkillInfo skillInfo1 = new SkillInfo(configs[i].IDGroup, _skillInfo.SkillPowerupConfig.ID, configs[i].level);
-                GongFaUpgradeInfoWidget gongFaUpgradeInfoWidget = await UIManager.Instance.CreateGComponent<GongFaUpgradeInfoWidget>(null, Content);
-                gongFaUpgradeInfoWidget.CustomInit(_skillInfo, skillInfo1,false);
+                SkillInfo skillInfo1 =
+                    new SkillInfo(configs[i].IDGroup, _skillInfo.SkillPowerupConfig.ID, configs[i].level);
+                GongFaUpgradeInfoWidget gongFaUpgradeInfoWidget =
+                    await UIManager.Instance.CreateGComponentForObject<GongFaUpgradeInfoWidget>(GongFaUpgradeInfoWidgetGam,null, Content,isInstance:true);
+                gongFaUpgradeInfoWidget.CustomInit(_skillInfo, skillInfo1, false);
                 _gongFaUpgradeInfoWidgets.Add(gongFaUpgradeInfoWidget);
             }
         }
@@ -150,7 +159,8 @@ namespace Fort23.Mono
 
         public async static CTask<GongFaDetailsPanel> Open(ItemInfo skillInfo)
         {
-            GongFaDetailsPanel gongFaUpgradePanel = await UIManager.Instance.LoadAndOpenPanel<GongFaDetailsPanel>(null, UILayer.Top);
+            GongFaDetailsPanel gongFaUpgradePanel =
+                await UIManager.Instance.LoadAndOpenPanel<GongFaDetailsPanel>(null, UILayer.Top,isShowBG:true);
             gongFaUpgradePanel.CustomInit(skillInfo);
             return gongFaUpgradePanel;
         }

+ 44 - 0
Assets/Scripts/GameUI/UI/ItemDetailsPanel/GongFaDetailsPanelData.cs

@@ -107,6 +107,50 @@ namespace Fort23.Mono
 	      return _Text_Desc;
 	     }
 	   }
+	  private GameObject _GongFaUpgradeInfoWidgetGam;
+	  public GameObject GongFaUpgradeInfoWidgetGam
+	   {
+	   get{
+	      if (_GongFaUpgradeInfoWidgetGam == null)
+	       {
+	         _GongFaUpgradeInfoWidgetGam  = GetUIUnit<GameObject>("GongFaUpgradeInfoWidgetGam"); 
+	       }
+	      return _GongFaUpgradeInfoWidgetGam;
+	     }
+	   }
+	  private Text _Text_Level;
+	  public Text Text_Level
+	   {
+	   get{
+	      if (_Text_Level == null)
+	       {
+	         _Text_Level  = GetUIUnit<Text>("Text_Level"); 
+	       }
+	      return _Text_Level;
+	     }
+	   }
+	  private MyImage _Icon_Di;
+	  public MyImage Icon_Di
+	   {
+	   get{
+	      if (_Icon_Di == null)
+	       {
+	         _Icon_Di  = GetUIUnit<MyImage>("Icon_Di"); 
+	       }
+	      return _Icon_Di;
+	     }
+	   }
+	  private CustomStateController _csc;
+	  public CustomStateController csc
+	   {
+	   get{
+	      if (_csc == null)
+	       {
+	         _csc  = GetUIUnit<CustomStateController>("csc"); 
+	       }
+	      return _csc;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{

+ 9 - 8
Assets/Scripts/GameUI/UI/LevelChoosePanel/PlacesInfoWidget.cs

@@ -156,7 +156,7 @@ namespace Fort23.Mono
             currentSmallPlacesData = PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
 
             Btn_Qianwang.gameObject.SetActive(PlayerManager.Instance.CurrentsmallPlaces.id != smallPlacesConfig.ID);
-            Icon_DIdian.gameObject.SetActive(PlayerManager.Instance.CurrentsmallPlaces.id != smallPlacesConfig.ID);
+            Icon_DIdian.gameObject.SetActive(PlayerManager.Instance.CurrentsmallPlaces.id == smallPlacesConfig.ID);
 
             Icon_Places.icon_name = smallPlacesConfig.placeIcon;
 
@@ -186,7 +186,13 @@ namespace Fort23.Mono
         {
             SmallPlacesConfig smallPlacesConfig = ConfigComponent.Instance.Get<SmallPlacesConfig>(id);
 
-
+            AccountFileInfo.SmallPlacesData currentSmallPlacesData =
+                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID-1);
+            if (currentSmallPlacesData == null)
+            {
+                return LanguageManager.Instance.Text(10377);
+            }
+            
             AccountFileInfo.SmallPlacesData lastSmallPlacesData =
                 PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID - 1);
             SmallPlacesConfig lastSmallPlacesConfig =
@@ -211,12 +217,7 @@ namespace Fort23.Mono
                 }
             }
 
-            AccountFileInfo.SmallPlacesData currentSmallPlacesData =
-                PlayerManager.Instance.GetSmallPlacesData(smallPlacesConfig.ID);
-            if (currentSmallPlacesData == null)
-            {
-                return LanguageManager.Instance.Text(10377);
-            }
+         
 
             return "";
         }

+ 18 - 0
Assets/Scripts/GameUI/UI/MainPanel/MainPanel.cs

@@ -107,11 +107,17 @@ namespace Fort23.Mono
             PlayEventCompletedEfx();
         }
 
+        TimerEntity _timerEntity = null;
+
         private void CompleteEvent(IEventData e)
         {
+            _timerEntity?.Dispose();
+            _timerEntity = null;
             PlayEventCompletedEfx();
             fx_ui_renwu_chuxian.gameObject.SetActive(true);
             fx_ui_renwu_chuxian.Play();
+            _timerEntity =
+                TimerComponent.Instance.AddTimer(400, () => { fx_ui_renwu_chuxian.gameObject.SetActive(false); });
         }
 
         public void UpdateDaoYouCoun()
@@ -324,8 +330,20 @@ namespace Fort23.Mono
                         fx_ui_renwu_wancheng_loop.gameObject.SetActive(true);
                         fx_ui_renwu_wancheng_loop.Play();
                     }
+                    else
+                    {
+                        fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
+                    }
+                }
+                else
+                {
+                    fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
                 }
             }
+            else
+            {
+                fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
+            }
         }
 
 

Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


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Excel2Json/Excel/EventConfig.xlsx


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Excel2Json/Excel/InitialPlayer.xlsx


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Excel2Json/Excel/Item.xlsx


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Excel2Json/Excel/Language.xlsx


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Excel2Json/Excel/LevelBattle.xlsx


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Excel2Json/Excel/Maps.xlsx


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Excel2Json/Excel/ResourceLevel.xlsx


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Excel2Json/Excel/skill.xlsx


Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 0 - 0
UGUIPack/uguiconfig.db


Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 160 - 558
UserSettings/Layouts/default-2022.dwlt


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美术/art_use_ui/bg/bg_map_di.png


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美术/art_use_ui/tongyong/dec_xiaohongdian.png


Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 0 - 0
美术/unity_use_ui/TextrueJson/bg.txt


Tiedoston diff-näkymää rajattu, sillä se on liian suuri
+ 0 - 0
美术/unity_use_ui/TextrueJson/tongyong.txt


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美术/unity_use_ui/bg/bg_10040.png


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美术/unity_use_ui/bg/bg_10041.png


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美术/unity_use_ui/bg/bg_10042.png


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美术/unity_use_ui/bg/bg_10043.png


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美术/unity_use_ui/bg/bg_10044.png


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美术/unity_use_ui/bg/bg_10045.png


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美术/unity_use_ui/bg/bg_10046.png


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美术/unity_use_ui/bg/bg_map_di.png


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美术/unity_use_ui/decorate/dec_xiaohongdian.png


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美术/参考/地图.png


Kaikkia tiedostoja ei voida näyttää, sillä liian monta tiedostoa muuttui tässä diffissä