lcn 4 godzin temu
rodzic
commit
5375439551

+ 1 - 0
Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/FxParabolaBulletLogic.cs

@@ -42,6 +42,7 @@ namespace Common.Combat.FxAILogic
         // [Header("是否可以穿透")] public bool isPenetrate;
         //
         // protected float maxDisSpr;
+        
 
         // private BesselPath _besselPath;