LT 1 týždeň pred
rodič
commit
5204fb1d4e

+ 4 - 0
Assets/Art/ArtHero/FaBao/fb_feicuihulu.prefab

@@ -1518,6 +1518,10 @@ PrefabInstance:
       propertyPath: m_Name
       value: fx_fb_fchl_sk1
       objectReference: {fileID: 0}
+    - target: {fileID: 8256926949887815600, guid: 606c22d91be554f4bbd7217954e40c6e, type: 3}
+      propertyPath: looping
+      value: 1
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []

+ 2 - 2
Assets/Art/HeroTimeLine/fb_3101Timeline.playable

@@ -1887,8 +1887,8 @@ MonoBehaviour:
   active: 1
   postPlayback: 2
   targetType: 2
-  LocationType: 6
-  targetSpecialDotName: hitpos
+  LocationType: 1
+  targetSpecialDotName: 
   isUseRandom: 0
   xoff:
     x: 0

+ 97 - 1
Assets/Art/HeroTimeLine/fb_feicuihuluTimeline.playable

@@ -234,6 +234,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 5
   targetSpecialDotName: hitpos
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -245,6 +255,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &-8034426028797582310
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -509,6 +521,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 0
   targetSpecialDotName: hitpos
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 1
@@ -520,6 +542,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &-7085830990955574545
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -789,6 +813,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 5
   targetSpecialDotName: hitpos
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -800,6 +834,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &-5612225699036068517
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -2065,7 +2101,7 @@ MonoBehaviour:
   m_Version: 3
   m_AnimClip: {fileID: 0}
   m_Locked: 0
-  m_Muted: 0
+  m_Muted: 1
   m_CustomPlayableFullTypename: 
   m_Curves: {fileID: 0}
   m_Parent: {fileID: 11400000}
@@ -2101,6 +2137,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 0
   targetSpecialDotName: 
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -2112,6 +2158,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 1
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &4343726249989337701
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -2138,6 +2186,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 5
   targetSpecialDotName: hitpos
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 1
@@ -2149,6 +2207,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &4448712841006758773
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -2371,6 +2431,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 0
   targetSpecialDotName: 
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -2382,6 +2452,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &5429137194201106246
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -2538,6 +2610,16 @@ MonoBehaviour:
   targetType: 2
   LocationType: 5
   targetSpecialDotName: hitpos
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -2549,6 +2631,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &5946645958756819507
 MonoBehaviour:
   m_ObjectHideFlags: 1
@@ -2709,6 +2793,16 @@ MonoBehaviour:
   targetType: 1
   LocationType: 0
   targetSpecialDotName: 
+  isUseRandom: 0
+  xoff:
+    x: 0
+    y: 0
+  yoff:
+    x: 0
+    y: 0
+  zoff:
+    x: 0
+    y: 0
   hitPointGroupName: 
   isGround: 0
   isFollowTarget: 0
@@ -2720,6 +2814,8 @@ MonoBehaviour:
   isActivityCustomTargetPos: 0
   CustomTargetPosIndex: 0
   intervalTime: 0
+  isRoat: 0
+  roatIndex: 0
 --- !u!114 &7472383952580944320
 MonoBehaviour:
   m_ObjectHideFlags: 1

+ 18 - 4
Assets/Art/VFX/FXPrefabs/fx gw laoshu zd.prefab

@@ -50,7 +50,7 @@ ParticleSystem:
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
   looping: 1
-  prewarm: 1
+  prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0
   autoRandomSeed: 1
@@ -4848,6 +4848,7 @@ GameObject:
   - component: {fileID: 4549703131287283796}
   - component: {fileID: 3160199261674094191}
   - component: {fileID: 782681925891191511}
+  - component: {fileID: 1334813863390521901}
   m_Layer: 0
   m_HasEditorInfo: 1
   m_Name: fx gw laoshu zd
@@ -9765,8 +9766,8 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   moveTarget: {fileID: 0}
-  delayTime: 0.05
-  multipleTargetDelayTime: 0.05
+  delayTime: 0
+  multipleTargetDelayTime: 0.1
   hitFxName: fx gw laoshu zd hit
   hitAudioName: 
   extraMoveSpeed: 0
@@ -9779,7 +9780,7 @@ MonoBehaviour:
   speed: 25
   roatRoot: {fileID: 0}
   raotIndex: 0
-  parabolaCurveType: 1
+  parabolaCurveType: 0
   isTriggerGroundEnd: 0
   GroundHitFxName: 
   isUseX: 0
@@ -9815,6 +9816,19 @@ Rigidbody:
   m_Interpolate: 0
   m_Constraints: 0
   m_CollisionDetection: 0
+--- !u!114 &1334813863390521901
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2645004484261668492}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: cfa417b106904e3fa8b8fdd30dfb0e38, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  delayTime: 0.5
 --- !u!1 &5123393947038394162
 GameObject:
   m_ObjectHideFlags: 0

+ 18 - 4
Assets/Art/VFX/FXPrefabs/fx gw laoshu zd2.prefab

@@ -14,6 +14,7 @@ GameObject:
   - component: {fileID: 1715080383429979467}
   - component: {fileID: 2577776868371586833}
   - component: {fileID: 807974181331508196}
+  - component: {fileID: 8124084742442216092}
   m_Layer: 0
   m_HasEditorInfo: 1
   m_Name: fx gw laoshu zd2
@@ -4932,7 +4933,7 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   moveTarget: {fileID: 0}
   delayTime: 0.05
-  multipleTargetDelayTime: 0.05
+  multipleTargetDelayTime: 0.1
   hitFxName: fx gw laoshu zd hit
   hitAudioName: 
   extraMoveSpeed: 0
@@ -4942,10 +4943,10 @@ MonoBehaviour:
   customTargetEndPosIndex: 0
   size: 1
   isInit: 0
-  speed: 25
+  speed: 20
   roatRoot: {fileID: 0}
   raotIndex: 0
-  parabolaCurveType: 1
+  parabolaCurveType: 0
   isTriggerGroundEnd: 0
   GroundHitFxName: 
   isUseX: 0
@@ -4981,6 +4982,19 @@ Rigidbody:
   m_Interpolate: 0
   m_Constraints: 0
   m_CollisionDetection: 0
+--- !u!114 &8124084742442216092
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1167458265066089995}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: cfa417b106904e3fa8b8fdd30dfb0e38, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  delayTime: 0.5
 --- !u!1 &2519124762303103111
 GameObject:
   m_ObjectHideFlags: 0
@@ -15054,7 +15068,7 @@ ParticleSystem:
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
   looping: 1
-  prewarm: 1
+  prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0
   autoRandomSeed: 1

+ 1 - 1
Assets/Art/VFX/FXPrefabs/fx_fb_3101_sk1_hit.prefab

@@ -14821,7 +14821,7 @@ Transform:
   m_GameObject: {fileID: 2757034005509049786}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: 0, y: 0.56, z: 0}
   m_LocalScale: {x: 2, y: 2, z: 2}
   m_ConstrainProportionsScale: 1
   m_Children:

+ 25 - 25
Assets/Art/VFX/FXPrefabs/fx_fb_boss01_sk1_hit.prefab

@@ -28,7 +28,7 @@ Transform:
   m_GameObject: {fileID: 821042189767594873}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
-  m_LocalPosition: {x: 0, y: -0.46, z: 0}
+  m_LocalPosition: {x: 0, y: -0.24, z: 0}
   m_LocalScale: {x: 0.6597, y: 0.6597, z: 0.6597}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -288,7 +288,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 5.89
+      scalar: 8.5
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -4868,7 +4868,7 @@ ParticleSystemRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -4929,7 +4929,7 @@ Transform:
   m_GameObject: {fileID: 1343276478724698450}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
-  m_LocalPosition: {x: 0, y: -0.38, z: 0}
+  m_LocalPosition: {x: 0, y: -0.13, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -5189,7 +5189,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 2.35
+      scalar: 3.27
       minScalar: 7
       maxCurve:
         serializedVersion: 2
@@ -14725,7 +14725,7 @@ Transform:
   m_GameObject: {fileID: 2454718813890665105}
   serializedVersion: 2
   m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 0, y: -0.3800001, z: 0}
+  m_LocalPosition: {x: 0, y: -0.21, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -14921,7 +14921,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 0
       minColor: {r: 1, g: 1, b: 1, a: 1}
-      maxColor: {r: 0.2559321, g: 0.046257503, b: 0.3632074, a: 0.827451}
+      maxColor: {r: 0.2559321, g: 0.046257503, b: 0.3632074, a: 0.8}
       maxGradient:
         serializedVersion: 2
         key0: {r: 1, g: 1, b: 1, a: 1}
@@ -14985,8 +14985,8 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 2.38
-      minScalar: 1.43
+      scalar: 4
+      minScalar: 2
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -15449,7 +15449,7 @@ ParticleSystem:
     sphericalDirectionAmount: 0
     randomPositionAmount: 0
     radius:
-      value: 0.27
+      value: 0.4
       mode: 0
       spread: 0
       speed:
@@ -19565,7 +19565,7 @@ ParticleSystemRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingOrder: 1
   m_RenderMode: 0
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -19626,8 +19626,8 @@ Transform:
   m_GameObject: {fileID: 2546174953762904645}
   serializedVersion: 2
   m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
-  m_LocalPosition: {x: 0, y: -0.42, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalPosition: {x: 0, y: -0.27, z: 0}
+  m_LocalScale: {x: 1.1547, y: 1.1547, z: 1.1547}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7880107671453862435}
@@ -20264,7 +20264,7 @@ ParticleSystem:
     serializedVersion: 6
     enabled: 1
     type: 4
-    angle: 35
+    angle: 45
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
     radiusThickness: 0
@@ -20579,7 +20579,7 @@ ParticleSystem:
       countCurve:
         serializedVersion: 2
         minMaxState: 0
-        scalar: 8
+        scalar: 12
         minScalar: 30
         maxCurve:
           serializedVersion: 2
@@ -24599,8 +24599,8 @@ Transform:
   m_GameObject: {fileID: 3060708646524156310}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0.08, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_LocalPosition: {x: 0, y: 0.25, z: 0}
+  m_LocalScale: {x: 1.1458, y: 1.1458, z: 1.1458}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 7880107671453862435}
@@ -25965,7 +25965,7 @@ ParticleSystem:
         ctime7: 0
         atime0: 0
         atime1: 5879
-        atime2: 43754
+        atime2: 46260
         atime3: 65535
         atime4: 0
         atime5: 0
@@ -29439,7 +29439,7 @@ ParticleSystemRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingOrder: 1
   m_RenderMode: 4
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -29500,7 +29500,7 @@ Transform:
   m_GameObject: {fileID: 4553177508458703218}
   serializedVersion: 2
   m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
-  m_LocalPosition: {x: 0, y: -0.6, z: 0}
+  m_LocalPosition: {x: 0, y: -0.28, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -30138,7 +30138,7 @@ ParticleSystem:
     serializedVersion: 6
     enabled: 1
     type: 4
-    angle: 70
+    angle: 46
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
     radiusThickness: 0
@@ -32161,7 +32161,7 @@ ParticleSystem:
     inWorldSpace: 0
     multiplyDragByParticleSize: 1
     multiplyDragByParticleVelocity: 1
-    dampen: 0.3
+    dampen: 0.19
     drag:
       serializedVersion: 2
       minMaxState: 0
@@ -34331,7 +34331,7 @@ ParticleSystemRenderer:
   m_LightmapParameters: {fileID: 0}
   m_SortingLayerID: 0
   m_SortingLayer: 0
-  m_SortingOrder: 0
+  m_SortingOrder: 2
   m_RenderMode: 1
   m_MeshDistribution: 0
   m_SortMode: 0
@@ -37062,7 +37062,7 @@ ParticleSystem:
     inWorldSpace: 0
     multiplyDragByParticleSize: 1
     multiplyDragByParticleVelocity: 1
-    dampen: 0.4
+    dampen: 0.35
     drag:
       serializedVersion: 2
       minMaxState: 0
@@ -39292,7 +39292,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5073400884905303504}
   serializedVersion: 2
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: -0.86, y: 0.23999977, z: -1.19}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0

+ 4 - 4
Assets/Art/VFX/FXPrefabs/fx_fb_fchl_sk1.prefab

@@ -49,7 +49,7 @@ ParticleSystem:
   ringBufferMode: 0
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
-  looping: 0
+  looping: 1
   prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0
@@ -4953,7 +4953,7 @@ ParticleSystem:
   ringBufferMode: 0
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
-  looping: 0
+  looping: 1
   prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0
@@ -9787,7 +9787,7 @@ ParticleSystem:
   ringBufferMode: 0
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
-  looping: 0
+  looping: 1
   prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0
@@ -14630,7 +14630,7 @@ ParticleSystem:
   ringBufferMode: 0
   ringBufferLoopRange: {x: 0, y: 1}
   emitterVelocityMode: 1
-  looping: 0
+  looping: 1
   prewarm: 0
   playOnAwake: 1
   useUnscaledTime: 0

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 221 - 11
Assets/Art/cs3.scene


+ 2 - 2
Assets/Scenes/testCombat.scene

@@ -2201,7 +2201,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[0].hp
-      value: 0
+      value: 10000
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[0].mu
@@ -2317,7 +2317,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[0].magicWeaponId.Array.data[0]
-      value: 10002
+      value: 10003
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[0].magicWeaponId.Array.data[1]

+ 217 - 122
UserSettings/Layouts/default-2022.dwlt

@@ -15,16 +15,68 @@ MonoBehaviour:
   m_PixelRect:
     serializedVersion: 2
     x: 0
-    y: 36.57143
-    width: 2194.286
-    height: 1156.5715
+    y: 32.000004
+    width: 1920.0002
+    height: 1012.0001
   m_ShowMode: 4
-  m_Title: "\u5C42\u7EA7"
-  m_RootView: {fileID: 3}
+  m_Title: "\u68C0\u67E5\u5668"
+  m_RootView: {fileID: 5}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_Maximized: 1
 --- !u!114 &2
+MonoBehaviour:
+  m_ObjectHideFlags: 52
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+  m_Name: TimelineWindow
+  m_EditorClassIdentifier: 
+  m_Children: []
+  m_Position:
+    serializedVersion: 2
+    x: 0
+    y: 490.00003
+    width: 536
+    height: 472.00003
+  m_MinSize: {x: 102, y: 121}
+  m_MaxSize: {x: 4002, y: 4021}
+  m_ActualView: {fileID: 13}
+  m_Panes:
+  - {fileID: 13}
+  m_Selected: 0
+  m_LastSelected: 0
+--- !u!114 &3
+MonoBehaviour:
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