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m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 8972604681550652111}
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+ m_GameObject: {fileID: 6209577617317848554}
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m_ConstrainProportionsScale: 0
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m_Children: []
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- m_Father: {fileID: 1439812933337521677}
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+ m_Father: {fileID: 1028615347405319678}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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---- !u!137 &2471179859546777953
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 8972604681550652111}
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+ m_GameObject: {fileID: 6209577617317848554}
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@@ -485,7 +485,7 @@ SkinnedMeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- - {fileID: 2100000, guid: d96695fd0f201484a981206048a40479, type: 2}
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+ - {fileID: 2100000, guid: 0910ac78b3a407c4184fd63c49100eae, type: 2}
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m_Bones:
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- - {fileID: 181477049166677361}
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+ - {fileID: 7466859698293448862}
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m_BlendShapeWeights: []
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- m_RootBone: {fileID: 181477049166677361}
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+ m_RootBone: {fileID: 7466859698293448862}
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m_ReleaseMeshData: 1
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---- !u!1 &9206831159997655228
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+--- !u!1 &7849891338208220805
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GameObject:
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@@ -529,27 +529,27 @@ GameObject:
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 7
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m_Component:
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- - component: {fileID: 181477049166677361}
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+ - component: {fileID: 5973240175850598617}
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m_Layer: 0
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m_HasEditorInfo: 1
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- m_Name: Bone001
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+ m_Name: fb_jian1
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---- !u!4 &181477049166677361
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+--- !u!4 &5973240175850598617
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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- m_GameObject: {fileID: 9206831159997655228}
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+ m_GameObject: {fileID: 7849891338208220805}
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serializedVersion: 2
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- m_LocalPosition: {x: -1.6448311e-10, y: 0.008153026, z: -0.0037629348}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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- m_Father: {fileID: 1439812933337521677}
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+ m_Father: {fileID: 2850277934501199321}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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