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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

# Conflicts:
#	Assets/Res/CombatScenes/LevelBattle03.prefab   resolved by master version
李桃 3 天之前
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共有 63 个文件被更改,包括 2684 次插入2200 次删除
  1. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_glow_add.mat
  2. 1 1
      Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_quan.mat
  3. 52 66
      Assets/Res/Aduio/MainAudio.asset
  4. 25 25
      Assets/Res/Config/DropGroupConfig.json
  5. 12 12
      Assets/Res/Config/DropItemConfig.json
  6. 30 44
      Assets/Res/Config/EventConfig.json
  7. 115 115
      Assets/Res/Config/FabaoPowerupConfig.json
  8. 114 114
      Assets/Res/Config/HeroPowerUpConfig.json
  9. 112 112
      Assets/Res/Config/MonsterPowerUpConfig.json
  10. 22 22
      Assets/Res/Config/PlayerGuideConfig.json
  11. 182 182
      Assets/Res/Config/ResourceLevelConfig.json
  12. 161 161
      Assets/Res/Config/SentimentEffectConfig.json
  13. 7 7
      Assets/Res/Config/SkillConstant.json
  14. 112 112
      Assets/Res/Config/SkillPowerupConfig.json
  15. 26 26
      Assets/Res/UI/BoxPanel/OpenBoxScorePanel.prefab
  16. 12 12
      Assets/Res/UI/CombatPanel.prefab
  17. 4 4
      Assets/Res/UI/DivineSence/BossInfoPanel.prefab
  18. 123 6
      Assets/Res/UI/DivineSence/DivineSenceEventPreviewPanel.prefab
  19. 218 0
      Assets/Res/UI/DivineSence/DivineSenceHuoQuWidget.prefab
  20. 7 0
      Assets/Res/UI/DivineSence/DivineSenceHuoQuWidget.prefab.meta
  21. 1 1
      Assets/Res/UI/DivineSence/DivineSenceRestoredWidget.prefab
  22. 553 5
      Assets/Res/UI/DivineSence/GongFaWidgetType2.prefab
  23. 二进制
      Assets/Res/UI/DivineSence/主界面-神识-神识恢复弹窗.png
  24. 0 203
      Assets/Res/UI/DivineSence/主界面-神识-神识恢复弹窗.png.meta
  25. 二进制
      Assets/Res/UI/DivineSence/战斗界面-战前信息1.png
  26. 0 203
      Assets/Res/UI/DivineSence/战斗界面-战前信息1.png.meta
  27. 二进制
      Assets/Res/UI/DivineSence/战斗界面-战前详情.png
  28. 0 203
      Assets/Res/UI/DivineSence/战斗界面-战前详情.png.meta
  29. 50 14
      Assets/Res/UI/LevelChoosePanel/PlacesInfoPanel.prefab
  30. 1 1
      Assets/Res/UI/MainHeroPanel/SelectFaBaoPanel.prefab
  31. 216 216
      Assets/Scenes/testCombat.scene
  32. 15 0
      Assets/Scripts/Core/Audio/AudionSettingConfig.cs
  33. 13 0
      Assets/Scripts/GameLogic/Bag/BagController.cs
  34. 1 1
      Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/SceneCJ2MonoConfig.cs
  35. 6 6
      Assets/Scripts/GameLogic/Combat/Hero/Turntable/SkillTurntable.cs
  36. 1 0
      Assets/Scripts/GameStart/GameStart.cs
  37. 12 8
      Assets/Scripts/GameUI/UI/BoxPanel/GachaPanel.cs
  38. 8 4
      Assets/Scripts/GameUI/UI/BoxPanel/OpenBoxScorePanel.cs
  39. 48 11
      Assets/Scripts/GameUI/UI/DivineSence/DivineSenceEventPreviewPanel.cs
  40. 11 0
      Assets/Scripts/GameUI/UI/DivineSence/DivineSenceEventPreviewPanelData.cs
  41. 24 0
      Assets/Scripts/GameUI/UI/DivineSence/DivineSenceHuoQuWidget.cs
  42. 11 0
      Assets/Scripts/GameUI/UI/DivineSence/DivineSenceHuoQuWidget.cs.meta
  43. 15 0
      Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2.cs
  44. 11 0
      Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2Data.cs
  45. 1 1
      Assets/Scripts/GameUI/UI/ItemDetailsPanel/ItemDetailsPanel.cs
  46. 7 2
      Assets/Scripts/GameUI/UI/SentimentPanel/SentimentInfoPanel.cs
  47. 12 7
      Assets/Scripts/GameUI/UI/ShopPanel/ShopGachaPanel.cs
  48. 0 0
      Assets/StreamingAssets/assetConfig.txt
  49. 二进制
      Excel2Json/Excel/ChouKa.xlsx
  50. 二进制
      Excel2Json/Excel/EventConfig.xlsx
  51. 二进制
      Excel2Json/Excel/FabaoConfig.xlsx
  52. 二进制
      Excel2Json/Excel/HeroModel.xlsx
  53. 二进制
      Excel2Json/Excel/HeroPowerUp.xlsx
  54. 二进制
      Excel2Json/Excel/Item.xlsx
  55. 二进制
      Excel2Json/Excel/Language.xlsx
  56. 二进制
      Excel2Json/Excel/LevelBattle.xlsx
  57. 二进制
      Excel2Json/Excel/MonsterPowerUp.xlsx
  58. 二进制
      Excel2Json/Excel/PlayerGuide.xlsx
  59. 二进制
      Excel2Json/Excel/ResourceLevel.xlsx
  60. 二进制
      Excel2Json/Excel/Sentiment.xlsx
  61. 二进制
      Excel2Json/Excel/skill.xlsx
  62. 二进制
      Excel2Json/Excel/修仙游戏数据规划表.xlsx
  63. 331 292
      UserSettings/Layouts/default-2022.dwlt

+ 1 - 1
Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_glow_add.mat

@@ -57,7 +57,7 @@ Material:
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         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Ints: []
     m_Floats:
     m_Floats:
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     - _AlphaCutoff: 0.5
     - _AlphaCutoff: 0.5
     - _ColorMask: 15
     - _ColorMask: 15
     - _EnableExternalAlpha: 0
     - _EnableExternalAlpha: 0

+ 1 - 1
Assets/Art/VFX/Materials/UIMat/ui_ob_yindao_quan.mat

@@ -57,7 +57,7 @@ Material:
         m_Offset: {x: 0, y: 0}
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Ints: []
     m_Floats:
     m_Floats:
-    - _Alpha: 0
+    - _Alpha: 0.118317604
     - _AlphaCutoff: 0.5
     - _AlphaCutoff: 0.5
     - _ColorMask: 0
     - _ColorMask: 0
     - _EnableExternalAlpha: 0
     - _EnableExternalAlpha: 0

+ 52 - 66
Assets/Res/Aduio/MainAudio.asset

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     audionClipName: 9102_shifa2.wav
     audionClipName: 9102_shifa2.wav
     volume: 1
     volume: 1
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+    volume: 1
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+ 25 - 25
Assets/Res/Config/DropGroupConfig.json

@@ -135,175 +135,175 @@
     },
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       ]
     },
     },
     {
     {
       "ID": 41,
       "ID": 41,
-      "dropRate": 245,
+      "dropRate": 210,
       "dropItemID": [
       "dropItemID": [
         15
         15
       ]
       ]
     },
     },
     {
     {
       "ID": 42,
       "ID": 42,
-      "dropRate": 168,
+      "dropRate": 294,
       "dropItemID": [
       "dropItemID": [
         16
         16
       ]
       ]
     },
     },
     {
     {
       "ID": 43,
       "ID": 43,
-      "dropRate": 123,
+      "dropRate": 106,
       "dropItemID": [
       "dropItemID": [
         17
         17
       ]
       ]
     },
     },
     {
     {
       "ID": 44,
       "ID": 44,
-      "dropRate": 42,
+      "dropRate": 74,
       "dropItemID": [
       "dropItemID": [
         18
         18
       ]
       ]

+ 12 - 12
Assets/Res/Config/DropItemConfig.json

@@ -266,8 +266,8 @@
       "itemID": [
       "itemID": [
         1005
         1005
       ],
       ],
-      "dropMinV": 200,
-      "dropMaxV": 200,
+      "dropMinV": 300,
+      "dropMaxV": 300,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {
@@ -276,8 +276,8 @@
       "itemID": [
       "itemID": [
         1005
         1005
       ],
       ],
-      "dropMinV": 400,
-      "dropMaxV": 400,
+      "dropMinV": 600,
+      "dropMaxV": 600,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {
@@ -286,8 +286,8 @@
       "itemID": [
       "itemID": [
         1005
         1005
       ],
       ],
-      "dropMinV": 800,
-      "dropMaxV": 800,
+      "dropMinV": 1000,
+      "dropMaxV": 1000,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {
@@ -296,8 +296,8 @@
       "itemID": [
       "itemID": [
         1006
         1006
       ],
       ],
-      "dropMinV": 200,
-      "dropMaxV": 200,
+      "dropMinV": 300,
+      "dropMaxV": 300,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {
@@ -306,8 +306,8 @@
       "itemID": [
       "itemID": [
         1006
         1006
       ],
       ],
-      "dropMinV": 400,
-      "dropMaxV": 400,
+      "dropMinV": 600,
+      "dropMaxV": 600,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {
@@ -316,8 +316,8 @@
       "itemID": [
       "itemID": [
         1006
         1006
       ],
       ],
-      "dropMinV": 800,
-      "dropMaxV": 800,
+      "dropMinV": 1000,
+      "dropMaxV": 1000,
       "dropCountGoupID": -1
       "dropCountGoupID": -1
     },
     },
     {
     {

+ 30 - 44
Assets/Res/Config/EventConfig.json

@@ -3487,7 +3487,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         600
         600
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -3617,12 +3617,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         700
         700
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -3758,7 +3758,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         650
         650
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -3890,12 +3890,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         750
         750
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4017,7 +4017,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         700
         700
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4138,12 +4138,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         850
         850
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4269,7 +4269,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         2050
         2050
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4387,12 +4387,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         2150
         2150
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4512,7 +4512,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         1050
         1050
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4628,12 +4628,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         1450
         1450
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4754,7 +4754,7 @@
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        2,
+        1,
         1450
         1450
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4833,12 +4833,12 @@
       "EventQuality": 4,
       "EventQuality": 4,
       "PrizeIDs": [
       "PrizeIDs": [
         1502,
         1502,
-        1601,
+        22008,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
         1,
         1,
-        3,
+        1,
         1750
         1750
       ],
       ],
       "RefreshProbability": 20,
       "RefreshProbability": 20,
@@ -4885,12 +4885,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         5300,
         5300,
         550
         550
       ],
       ],
@@ -4927,12 +4925,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         5500,
         5500,
         550
         550
       ],
       ],
@@ -5014,12 +5010,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         6100,
         6100,
         600
         600
       ],
       ],
@@ -5200,12 +5194,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         5800,
         5800,
         600
         600
       ],
       ],
@@ -5488,12 +5480,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         6400,
         6400,
         650
         650
       ],
       ],
@@ -5655,12 +5645,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         7500,
         7500,
         750
         750
       ],
       ],
@@ -5707,10 +5695,12 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
+        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
+        1,
         8300,
         8300,
         850
         850
       ],
       ],
@@ -5749,12 +5739,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         7900,
         7900,
         800
         800
       ],
       ],
@@ -5932,12 +5920,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         9600,
         9600,
         950
         950
       ],
       ],
@@ -5973,10 +5959,12 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
+        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
+        1,
         10100,
         10100,
         1000
         1000
       ],
       ],
@@ -6013,12 +6001,10 @@
       "Score": 1,
       "Score": 1,
       "EventQuality": 3,
       "EventQuality": 3,
       "PrizeIDs": [
       "PrizeIDs": [
-        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],
       "PrizeNums": [
       "PrizeNums": [
-        1,
         10600,
         10600,
         1050
         1050
       ],
       ],
@@ -6485,7 +6471,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6526,7 +6512,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6568,7 +6554,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6649,7 +6635,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6694,7 +6680,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6743,7 +6729,7 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
@@ -6787,12 +6773,12 @@
         103
         103
       ],
       ],
       "EventTriggerType": 6,
       "EventTriggerType": 6,
-      "EventTag": 3,
+      "EventTag": 2,
       "EventType": 1,
       "EventType": 1,
       "Score": 0,
       "Score": 0,
       "EventQuality": 2,
       "EventQuality": 2,
       "PrizeIDs": [
       "PrizeIDs": [
-        1403,
+        22008,
         1001,
         1001,
         1003
         1003
       ],
       ],

文件差异内容过多而无法显示
+ 115 - 115
Assets/Res/Config/FabaoPowerupConfig.json


文件差异内容过多而无法显示
+ 114 - 114
Assets/Res/Config/HeroPowerUpConfig.json


文件差异内容过多而无法显示
+ 112 - 112
Assets/Res/Config/MonsterPowerUpConfig.json


+ 22 - 22
Assets/Res/Config/PlayerGuideConfig.json

@@ -887,7 +887,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10416,
       "desc": 10416,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -923,7 +923,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": -1,
       "desc": -1,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -959,7 +959,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10417,
       "desc": 10417,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -979,8 +979,8 @@
       "groupID": 7,
       "groupID": 7,
       "FingerType": 1,
       "FingerType": 1,
       "dialogPos": [
       "dialogPos": [
-        -182,
-        -517
+        -256,
+        200
       ],
       ],
       "NpcPos": [
       "NpcPos": [
         422,
         422,
@@ -995,7 +995,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10418,
       "desc": 10418,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1015,8 +1015,8 @@
       "groupID": 7,
       "groupID": 7,
       "FingerType": 1,
       "FingerType": 1,
       "dialogPos": [
       "dialogPos": [
-        -182,
-        -517
+        -241,
+        -430
       ],
       ],
       "NpcPos": [
       "NpcPos": [
         422,
         422,
@@ -1031,7 +1031,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10419,
       "desc": 10419,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1065,9 +1065,9 @@
       "SpeakerName": 0,
       "SpeakerName": 0,
       "SpeakerStyle": 1,
       "SpeakerStyle": 1,
       "SpeakerImage": 3,
       "SpeakerImage": 3,
-      "desc": 10420,
+      "desc": -1,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1088,7 +1088,7 @@
       "FingerType": 1,
       "FingerType": 1,
       "dialogPos": [
       "dialogPos": [
         -182,
         -182,
-        -517
+        200
       ],
       ],
       "NpcPos": [
       "NpcPos": [
         422,
         422,
@@ -1103,7 +1103,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10421,
       "desc": 10421,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1139,7 +1139,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10422,
       "desc": 10422,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1175,7 +1175,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10423,
       "desc": 10423,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.8,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1217,7 +1217,7 @@
       "AwardItemNum": [
       "AwardItemNum": [
         300
         300
       ],
       ],
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.7,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1253,7 +1253,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": -1,
       "desc": -1,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.7,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1289,7 +1289,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10425,
       "desc": 10425,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.7,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1325,7 +1325,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10448,
       "desc": 10448,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.7,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [
@@ -1345,8 +1345,8 @@
       "groupID": 9,
       "groupID": 9,
       "FingerType": 1,
       "FingerType": 1,
       "dialogPos": [
       "dialogPos": [
-        -182,
-        -517
+        -83,
+        83
       ],
       ],
       "NpcPos": [
       "NpcPos": [
         422,
         422,
@@ -1361,7 +1361,7 @@
       "SpeakerImage": 3,
       "SpeakerImage": 3,
       "desc": 10449,
       "desc": 10449,
       "Highlighting": 1,
       "Highlighting": 1,
-      "blackAlpha": 0.0,
+      "blackAlpha": 0.7,
       "Handle": 1,
       "Handle": 1,
       "IsSkip": 0,
       "IsSkip": 0,
       "TextSize": [
       "TextSize": [

文件差异内容过多而无法显示
+ 182 - 182
Assets/Res/Config/ResourceLevelConfig.json


文件差异内容过多而无法显示
+ 161 - 161
Assets/Res/Config/SentimentEffectConfig.json


+ 7 - 7
Assets/Res/Config/SkillConstant.json

@@ -3,21 +3,21 @@
     {
     {
       "ID": 3,
       "ID": 3,
       "SkillPromoteNeedPieceNum": [
       "SkillPromoteNeedPieceNum": [
-        3,
-        6,
         9,
         9,
-        15,
-        24
+        18,
+        30,
+        45,
+        60
       ]
       ]
     },
     },
     {
     {
       "ID": 4,
       "ID": 4,
       "SkillPromoteNeedPieceNum": [
       "SkillPromoteNeedPieceNum": [
-        10,
-        10,
         20,
         20,
         20,
         20,
-        30
+        30,
+        40,
+        50
       ]
       ]
     },
     },
     {
     {

文件差异内容过多而无法显示
+ 112 - 112
Assets/Res/Config/SkillPowerupConfig.json


+ 26 - 26
Assets/Res/UI/BoxPanel/OpenBoxScorePanel.prefab

@@ -19,7 +19,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!224 &8133080571240593798
 --- !u!224 &8133080571240593798
 RectTransform:
 RectTransform:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -445,10 +445,10 @@ RectTransform:
   - {fileID: 5428019602683763515}
   - {fileID: 5428019602683763515}
   m_Father: {fileID: 7858018693182147813}
   m_Father: {fileID: 7858018693182147813}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: -288.98627}
-  m_SizeDelta: {x: 646.872, y: 616.7927}
+  m_AnchorMin: {x: 0.5, y: 0.13338424}
+  m_AnchorMax: {x: 0.5, y: 0.51084733}
+  m_AnchoredPosition: {x: 0, y: 1.0136719}
+  m_SizeDelta: {x: 646.872, y: 0.7927246}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &2564010822953909151
 --- !u!222 &2564010822953909151
 CanvasRenderer:
 CanvasRenderer:
@@ -538,8 +538,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -0.5809, y: -57.711}
-  m_SizeDelta: {x: 625.863, y: 424.8}
+  m_AnchoredPosition: {x: -0.5809021, y: -57.711}
+  m_SizeDelta: {x: 625.863, y: 320.8}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &6748753096610578173
 --- !u!222 &6748753096610578173
 CanvasRenderer:
 CanvasRenderer:
@@ -643,10 +643,10 @@ RectTransform:
   - {fileID: 7237139809221645204}
   - {fileID: 7237139809221645204}
   m_Father: {fileID: 5366739683216167502}
   m_Father: {fileID: 5366739683216167502}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 11.418977, y: 306.4947}
-  m_SizeDelta: {x: 228.0359, y: 55.1832}
+  m_AnchorMin: {x: 0.5, y: 1}
+  m_AnchorMax: {x: 0.5, y: 1}
+  m_AnchoredPosition: {x: 11.418977, y: -0.50531006}
+  m_SizeDelta: {x: 228.0359, y: 55.183197}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5341967818580382441
 --- !u!222 &5341967818580382441
 CanvasRenderer:
 CanvasRenderer:
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   - {fileID: 7883065359111312998}
   m_Father: {fileID: 5366739683216167502}
   m_Father: {fileID: 5366739683216167502}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 5.1745, y: -6.6163}
-  m_SizeDelta: {x: 633.25, y: 565.8463}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 5.1744995, y: -6.6163025}
+  m_SizeDelta: {x: -12.75, y: -48.153687}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1299575708875599391
 --- !u!222 &1299575708875599391
 CanvasRenderer:
 CanvasRenderer:
@@ -934,10 +934,10 @@ RectTransform:
   m_Children: []
   m_Children: []
   m_Father: {fileID: 5366739683216167502}
   m_Father: {fileID: 5366739683216167502}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 643.5944, y: 613.34}
+  m_SizeDelta: {x: -2.4055786, y: -0.65997314}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5592096566782003340
 --- !u!222 &5592096566782003340
 CanvasRenderer:
 CanvasRenderer:
@@ -1389,10 +1389,10 @@ RectTransform:
   - {fileID: 7331267903340754230}
   - {fileID: 7331267903340754230}
   m_Father: {fileID: 7858018693182147813}
   m_Father: {fileID: 7858018693182147813}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 331.11133}
-  m_SizeDelta: {x: 644.9078, y: 566.3665}
+  m_AnchorMin: {x: 0.5, y: 0.5271527}
+  m_AnchorMax: {x: 0.5, y: 0.87500006}
+  m_AnchoredPosition: {x: 0, y: 2.1113281}
+  m_SizeDelta: {x: 644.9078, y: -1.6334839}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &6858452839668547294
 --- !u!222 &6858452839668547294
 CanvasRenderer:
 CanvasRenderer:
@@ -2087,10 +2087,10 @@ RectTransform:
   m_Children: []
   m_Children: []
   m_Father: {fileID: 3787544951613840147}
   m_Father: {fileID: 3787544951613840147}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0.0913, y: 2.5078}
-  m_SizeDelta: {x: 624.514, y: 545.241}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0.091308594, y: 2.5078125}
+  m_SizeDelta: {x: -19.486023, y: -18.758972}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8574758566871946628
 --- !u!222 &8574758566871946628
 CanvasRenderer:
 CanvasRenderer:

+ 12 - 12
Assets/Res/UI/CombatPanel.prefab

@@ -750,7 +750,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -32, y: -25}
+  m_AnchoredPosition: {x: -34.999977, y: -25}
   m_SizeDelta: {x: 58, y: 61}
   m_SizeDelta: {x: 58, y: 61}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &7340582039138565285
 --- !u!222 &7340582039138565285
@@ -1577,7 +1577,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -32, y: -25}
+  m_AnchoredPosition: {x: -34.999977, y: -25}
   m_SizeDelta: {x: 68, y: 68}
   m_SizeDelta: {x: 68, y: 68}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4675657056430347178
 --- !u!222 &4675657056430347178
@@ -1755,7 +1755,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 85.8, y: -20.1}
+  m_AnchoredPosition: {x: 108.59999, y: -20.1}
   m_SizeDelta: {x: 227.39, y: 30}
   m_SizeDelta: {x: 227.39, y: 30}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &7094924967954254907
 --- !u!222 &7094924967954254907
@@ -4458,7 +4458,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 81.7, y: -20.4}
+  m_AnchoredPosition: {x: 104.499985, y: -20.4}
   m_SizeDelta: {x: 234.7, y: 24.8}
   m_SizeDelta: {x: 234.7, y: 24.8}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8200075529076420752
 --- !u!222 &8200075529076420752
@@ -4636,7 +4636,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -32, y: -25}
+  m_AnchoredPosition: {x: -35, y: -25}
   m_SizeDelta: {x: 95, y: 95}
   m_SizeDelta: {x: 95, y: 95}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &8212043821379529070
 --- !u!222 &8212043821379529070
@@ -6497,7 +6497,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -32, y: -25}
+  m_AnchoredPosition: {x: -34.999977, y: -25}
   m_SizeDelta: {x: 75, y: 75}
   m_SizeDelta: {x: 75, y: 75}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4122648181825630809
 --- !u!222 &4122648181825630809
@@ -6800,7 +6800,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -59, y: 31}
+  m_AnchoredPosition: {x: -52.100006, y: 36}
   m_SizeDelta: {x: 84, y: 100}
   m_SizeDelta: {x: 84, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4199138803469849610
 --- !u!222 &4199138803469849610
@@ -6978,7 +6978,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 149.21, y: 17.7}
+  m_AnchoredPosition: {x: 172.01, y: 17.7}
   m_SizeDelta: {x: 100, y: 100}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &6266451616475677771
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@@ -7433,7 +7433,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -59, y: 31}
+  m_AnchoredPosition: {x: -52.100014, y: 36}
   m_SizeDelta: {x: 68, y: 68}
   m_SizeDelta: {x: 68, y: 68}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4963023395715097639
 --- !u!222 &4963023395715097639
@@ -7678,7 +7678,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -62.4, y: 32.1}
+  m_AnchoredPosition: {x: -55.500008, y: 37.1}
   m_SizeDelta: {x: 50, y: 65}
   m_SizeDelta: {x: 50, y: 65}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &2407304736381725406
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@@ -8128,7 +8128,7 @@ RectTransform:
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   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -14.9, y: 29}
+  m_AnchoredPosition: {x: 7.899988, y: 29}
   m_SizeDelta: {x: 100, y: 100}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &1601245502264627568
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@@ -9300,7 +9300,7 @@ RectTransform:
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   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -50, y: 4.98}
+  m_AnchoredPosition: {x: -27.2, y: 4.98}
   m_SizeDelta: {x: 250, y: 15}
   m_SizeDelta: {x: 250, y: 15}
   m_Pivot: {x: 0, y: 0.5}
   m_Pivot: {x: 0, y: 0.5}
 --- !u!222 &6934183408135190191
 --- !u!222 &6934183408135190191

+ 4 - 4
Assets/Res/UI/DivineSence/BossInfoPanel.prefab

@@ -1253,8 +1253,8 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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   m_AnchorMin: {x: 0.5, y: 0.5}
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   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -32.4, y: 3.6}
-  m_SizeDelta: {x: 349.5654, y: 90.0548}
+  m_AnchoredPosition: {x: 44.569878, y: 3.6}
+  m_SizeDelta: {x: 504.1384, y: 90.0548}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5752223019001905554
 --- !u!222 &5752223019001905554
 CanvasRenderer:
 CanvasRenderer:
@@ -2837,8 +2837,8 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -5.9401, y: 0.00011063}
-  m_SizeDelta: {x: 405.25, y: 107.3}
+  m_AnchoredPosition: {x: 43.5041, y: 0.00011063}
+  m_SizeDelta: {x: 504.1384, y: 107.3}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &7447028169586020602
 --- !u!222 &7447028169586020602
 CanvasRenderer:
 CanvasRenderer:

+ 123 - 6
Assets/Res/UI/DivineSence/DivineSenceEventPreviewPanel.prefab

@@ -337,7 +337,7 @@ RectTransform:
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   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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   m_AnchorMax: {x: 0.5, y: 1}
-  m_AnchoredPosition: {x: 2.6099854, y: -8.905579}
+  m_AnchoredPosition: {x: 2.6099854, y: -8.905518}
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   m_SizeDelta: {x: 718.82, y: -416.07}
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   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &233757076051763532
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@@ -459,7 +459,7 @@ RectTransform:
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二进制
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二进制
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二进制
Assets/Res/UI/DivineSence/战斗界面-战前详情.png


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-  m_AnchoredPosition: {x: -203.78177, y: 221.8}
-  m_SizeDelta: {x: -507.6071, y: -798.3508}
-  m_Pivot: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 0, y: 0.5}
+  m_AnchorMax: {x: 0, y: 0.5}
+  m_AnchoredPosition: {x: 39.4, y: 217.5}
+  m_SizeDelta: {x: 0, y: 61.64917}
+  m_Pivot: {x: 0, y: 0.5}
 --- !u!222 &5325227394525925118
 --- !u!222 &5325227394525925118
 CanvasRenderer:
 CanvasRenderer:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -1353,7 +1354,21 @@ MonoBehaviour:
     m_HorizontalOverflow: 0
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
     m_LineSpacing: 1
-  m_Text: "\u5317\u6D77"
+  m_Text: "\u5317\u6D77\u6D77"
+--- !u!114 &1663606713194946654
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7375659200628869323}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_HorizontalFit: 2
+  m_VerticalFit: 0
 --- !u!1 &7911065620788399886
 --- !u!1 &7911065620788399886
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -1683,6 +1698,7 @@ GameObject:
   - component: {fileID: 2266508853877018442}
   - component: {fileID: 2266508853877018442}
   - component: {fileID: 3013501019931846197}
   - component: {fileID: 3013501019931846197}
   - component: {fileID: 2456649883462433114}
   - component: {fileID: 2456649883462433114}
+  - component: {fileID: 2770893818892637768}
   m_Layer: 5
   m_Layer: 5
   m_HasEditorInfo: 1
   m_HasEditorInfo: 1
   m_Name: Text_PlacesComplteProgress
   m_Name: Text_PlacesComplteProgress
@@ -1703,13 +1719,13 @@ RectTransform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Children: []
-  m_Father: {fileID: 4534880848114758260}
+  m_Father: {fileID: 3904336313667662518}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: -75.2, y: 216.5}
-  m_SizeDelta: {x: -442.781, y: -823.39984}
-  m_Pivot: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 1, y: 0.5}
+  m_AnchorMax: {x: 1, y: 0.5}
+  m_AnchoredPosition: {x: 166.4, y: 0}
+  m_SizeDelta: {x: 163, y: 36.180115}
+  m_Pivot: {x: 1, y: 0.5}
 --- !u!222 &3013501019931846197
 --- !u!222 &3013501019931846197
 CanvasRenderer:
 CanvasRenderer:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -1752,6 +1768,26 @@ MonoBehaviour:
     m_VerticalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
     m_LineSpacing: 1
   m_Text: "\u63A2\u7D22\u5EA6:0%"
   m_Text: "\u63A2\u7D22\u5EA6:0%"
+--- !u!114 &2770893818892637768
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8661358576281957541}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_IgnoreLayout: 1
+  m_MinWidth: -1
+  m_MinHeight: -1
+  m_PreferredWidth: -1
+  m_PreferredHeight: -1
+  m_FlexibleWidth: -1
+  m_FlexibleHeight: -1
+  m_LayoutPriority: 1
 --- !u!1 &8994874510214016950
 --- !u!1 &8994874510214016950
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0

+ 1 - 1
Assets/Res/UI/MainHeroPanel/SelectFaBaoPanel.prefab

@@ -4834,7 +4834,7 @@ RectTransform:
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 750, y: 1334}
+  m_SizeDelta: {x: 750, y: 1624}
   m_Pivot: {x: 0.5, y: 0.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &4159330424245520485
 --- !u!114 &4159330424245520485
 MonoBehaviour:
 MonoBehaviour:

+ 216 - 216
Assets/Scenes/testCombat.scene

@@ -504,6 +504,221 @@ Transform:
   m_Children: []
   m_Children: []
   m_Father: {fileID: 0}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!213 &333746269
+Sprite:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: dec_jianbian_tiao(Clone)
+  m_Rect:
+    serializedVersion: 2
+    x: 0
+    y: 0
+    width: 115
+    height: 33
+  m_Offset: {x: 0, y: 0}
+  m_Border: {x: 0, y: 0, z: 0, w: 0}
+  m_PixelsToUnits: 100
+  m_Pivot: {x: 0.5, y: 0.5}
+  m_Extrude: 1
+  m_IsPolygon: 0
+  m_AtlasName: 
+  m_PackingTag: 
+  m_RenderDataKey:
+    c0c46614f24bc234b92e828eae8336c3: 21300000
+  m_AtlasTags:
+  - tongyong
+  m_SpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
+  m_RD:
+    serializedVersion: 3
+    texture: {fileID: 2800000, guid: c0c46614f24bc234b92e828eae8336c3, type: 3}
+    alphaTexture: {fileID: 0}
+    secondaryTextures: []
+    m_SubMeshes:
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+      firstByte: 0
+      indexCount: 6
+      topology: 0
+      baseVertex: 0
+      firstVertex: 0
+      vertexCount: 4
+      localAABB:
+        m_Center: {x: 0, y: 0, z: 0}
+        m_Extent: {x: 0, y: 0, z: 0}
+    m_IndexBuffer: 030000000100020001000000
+    m_VertexData:
+      serializedVersion: 3
+      m_VertexCount: 4
+      m_Channels:
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+        offset: 0
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+      m_DataSize: 80
+      _typelessdata: 333313bfc3f5283e000000003333133fc3f528be000000003333133fc3f5283e00000000333313bfc3f528be000000000000000000000000000000000000000000000000000000000000000000000000
+    m_Bindpose: []
+    textureRect:
+      serializedVersion: 2
+      x: 0
+      y: 0
+      width: 115
+      height: 33
+    textureRectOffset: {x: 0, y: 0}
+    atlasRectOffset: {x: -1, y: -1}
+    settingsRaw: 64
+    uvTransform: {x: 100, y: 57.5, z: 100, w: 16.5}
+    downscaleMultiplier: 1
+  m_AtlasRD:
+    serializedVersion: 3
+    texture: {fileID: 8711939763936270973, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
+    alphaTexture: {fileID: 0}
+    secondaryTextures: []
+    m_SubMeshes:
+    - serializedVersion: 2
+      firstByte: 0
+      indexCount: 6
+      topology: 0
+      baseVertex: 0
+      firstVertex: 0
+      vertexCount: 4
+      localAABB:
+        m_Center: {x: 0, y: 0, z: 0}
+        m_Extent: {x: 0, y: 0, z: 0}
+    m_IndexBuffer: 030000000100020001000000
+    m_VertexData:
+      serializedVersion: 3
+      m_VertexCount: 4
+      m_Channels:
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 3
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
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+        dimension: 0
+      - stream: 0
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+        format: 0
+        dimension: 0
+      - stream: 1
+        offset: 0
+        format: 0
+        dimension: 2
+      - stream: 0
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+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      - stream: 0
+        offset: 0
+        format: 0
+        dimension: 0
+      m_DataSize: 80
+      _typelessdata: 333313bfc3f5283e000000003333133fc3f528be000000003333133fc3f5283e00000000333313bfc3f528be000000000000000000000000000000000000000000000000000000000000000000000000
+    m_Bindpose: []
+    textureRect:
+      serializedVersion: 2
+      x: 389
+      y: 1229
+      width: 115
+      height: 33
+    textureRectOffset: {x: 0, y: 0}
+    atlasRectOffset: {x: 389, y: 1229}
+    settingsRaw: 67
+    uvTransform: {x: 100, y: 446.5, z: 100, w: 1245.5}
+    downscaleMultiplier: 1
+  m_PhysicsShape:
+  - - {x: 0.345, y: 0.16499999}
+    - {x: 0.345, y: -0.16499999}
+    - {x: 0.575, y: -0.16499999}
+    - {x: 0.575, y: 0.16499999}
+  m_Bones: []
+  m_SpriteID: 5e97eb03825dee720800000000000000
 --- !u!1 &376281604
 --- !u!1 &376281604
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -1256,221 +1471,6 @@ MonoBehaviour:
   m_OnValueChanged:
   m_OnValueChanged:
     m_PersistentCalls:
     m_PersistentCalls:
       m_Calls: []
       m_Calls: []
---- !u!213 &1787246934
-Sprite:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_Name: dec_jianbian_tiao(Clone)
-  m_Rect:
-    serializedVersion: 2
-    x: 0
-    y: 0
-    width: 115
-    height: 33
-  m_Offset: {x: 0, y: 0}
-  m_Border: {x: 0, y: 0, z: 0, w: 0}
-  m_PixelsToUnits: 100
-  m_Pivot: {x: 0.5, y: 0.5}
-  m_Extrude: 1
-  m_IsPolygon: 0
-  m_AtlasName: 
-  m_PackingTag: 
-  m_RenderDataKey:
-    c0c46614f24bc234b92e828eae8336c3: 21300000
-  m_AtlasTags:
-  - tongyong
-  m_SpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
-  m_RD:
-    serializedVersion: 3
-    texture: {fileID: 2800000, guid: c0c46614f24bc234b92e828eae8336c3, type: 3}
-    alphaTexture: {fileID: 0}
-    secondaryTextures: []
-    m_SubMeshes:
-    - serializedVersion: 2
-      firstByte: 0
-      indexCount: 6
-      topology: 0
-      baseVertex: 0
-      firstVertex: 0
-      vertexCount: 4
-      localAABB:
-        m_Center: {x: 0, y: 0, z: 0}
-        m_Extent: {x: 0, y: 0, z: 0}
-    m_IndexBuffer: 030000000100020001000000
-    m_VertexData:
-      serializedVersion: 3
-      m_VertexCount: 4
-      m_Channels:
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-      _typelessdata: 333313bfc3f5283e000000003333133fc3f528be000000003333133fc3f5283e00000000333313bfc3f528be000000000000000000000000000000000000000000000000000000000000000000000000
-    m_Bindpose: []
-    textureRect:
-      serializedVersion: 2
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-      width: 115
-      height: 33
-    textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: -1, y: -1}
-    settingsRaw: 64
-    uvTransform: {x: 100, y: 57.5, z: 100, w: 16.5}
-    downscaleMultiplier: 1
-  m_AtlasRD:
-    serializedVersion: 3
-    texture: {fileID: 8711939763936270973, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
-    alphaTexture: {fileID: 0}
-    secondaryTextures: []
-    m_SubMeshes:
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-      firstByte: 0
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-      topology: 0
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-      vertexCount: 4
-      localAABB:
-        m_Center: {x: 0, y: 0, z: 0}
-        m_Extent: {x: 0, y: 0, z: 0}
-    m_IndexBuffer: 030000000100020001000000
-    m_VertexData:
-      serializedVersion: 3
-      m_VertexCount: 4
-      m_Channels:
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-        dimension: 0
-      m_DataSize: 80
-      _typelessdata: 333313bfc3f5283e000000003333133fc3f528be000000003333133fc3f5283e00000000333313bfc3f528be000000000000000000000000000000000000000000000000000000000000000000000000
-    m_Bindpose: []
-    textureRect:
-      serializedVersion: 2
-      x: 389
-      y: 1229
-      width: 115
-      height: 33
-    textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 389, y: 1229}
-    settingsRaw: 67
-    uvTransform: {x: 100, y: 446.5, z: 100, w: 1245.5}
-    downscaleMultiplier: 1
-  m_PhysicsShape:
-  - - {x: 0.345, y: 0.16499999}
-    - {x: 0.345, y: -0.16499999}
-    - {x: 0.575, y: -0.16499999}
-    - {x: 0.575, y: 0.16499999}
-  m_Bones: []
-  m_SpriteID: 5e97eb03825dee720800000000000000
 --- !u!1 &1831378551
 --- !u!1 &1831378551
 GameObject:
 GameObject:
   m_ObjectHideFlags: 0
   m_ObjectHideFlags: 0
@@ -1529,7 +1529,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
   m_OnCullStateChanged:
     m_PersistentCalls:
     m_PersistentCalls:
       m_Calls: []
       m_Calls: []
-  m_Sprite: {fileID: 1787246934}
+  m_Sprite: {fileID: 333746269}
   m_Type: 0
   m_Type: 0
   m_PreserveAspect: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
   m_FillCenter: 1

+ 15 - 0
Assets/Scripts/Core/Audio/AudionSettingConfig.cs

@@ -28,6 +28,21 @@ namespace Core.Audio
                 string path = AssetDatabase.GetAssetPath(AudioClips[i]);
                 string path = AssetDatabase.GetAssetPath(AudioClips[i]);
                 string allApth = Application.dataPath.Replace("Assets", "") + path;
                 string allApth = Application.dataPath.Replace("Assets", "") + path;
                 string name = System.IO.Path.GetFileName(allApth);
                 string name = System.IO.Path.GetFileName(allApth);
+                bool isExist = false;
+                for (int j = 0; j < configs.Count; j++)
+                {
+                    if (name.Equals(configs[i].audionClipName))
+                    {
+                        isExist = true;
+                        break;
+                    }
+                }
+
+                if (isExist)
+                {
+                    continue;
+                }
+
                 configs.Add(new AudionConfig() { audionClipName = name });
                 configs.Add(new AudionConfig() { audionClipName = name });
             }
             }
         }
         }

+ 13 - 0
Assets/Scripts/GameLogic/Bag/BagController.cs

@@ -242,7 +242,9 @@ namespace GameLogic.Bag
                 return AddItem(item.config.associateVlaue[0], item.config.associateVlaue[1]);
                 return AddItem(item.config.associateVlaue[0], item.config.associateVlaue[1]);
             }
             }
 
 
+
             item.count += count;
             item.count += count;
+      
 
 
             EventManager.Instance.Dispatch(CustomEventType.ItemUpdate,
             EventManager.Instance.Dispatch(CustomEventType.ItemUpdate,
                 new ItemUpdateData() { ItemInfo = item, Count = (int)count });
                 new ItemUpdateData() { ItemInfo = item, Count = (int)count });
@@ -250,6 +252,17 @@ namespace GameLogic.Bag
                 new ItemUpdateData() { ItemInfo = item, Count = (int)count });
                 new ItemUpdateData() { ItemInfo = item, Count = (int)count });
             AccountFileInfo.Instance.SaveItemData(item);
             AccountFileInfo.Instance.SaveItemData(item);
             RedDotManager.Instance.AllRedDotUpDate();
             RedDotManager.Instance.AllRedDotUpDate();
+            
+            
+            //合成免广告道具
+            if (item.config.associateID == 10)
+            {
+                if (item.count >= item.config.associateVlaue[0])
+                {
+                    AddItem(item.config.associateVlaue[1], 1);
+                }
+            }
+            
             return true;
             return true;
         }
         }
 
 

+ 1 - 1
Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/SceneCJ2MonoConfig.cs

@@ -82,7 +82,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
                     float currX = (xStartInit + i) * radius;
                     float currX = (xStartInit + i) * radius;
                     float currZ = (zStartInit + j) * radius;
                     float currZ = (zStartInit + j) * radius;
                     int key = (int)(currX * 1000 + currZ);
                     int key = (int)(currX * 1000 + currZ);
-                    InitUp(key, currX, currZ);
+                    // InitUp(key, currX, currZ);
                     InitDown(key, currX, currZ, i, j);
                     InitDown(key, currX, currZ, i, j);
                 }
                 }
             }
             }

+ 6 - 6
Assets/Scripts/GameLogic/Combat/Hero/Turntable/SkillTurntable.cs

@@ -219,11 +219,7 @@ namespace GameLogic.Combat.Hero.Turntable
                 return;
                 return;
             }
             }
 
 
-            b_1025 b1025 = CombatHeroEntity.BuffControl.GetBuffBasicForType<b_1025>();
-            if (b1025 != null)
-            {
-                return;
-            }
+         
 
 
 
 
             if (!_combatHeroEntity.IsCantAddGongFa())
             if (!_combatHeroEntity.IsCantAddGongFa())
@@ -263,7 +259,11 @@ namespace GameLogic.Combat.Hero.Turntable
                     _removeSkillBasic.Clear();
                     _removeSkillBasic.Clear();
                 }
                 }
             }
             }
-
+            b_1025 b1025 = CombatHeroEntity.BuffControl.GetBuffBasicForType<b_1025>();
+            if (b1025 != null)
+            {
+                return;
+            }
             if (!isStop)
             if (!isStop)
             {
             {
                 for (int i = 0; i < allSkillSlots.Count; i++)
                 for (int i = 0; i < allSkillSlots.Count; i++)

+ 1 - 0
Assets/Scripts/GameStart/GameStart.cs

@@ -21,6 +21,7 @@ public class GameStart : MonoBehaviour
     [ContextMenu("asdada")]
     [ContextMenu("asdada")]
     public void Test()
     public void Test()
     {
     {
+        
     }
     }
 
 
     [ObfuzIgnore]
     [ObfuzIgnore]

+ 12 - 8
Assets/Scripts/GameUI/UI/BoxPanel/GachaPanel.cs

@@ -43,6 +43,7 @@ namespace Fort23.Mono
             {
             {
                 PlayerGuideManager.Instance.NextGuide();
                 PlayerGuideManager.Instance.NextGuide();
             }
             }
+
             // TitlePanel.OpenPanel(new List<int>() { GlobalParam.Item_Coin_ID, GlobalParam.Item_Diamond_ID });
             // TitlePanel.OpenPanel(new List<int>() { GlobalParam.Item_Coin_ID, GlobalParam.Item_Diamond_ID });
             return base.GetFocus();
             return base.GetFocus();
         }
         }
@@ -66,18 +67,22 @@ namespace Fort23.Mono
             tenButton.onClick.AddListener(async () =>
             tenButton.onClick.AddListener(async () =>
             {
             {
 #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
 #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
-                      if (TakuSDKManager.Instance.IsReady())
+                if (!PlayerManager.Instance.BagController.IsEnough(23001, 1))
                 {
                 {
-                    bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
-                    if (!isOK)
+                    if (TakuSDKManager.Instance.IsReady())
+                    {
+                        bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
+                        if (!isOK)
+                        {
+                            return;
+                        }
+                    }
+                    else
                     {
                     {
                         return;
                         return;
                     }
                     }
                 }
                 }
-                else
-                {
-                    return;
-                }
+
 #endif
 #endif
 
 
                 tenButton.gameObject.SetActive(false);
                 tenButton.gameObject.SetActive(false);
@@ -193,7 +198,6 @@ namespace Fort23.Mono
 
 
             await MarskPanel.ClosePanel();
             await MarskPanel.ClosePanel();
             root.gameObject.SetActive(true);
             root.gameObject.SetActive(true);
-
         }
         }
 
 
 
 

+ 8 - 4
Assets/Scripts/GameUI/UI/BoxPanel/OpenBoxScorePanel.cs

@@ -2,6 +2,7 @@ using System.Collections.Generic;
 using Excel2Json;
 using Excel2Json;
 using Fort23.Core;
 using Fort23.Core;
 using Fort23.UTool;
 using Fort23.UTool;
+using GameLogic.Bag;
 using GameLogic.Player;
 using GameLogic.Player;
 
 
 namespace Fort23.Mono
 namespace Fort23.Mono
@@ -66,7 +67,7 @@ namespace Fort23.Mono
                     $"当前进度:{summonData.drawHistory.Count * 10}/{openBoxConfig.ProgressRewardChoukaCount}";
                     $"当前进度:{summonData.drawHistory.Count * 10}/{openBoxConfig.ProgressRewardChoukaCount}";
                 Text_Score.text = $"目前得分:{summonData.score}";
                 Text_Score.text = $"目前得分:{summonData.score}";
             }
             }
-            
+
             using (CTaskAwaitBuffer cts =
             using (CTaskAwaitBuffer cts =
                    new CTaskAwaitBuffer())
                    new CTaskAwaitBuffer())
             {
             {
@@ -137,6 +138,7 @@ namespace Fort23.Mono
 
 
         private void AwardSummonScore()
         private void AwardSummonScore()
         {
         {
+            List<ItemInfo> itemInfos = new List<ItemInfo>();
             //到达进度自动领取奖励
             //到达进度自动领取奖励
             if (openBoxConfig.ProgressRewardChoukaCount != -1 &&
             if (openBoxConfig.ProgressRewardChoukaCount != -1 &&
                 summonData.drawHistory.Count * 10 >= openBoxConfig.ProgressRewardChoukaCount)
                 summonData.drawHistory.Count * 10 >= openBoxConfig.ProgressRewardChoukaCount)
@@ -147,8 +149,8 @@ namespace Fort23.Mono
                     {
                     {
                         for (var i1 = 0; i1 < openBoxProgressRewards[i].PrizeID.Length; i1++)
                         for (var i1 = 0; i1 < openBoxProgressRewards[i].PrizeID.Length; i1++)
                         {
                         {
-                            PlayerManager.Instance.BagController.AddItem(openBoxProgressRewards[i].PrizeID[i1],
-                                openBoxProgressRewards[i].PrizeCount[i1]);
+                            itemInfos.Add(new ItemInfo(openBoxProgressRewards[i].PrizeID[i1],
+                                openBoxProgressRewards[i].PrizeCount[i1]));
                         }
                         }
 
 
                         break;
                         break;
@@ -163,8 +165,10 @@ namespace Fort23.Mono
                 {
                 {
                     summonSocreData.currentCount = 0;
                     summonSocreData.currentCount = 0;
                 }
                 }
-                // summonData.summonSocreData.Clear();
+
+                PlayerManager.Instance.BagController.AddItem(itemInfos);
                 AccountFileInfo.Instance.SavePlayerData();
                 AccountFileInfo.Instance.SavePlayerData();
+                RewardsPanel.OpenPanel(itemInfos);
             }
             }
             else
             else
             {
             {

+ 48 - 11
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceEventPreviewPanel.cs

@@ -3,6 +3,7 @@ using Core.Language;
 using Excel2Json;
 using Excel2Json;
 using Fort23.Core;
 using Fort23.Core;
 using Fort23.UTool;
 using Fort23.UTool;
+using Mono.Utility;
 using UnityEngine;
 using UnityEngine;
 
 
 namespace Fort23.Mono
 namespace Fort23.Mono
@@ -12,7 +13,7 @@ namespace Fort23.Mono
     {
     {
         public List<AccountFileInfo.EventList> showEventList = new List<AccountFileInfo.EventList>();
         public List<AccountFileInfo.EventList> showEventList = new List<AccountFileInfo.EventList>();
 
 
-        List<ShengShiEventWidgetType2> shengShiEventWidgetTypeList = new List<ShengShiEventWidgetType2>();
+        List<UIComponent> shengShiEventWidgetTypeList = new List<UIComponent>();
 
 
         public ShengShiEventWidgetType2 mainShengShiEventWidgetType2;
         public ShengShiEventWidgetType2 mainShengShiEventWidgetType2;
 
 
@@ -20,6 +21,8 @@ namespace Fort23.Mono
 
 
         bool isTriggerEvent = false;
         bool isTriggerEvent = false;
 
 
+        private int creatCount;
+
 
 
         private void Init()
         private void Init()
         {
         {
@@ -125,7 +128,8 @@ namespace Fort23.Mono
                 toggleList.ShowTargetIndex(0);
                 toggleList.ShowTargetIndex(0);
                 TitleRoot.SetActive(true);
                 TitleRoot.SetActive(true);
                 Rect_Sv.SetParent(Sv1root);
                 Rect_Sv.SetParent(Sv1root);
-                Rect_Sv.offsetMax = Vector2.zero;
+                Rect_Sv.transform.SetAsFirstSibling();
+                Rect_Sv.offsetMax =new Vector2(11.88f,0);
                 Rect_Sv.offsetMin = Vector2.zero;
                 Rect_Sv.offsetMin = Vector2.zero;
                 // Rect_Sv.sizeDelta = new Vector2(718.82f, 844.7f);
                 // Rect_Sv.sizeDelta = new Vector2(718.82f, 844.7f);
                 // Rect_Sv.anchoredPosition = new Vector2(2.61f, -190.52f);
                 // Rect_Sv.anchoredPosition = new Vector2(2.61f, -190.52f);
@@ -146,6 +150,19 @@ namespace Fort23.Mono
                     mainShengShiEventWidgetType2.own.SetActive(true);
                     mainShengShiEventWidgetType2.own.SetActive(true);
                     mainShengShiEventWidgetType2.CustomInit1();
                     mainShengShiEventWidgetType2.CustomInit1();
                 }
                 }
+
+                if (EventSystemManager.Instance.GetShenShiCount() > 0)
+                {
+                    DivineSenceHuoQuWidgetGam.SetActive(false);
+                }
+                else
+                {
+                    DivineSenceHuoQuWidgetGam.SetActive(true);
+                    DivineSenceHuoQuWidget shengShiEventWidgetType2 =
+                        await UIManager.Instance.CreateGComponentForObject<DivineSenceHuoQuWidget>(
+                            DivineSenceHuoQuWidgetGam, null);
+                    shengShiEventWidgetType2.OnClick = DivineSenceHuoQuWidgetOnClick;
+                }
             }
             }
             //道友
             //道友
             else
             else
@@ -157,9 +174,10 @@ namespace Fort23.Mono
                 TitleRoot.SetActive(false);
                 TitleRoot.SetActive(false);
 
 
                 Rect_Sv.SetParent(Sv2root);
                 Rect_Sv.SetParent(Sv2root);
-                Rect_Sv.offsetMax = Vector2.zero;
+                Rect_Sv.offsetMax  =new Vector2(11.88f,0);
                 Rect_Sv.offsetMin = Vector2.zero;
                 Rect_Sv.offsetMin = Vector2.zero;
                 Text_Tips.gameObject.SetActive(showEventList.Count > 0);
                 Text_Tips.gameObject.SetActive(showEventList.Count > 0);
+                DivineSenceHuoQuWidgetGam.SetActive(false);
             }
             }
 
 
             var divineSenseConfig =
             var divineSenseConfig =
@@ -170,9 +188,13 @@ namespace Fort23.Mono
             Text_ShenShiCount.text =
             Text_ShenShiCount.text =
                 LanguageManager.Instance.Text(10239, EventSystemManager.Instance.GetShenShiCount(), maxCount);
                 LanguageManager.Instance.Text(10239, EventSystemManager.Instance.GetShenShiCount(), maxCount);
 
 
+
             SaiXuan(saixuanType);
             SaiXuan(saixuanType);
             showEventList.Sort(Sort);
             showEventList.Sort(Sort);
-            await Content.Init(this, showEventList.Count);
+            creatCount = EventSystemManager.Instance.GetShenShiCount() > 0 && saixuanType == 1
+                ? showEventList.Count + 1
+                : showEventList.Count;
+            await Content.Init(this, creatCount);
         }
         }
 
 
         public int Sort(AccountFileInfo.EventList a, AccountFileInfo.EventList b)
         public int Sort(AccountFileInfo.EventList a, AccountFileInfo.EventList b)
@@ -214,18 +236,33 @@ namespace Fort23.Mono
 
 
         public async CTask<IScorllListWidget> GetIScorllListWidget(int index, RectTransform root)
         public async CTask<IScorllListWidget> GetIScorllListWidget(int index, RectTransform root)
         {
         {
-            if (index < 0 || index >= showEventList.Count)
+            if (index < 0 || index >= creatCount)
             {
             {
                 return null;
                 return null;
             }
             }
 
 
+            if (index >= showEventList.Count && showEventList.Count != creatCount)
+            {
+                DivineSenceHuoQuWidget shengShiEventWidgetType2 =
+                    await UIManager.Instance.CreateGComponent<DivineSenceHuoQuWidget>(null, ContentRoot);
+                shengShiEventWidgetType2.OnClick = DivineSenceHuoQuWidgetOnClick;
+                shengShiEventWidgetTypeList.Add(shengShiEventWidgetType2);
+                return shengShiEventWidgetType2;
+            }
+            else
+            {
+                ShengShiEventWidgetType2 shengShiEventWidgetType2 =
+                    await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ContentRoot);
+                shengShiEventWidgetType2.CustomInit(showEventList[index], GoOnClick);
+                shengShiEventWidgetType2.OnClick = OnClick;
+                shengShiEventWidgetTypeList.Add(shengShiEventWidgetType2);
+                return shengShiEventWidgetType2;
+            }
+        }
 
 
-            ShengShiEventWidgetType2 shengShiEventWidgetType2 =
-                await UIManager.Instance.CreateGComponent<ShengShiEventWidgetType2>(null, ContentRoot);
-            shengShiEventWidgetType2.CustomInit(showEventList[index], GoOnClick);
-            shengShiEventWidgetType2.OnClick = OnClick;
-            shengShiEventWidgetTypeList.Add(shengShiEventWidgetType2);
-            return shengShiEventWidgetType2;
+        private void DivineSenceHuoQuWidgetOnClick(ItemWidgetBasic obj)
+        {
+            SkiptoHelper.Skipto(5);
         }
         }
 
 
         private void GoOnClick(ItemWidgetBasic obj)
         private void GoOnClick(ItemWidgetBasic obj)

+ 11 - 0
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceEventPreviewPanelData.cs

@@ -184,6 +184,17 @@ namespace Fort23.Mono
 	      return _Sv2root;
 	      return _Sv2root;
 	     }
 	     }
 	   }
 	   }
+	  private GameObject _DivineSenceHuoQuWidgetGam;
+	  public GameObject DivineSenceHuoQuWidgetGam
+	   {
+	   get{
+	      if (_DivineSenceHuoQuWidgetGam == null)
+	       {
+	         _DivineSenceHuoQuWidgetGam  = GetUIUnit<GameObject>("DivineSenceHuoQuWidgetGam"); 
+	       }
+	      return _DivineSenceHuoQuWidgetGam;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{
 	{

+ 24 - 0
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceHuoQuWidget.cs

@@ -0,0 +1,24 @@
+namespace Fort23.Mono
+{
+	[UIBinding(prefab = "DivineSenceHuoQuWidget"  )]
+	public partial class DivineSenceHuoQuWidget : ItemWidgetBasic
+	{
+		private void Init()
+		{
+
+		}
+		public override void AddEvent()
+		{
+
+		}
+		public override void DelEvent()
+		{
+
+		}
+		public override void AddButtonEvent()
+		{
+			base.AddButtonEvent();
+		}
+
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/DivineSence/DivineSenceHuoQuWidget.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: CC8WsCz/USrEk8ORKBdOP7tIy6PhuAS+zxgOI0jp0xJZfMHbya8nJ0ZBtG5X
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 15 - 0
Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2.cs

@@ -41,6 +41,8 @@ namespace Fort23.Mono
             {
             {
                 this.transform.Gray();
                 this.transform.Gray();
             }
             }
+
+            StarRoot[0].transform.parent.gameObject.SetActive(false);
         }
         }
 
 
         public void CustomInit(SkillInfo skillInfo, bool isUlock = true)
         public void CustomInit(SkillInfo skillInfo, bool isUlock = true)
@@ -58,6 +60,19 @@ namespace Fort23.Mono
             {
             {
                 this.transform.Gray();
                 this.transform.Gray();
             }
             }
+
+            StarRoot[0].transform.parent.gameObject.SetActive(true);
+            for (var i = 0; i < StarRoot.Count; i++)
+            {
+                if (i < skillInfo.skillConfig.level - 1)
+                {
+                    StarRoot[i].gameObject.SetActive(true);
+                }
+                else
+                {
+                    StarRoot[i].gameObject.SetActive(false);
+                }
+            }
         }
         }
 
 
         public override void DormancyObj()
         public override void DormancyObj()

+ 11 - 0
Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2Data.cs

@@ -41,6 +41,17 @@ namespace Fort23.Mono
 	      return _Icon_FabaoIcon;
 	      return _Icon_FabaoIcon;
 	     }
 	     }
 	   }
 	   }
+	  private List<GameObject> _StarRoot;
+	  public List<GameObject> StarRoot
+	   {
+	   get{
+	      if (_StarRoot == null)
+	       {
+	         _StarRoot  = GetUIUnit<List<GameObject>>("StarRoot"); 
+	       }
+	      return _StarRoot;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{
 	{

+ 1 - 1
Assets/Scripts/GameUI/UI/ItemDetailsPanel/ItemDetailsPanel.cs

@@ -64,7 +64,7 @@ namespace Fort23.Mono
             ItemAssociateConfig itemAssociateConfig =
             ItemAssociateConfig itemAssociateConfig =
                 ConfigComponent.Instance.Get<ItemAssociateConfig>(itemInfo.config.associateID);
                 ConfigComponent.Instance.Get<ItemAssociateConfig>(itemInfo.config.associateID);
 
 
-            if (itemAssociateConfig.LanID != -1)
+            if (itemAssociateConfig.LanID != -1 || itemAssociateConfig.LanID != 0)
             {
             {
                 ItemDetailsWidget itemDetailsWidge2 =
                 ItemDetailsWidget itemDetailsWidge2 =
                     await UIManager.Instance.CreateGComponent<ItemDetailsWidget>(null, Connect);
                     await UIManager.Instance.CreateGComponent<ItemDetailsWidget>(null, Connect);

+ 7 - 2
Assets/Scripts/GameUI/UI/SentimentPanel/SentimentInfoPanel.cs

@@ -241,7 +241,7 @@ namespace Fort23.Mono
                 int conFigId = sentimentEffectWidget.sentimentProperty.groupId * 10 + level;
                 int conFigId = sentimentEffectWidget.sentimentProperty.groupId * 10 + level;
                 var sentimentEffectConfig = ConfigComponent.Instance.Get<SentimentEffectConfig>(conFigId);
                 var sentimentEffectConfig = ConfigComponent.Instance.Get<SentimentEffectConfig>(conFigId);
                 SentimentEffectWidget sentimentEffectWidget1 = null;
                 SentimentEffectWidget sentimentEffectWidget1 = null;
-                if (sentimentEffectConfig.lastSentimentEffectId == -1)
+                if (sentimentEffectConfig.lastSentimentEffectId == mainSentimentEffectWidget.sentimentEffectConfig.groupId)
                 {
                 {
                     sentimentEffectWidget1 = mainSentimentEffectWidget;
                     sentimentEffectWidget1 = mainSentimentEffectWidget;
                 }
                 }
@@ -251,7 +251,12 @@ namespace Fort23.Mono
                         s.sentimentEffectConfig.groupId == sentimentEffectConfig.lastSentimentEffectId);
                         s.sentimentEffectConfig.groupId == sentimentEffectConfig.lastSentimentEffectId);
                 }
                 }
 
 
-                sentimentEffectWidget.CreatXian(XianRoot, sentimentEffectWidget1);
+                if (sentimentEffectWidget1 != null)
+                {
+                    sentimentEffectWidget.CreatXian(XianRoot, sentimentEffectWidget1);
+                }
+
+              
             }
             }
         }
         }
 
 

+ 12 - 7
Assets/Scripts/GameUI/UI/ShopPanel/ShopGachaPanel.cs

@@ -59,18 +59,23 @@ namespace Fort23.Mono
             Btn_ShuangBei.onClick.AddListener(async () =>
             Btn_ShuangBei.onClick.AddListener(async () =>
             {
             {
 #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
 #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
-                if (TakuSDKManager.Instance.IsReady())
+                if (!PlayerManager.Instance.BagController.IsEnough(23001, 1))
                 {
                 {
-                    bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
-                    if (!isOK)
+                    if (TakuSDKManager.Instance.IsReady())
+                    {
+                        bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
+                        if (!isOK)
+                        {
+                            return;
+                        }
+                    }
+                    else
                     {
                     {
                         return;
                         return;
                     }
                     }
                 }
                 }
-                else
-                {
-                    return;
-                }
+
+        
 
 
 #endif
 #endif
                 float beLv =
                 float beLv =

文件差异内容过多而无法显示
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


二进制
Excel2Json/Excel/ChouKa.xlsx


二进制
Excel2Json/Excel/EventConfig.xlsx


二进制
Excel2Json/Excel/FabaoConfig.xlsx


二进制
Excel2Json/Excel/HeroModel.xlsx


二进制
Excel2Json/Excel/HeroPowerUp.xlsx


二进制
Excel2Json/Excel/Item.xlsx


二进制
Excel2Json/Excel/Language.xlsx


二进制
Excel2Json/Excel/LevelBattle.xlsx


二进制
Excel2Json/Excel/MonsterPowerUp.xlsx


二进制
Excel2Json/Excel/PlayerGuide.xlsx


二进制
Excel2Json/Excel/ResourceLevel.xlsx


二进制
Excel2Json/Excel/Sentiment.xlsx


二进制
Excel2Json/Excel/skill.xlsx


二进制
Excel2Json/Excel/修仙游戏数据规划表.xlsx


文件差异内容过多而无法显示
+ 331 - 292
UserSettings/Layouts/default-2022.dwlt


部分文件因为文件数量过多而无法显示