@@ -342,7 +342,11 @@ public class CombatHeroEntity : ShowBaiscEntity, ITimeLineAnimtion, ITimeLineGet
{
return true;
}
-
+ b_1002 b1002 = BuffControl.GetBuffBasicForType<b_1002>();
+ if (b1002 != null)
+ {
+ return true;
+ }
return false;
@@ -264,6 +264,11 @@ namespace GameLogic.Combat.Hero.Turntable
return;
+ b_1002 b1002 = CombatHeroEntity.BuffControl.GetBuffBasicForType<b_1002>();
+ return;
if (!isStop)
for (int i = 0; i < allSkillSlots.Count; i++)