|  | @@ -116,9 +116,10 @@ public class PlayerManager : Singleton<PlayerManager>
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				|  |  |          switch (guajibuff.paraValue)
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				|  |  |          {
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				|  |  |              case 1:
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				|  |  | -                levelBl = daoyouguajiResourcLevel.para1;
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				|  |  | -                bl = (int)(guajibuff.GivingRate * levelBl * daoyouLevelupConfig.guajiGrowup * 0.01f * 0.001f);
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				|  |  | +                levelBl = daoyouguajiResourcLevel.para2;
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				|  |  | +                bl = (int)(guajibuff.GivingRate * levelBl * daoyouLevelupConfig.guajiGrowup * 0.01f * 0.01f);
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				|  |  |                  return bl;
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				|  |  | +    
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				|  |  |                  break;
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				|  |  |              case 2:
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				|  |  |                  levelBl = daoyouguajiResourcLevel.para2;
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				|  | @@ -136,8 +137,8 @@ public class PlayerManager : Singleton<PlayerManager>
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				|  |  |                  return bl;
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				|  |  |                  break;
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				|  |  |              case 5:
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				|  |  | -                levelBl = daoyouguajiResourcLevel.para4;
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				|  |  | -                bl = (int)(guajibuff.GivingRate * levelBl * daoyouLevelupConfig.guajiGrowup * 0.01f * 0.01f);
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				|  |  | +                levelBl = daoyouguajiResourcLevel.para1;
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				|  |  | +                bl = (int)(guajibuff.GivingRate * levelBl * daoyouLevelupConfig.guajiGrowup * 0.01f * 0.001f);
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				|  |  |                  return bl;
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				|  |  |                  break;
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				|  |  |              default:
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