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@@ -681,7 +681,9 @@ namespace Fort23.Mono
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return type1.skillConfig.SkillType != type2.skillConfig.SkillType
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? type1.skillConfig.SkillType.CompareTo(type2.skillConfig.SkillType)
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- : type1.skillConfig.ID.CompareTo(type2.skillConfig.ID);
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+ : type1.SkillData.star != type2.SkillData.star
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+ ? type2.SkillData.star.CompareTo(type1.SkillData.star)
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+ : type1.skillConfig.ID.CompareTo(type2.skillConfig.ID);
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return 0;
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}
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@@ -782,6 +784,7 @@ namespace Fort23.Mono
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Sort(type1, type2);
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return;
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}
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+
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Btn_Info.GetComponent<RectTransform>().sizeDelta = new Vector2(72, 30);
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Btn_Info.transform.SetParent(transform);
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Btn_Info.gameObject.SetActive(false);
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