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@@ -15,7 +15,7 @@ namespace Excel2Json
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public struct OpenBoxConfig : IConfig
{
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public int GetID() {return ID;}
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/// <summary>
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- ///ID (id段不再区分debuff和buff)
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+ ///ID
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/// </summary>
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#if !COMBAT_SERVER
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public int ID;
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@@ -24,6 +24,16 @@ namespace Excel2Json
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#endif
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+ /// <summary>
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+ ///开箱子所需道具ID
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int CostItemID;
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+#else
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+ public int CostItemID{ set; get; }
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+#endif
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+
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+
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/// <summary>
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///单次消耗
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/// </summary>
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@@ -34,6 +44,26 @@ namespace Excel2Json
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#endif
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+ /// <summary>
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+ ///免费单抽常量 CD(秒);单日最大次数
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int[] oneConsumeFreePara;
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+#else
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+ public int[] oneConsumeFreePara{ set; get; }
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+#endif
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+
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+
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+ /// <summary>
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+ ///付费单抽常量 CD(秒);单日最大次数
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int[] oneConsumeChargePara;
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+#else
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+ public int[] oneConsumeChargePara{ set; get; }
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+#endif
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+
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+
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/// <summary>
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///10次消耗
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/// </summary>
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@@ -45,7 +75,27 @@ namespace Excel2Json
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/// <summary>
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- ///奖励池子
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+ ///免费十连常量 CD(秒);单日最大次数
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int[] oneConsumeFreePara_1;
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+#else
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+ public int[] oneConsumeFreePara_1{ set; get; }
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+#endif
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+
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+
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+ /// <summary>
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+ ///付费十连常量 CD(秒);单日最大次数
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int[] oneConsumeChargePara_1;
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+#else
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+ public int[] oneConsumeChargePara_1{ set; get; }
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+#endif
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+
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+
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+ /// <summary>
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+ ///基础池子
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/// </summary>
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#if !COMBAT_SERVER
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public int reward;
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@@ -54,6 +104,36 @@ namespace Excel2Json
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#endif
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+ /// <summary>
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+ ///十连保底池子1 每次十连必出的道具池子
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int reward1;
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+#else
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+ public int reward1{ set; get; }
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+#endif
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+
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+
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+ /// <summary>
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+ ///十连保底池子2 每X次十连必出的道具池子
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int reward2;
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+#else
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+ public int reward2{ set; get; }
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+#endif
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+
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+
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+ /// <summary>
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+ ///十连保底池子2 每X次十连必出的道具池子中的X
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+ /// </summary>
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+#if !COMBAT_SERVER
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+ public int reward2para1;
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+#else
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+ public int reward2para1{ set; get; }
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+#endif
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+
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+
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}
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}
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