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lzx 3 天之前
父节点
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33eab772e1
共有 2 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      Assets/Scripts/GameUI/EventManager/DialogueManager.cs
  2. 0 0
      Assets/StreamingAssets/assetConfig.txt

+ 1 - 1
Assets/Scripts/GameUI/EventManager/DialogueManager.cs

@@ -120,7 +120,7 @@ public class DialogueManager : Singleton<DialogueManager>
             CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
             CombatController.currActiveCombat.CombatHeroController.Flight(dialogueConfig.PreShowPar, -90, 10);
             UIManager.Instance.SetEventSystemEnable(false);
-            await TimerComponent.Instance.WaitAsync(dialogueConfig.PreShowPar * 1000 + 700);
+            await TimerComponent.Instance.WaitAsync(dialogueConfig.PreShowPar * 1000 + 1200);
             CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
             UIManager.Instance.SetEventSystemEnable(true);
             UIManager.Instance.ShowLastHindAllShowPanel();

文件差异内容过多而无法显示
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


部分文件因为文件数量过多而无法显示