|  | @@ -15,7 +15,7 @@ namespace GameLogic.Equipment
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				|  |  |          /// 后续要做特殊装备的话,在加新的字段,以及根据新资源,来组合新guid
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				|  |  |          /// </summary>
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				|  |  |          // public string guid;
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				|  |  | -        public HeroBasicEquipConfig basicEquipConfig;
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				|  |  | +        // public HeroBasicEquipConfig basicEquipConfig;
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				|  |  |          // public ItemConfig itemConfig;
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				|  |  |          // public ItemInfo itemInfo;
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				|  |  |          // public int count;
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				|  | @@ -44,8 +44,8 @@ namespace GameLogic.Equipment
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				|  |  |              myItemInfo = itemInfo;
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				|  |  |              isWear = eqData.isEquip;
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				|  |  |              
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				|  |  | -            basicEquipConfig = ConfigComponent.Instance.Get<HeroBasicEquipConfig>(eqData.zyEqId);
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				|  |  | -            level = basicEquipConfig.lv;
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				|  |  | +            // basicEquipConfig = ConfigComponent.Instance.Get<HeroBasicEquipConfig>(eqData.zyEqId);
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				|  |  | +            // level = basicEquipConfig.lv;
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				|  |  |              quality = eqData.quality;
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				|  |  |  
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				|  |  |              // CalAtt();
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				|  | @@ -95,9 +95,9 @@ namespace GameLogic.Equipment
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				|  |  |              //
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				|  |  |              
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				|  |  |              // basicEquipConfig = ConfigComponent.Instance.Get<HeroBasicEquipConfig>(equipmentConfigID);
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				|  |  | -            level = basicEquipConfig.lv;
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				|  |  | -            // guid = GlobalParam.GenerateGUID();
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				|  |  | -            myItemInfo.guid = itemConfig.ID.ToString() + basicEquipConfig.lv + quality;
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				|  |  | +            // level = basicEquipConfig.lv;
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				|  |  | +            // // guid = GlobalParam.GenerateGUID();
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				|  |  | +            // myItemInfo.guid = itemConfig.ID.ToString() + basicEquipConfig.lv + quality;
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				|  |  |              
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				|  |  |              // LogTool.Log("装备职业:"+ basicEquipConfig.profession +
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				|  |  |              //             "-装备位置:" + basicEquipConfig.Type + 
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				|  | @@ -142,7 +142,7 @@ namespace GameLogic.Equipment
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				|  |  |                  // count = count,
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				|  |  |                  // itemConfigID = myItemInfo.config.ID,
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				|  |  |                  // dropLv = dropLv,
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				|  |  | -                zyEqId = basicEquipConfig.ID,
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				|  |  | +                // zyEqId = basicEquipConfig.ID,
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				|  |  |                  quality = quality,
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				|  |  |                  // zy = zy,
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				|  |  |                  isEquip = isWear,
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