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@@ -88,7 +88,7 @@ namespace GameLogic.Combat.CombatTool
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stateControl.AddState("fight", new CombatFightState(this));
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stateControl.AddState("fight", new CombatFightState(this));
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stateControl.AddState("combatfinish", new CombatFinishState(this));
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stateControl.AddState("combatfinish", new CombatFinishState(this));
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stateControl.AddState(sceneSwitch, new CombatSceneSwitchState(this));
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stateControl.AddState(sceneSwitch, new CombatSceneSwitchState(this));
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- stateControl.AddState(miniSceneSwitch, new CombatFinishState(this));
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+ stateControl.AddState(miniSceneSwitch, new CombatMiniSceneSwitchState(this));
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if (CombatSenceController == null)
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if (CombatSenceController == null)
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