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@@ -161,7 +161,7 @@ namespace Fort23.Mono
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// UIManager.Instance.HindCurrAllShowPanel();
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- CombatDrive.Instance.LoadLevelBattleCombat(heroPowerUpConfig.DujieLevelbattleID,true,
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+ CombatDrive.Instance.LoadLevelBattleCombat(heroPowerUpConfig.DujieLevelbattleID, true,
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delegate(bool isWin)
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{
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LogTool.Log("战斗完成" + isWin);
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@@ -198,8 +198,7 @@ namespace Fort23.Mono
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//小突破
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if (type == 1)
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{
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- heroAttributData = HeroHerlp.GetHeroChageHeroAttributeData1(PlayerManager.Instance.myHero, nextHeroInfo);
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-
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+ heroAttributData = HeroHerlp.GetHeroChageHeroAttributeData1(PlayerManager.Instance.myHero, nextHeroInfo);
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}
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//大突破
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else if (type == 2)
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@@ -211,9 +210,9 @@ namespace Fort23.Mono
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{
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heroAttributData = HeroHerlp.GetHeroChageHeroAttributeData(PlayerManager.Instance.myHero, nextHeroInfo);
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}
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-
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+
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PlayerManager.Instance.myHero.Upgrade();
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- HeroBreakthroughSuccessPanel heroBreakthroughSuccessPanel = await HeroBreakthroughSuccessPanel.OpenPanel(type,heroAttributData);
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+ HeroBreakthroughSuccessPanel heroBreakthroughSuccessPanel = await HeroBreakthroughSuccessPanel.OpenPanel(type, heroAttributData);
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await heroBreakthroughSuccessPanel.UIClosed();
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}
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@@ -222,6 +221,7 @@ namespace Fort23.Mono
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{
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type = 1;
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heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
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+ nextHeroInfo = PlayerManager.Instance.myHero.CopyHero();
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nextHeroInfo.InitHero(PlayerManager.Instance.myHero.heroData.heroModelId, PlayerManager.Instance.myHero.heroData.heroPowerId + 1);
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Text_CurrrentJIngjie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
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@@ -319,10 +319,10 @@ namespace Fort23.Mono
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for (var i = 0; i < breakthroughItemWidgets.Count; i++)
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{
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- breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x +0.22f) * i, 0);
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+ breakthroughItemWidgets[i].transform.anchoredPosition = new Vector2((breakthroughItemWidgets[i].transform.sizeDelta.x + 0.22f) * i, 0);
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}
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- Content.sizeDelta = new Vector2((breakthroughItemWidgets[0].transform.sizeDelta.x +0.22f) * breakthroughItemWidgets.Count, 200);
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+ Content.sizeDelta = new Vector2((breakthroughItemWidgets[0].transform.sizeDelta.x + 0.22f) * breakthroughItemWidgets.Count, 200);
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}
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}
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@@ -444,7 +444,7 @@ namespace Fort23.Mono
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public async static CTask<HeroBreakthroughPanel> OpenPanel()
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{
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- HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null,UILayer.Top,isFocus:false);
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+ HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null, UILayer.Top, isFocus: false);
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heroBreakthroughPanel.CustomInit();
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return heroBreakthroughPanel;
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}
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@@ -453,7 +453,7 @@ namespace Fort23.Mono
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//渡劫预览
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public async static CTask<HeroBreakthroughPanel> OpenPanel1(HeroInfo heroInfo1)
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{
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- HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null,UILayer.Top,isFocus:false);
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+ HeroBreakthroughPanel heroBreakthroughPanel = await UIManager.Instance.LoadAndOpenPanel<HeroBreakthroughPanel>(null, UILayer.Top, isFocus: false);
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heroBreakthroughPanel.CustomInit(heroInfo1);
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return heroBreakthroughPanel;
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}
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@@ -462,6 +462,7 @@ namespace Fort23.Mono
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{
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type = 2;
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heroPowerUpConfig = heroInfo1.powerUpConfig;
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+ nextHeroInfo = PlayerManager.Instance.myHero.CopyHero();
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nextHeroInfo.InitHero(PlayerManager.Instance.myHero.heroData.heroModelId, heroInfo1.heroData.heroPowerId + 1);
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Text_CurrrentJIngjie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
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