@@ -19,6 +19,14 @@
"PrizeType": [
5
],
+ "PrizeIDs": [
+ 1003,
+ 999001
+ ],
+ "PrizeNums": [
+ -1000,
+ 1
"RefreshProbability": 100,
"RefreshCount": 0,
"placeID": 0,
@@ -55,9 +55,9 @@
"LanID": [
5004
- "DialogueType": 1,
+ "DialogueType": 2,
"EventID": 1,
- "optionType": 0,
+ "optionType": 1,
"optionPara1": [
1002,
1003
@@ -66,10 +66,7 @@
198,
199
- "ResultType": 1,
- "ResultOptions": [
- 1003
- ]
+ "ResultType": 0
},
{
"ID": 1002,
@@ -81,7 +78,7 @@
5007
"optionType": 2,
@@ -103,19 +100,16 @@
5008
1005
"optionPara2": [
200
- "ResultType": 0,
- 1005
"ID": 1004,
@@ -127,7 +121,7 @@
5009
"optionType": 3,
"PrizeIDs": [
@@ -148,7 +142,7 @@
5010
@@ -754,6 +754,15 @@
9001
]
+ {
+ "ID": 10001,
+ "GroupMonsterLevel": [
+ 5
+ "GroupMonster": [
+ 9002
+ ]
+ },
"ID": 4001,
"GroupMonsterLevel": [
@@ -833,12 +842,6 @@
"GroupMonster": [
- "ID": 10001,
- "GroupMonsterLevel": [
- 5
- ],
- "GroupMonster": [
- 9002
}
@@ -540,6 +540,16 @@
"MonsterGroupTruePower": 100,
"MonsterGroupPower": 100
+ "Group": [
+ 100001
+ "combatTime": 120.0,
+ "combatType": 1,
+ "MonsterGroupTruePower": 100,
+ "MonsterGroupPower": 100
"Group": [
@@ -624,9 +634,6 @@
"ID": 4009,
4009
- "Group": [
- 100001
"combatTime": 120.0,
"combatType": 1,
@@ -1,5 +1,5 @@
// Auto Generated Code By excel2json
-// Generate From Excel\Skill.xlsx. SheetName: SkillConfig
+// Generate From Excel\skill.xlsx. SheetName: SkillConfig
using System;
using Fort23.GameData;
-// Generate From Excel\Skill.xlsx. SheetName: SkillConstant
+// Generate From Excel\skill.xlsx. SheetName: SkillConstant
-// Generate From Excel\Skill.xlsx. SheetName: SkillPowerupConfig
+// Generate From Excel\skill.xlsx. SheetName: SkillPowerupConfig