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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

# Conflicts:
#	Assets/Res/Config/LanguageChineseConfig.json   resolved by origin/master(远端) version
#	Assets/Res/Config/XianTuLogConfig.json   resolved by origin/master(远端) version
#	Excel2Json/Excel/EventConfig.xlsx   resolved by origin/master(远端) version
#	Excel2Json/Excel/Language.xlsx   resolved by origin/master(远端) version
#	Excel2Json/Excel/Maps.xlsx   resolved by origin/master(远端) version
lzx 3 주 전
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2157400925
34개의 변경된 파일1325개의 추가작업 그리고 1303개의 파일을 삭제
  1. 87 0
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  3. 8 0
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  4. 40 436
      Assets/Art/HeroTimeLine/gf_1403_timeline.playable
  5. 1 1
      Assets/Art/VFX/FXMeshs/shou/shouAnima.controller
  6. 52 609
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  7. 2 2
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  8. 4 1
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  9. 4 0
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  10. BIN
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  11. 149 0
      Assets/Art/nanzhujiao/attack7.FBX.meta
  12. 7 0
      Assets/Res/Config/EventConditionConfig.json
  13. 13 13
      Assets/Res/Config/EventConfig.json
  14. 200 50
      Assets/Res/Config/EventLinkConfig.json
  15. 11 11
      Assets/Res/Config/LanguageChineseConfig.json
  16. 112 112
      Assets/Res/Config/SkillConfig.json
  17. 6 20
      Assets/Res/Config/XianTuLogConfig.json
  18. 62 0
      Assets/Res/HeroAnimtion/Nanzhu.asset
  19. 1 0
      Assets/Res/TimeLineAssets/1302_timeline_TD.txt
  20. 7 0
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  21. 0 1
      Assets/Res/TimeLineAssets/1403_timeline_TD.txt
  22. 29 4
      Assets/Res/UI/CombatPanel.prefab
  23. 10 10
      Assets/Scenes/testCombat.scene
  24. 8 1
      Assets/Scripts/Core/UI/UTool/UtilTools.cs
  25. 11 5
      Assets/Scripts/GameData/ExcelConfig/EventLinkConfig.cs
  26. 7 1
      Assets/Scripts/GameData/ExcelConfig/XianTuLogConfig.cs
  27. 7 7
      Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/CombatSenceController.cs
  28. 6 7
      Assets/Scripts/GameLogic/Combat/Skill/S1403.cs
  29. 3 3
      Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/FxParabolaBulletLogic.cs
  30. 11 9
      Assets/Scripts/GameUI/UI/CombatPanel/BossHpWidget.cs
  31. BIN
      Excel2Json/Excel/EventConfig.xlsx
  32. BIN
      Excel2Json/Excel/Language.xlsx
  33. BIN
      Excel2Json/Excel/Maps.xlsx
  34. BIN
      Excel2Json/Excel/skill.xlsx

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+    legStretch: 0.05
+    feetSpacing: 0
+    globalScale: 1
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+  animationType: 2
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+ 7 - 0
Assets/Res/Config/EventConditionConfig.json

@@ -46,6 +46,13 @@
       "Operation": null,
       "ConditionType": 8,
       "finishCount": 1
+    },
+    {
+      "ID": 6,
+      "message": 2094,
+      "Operation": null,
+      "ConditionType": 9,
+      "finishCount": 6
     }
   ]
 }

+ 13 - 13
Assets/Res/Config/EventConfig.json

@@ -343,8 +343,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 1,
-      "XiantuID": 1,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 1906,
@@ -368,8 +368,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 1,
-      "XiantuID": 1,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 1907,
@@ -393,8 +393,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 1,
-      "XiantuID": 1,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 1908,
@@ -418,8 +418,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 1,
-      "XiantuID": 1,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 1909,
@@ -652,8 +652,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 1,
-      "XiantuID": 2,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 2067,
@@ -680,8 +680,8 @@
       ],
       "RefreshProbability": null,
       "RefreshCount": null,
-      "placeID": 2,
-      "XiantuID": 2,
+      "placeID": null,
+      "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,
       "EventName": 2069,
@@ -705,7 +705,7 @@
       ],
       "RefreshProbability": 30,
       "RefreshCount": 2,
-      "placeID": 1,
+      "placeID": null,
       "XiantuID": null,
       "EventConditionId": null,
       "EventCount": null,

+ 200 - 50
Assets/Res/Config/EventLinkConfig.json

@@ -4,10 +4,12 @@
       "ID": 100,
       "conciseEventMessage": 216,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         216
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": null,
       "ResultType": null
     },
@@ -15,10 +17,12 @@
       "ID": 1001,
       "conciseEventMessage": 177,
       "EventConditionMessage": null,
+      "NPCID": 2,
       "LanID": [
         177
       ],
-      "NPCID": 2,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1002,
@@ -34,10 +38,12 @@
       "ID": 1002,
       "conciseEventMessage": 178,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         178
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 2,
       "optionPara1": [
         100001
@@ -52,10 +58,12 @@
       "ID": 1003,
       "conciseEventMessage": 179,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         179
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1005
@@ -69,10 +77,12 @@
       "ID": 1004,
       "conciseEventMessage": 180,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         180
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
         1002
@@ -86,10 +96,12 @@
       "ID": 1005,
       "conciseEventMessage": 181,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         181
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
         1001
@@ -103,10 +115,12 @@
       "ID": 1010,
       "conciseEventMessage": 182,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         182
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1011,
@@ -122,10 +136,12 @@
       "ID": 1011,
       "conciseEventMessage": 183,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         183
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1014,
@@ -141,11 +157,13 @@
       "ID": 1012,
       "conciseEventMessage": 184,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         184,
         187
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
         1001
@@ -159,10 +177,12 @@
       "ID": 1014,
       "conciseEventMessage": 185,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         185
       ],
-      "NPCID": null,
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+      "ConditionId": null,
       "optionType": 2,
       "optionPara1": [
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@@ -177,11 +197,13 @@
       "ID": 1015,
       "conciseEventMessage": 186,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
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         189
       ],
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+      "EventID": null,
+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
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@@ -195,10 +217,12 @@
       "ID": 1016,
       "conciseEventMessage": 188,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         188
       ],
-      "NPCID": null,
+      "EventID": null,
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       "PrizeIDs": [
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@@ -212,10 +236,12 @@
       "ID": 1020,
       "conciseEventMessage": 190,
       "EventConditionMessage": null,
+      "NPCID": null,
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         190
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1021,
@@ -231,10 +257,12 @@
       "ID": 1021,
       "conciseEventMessage": 191,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         191
       ],
-      "NPCID": null,
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       "optionPara1": [
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@@ -255,10 +283,12 @@
       "ID": 1022,
       "conciseEventMessage": 192,
       "EventConditionMessage": null,
+      "NPCID": null,
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         192
       ],
-      "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": 4,
       "PrizeIDs": [
         1002
@@ -272,11 +302,13 @@
       "ID": 1024,
       "conciseEventMessage": 193,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         193,
         196
       ],
-      "NPCID": null,
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+      "ConditionId": null,
       "optionType": 2,
       "optionPara1": [
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@@ -297,11 +329,13 @@
       "ID": 1025,
       "conciseEventMessage": 194,
       "EventConditionMessage": null,
+      "NPCID": null,
       "LanID": [
         194,
         197
       ],
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+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
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@@ -315,10 +349,12 @@
       "ID": 1026,
       "conciseEventMessage": 207,
       "EventConditionMessage": null,
+      "NPCID": null,
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         207
       ],
-      "NPCID": null,
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+      "ConditionId": null,
       "optionType": 1,
       "optionPara1": [
         1024,
@@ -334,10 +370,12 @@
       "ID": 1030,
       "conciseEventMessage": 221,
       "EventConditionMessage": null,
+      "NPCID": null,
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         221
       ],
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+      "ConditionId": null,
       "optionType": 3,
       "PrizeIDs": [
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@@ -351,10 +389,12 @@
       "ID": 1040,
       "conciseEventMessage": 222,
       "EventConditionMessage": null,
+      "NPCID": null,
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       ],
-      "NPCID": null,
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+      "ConditionId": null,
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       "PrizeIDs": [
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@@ -368,10 +408,12 @@
       "ID": 1050,
       "conciseEventMessage": 223,
       "EventConditionMessage": null,
+      "NPCID": null,
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         223
       ],
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       "PrizeIDs": [
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@@ -387,10 +429,12 @@
       "ID": 1060,
       "conciseEventMessage": 224,
       "EventConditionMessage": null,
+      "NPCID": null,
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         224
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-      "NPCID": null,
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+      "ConditionId": null,
       "optionType": null,
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     },
@@ -398,10 +442,12 @@
       "ID": 10001,
       "conciseEventMessage": 208,
       "EventConditionMessage": null,
+      "NPCID": null,
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       ],
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+      "ConditionId": null,
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       "optionPara1": [
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@@ -416,10 +462,12 @@
       "ID": 10002,
       "conciseEventMessage": 209,
       "EventConditionMessage": null,
+      "NPCID": null,
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         209
       ],
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@@ -433,12 +481,14 @@
       "ID": 10003,
       "conciseEventMessage": 210,
       "EventConditionMessage": null,
+      "NPCID": null,
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         210,
         211,
         1903
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       "PrizeIDs": [
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@@ -452,13 +502,15 @@
       "ID": 10004,
       "conciseEventMessage": 212,
       "EventConditionMessage": null,
+      "NPCID": null,
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         213,
         214,
         215
       ],
-      "NPCID": null,
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       "PrizeIDs": [
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@@ -472,10 +524,12 @@
       "ID": 10005,
       "conciseEventMessage": 1901,
       "EventConditionMessage": null,
+      "NPCID": null,
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-      "NPCID": null,
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@@ -490,10 +544,12 @@
       "ID": 10006,
       "conciseEventMessage": 1902,
       "EventConditionMessage": null,
+      "NPCID": null,
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@@ -508,10 +564,12 @@
       "ID": 9003,
       "conciseEventMessage": 2036,
       "EventConditionMessage": null,
+      "NPCID": null,
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-      "NPCID": null,
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@@ -527,10 +585,12 @@
       "ID": 9004,
       "conciseEventMessage": 2037,
       "EventConditionMessage": null,
+      "NPCID": null,
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@@ -545,10 +605,12 @@
       "ID": 9005,
       "conciseEventMessage": 2038,
       "EventConditionMessage": null,
+      "NPCID": null,
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@@ -556,10 +618,12 @@
       "ID": 9006,
       "conciseEventMessage": 2039,
       "EventConditionMessage": null,
+      "NPCID": null,
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@@ -567,10 +631,12 @@
       "ID": 9007,
       "conciseEventMessage": 2040,
       "EventConditionMessage": null,
+      "NPCID": null,
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-      "NPCID": null,
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+      "ConditionId": null,
       "optionType": 4,
       "ResultType": 1,
       "ResultOptions": [
@@ -582,6 +648,8 @@
       "conciseEventMessage": null,
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       "NPCID": null,
+      "EventID": null,
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       "PrizeIDs": [
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@@ -595,10 +663,12 @@
       "ID": 9025,
       "conciseEventMessage": 2074,
       "EventConditionMessage": 2073,
+      "NPCID": null,
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         2074
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-      "NPCID": null,
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         9026
@@ -613,6 +683,8 @@
       "conciseEventMessage": null,
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       "NPCID": null,
+      "EventID": null,
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@@ -624,9 +696,8 @@
       "conciseEventMessage": 2070,
       "EventConditionMessage": null,
       "NPCID": null,
-      "ConditionId": [
-        3
-      ],
+      "EventID": null,
+      "ConditionId": 3,
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@@ -635,6 +706,8 @@
       "conciseEventMessage": 2076,
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       "NPCID": null,
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@@ -642,18 +715,60 @@
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     {
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+      "NPCID": null,
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-        2083,
-        2084,
-        2085
+        2083
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+      "EventID": 10001,
+      "ConditionId": null,
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+      "ResultType": 1,
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+        1000102
+      ]
+    },
+    {
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+      "conciseEventMessage": 2086,
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+        2084
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+      "EventID": 10001,
+      "ConditionId": null,
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+      "ResultType": 1,
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+        1000103
+      ]
+    },
+    {
+      "ID": 1000103,
+      "conciseEventMessage": 2086,
+      "EventConditionMessage": null,
       "NPCID": null,
-      "ConditionId": [
-        5
+      "LanID": [
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+      "EventID": 10001,
+      "ConditionId": null,
+      "optionType": null,
+      "ResultType": 1,
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+        1000104
+      ]
+    },
+    {
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+      "conciseEventMessage": 2086,
+      "EventConditionMessage": null,
+      "NPCID": null,
+      "EventID": 10001,
+      "ConditionId": 5,
       "optionType": null,
       "ResultType": 3,
       "ResultOptions": [
@@ -661,24 +776,57 @@
       ]
     },
     {
-      "ID": 100002,
-      "conciseEventMessage": 1911,
+      "ID": 1000201,
+      "conciseEventMessage": 2091,
       "EventConditionMessage": null,
       "NPCID": null,
-      "optionType": 2,
-      "optionPara1": [
-        100001
+      "LanID": [
+        2092
       ],
+      "EventID": 10002,
+      "ConditionId": null,
+      "optionType": null,
+      "ResultType": 3,
+      "ResultOptions": [
+        10003
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+    },
+    {
+      "ID": 1000202,
+      "conciseEventMessage": 2091,
+      "EventConditionMessage": null,
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+        2093
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+      "EventID": 10002,
+      "ConditionId": null,
+      "optionType": null,
+      "ResultType": 3,
+      "ResultOptions": [
+        10003
+      ]
+    },
+    {
+      "ID": 1000203,
+      "conciseEventMessage": 2091,
+      "EventConditionMessage": null,
+      "NPCID": null,
+      "EventID": 10002,
+      "ConditionId": 6,
+      "optionType": null,
       "ResultType": 3,
       "ResultOptions": [
         10003
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     },
     {
-      "ID": 100003,
-      "conciseEventMessage": 1912,
+      "ID": 1000301,
+      "conciseEventMessage": 2095,
       "EventConditionMessage": null,
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+      "EventID": 10003,
+      "ConditionId": null,
       "optionType": null,
       "ResultType": 3,
       "ResultOptions": [
@@ -690,6 +838,8 @@
       "conciseEventMessage": 1913,
       "EventConditionMessage": null,
       "NPCID": null,
+      "EventID": null,
+      "ConditionId": null,
       "optionType": null,
       "ResultType": null
     }

+ 11 - 11
Assets/Res/Config/LanguageChineseConfig.json

@@ -8330,19 +8330,19 @@
     },
     {
       "ID": 2083,
-      "txt": "北冥有鱼,其名为鲲……"
+      "txt": ""
     },
     {
       "ID": 2084,
-      "txt": "不过北海遥远,何时能寻得鲲鹏的踪迹。"
+      "txt": ""
     },
     {
       "ID": 2085,
-      "txt": "好在我的神识尚在,可探天地,再加上刚刚的风铃,或许能寻得前路线索。"
+      "txt": ""
     },
     {
       "ID": 2086,
-      "txt": "使用风铃唤醒还未泯灭的神识"
+      "txt": "北冥有鱼,其名为鲲……"
     },
     {
       "ID": 2087,
@@ -8350,11 +8350,11 @@
     },
     {
       "ID": 2088,
-      "txt": "多次渡劫失败的你,误入“无何有之乡”,在这里受到了列子的指引,踏上了寻找七道心境的修仙之路。"
+      "txt": "无用的大葫芦"
     },
     {
       "ID": 2089,
-      "txt": "无用的大葫芦"
+      "txt": "多次渡劫失败的你,误入“无何有之乡”,在这里受到了列子的指引,踏上了寻找七道心境的修仙之路。"
     },
     {
       "ID": 2090,
@@ -8362,23 +8362,23 @@
     },
     {
       "ID": 2091,
-      "txt": "长寿的彭祖"
+      "txt": "神识发现有一条古径,隐于云山之间,不过似乎有妖兽盘踞。"
     },
     {
       "ID": 2092,
-      "txt": "一位叫彭祖的凡人,寿命很长。"
+      "txt": ""
     },
     {
       "ID": 2093,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 2094,
-      "txt": "0"
+      "txt": "继续飞行一段时间{0}/{1}"
     },
     {
       "ID": 2095,
-      "txt": "0"
+      "txt": ""
     },
     {
       "ID": 2096,

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 112 - 112
Assets/Res/Config/SkillConfig.json


+ 6 - 20
Assets/Res/Config/XianTuLogConfig.json

@@ -3,30 +3,16 @@
     {
       "ID": 1,
       "EventType": 1,
-      "MapId": 1,
-      "Ttile": 2087,
-      "Desc": 2088
+      "Title": 2087,
+      "Desc": 2089,
+      "BigMapID": null
     },
     {
       "ID": 2,
       "EventType": 2,
-      "MapId": 1,
-      "Ttile": 2089,
-      "Desc": 2090
-    },
-    {
-      "ID": 3,
-      "EventType": 2,
-      "MapId": 2,
-      "Ttile": 2091,
-      "Desc": 2092
-    },
-    {
-      "ID": 4,
-      "EventType": 2,
-      "MapId": 3,
-      "Ttile": 2091,
-      "Desc": 2092
+      "Title": 2088,
+      "Desc": 2090,
+      "BigMapID": null
     }
   ]
 }

+ 62 - 0
Assets/Res/HeroAnimtion/Nanzhu.asset

@@ -28,6 +28,34 @@ MonoBehaviour:
           _Names: []
         _Clip: {fileID: 1827226128182048838, guid: 290c55b85c6ca73439a5bb5c42a0ec13, type: 3}
         _NormalizedStartTime: NaN
+--- !u!114 &-6171717114427328642
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: c5a8877f26e7a6a43aaf06fade1a064a, type: 3}
+  m_Name: attack3
+  m_EditorClassIdentifier: 
+  _Transition:
+    rid: 3899372218745094146
+  references:
+    version: 2
+    RefIds:
+    - rid: 3899372218745094146
+      type: {class: ClipTransition, ns: Animancer, asm: Kybernetik.Animancer}
+      data:
+        _FadeDuration: 0.25
+        _Speed: 1
+        _Events:
+          _NormalizedTimes: []
+          _Callbacks: []
+          _Names: []
+        _Clip: {fileID: 1827226128182048838, guid: 298173b205ae514408dd8f455d360fa5, type: 3}
+        _NormalizedStartTime: NaN
 --- !u!114 &-4718902783258376847
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -75,6 +103,7 @@ MonoBehaviour:
     - {fileID: -6275841264099654957}
     - {fileID: -4718902783258376847}
     - {fileID: 4162791575905085679}
+    - {fileID: -6171717114427328642}
     _Modifiers:
     - _From: 0
       _To: 0
@@ -151,6 +180,39 @@ MonoBehaviour:
     - _From: 4
       _To: 0
       _Fade: 0
+    - _From: 0
+      _To: 5
+      _Fade: 0
+    - _From: 2
+      _To: 5
+      _Fade: 0
+    - _From: 1
+      _To: 5
+      _Fade: 0
+    - _From: 3
+      _To: 5
+      _Fade: 0
+    - _From: 4
+      _To: 5
+      _Fade: 0
+    - _From: 5
+      _To: 5
+      _Fade: 0
+    - _From: 5
+      _To: 4
+      _Fade: 0
+    - _From: 5
+      _To: 3
+      _Fade: 0
+    - _From: 5
+      _To: 2
+      _Fade: 0
+    - _From: 5
+      _To: 0
+      _Fade: 0
+    - _From: 5
+      _To: 1
+      _Fade: 0
     _Aliases: []
     _AliasAllTransitions: 0
 --- !u!114 &1485322484274848399

+ 1 - 0
Assets/Res/TimeLineAssets/1302_timeline_TD.txt

@@ -0,0 +1 @@
+{"timeLineName":"1302_timeline","key":["TineLineAnimationPlayableSerialization","TimeLineMaxTimeSerializtion","TimeLinePlayFxSerializtion"],"value":["{\"animName\":\"attack7\",\"loopMode\":0,\"isRunPlay\":false,\"layerId\":0,\"isEquip\":false,\"equipId\":0,\"groupName\":\"1301\",\"isActivity\":false,\"startTime\":0,\"endTime\":1.133333,\"continuedTime\":1.133333,\"targetEntityType\":0,\"totalTime\":0}","{\"isEquip\":false,\"equipId\":0,\"groupName\":\"1301\",\"isActivity\":false,\"startTime\":0,\"endTime\":0.8,\"continuedTime\":0.8,\"targetEntityType\":0,\"totalTime\":0}","{\"fxName\":\"fx_gf_duzhen\",\"randomSeed\":518,\"locationType\":5,\"targetSpecialDotName\":\"0\",\"hitPointGroupName\":\"\",\"isGround\":false,\"isFollowTarget\":false,\"isFollowRootTarget\":false,\"isNotRotate\":false,\"isAttSpeed\":false,\"CustomTargetPosIndex\":0,\"isActivityCustomTargetPos\":true,\"isLoop\":false,\"loopAlone\":false,\"intervalTime\":0,\"isRoat\":false,\"roatIndex\":0,\"isEquip\":false,\"equipId\":0,\"groupName\":\"1301_fashe\",\"isActivity\":false,\"startTime\":0,\"endTime\":1,\"continuedTime\":1,\"targetEntityType\":2,\"totalTime\":0}"],"heroName":"1302_timeline","allAssetSerializations":{},"allAssetSerializationsKeys":{"Count":0,"tranId":0,"buffer":null,"isNotPool":true,"size":0}}

+ 7 - 0
Assets/Res/TimeLineAssets/1302_timeline_TD.txt.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ByxKtiP7UH5Rwv7NuQNSwV970kC0mZwJoSOPbPNY+DOyLwTM77wTW4WKIxQ1
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 0 - 1
Assets/Res/TimeLineAssets/1403_timeline_TD.txt


+ 29 - 4
Assets/Res/UI/CombatPanel.prefab

@@ -1482,6 +1482,7 @@ GameObject:
   serializedVersion: 7
   m_Component:
   - component: {fileID: 4287798501111193387}
+  - component: {fileID: 8588517758620161246}
   m_Layer: 5
   m_HasEditorInfo: 1
   m_Name: ' BossHpRoot'
@@ -1510,6 +1511,30 @@ RectTransform:
   m_AnchoredPosition: {x: 138, y: 3}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &8588517758620161246
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1340706786225753752}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Padding:
+    m_Left: 0
+    m_Right: 0
+    m_Top: 0
+    m_Bottom: 0
+  m_ChildAlignment: 0
+  m_StartCorner: 0
+  m_StartAxis: 0
+  m_CellSize: {x: 100, y: 100}
+  m_Spacing: {x: 0, y: 0}
+  m_Constraint: 0
+  m_ConstraintCount: 2
 --- !u!1 &1343676762713764609
 GameObject:
   m_ObjectHideFlags: 0
@@ -1692,9 +1717,9 @@ RectTransform:
   - {fileID: 866017355225982164}
   m_Father: {fileID: 4287798501111193387}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 0, y: 1}
+  m_AnchoredPosition: {x: 50, y: -50}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &8348247039291786454
@@ -14909,7 +14934,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -38.9, y: -90}
+  m_AnchoredPosition: {x: 26.6, y: -62.5}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &6704248604383440065

+ 10 - 10
Assets/Scenes/testCombat.scene

@@ -752,14 +752,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}
@@ -2297,7 +2297,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 9214784224709271120, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: m_IsActive
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
@@ -8062,14 +8062,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}
@@ -9827,14 +9827,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}

+ 8 - 1
Assets/Scripts/Core/UI/UTool/UtilTools.cs

@@ -28,7 +28,8 @@ namespace Utility
 
         private static StringBuilder sb;
 
-   
+
+        private static long startGUID;
 
         public static long oneDay = 86400000;
 
@@ -104,6 +105,12 @@ namespace Utility
             return sb.ToString();
         }
 
+        public static long GetLOGGUID()
+        {
+            startGUID++;
+            return startGUID;
+        }
+
         // /// <summary>
         // /// 获取描述文本
         // /// </summary>

+ 11 - 5
Assets/Scripts/GameData/ExcelConfig/EventLinkConfig.cs

@@ -32,6 +32,12 @@ public int conciseEventMessage;
 public int EventConditionMessage;
 
 
+		/// <summary>
+		///对话NPCID
+		/// </summary>
+public int NPCID;
+
+
 		/// <summary>
 		///对话
 		/// </summary>
@@ -39,15 +45,15 @@ public int[] LanID;
 
 
 		/// <summary>
-		///对话NPCID
+		///属于哪个事件
 		/// </summary>
-public int NPCID;
+public int EventID;
 
 
 		/// <summary>
-		///条件判断Id
+		///条件判断类型
 		/// </summary>
-public int[] ConditionId;
+public int ConditionId;
 
 
 		/// <summary>
@@ -81,7 +87,7 @@ public int[] PrizeNums;
 
 
 		/// <summary>
-		///事件结束类型 1:跳转步骤 2:根据战斗结果跳转步骤 3.触发新事件
+		///事件结束类型 1:跳转步骤 2:根据战斗结果跳转 3.触发新事件
 		/// </summary>
 public int ResultType;
 

+ 7 - 1
Assets/Scripts/GameData/ExcelConfig/XianTuLogConfig.cs

@@ -35,7 +35,7 @@ public int MapId;
 		/// <summary>
 		///名称
 		/// </summary>
-public int Ttile;
+public int Title;
 
 
 		/// <summary>
@@ -44,6 +44,12 @@ public int Ttile;
 public int Desc;
 
 
+		/// <summary>
+		///属于哪个章节
+		/// </summary>
+public int BigMapID;
+
+
 	}
 
 }

+ 7 - 7
Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/CombatSenceController.cs

@@ -247,12 +247,12 @@ namespace GameLogic.Combat.CombatTool
             {
                 if (NextBesselPath == null)
                 {
-                    int odds = Random.Range(0, 100);
-                    if (odds < 50)
-                    {
-                        NextBesselPath = InitBesselPath(currBesselPath.b, Random.Range(0, 100) < 50 ? -1 : 1);
-                    }
-                    else
+                    // int odds = Random.Range(0, 100);
+                    // if (odds < 50)
+                    // {
+                    //     NextBesselPath = InitBesselPath(currBesselPath.b, Random.Range(0, 100) < 50 ? -1 : 1);
+                    // }
+                    // else
                     {
                         NextBesselPath = InitBesselPath(currBesselPath.b);
                     }
@@ -263,7 +263,7 @@ namespace GameLogic.Combat.CombatTool
             {
                 if (NextBesselPath == null)
                 {
-                    NextBesselPath = InitBesselPath(currBesselPath.b, Random.Range(0, 100) < 50 ? -1 : 1);
+                    NextBesselPath = InitBesselPath(currBesselPath.b);
                 }
 
                 currTime = currTime % 1;

+ 6 - 7
Assets/Scripts/GameLogic/Combat/Skill/S1403.cs

@@ -12,7 +12,8 @@ namespace GameLogic.Combat.Skill
     /// </summary>
     public class S1403 : SkillBasic
     {
-        private static int[] zdPosIndex = new int[] { 9, 8, 7, 6, 5, 4, 3, 2, 1 };
+        private static Vector3[] zdPosIndex = new Vector3[] { new Vector3(-1.06f,2.14f,0.1f),new Vector3(-0.48f,2.75f,-0.92f),new Vector3(0.128f,2.85f,-0.84f),new Vector3
+            (0.63f,2.67f,-0.765f),new Vector3(1.03f,2.19f,-0.569f)};
 
         protected override void ProUseSkill()
         {
@@ -24,12 +25,10 @@ namespace GameLogic.Combat.Skill
             ballisticsCount = (int)effectValue[0]*5;
             for (int j = 0; j < 5; j++)
             {
-                SpecialDotInfo specialDotInfo = CombatHeroEntity.GetSpecialDotInfo("zdpos" + (j + 2));
-                for (int i = 0; i < effectValue[0]; i++)
-                {
-                    ActivationTimeLineData("1403_fashe", currTarget: currTarget,
-                        customizePos: new Vector3[] { specialDotInfo.GetWorlPos() },startTime:i*-0.2f);
-                }
+               Vector3 pos= CombatHeroEntity.GameObject.transform.TransformPoint(zdPosIndex[j]);
+                // SpecialDotInfo specialDotInfo = CombatHeroEntity.GetSpecialDotInfo("zdpos" + (j + 2));
+                ActivationTimeLineData("1403_fashe", currTarget: currTarget,
+                    customizePos: new Vector3[] {pos },startTime:j*-0.1f);
             }
 
 

+ 3 - 3
Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/FxParabolaBulletLogic.cs

@@ -75,7 +75,7 @@ namespace Common.Combat.FxAILogic
             {
                 Vector3 off = _currPos - CombatHeroEntity.GameObject.transform.position;
                 float x = Mathf.Sign(Random.Range(-1, 1));
-                if (isUseX)
+                // if (isUseX)
                 {
                     Vector3 pos =
                         CombatHeroEntity.GameObject.transform.InverseTransformPoint(gameObject.transform.position);
@@ -85,8 +85,8 @@ namespace Common.Combat.FxAILogic
                 startDir = CombatHeroEntity.GameObject.transform.TransformPoint(off +
                     new Vector3(
                         x,
-                        0,
-                        Random.Range(0.1f, 5f)));
+                        Random.Range(0.1f, 3f),
+                        Random.Range(0.1f, 4f)));
 
                 startDir = (startDir - _currPos).normalized;
                 dirLerpTime = 0;

+ 11 - 9
Assets/Scripts/GameUI/UI/CombatPanel/BossHpWidget.cs

@@ -6,6 +6,7 @@ using GameLogic.Combat.Hero;
 using GameLogic.Combat.Hero.Turntable;
 using GameLogic.Combat.Skill;
 using UnityEngine;
+using Utility;
 
 namespace Fort23.Mono
 {
@@ -13,15 +14,16 @@ namespace Fort23.Mono
     public partial class BossHpWidget : UIComponent
     {
         private CombatHeroEntity combatHeroEntity;
-
         private CombatHeroSkillControl combatHeroSkillControl;
-
         protected BetterList<EnemyGf_skill> currShowGfWidget = new BetterList<EnemyGf_skill>();
-
         private HeroHpWidget heroHpWidget;
 
+        private string bossWidgetKey="bossWidget";
+        private string bossFaBaoKey="bossFaBao";
         private void Init()
         {
+            bossWidgetKey= "bossWidget"+UtilTools.GetLOGGUID();
+            bossFaBaoKey= "bossFaBao"+UtilTools.GetLOGGUID();
         }
 
         public override void AddEvent()
@@ -40,8 +42,8 @@ namespace Fort23.Mono
             CombatEventManager.Instance.RemoveEventListener(CombatEventType.UseSkillFinish, UseSkillFinish);
             UIManager.Instance.DormancyGComponent(heroHpWidget);
             heroHpWidget = null;
-            UIManager.Instance.DormancyAllGComponent<gf_widget>("bossWidget");
-            UIManager.Instance.DormancyAllGComponent<MagicWeaponWidget>("bossFaBao");
+            UIManager.Instance.DormancyAllGComponent<gf_widget>(bossWidgetKey);
+            UIManager.Instance.DormancyAllGComponent<MagicWeaponWidget>(bossFaBaoKey);
         }
 
 
@@ -85,7 +87,7 @@ namespace Fort23.Mono
         private async CTask ReshSkill()
         {
             currShowGfWidget.Clear();
-            UIManager.Instance.DormancyAllGComponent<EnemyGf_skill>("bossWidget");
+            UIManager.Instance.DormancyAllGComponent<EnemyGf_skill>(bossWidgetKey);
 
             int maxCount = 2;
             SkillBasic[] skillQueue = combatHeroSkillControl.GetSkillQueue();
@@ -101,7 +103,7 @@ namespace Fort23.Mono
                 EnemyGf_skill gfWidget = await UIManager.Instance.CreateGComponentForObject<EnemyGf_skill>(
                     this.gf_widget,
                     null,
-                    SkillRoot, poolName: "bossWidget", isInstance: true);
+                    SkillRoot, poolName: bossWidgetKey, isInstance: true);
                 gfWidget.InitSkillWidget(skillBasic, combatHeroEntity);
                 gfWidget.transform.SetAsLastSibling();
                 currShowGfWidget.Add(gfWidget);
@@ -138,7 +140,7 @@ namespace Fort23.Mono
                         EnemyGf_skill gfWidget = await UIManager.Instance.CreateGComponentForObject<EnemyGf_skill>(
                             this.gf_widget,
                             null,
-                            SkillRoot, poolName: "bossWidget", isInstance: true);
+                            SkillRoot, poolName: bossWidgetKey, isInstance: true);
                         gfWidget.InitWidget(minSlots, combatHeroEntity);
                         gfWidget.transform.SetAsLastSibling();
                         currShowGfWidget.Add(gfWidget);
@@ -173,7 +175,7 @@ namespace Fort23.Mono
                 MagicWeaponWidget shengShiEventWidget =
                     await UIManager.Instance.CreateGComponentForObject<MagicWeaponWidget>(MagicWeaponWidget, null,
                         FaBaoRoot,
-                        isInstance: true, poolName: "bossFaBao");
+                        isInstance: true, poolName: bossFaBaoKey);
                 shengShiEventWidget.InitWidget(combatMagicWeaponEntity);
             }
         }

BIN
Excel2Json/Excel/EventConfig.xlsx


BIN
Excel2Json/Excel/Language.xlsx


BIN
Excel2Json/Excel/Maps.xlsx


BIN
Excel2Json/Excel/skill.xlsx


이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.