Browse Source

修改bug

DESKTOP-FB72PO8\Administrator 1 day ago
parent
commit
2069282717

+ 146 - 34
Assets/Art/Environment/fukong dao2.prefab

@@ -1,79 +1,191 @@
 %YAML 1.1
 %TAG !u! tag:yousandi.cn,2023:
---- !u!1001 &4539639384097622214
+--- !u!1 &354955946429195138
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 6531860447979389797}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao2
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6531860447979389797
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 354955946429195138}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 2635808446306131277}
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3515542236926725537
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 3729367683394581911, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+  m_PrefabInstance: {fileID: 1922033871240831382}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 2635808446306131277}
+  - component: {fileID: 7422373066537718526}
+  - component: {fileID: 275904094642747149}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao2 (2)
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &2635808446306131277
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 4074262922870550317, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+  m_PrefabInstance: {fileID: 1922033871240831382}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3515542236926725537}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.2571829, y: 0.65867823, z: 0.65867823, w: 0.2571829}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 3.2728, y: 3.2728, z: 3.2728}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 6531860447979389797}
+  m_LocalEulerAnglesHint: {x: -90, y: 0, z: 137.343}
+--- !u!33 &7422373066537718526
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 1091396269776134280, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+  m_PrefabInstance: {fileID: 1922033871240831382}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3515542236926725537}
+  m_Mesh: {fileID: 3223647848749318582, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+--- !u!23 &275904094642747149
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 2936800325524362306, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+  m_PrefabInstance: {fileID: 1922033871240831382}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3515542236926725537}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1001 &1922033871240831382
 PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
     serializedVersion: 3
-    m_TransformParent: {fileID: 0}
+    m_TransformParent: {fileID: 6531860447979389797}
     m_Modifications:
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
+      propertyPath: m_Name
+      value: fukong dao2 (2)
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.x
-      value: 2
+      value: 3.2728
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.y
-      value: 2
+      value: 3.2728
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.z
-      value: 2
+      value: 3.2728
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.x
-      value: 3.6000004
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.y
-      value: 6
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.z
-      value: 13.400002
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.w
       value: 0.2571829
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.x
       value: -0.2571829
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.y
       value: 0.65867823
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.z
       value: 0.65867823
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.x
       value: -90
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.y
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.z
       value: 137.343
       objectReference: {fileID: 0}
-    - target: {fileID: -7511558181221131132, guid: ebe13b67332437f478e3ba635a061233, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
-    - target: {fileID: -7511558181221131132, guid: ebe13b67332437f478e3ba635a061233, type: 3}
-      propertyPath: m_Materials.Array.data[1]
-      value: 
-      objectReference: {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
-    - target: {fileID: 919132149155446097, guid: ebe13b67332437f478e3ba635a061233, type: 3}
-      propertyPath: m_Name
-      value: fukong dao2
-      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []
     m_AddedComponents: []
-  m_SourcePrefab: {fileID: 100100000, guid: ebe13b67332437f478e3ba635a061233, type: 3}
+  m_SourcePrefab: {fileID: 0}

+ 139 - 39
Assets/Art/Environment/fukong dao3.prefab

@@ -1,79 +1,179 @@
 %YAML 1.1
 %TAG !u! tag:yousandi.cn,2023:
---- !u!1001 &4247043276436770419
+--- !u!1 &765340368279689263
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 3905164629616407330, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+  m_PrefabInstance: {fileID: 8029598009332787400}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 4947522758557136696}
+  - component: {fileID: 3445450105515365864}
+  - component: {fileID: 3727334830803835583}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao3
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4947522758557136696
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 4429921519942298008, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+  m_PrefabInstance: {fileID: 8029598009332787400}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 765340368279689263}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.24617667, y: -0.66287035, z: -0.66287035, w: 0.24617667}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 4, y: 4, z: 4}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 4160862028817849242}
+  m_LocalEulerAnglesHint: {x: -90, y: 0, z: -139.252}
+--- !u!33 &3445450105515365864
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 780782669881140797, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+  m_PrefabInstance: {fileID: 8029598009332787400}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 765340368279689263}
+  m_Mesh: {fileID: -6909115843317292050, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+--- !u!23 &3727334830803835583
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 3256404872649183991, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+  m_PrefabInstance: {fileID: 8029598009332787400}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 765340368279689263}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8855316551847403815
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 4160862028817849242}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao3
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4160862028817849242
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8855316551847403815}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: -5.9, z: -61.7}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 4947522758557136696}
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &8029598009332787400
 PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
     serializedVersion: 3
-    m_TransformParent: {fileID: 0}
+    m_TransformParent: {fileID: 4160862028817849242}
     m_Modifications:
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_LocalScale.x
-      value: 4
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_LocalScale.y
-      value: 4
-      objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_LocalScale.z
-      value: 4
+    - target: {fileID: 0}
+      propertyPath: m_Name
+      value: fukong dao3
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.x
-      value: 5.8
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.y
-      value: 36
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.z
-      value: 135.8
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.w
       value: 0.24617667
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.x
       value: -0.24617667
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.y
       value: -0.66287035
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.z
       value: -0.66287035
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.x
       value: -90
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.y
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.z
       value: -139.252
       objectReference: {fileID: 0}
-    - target: {fileID: -7511558181221131132, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
-    - target: {fileID: 919132149155446097, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_Name
-      value: fukong dao3
-      objectReference: {fileID: 0}
-    - target: {fileID: 919132149155446097, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
-      propertyPath: m_IsActive
-      value: 1
-      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []
     m_AddedComponents: []
-  m_SourcePrefab: {fileID: 100100000, guid: deaf9329040a1614a8e54df31a46a5de, type: 3}
+  m_SourcePrefab: {fileID: 0}

+ 146 - 30
Assets/Art/Environment/fukong dao4.prefab

@@ -1,75 +1,191 @@
 %YAML 1.1
 %TAG !u! tag:yousandi.cn,2023:
---- !u!1001 &4586208307775021788
+--- !u!1 &1224579573862923457
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 3703108956536512397, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+  m_PrefabInstance: {fileID: 8365091946876407639}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 6140134704763648785}
+  - component: {fileID: 739692015363110405}
+  - component: {fileID: 7936720611081973566}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao4
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6140134704763648785
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 4048671560039220535, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+  m_PrefabInstance: {fileID: 8365091946876407639}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1224579573862923457}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: 0, y: 4.2, z: 0}
+  m_LocalScale: {x: 6.3410997, y: 6.3410997, z: 6.3410997}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 411656382419835695}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &739692015363110405
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 1116926517609384594, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+  m_PrefabInstance: {fileID: 8365091946876407639}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1224579573862923457}
+  m_Mesh: {fileID: 6153351672944578211, guid: 63677335207fa85458d422635ffac560, type: 3}
+--- !u!23 &7936720611081973566
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 2910708037704662616, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+  m_PrefabInstance: {fileID: 8365091946876407639}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1224579573862923457}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8291995275029873607
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 411656382419835695}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: fukong dao4
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &411656382419835695
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8291995275029873607}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 46.8}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 6140134704763648785}
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &8365091946876407639
 PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
     serializedVersion: 3
-    m_TransformParent: {fileID: 0}
+    m_TransformParent: {fileID: 411656382419835695}
     m_Modifications:
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
+      propertyPath: m_Name
+      value: fukong dao4
+      objectReference: {fileID: 0}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.x
-      value: 3
+      value: 6.3410997
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.y
-      value: 3
+      value: 6.3410997
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalScale.z
-      value: 3
+      value: 6.3410997
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.x
-      value: -18.58
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.y
-      value: 7
+      value: 4.2
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalPosition.z
-      value: 81.1
+      value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.w
       value: 0.7071068
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.x
       value: -0.7071068
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.y
       value: -0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalRotation.z
       value: -0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.x
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.y
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -8679921383154817045, guid: 63677335207fa85458d422635ffac560, type: 3}
+    - target: {fileID: 0}
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: -7511558181221131132, guid: 63677335207fa85458d422635ffac560, type: 3}
-      propertyPath: m_Materials.Array.data[0]
-      value: 
-      objectReference: {fileID: 2100000, guid: 2fbad5578d83a1542af401388dee05bb, type: 2}
-    - target: {fileID: 919132149155446097, guid: 63677335207fa85458d422635ffac560, type: 3}
-      propertyPath: m_Name
-      value: fukong dao4
-      objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
     m_AddedGameObjects: []
     m_AddedComponents: []
-  m_SourcePrefab: {fileID: 100100000, guid: 63677335207fa85458d422635ffac560, type: 3}
+  m_SourcePrefab: {fileID: 0}

+ 1 - 1
Assets/Res/CombatScenes/CombatRoot.prefab

@@ -70,7 +70,7 @@ Camera:
     width: 1
     height: 1
   near clip plane: 0.3
-  far clip plane: 400
+  far clip plane: 600
   field of view: 60
   orthographic: 0
   orthographic size: 5

+ 4 - 4
Assets/Res/CombatScenes/LevelBattle01.prefab

@@ -52,10 +52,10 @@ MonoBehaviour:
   fogStartDistance: 10
   fogEndDistance: 50
   allObject:
-  - {fileID: 3729367683394581911, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
-  - {fileID: 3905164629616407330, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
-  - {fileID: 3703108956536512397, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
-  radius: 30
+  - {fileID: 354955946429195138, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+  - {fileID: 8855316551847403815, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+  - {fileID: 8291995275029873607, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+  radius: 35
 --- !u!1001 &1744782095462081170
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 675 - 0
Assets/Res/CombatScenes/LevelBattle03.prefab

@@ -0,0 +1,675 @@
+%YAML 1.1
+%TAG !u! tag:yousandi.cn,2023:
+--- !u!1 &150548690216489824
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 6405123835914438810}
+  - component: {fileID: 4021147250440459492}
+  - component: {fileID: 3250439012821130974}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: yunhai
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6405123835914438810
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 150548690216489824}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
+  m_LocalPosition: {x: 0, y: 6.8, z: 0}
+  m_LocalScale: {x: 400.00003, y: 400.00003, z: 400.00003}
+  m_ConstrainProportionsScale: 1
+  m_Children: []
+  m_Father: {fileID: 7319546472223068688}
+  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+--- !u!33 &4021147250440459492
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 150548690216489824}
+  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &3250439012821130974
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 150548690216489824}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 1180e4a0056a38e4890530ba71c4ca9b, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &198328406000524784
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 8361006489289187437}
+  - component: {fileID: 323544711091677800}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: LevelBattle03
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &8361006489289187437
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 198328406000524784}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 7319546472223068688}
+  m_Father: {fileID: 0}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &323544711091677800
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 198328406000524784}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 9970cf7521114b5ebfee32908aec5603, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  skyObejct: {fileID: 6547143922713598540}
+  shengShiMaterial: {fileID: 2100000, guid: 5d9d871e58f5c1b4890049c6625f29c8, type: 2}
+  fogColor: {r: 0.21600002, g: 0.29280004, b: 0.6, a: 1}
+  fogStartDistance: 30
+  fogEndDistance: 80
+  allObject:
+  - {fileID: 5829875553534260591, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+  radius: 45
+  dec: 
+--- !u!1 &1992128124337746356
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 7169143794090459126}
+  m_Layer: 7
+  m_HasEditorInfo: 1
+  m_Name: Landscape
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &7169143794090459126
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1992128124337746356}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: -41, z: 0}
+  m_LocalScale: {x: 1, y: 0.5, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 3271622544173978875}
+  m_Father: {fileID: 7319546472223068688}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4509268593997191767
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 3585384551010318200}
+  - component: {fileID: 4077837472308421636}
+  - component: {fileID: 4513731945305176033}
+  m_Layer: 7
+  m_HasEditorInfo: 1
+  m_Name: yun_qiu
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &3585384551010318200
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4509268593997191767}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7319546472223068688}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4077837472308421636
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4509268593997191767}
+  m_Mesh: {fileID: -6740526933416455741, guid: f8c594ef52ebfc44e98bdc02acc2a16c, type: 3}
+--- !u!23 &4513731945305176033
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4509268593997191767}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: afd2d3f979649ab47b32169c16a1b2ed, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &5999680719607194215
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 8284061920447749403}
+  - component: {fileID: 3323727994700138633}
+  - component: {fileID: 8554734726673572177}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: SkyDome
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 0
+--- !u!4 &8284061920447749403
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5999680719607194215}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: -10, z: 0}
+  m_LocalScale: {x: 3.5, y: 3, z: 3.5}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7319546472223068688}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &3323727994700138633
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5999680719607194215}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 4ebb2e35dc241aa4c9310f57ae11706a, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &8554734726673572177
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5999680719607194215}
+  m_Mesh: {fileID: 4300000, guid: 1ded84720cc566a43b26b59b94db5f19, type: 2}
+--- !u!1 &6046298269311816277
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 3271622544173978875}
+  - component: {fileID: 3485194297984294891}
+  - component: {fileID: 6475305682505242889}
+  m_Layer: 7
+  m_HasEditorInfo: 1
+  m_Name: Mesh
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &3271622544173978875
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6046298269311816277}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: -12.5, z: 0}
+  m_LocalScale: {x: 500, y: 96.43, z: 500}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7169143794090459126}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3485194297984294891
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6046298269311816277}
+  m_Mesh: {fileID: 4300000, guid: ea79c817e57111a42a2481154a4f46bc, type: 2}
+--- !u!23 &6475305682505242889
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6046298269311816277}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 0
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 63837601a8b53204d813f3789422f179, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 2
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6547143922713598540
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 7319546472223068688}
+  - component: {fileID: 4545472702346115186}
+  - component: {fileID: 6729040702508381507}
+  - component: {fileID: 871475261911766027}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: cj03
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &7319546472223068688
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6547143922713598540}
+  serializedVersion: 2
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1.7513, y: 1.7513, z: 1.7513}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 6405123835914438810}
+  - {fileID: 3585384551010318200}
+  - {fileID: 6635004569205135084}
+  - {fileID: 7169143794090459126}
+  - {fileID: 8284061920447749403}
+  m_Father: {fileID: 8361006489289187437}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4545472702346115186
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6547143922713598540}
+  m_Mesh: {fileID: 0}
+--- !u!23 &6729040702508381507
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6547143922713598540}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!64 &871475261911766027
+MeshCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6547143922713598540}
+  m_Material: {fileID: 0}
+  m_IncludeLayers:
+    serializedVersion: 2
+    m_Bits: 0
+  m_ExcludeLayers:
+    serializedVersion: 2
+    m_Bits: 0
+  m_LayerOverridePriority: 0
+  m_IsTrigger: 0
+  m_ProvidesContacts: 0
+  m_Enabled: 1
+  serializedVersion: 5
+  m_Convex: 0
+  m_CookingOptions: 30
+  m_Mesh: {fileID: 4300000, guid: 6623863f315e4184aab7c6e34e60b484, type: 2}
+--- !u!1 &9011782773388340285
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 7
+  m_Component:
+  - component: {fileID: 6635004569205135084}
+  - component: {fileID: 7214187026765325610}
+  - component: {fileID: 8859997311264023016}
+  - component: {fileID: 3384701001157145936}
+  m_Layer: 0
+  m_HasEditorInfo: 1
+  m_Name: FogHeight
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &6635004569205135084
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 9011782773388340285}
+  serializedVersion: 2
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 5, z: 0}
+  m_LocalScale: {x: 1000, y: 30, z: 500}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 7319546472223068688}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7214187026765325610
+MeshFilter:
+  m_ObjectHideFlags: 2
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 9011782773388340285}
+  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &8859997311264023016
+MeshRenderer:
+  m_ObjectHideFlags: 2
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 9011782773388340285}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_virtualGeometry: 0
+  m_virtualGeometryShadow: 0
+  m_ShadingRate: 0
+  m_RenderingLayerMask: 4294967295
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 9cc73a8117244d241ad801a4760c1375, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!114 &3384701001157145936
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 9011782773388340285}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 334f5cfa565f62949a853f351ccdb316, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  fogType: 6
+  fogMin: 5
+  fogMax: 15
+  _fogDepth: 10
+  secFogMin: 0
+  secFogMax: 1
+  worldSize: {x: 1000, y: 30, z: 500}
+  fogFalloffType: 0
+  fogFalloffCurve: 1
+  sortingLayer: Default
+  sortingOrder: 0
+  renderingLayerMask: 4294967295
+  fogColor: {r: 0.9056602, g: 0.551289, b: 0.3332145, a: 0.83137256}
+  blendType: 0
+  fogMeshType: 0
+  customMesh: {fileID: 0}
+  fogClipping: 0
+  renderMode: 1
+  affectedByLights: 0
+  lightScatteringFactor: 0.35
+  lightReflectivity: 0.5
+  lightTransmission: 0.5

+ 7 - 0
Assets/Res/CombatScenes/LevelBattle03.prefab.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: CH4b5iqsWnMTP2tKTzvofnlWrHTIKvUHWm23JyZ7r0r4V338YdpykdYfnZJH
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 316 - 2
Assets/Scenes/testCombat.scene

@@ -2264,6 +2264,10 @@ PrefabInstance:
       propertyPath: levelBattleId
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
+      propertyPath: testSenceName
+      value: 
+      objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: zhanZhuangTime
       value: 200
@@ -2314,7 +2318,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[0].level
-      value: 300
+      value: 100
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: myHeroInfo.Array.data[1].level
@@ -2330,7 +2334,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: enemyHeroInfo.Array.data[0].level
-      value: 300
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 6090200664286961698, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: enemyHeroInfo.Array.data[1].level
@@ -9781,6 +9785,67 @@ Transform:
   - {fileID: 612158947}
   m_Father: {fileID: 1902930422}
   m_LocalEulerAnglesHint: {x: 0, y: 190, z: 0}
+--- !u!1001 &1482512349
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    serializedVersion: 3
+    m_TransformParent: {fileID: 0}
+    m_Modifications:
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 23.3
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalPosition.y
+      value: -2.7
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: -57.1
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 0.9295193
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: -0.36877355
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: -43.28
+      objectReference: {fileID: 0}
+    - target: {fileID: 4999576555796739584, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 5829875553534260591, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_Name
+      value: Mountain01 yaodu
+      objectReference: {fileID: 0}
+    - target: {fileID: 5829875553534260591, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 96fc37aadb9bc8840ad5fa98172cd16f, type: 3}
 --- !u!224 &1490985506 stripped
 RectTransform:
   m_CorrespondingSourceObject: {fileID: 1365871677352826847, guid: d960809b72afef9438f8c29c8949a1ff, type: 3}
@@ -13239,6 +13304,67 @@ PrefabInstance:
     m_AddedGameObjects: []
     m_AddedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 9e7a1f1f33f8f5b44aa99d244e38770f, type: 3}
+--- !u!1001 &2960112896216046657
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    serializedVersion: 3
+    m_TransformParent: {fileID: 0}
+    m_Modifications:
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: 46.8
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 411656382419835695, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8291995275029873607, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_Name
+      value: fukong dao4
+      objectReference: {fileID: 0}
+    - target: {fileID: 8291995275029873607, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: cdcc1e72df788f34092ee9d092668bbf, type: 3}
 --- !u!1001 &3837448494345457648
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -13846,6 +13972,67 @@ PrefabInstance:
     m_AddedGameObjects: []
     m_AddedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: dfc9c6d000d7eff4fb00d1ab747832f3, type: 3}
+--- !u!1001 &6160578412970070858
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    serializedVersion: 3
+    m_TransformParent: {fileID: 0}
+    m_Modifications:
+    - target: {fileID: 354955946429195138, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_Name
+      value: fukong dao2
+      objectReference: {fileID: 0}
+    - target: {fileID: 354955946429195138, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 6531860447979389797, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 77e0e1e49e343a4488ae529b0fecc739, type: 3}
 --- !u!1001 &6425123862439900028
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -14220,6 +14407,128 @@ PrefabInstance:
     m_AddedGameObjects: []
     m_AddedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: 94735755483cf4648bc00bc50f2c7cd2, type: 3}
+--- !u!1001 &9136575265582076979
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    serializedVersion: 3
+    m_TransformParent: {fileID: 0}
+    m_Modifications:
+    - target: {fileID: 198328406000524784, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_Name
+      value: LevelBattle03
+      objectReference: {fileID: 0}
+    - target: {fileID: 198328406000524784, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8361006489289187437, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 744c0198a67de6e4b8441611f04705c0, type: 3}
+--- !u!1001 &9207637091369693197
+PrefabInstance:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  m_Modification:
+    serializedVersion: 3
+    m_TransformParent: {fileID: 0}
+    m_Modifications:
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalPosition.y
+      value: -5.9
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalPosition.z
+      value: -61.7
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalRotation.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalRotation.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalRotation.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.y
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 4160862028817849242, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_LocalEulerAnglesHint.z
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 8855316551847403815, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_Name
+      value: fukong dao3
+      objectReference: {fileID: 0}
+    - target: {fileID: 8855316551847403815, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+    m_RemovedGameObjects: []
+    m_AddedGameObjects: []
+    m_AddedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: 0685c296e9c07cd498a8a553f623bebe, type: 3}
 --- !u!1660057539 &9223372036854775807
 SceneRoots:
   m_ObjectHideFlags: 0
@@ -14268,3 +14577,8 @@ SceneRoots:
   - {fileID: 6425123862439900028}
   - {fileID: 1444228855}
   - {fileID: 722841957}
+  - {fileID: 6160578412970070858}
+  - {fileID: 9207637091369693197}
+  - {fileID: 2960112896216046657}
+  - {fileID: 9136575265582076979}
+  - {fileID: 1482512349}

+ 1 - 1
Assets/Scripts/GameLogic/Combat/CombatTool/CombatController.cs

@@ -91,7 +91,7 @@ namespace GameLogic.Combat.CombatTool
                 if (CombatSenceController == null)
                 {
                     CombatSenceController = new CombatSenceController();
-                    await CombatSenceController.InitScenes();
+                    await CombatSenceController.InitScenes(startCombatInfo.levelBattleId);
                 }
 
                 if (CombatDataController == null)

+ 33 - 14
Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/CombatSenceController.cs

@@ -2,6 +2,7 @@ using System;
 using System.Collections.Generic;
 using Common.Utility.CombatEvent;
 using Core.Utility;
+using Excel2Json;
 using Fort23.Core;
 using Fort23.UTool;
 using GameLogic.Combat.CombatTool.SceneTool;
@@ -32,7 +33,9 @@ namespace GameLogic.Combat.CombatTool
         // protected GameObjectPool ShengShiQiuTi;
 
         private float shengShiStartSize = 3;
+
         private float shengShiEndSize = 300;
+
         // private float _shengShiAddTime;
         private bool _isUpdateShengShi;
 
@@ -41,20 +44,37 @@ namespace GameLogic.Combat.CombatTool
         // private RandomAllMap RandomAllMap;
 
         private float shengShiRan;
+
         // private List
-        public async CTask InitScenes()
+        public async CTask InitScenes(int levelBattleId)
         {
             GameObject gameObject = new GameObject("mvoeRoot");
+            string sceneName = "LevelBattle03";
+            LevelbattleConfig levelbattleConfig = ConfigComponent.Instance.Get<LevelbattleConfig>(levelBattleId);
+            if (levelbattleConfig.ID > 0)
+            {
+                //sceneName= levelbattleConfig.sceneName;
+            }
+#if UNITY_EDITOR
+            TestCombatHeroConfig testCombatHeroConfig = GameObject.FindObjectOfType<TestCombatHeroConfig>();
+            if (testCombatHeroConfig != null)
+            {
+                if (!string.IsNullOrEmpty(testCombatHeroConfig.testSenceName))
+                {
+                    sceneName = testCombatHeroConfig.testSenceName;
+                }
+            }
 
+#endif
             moveRoot = gameObject.transform;
             CTaskAwaitBuffer cTaskAwaitBuffer = new CTaskAwaitBuffer();
 
-            var task_a = AssetBundleLoadManager.Instance.LoadAssetAsyncTask<GameObject>("LevelBattle01.prefab",
+            var task_a = AssetBundleLoadManager.Instance.LoadAssetAsyncTask<GameObject>(sceneName + ".prefab",
                 delegate(AssetHandle assetHandle)
                 {
                     GameObject gameObject = assetHandle.AssetObject<GameObject>();
                     SceneMonoConfig = gameObject.GetComponent<SceneMonoConfigBasic>();
-                    SceneMonoConfig.shengShiMaterial.SetFloat(Ran,0.1f); 
+                    SceneMonoConfig.shengShiMaterial.SetFloat(Ran, 0.1f);
                 });
             cTaskAwaitBuffer.AddTask(task_a);
 
@@ -66,7 +86,7 @@ namespace GameLogic.Combat.CombatTool
             lasetPos = new Vector3(0, 20, 0);
             await cTaskAwaitBuffer.WaitAll();
             currBesselPath = InitBesselPath(lasetPos);
-            SceneMonoConfig.Init(Camera.main.transform.parent,moveRoot);
+            SceneMonoConfig.Init(Camera.main.transform.parent, moveRoot);
             // RandomAllMap = new RandomAllMap();
             // RandomAllMap.Init(moveRoot, SceneMonoConfig);
             // RandomAllMap.Update();
@@ -296,14 +316,14 @@ namespace GameLogic.Combat.CombatTool
         public void StartPayShengShi(Transform root)
         {
             shengShiRan = 1;
-            SceneMonoConfig.shengShiMaterial.SetFloat(Ran,shengShiRan); 
-           Vector3 pos= CombatController.currActiveCombat.playerHeroEntity.dotPos - CombatController.currActiveCombat
+            SceneMonoConfig.shengShiMaterial.SetFloat(Ran, shengShiRan);
+            Vector3 pos = CombatController.currActiveCombat.playerHeroEntity.dotPos - CombatController.currActiveCombat
                 .CombatCameraControllder.Camera.transform.position;
-           pos.z = -30;
-           SceneMonoConfig.shengShiMaterial.SetVector(Pos,pos); 
-           
+            pos.z = -30;
+            SceneMonoConfig.shengShiMaterial.SetVector(Pos, pos);
+
             _isUpdateShengShi = true;
-        
+
             // _shengShiAddTime = 0;
         }
 
@@ -320,19 +340,18 @@ namespace GameLogic.Combat.CombatTool
                 NextBesselPath.Update(t);
             }
 
-            
 
             if (_isUpdateShengShi)
             {
                 // _shengShiAddTime += t * 1f;
                 shengShiRan += t * 150;
-                SceneMonoConfig.shengShiMaterial.SetFloat(Ran,shengShiRan); 
+                SceneMonoConfig.shengShiMaterial.SetFloat(Ran, shengShiRan);
                 // float v = Mathf.Lerp(shengShiStartSize, shengShiEndSize, _shengShiAddTime);
                 // ShengShiQiuTi.own.transform.localScale = Vector3.one * v;
                 if (shengShiRan >= 200)
                 {
-                    SceneMonoConfig.shengShiMaterial.SetFloat(Ran,0.1f); 
-                    
+                    SceneMonoConfig.shengShiMaterial.SetFloat(Ran, 0.1f);
+
                     _isUpdateShengShi = false;
                 }
             }

+ 13 - 12
Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/SceneCJ2MonoConfig.cs

@@ -17,15 +17,13 @@ namespace GameLogic.Combat.CombatTool.SceneTool
 
         protected override void ProInit()
         {
-            RenderSettings.fogColor= fogColor;
+            RenderSettings.fogColor = fogColor;
             RenderSettings.fogStartDistance = fogStartDistance;
             RenderSettings.fogEndDistance = fogEndDistance;
         }
 
         protected override void ProUpdate()
         {
-        
-
             Vector3 pos = moveRoot.position;
             List<int> removeKey = new List<int>();
             for (_allGameObjectPools.Begin(); _allGameObjectPools.Next();)
@@ -36,7 +34,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
                 }
 
                 Vector3 objetcPos = _allGameObjectPools.Value.own.transform.position;
-                if (Vector3.Distance(pos, objetcPos) > 600)
+                if (Vector3.Distance(pos, objetcPos) > 1600)
                 {
                     removeKey.Add(_allGameObjectPools.Key);
                     GObjectPool.Instance.Recycle(_allGameObjectPools.Value);
@@ -59,7 +57,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
                 }
 
                 Vector3 objetcPos = _downAllGameObjectPools.Value.own.transform.position;
-                if (Vector3.Distance(pos, objetcPos) > 600)
+                if (Vector3.Distance(pos, objetcPos) > 1600)
                 {
                     removeKey.Add(_downAllGameObjectPools.Key);
                     GObjectPool.Instance.Recycle(_downAllGameObjectPools.Value);
@@ -77,7 +75,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
             int z = (int)(pos.z / radius);
             float xStartInit = x;
             float zStartInit = z;
-            for (int i = -4; i <= 20; i++)
+            for (int i = -4; i <= 10; i++)
             {
                 for (int j = -4; j <= 20; j++)
                 {
@@ -107,6 +105,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
                 float ry = Random.Range(0, 360);
                 Vector3 eulerAngles = gameObjectPool.own.transform.eulerAngles;
                 gameObjectPool.own.transform.eulerAngles = new Vector3(eulerAngles.x, ry, eulerAngles.z);
+                gameObjectPool.own.transform.localScale = Vector3.one * 1.5f;
             }
 
             _allGameObjectPools.Add(key, gameObjectPool);
@@ -120,23 +119,25 @@ namespace GameLogic.Combat.CombatTool.SceneTool
             }
 
             int odds = 50;
-          
+
             GameObjectPool gameObjectPool = GetObejct(odds);
             if (gameObjectPool != null)
             {
-                float y = Random.Range(-1.0f, 5.0f);
-                if(Mathf.Abs(Mathf.Abs(xintdex)-1)<=1)
+                float y = Random.Range(-10.0f, 1.0f);
+                int d = Mathf.Abs(Mathf.Abs(xintdex) - 1);
+                if (d <= 1)
                 {
-                     y = Random.Range(-1.0f, 1.0f);
+                    y = Random.Range(-10.0f - d * 10, -5.0f - d * 10);
                 }
-               
+
                 float x = Random.Range(-3.0f, 3.0f);
-                float z = Random.Range(-2.0f, 2.0f);
+                float z = Random.Range(-3.0f, 3.0f);
                 gameObjectPool.own.transform.position = new Vector3(currX + x, y, currZ + z);
                 float ry = Random.Range(0, 360);
 
                 Vector3 eulerAngles = gameObjectPool.own.transform.eulerAngles;
                 gameObjectPool.own.transform.eulerAngles = new Vector3(eulerAngles.x, ry, eulerAngles.z);
+                gameObjectPool.own.transform.localScale = Vector3.one;
             }
 
             _downAllGameObjectPools.Add(key, gameObjectPool);

+ 9 - 4
Assets/Scripts/GameLogic/Combat/CombatTool/SceneTool/SceneMonoConfig.cs

@@ -36,7 +36,7 @@ namespace GameLogic.Combat.CombatTool.SceneTool
             for (_allGameObjectPools.Begin(); _allGameObjectPools.Next();)
             {
                 Vector3 objetcPos = _allGameObjectPools.Value.own.transform.position;
-                if (Vector3.Distance(pos, objetcPos) > 300)
+                if (Vector3.Distance(pos, objetcPos) > 1600)
                 {
                     removeKey.Add(_allGameObjectPools.Key);
                     GObjectPool.Instance.Recycle(_allGameObjectPools.Value);
@@ -55,9 +55,9 @@ namespace GameLogic.Combat.CombatTool.SceneTool
             int z = (int)(pos.z / radius);
             float xStartInit = x;
             float zStartInit = z;
-            for (int i = -3; i <= 3; i++)
+            for (int i = -15; i <= 15; i++)
             {
-                for (int j = -3; j <= 4; j++)
+                for (int j = -15; j <= 15; j++)
                 {
                     // if (i == 0 && j == 0)
                     // {
@@ -74,7 +74,12 @@ namespace GameLogic.Combat.CombatTool.SceneTool
 
                     GameObjectPool gameObjectPool = GetObejct();
                     float y = Random.Range(-2, 0);
-                    gameObjectPool.own.transform.position = new Vector3(currX, y, currZ);
+                    float xoff = Random.Range(-3.0f, 3.0f);
+                    float zoff = Random.Range(-2.0f, 2.0f);
+                    gameObjectPool.own.transform.position = new Vector3(currX+xoff, y, currZ+zoff);
+                    float ry = Random.Range(0, 360);
+                    Vector3 eulerAngles = gameObjectPool.own.transform.eulerAngles;
+                    gameObjectPool.own.transform.eulerAngles = new Vector3(eulerAngles.x, ry, eulerAngles.z);
                     _allGameObjectPools.Add(key, gameObjectPool);
                 }
             }

+ 1 - 0
Assets/Scripts/GameLogic/Combat/CombatType/StartCombatInfo.cs

@@ -8,5 +8,6 @@
         /// 是否显示战斗结算ui 挂机事件不显示
         /// </summary>
         public bool isCombatOverUi;
+  
     }
 }

+ 1 - 1
Assets/Scripts/GameLogic/CombatScenesTool/TestCombatHeroConfig.cs

@@ -71,6 +71,6 @@ namespace GameLogic.CombatScenesTool
         [Header("测试的怪物等级")]  public int enemyLevel;
         [Header("是否站桩")] public bool isZhanZhuang;
         [Header("站桩时间")] public float zhanZhuangTime;
-        
+        [Header("测试场景名字")] public string testSenceName;
     }
 }

File diff suppressed because it is too large
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


Some files were not shown because too many files changed in this diff