Browse Source

修改引导

lzx 4 days ago
parent
commit
1dea1c3baf

+ 1 - 1
Assets/Scripts/GameLogic/Player/AccountFileInfo.cs

@@ -704,7 +704,7 @@ public class AccountFileInfo : Singleton<AccountFileInfo>
             skillData.level = 1;
             if (i <= 0)
             {
-                skillData.useIndex = i;
+                skillData.useIndex = 9;
             }
           
             playerData.AllSkillDatas.Add(skillData);

+ 8 - 0
Assets/Scripts/GameUI/UI/GuidePanel/Phases/Phase3.cs

@@ -79,6 +79,14 @@ namespace Fort23.Mono.Phases
         public async CTask OnStep301(UnityEngine.Object obj)
         {
             pgm.StepInit();
+            DivineSenceEventPreviewPanel divineSenceEventPreviewPanel =
+                UIManager.Instance.GetComponent<DivineSenceEventPreviewPanel>();
+            if (divineSenceEventPreviewPanel != null && divineSenceEventPreviewPanel.isShow)
+            {
+                pgm.NextGuide();
+                return;
+            }
+
             GameObject gameObject = UIManager.Instance.GetComponent<MainPanel>().Btn_Event.gameObject;
             Vector3 localPos = pgm.WorldPosToLocalPos(gameObject.transform.position);
             Vector2 size = gameObject.GetComponent<RectTransform>().sizeDelta;

+ 1 - 1
Assets/Scripts/GameUI/UI/GuidePanel/Phases/Phase4.cs

@@ -216,7 +216,7 @@ namespace Fort23.Mono.Phases
             await TimerComponent.Instance.WaitAsync(100);
 
             GameObject gameObject =
-                UIManager.Instance.GetComponent<SkillSelectPanel>().allKongSkill[6].own;
+                UIManager.Instance.GetComponent<SkillSelectPanel>().allKongSkill[5].own;
             Vector3 localPos = pgm.WorldPosToLocalPos(gameObject.transform.position);
             Vector2 size = gameObject.GetComponent<RectTransform>().sizeDelta;