邹舸 hai 8 horas
pai
achega
1afdf68cdd

+ 99 - 23
Assets/Res/Config/HeroModelConfig.json

@@ -16,7 +16,29 @@
       "attack": 100,
       "def": 50,
       "shield": 100,
-      "speed_atk": 6.0,
+      "speed_atk": 12.0,
+      "skillID": [
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1
+      ],
+      "fa_bao_id": [
+        -1,
+        -1,
+        -1,
+        -1
+      ],
       "heroStory": null
     },
     {
@@ -35,16 +57,28 @@
       "attack": 60,
       "def": 50,
       "shield": 100,
-      "speed_atk": 6.0,
+      "speed_atk": 12.0,
       "skillID": [
-        81001,
-        82001,
-        83001,
-        84001,
-        85001
+        1201,
+        2001,
+        1301,
+        2004,
+        1401,
+        -1,
+        -1,
+        -1,
+        1101,
+        2007,
+        3101,
+        3301,
+        3501,
+        -1
       ],
       "fa_bao_id": [
-        10001
+        3101,
+        3301,
+        3501,
+        -1
       ],
       "heroStory": null
     },
@@ -64,14 +98,28 @@
       "attack": 60,
       "def": 50,
       "shield": 100,
-      "speed_atk": 6.0,
+      "speed_atk": 12.0,
       "skillID": [
-        81001,
-        82001,
-        83001
+        1202,
+        2002,
+        1301,
+        2005,
+        1402,
+        -1,
+        -1,
+        -1,
+        1102,
+        2008,
+        3201,
+        3401,
+        3202,
+        -1
       ],
       "fa_bao_id": [
-        10001
+        3201,
+        3401,
+        3202,
+        -1
       ],
       "heroStory": null
     },
@@ -91,13 +139,28 @@
       "attack": 60,
       "def": 50,
       "shield": 100,
-      "speed_atk": 6.0,
+      "speed_atk": 12.0,
       "skillID": [
-        81001,
-        82001
+        1201,
+        2003,
+        1301,
+        2006,
+        1403,
+        -1,
+        -1,
+        -1,
+        1103,
+        2001,
+        3202,
+        3402,
+        3301,
+        -1
       ],
       "fa_bao_id": [
-        10001
+        3202,
+        3402,
+        3301,
+        -1
       ],
       "heroStory": null
     },
@@ -117,15 +180,28 @@
       "attack": 100,
       "def": 50,
       "shield": 200,
-      "speed_atk": 6.0,
+      "speed_atk": 12.0,
       "skillID": [
-        89011,
-        89012,
-        89013,
-        89014
+        9003,
+        9004,
+        9005,
+        -1,
+        -1,
+        -1,
+        -1,
+        -1,
+        9001,
+        9002,
+        3101,
+        3201,
+        3401,
+        3501
       ],
       "fa_bao_id": [
-        10002
+        3101,
+        3201,
+        3401,
+        3501
       ],
       "heroStory": null
     }

+ 2 - 2
Assets/Res/Config/SkillConfig.json

@@ -6437,7 +6437,7 @@
       "scriptName": "S9001",
       "IDGroup": 9001,
       "timelineName": "BossSk1_timeline_TD",
-      "cd": 1.0,
+      "cd": 4.0,
       "SkillType": 1,
       "level": 1,
       "effectValue": [
@@ -6465,7 +6465,7 @@
       "scriptName": "S9002",
       "IDGroup": 9002,
       "timelineName": "BossSk2_timeline_TD",
-      "cd": 2.0,
+      "cd": 3.0,
       "SkillType": 1,
       "level": 1,
       "effectValue": [

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/HeroModelConfig.cs

@@ -111,7 +111,7 @@ public float speed_atk;
 
 
 		/// <summary>
-		///功法序列(最多可填10个位置)
+		///功法序列 主动≤4 主动+被动≤10
 		/// </summary>
 public int[] skillID;
 

+ 1 - 1
Assets/Scripts/GameData/ExcelConfig/SkillConfig.cs

@@ -81,7 +81,7 @@ public float cd;
 
 
 		/// <summary>
-		///技能类型: 1=主动功法 2=辅助功法 3=法宝技能 4=大道 5=被动功法 
+		///技能类型: 1=主动功法 2=被动功法 3=法宝技能 4=大道 
 		/// </summary>
 public int SkillType;
 

BIN=BIN
Excel2Json/Excel/HeroModel.xlsx


BIN=BIN
Excel2Json/Excel/skill.xlsx