@@ -16,7 +16,29 @@
"attack": 100,
"def": 50,
"shield": 100,
- "speed_atk": 6.0,
+ "speed_atk": 12.0,
+ "skillID": [
+ -1,
+ -1
+ ],
+ "fa_bao_id": [
"heroStory": null
},
{
@@ -35,16 +57,28 @@
"attack": 60,
"skillID": [
- 81001,
- 82001,
- 83001,
- 84001,
- 85001
+ 1201,
+ 2001,
+ 1301,
+ 2004,
+ 1401,
+ 1101,
+ 2007,
+ 3101,
+ 3301,
+ 3501,
],
"fa_bao_id": [
- 10001
@@ -64,14 +98,28 @@
- 83001
+ 1202,
+ 2002,
+ 2005,
+ 1402,
+ 1102,
+ 2008,
+ 3201,
+ 3401,
+ 3202,
@@ -91,13 +139,28 @@
- 82001
+ 2003,
+ 2006,
+ 1403,
+ 1103,
+ 3402,
@@ -117,15 +180,28 @@
"shield": 200,
- 89011,
- 89012,
- 89013,
- 89014
+ 9003,
+ 9004,
+ 9005,
+ 9001,
+ 9002,
+ 3501
- 10002
}
@@ -6437,7 +6437,7 @@
"scriptName": "S9001",
"IDGroup": 9001,
"timelineName": "BossSk1_timeline_TD",
- "cd": 1.0,
+ "cd": 4.0,
"SkillType": 1,
"level": 1,
"effectValue": [
@@ -6465,7 +6465,7 @@
"scriptName": "S9002",
"IDGroup": 9002,
"timelineName": "BossSk2_timeline_TD",
- "cd": 2.0,
+ "cd": 3.0,
@@ -111,7 +111,7 @@ public float speed_atk;
/// <summary>
- ///功法序列(最多可填10个位置)
+ ///功法序列 主动≤4 主动+被动≤10
/// </summary>
public int[] skillID;
@@ -81,7 +81,7 @@ public float cd;
- ///技能类型: 1=主动功法 2=辅助功法 3=法宝技能 4=大道 5=被动功法
+ ///技能类型: 1=主动功法 2=被动功法 3=法宝技能 4=大道
public int SkillType;