DESKTOP-BGJIU14\ck 22 часов назад
Родитель
Сommit
1a314a24c0

+ 1 - 0
Assets/Scripts/GameLogic/Combat/CombatEvent/StartAddBuffEventData.cs

@@ -18,6 +18,7 @@ namespace Common.Utility.CombatEvent
             source = null;
             target = null;
             BuffInfo = null;
+            isNotAddBuff = false;
         }
     }
 }

+ 25 - 0
Assets/Scripts/GameLogic/Combat/Skill/MagicSkill/S3302.cs

@@ -28,6 +28,16 @@ namespace GameLogic.Combat.Skill.MagicSkill
         private float _lasetAddTime = -255;
         private int _AddCount;
 
+        private bool isActiveSkill;
+        protected override void ProInitSkill()
+        {
+            isActiveSkill = false;
+            isUpdate = false;
+            _currTime = 0;
+            _AddCount = 0;
+            _jiaoDu = 0;
+        }
+
         protected override void ProMagicUseSkill()
         {
             TimeLineEventLogicGroupBasic sk1_show = ActivationTimeLineData("sk1_show");
@@ -43,11 +53,17 @@ namespace GameLogic.Combat.Skill.MagicSkill
             //    
             //  
             // };
+            isActiveSkill = true;
             CombatEventManager.Instance.AddEventListener(CombatEventType.StartAddBuff, StartAddBuff);
         }
 
         private void StartAddBuff(IEventData eventData)
         {
+            if (!isActiveSkill)
+            {
+                return;
+            }
+
             StartAddBuffEventData startAddBuffEventData = eventData as StartAddBuffEventData;
             if (startAddBuffEventData.target == CombatMagicWeaponEntity.RootMagicWeaponControl.combatHeroEntity)
             {
@@ -80,6 +96,7 @@ namespace GameLogic.Combat.Skill.MagicSkill
             ActivationTimeLineData("sk1");
             isUpdate = true;
             _currTime = 0;
+            
         }
 
         protected override void MagicSkillUpdate(float time)
@@ -108,10 +125,18 @@ namespace GameLogic.Combat.Skill.MagicSkill
         {
             SkillPlayFinish();
             isUpdate = false;
+            isActiveSkill = false;
         }
 
         protected override void ProSkillPlayFinish()
         {
+            isActiveSkill = false;
+            CombatEventManager.Instance.RemoveEventListener(CombatEventType.StartAddBuff, StartAddBuff);
+        }
+
+        protected override void ProDispose()
+        {
+            isActiveSkill = false;
             CombatEventManager.Instance.RemoveEventListener(CombatEventType.StartAddBuff, StartAddBuff);
         }
 

+ 2 - 2
Assets/Scripts/GameLogic/Combat/Skill/S1102.cs

@@ -56,7 +56,7 @@ namespace GameLogic.Combat.Skill
 
             long v = CombatCalculateTool.Instance.GetVlaueRatioForLong(CombatHeroEntity.CurrCombatHeroInfo.attack.Value,
                 addHarm);
-            CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
+            HarmReturnInfo harmReturnInfo=  CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
                 wuXingType,skillFeatures,
                 HarmType.Default);
             // int odds = CombatCalculateTool.Instance.GetOdd(0, 100);
@@ -69,7 +69,7 @@ namespace GameLogic.Combat.Skill
             if (SelfSkillConfig.level > 3)
             {
                 b_1012 b1012 = targetEntity.combatHeroEntity.BuffControl.GetBuffBasicForType<b_1012>();
-                if (b1012 == null)
+                if (harmReturnInfo.isHitHero&&b1012 == null)
                 {
                     BuffInfo buffInfo = BuffInfo.GetBuffInfo(10121, 1,this);
                     targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);

+ 8 - 5
Assets/Scripts/GameLogic/Combat/Skill/S1202.cs

@@ -58,14 +58,17 @@ namespace GameLogic.Combat.Skill
             {
                 long v = CombatCalculateTool.Instance.GetVlaueRatioForLong(CombatHeroEntity.CurrCombatHeroInfo.attack.Value,
                     effectValue[1]);
-                CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
+                HarmReturnInfo harmReturnInfo=   CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
                     wuXingType,skillFeatures,
                     HarmType.Default);
-                int odds = CombatCalculateTool.Instance.GetOdd(0, 100);
-                if (odds <= effectValue[2])
+                if (harmReturnInfo.isHitHero)
                 {
-                    BuffInfo buffInfo = BuffInfo.GetBuffInfo(10011, 1,this);
-                    targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);
+                    int odds = CombatCalculateTool.Instance.GetOdd(0, 100);
+                    if (odds <= effectValue[2])
+                    {
+                        BuffInfo buffInfo = BuffInfo.GetBuffInfo(10011, 1, this);
+                        targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);
+                    }
                 }
             }
         }

+ 10 - 8
Assets/Scripts/GameLogic/Combat/Skill/S1501.cs

@@ -60,16 +60,18 @@ namespace GameLogic.Combat.Skill
         {
             long v = CombatCalculateTool.Instance.GetVlaueRatioForLong(CombatHeroEntity.CurrCombatHeroInfo.attack.Value,
                 effectValue[1]);
-            CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
+            HarmReturnInfo harmReturnInfo =  CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
                 wuXingType, skillFeatures,
                 HarmType.Default);
-
-            // int odds = Random.Range(0, 100);
-            // if (odds < effectValue[2])
-            // {
-            //     BuffInfo buffInfo = BuffInfo.GetBuffInfo(10031, 1);
-            //     targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);
-            // }
+            if (harmReturnInfo.isHitHero)
+            {
+                int odds = Random.Range(0, 100);
+                if (odds < effectValue[2])
+                {
+                    BuffInfo buffInfo = BuffInfo.GetBuffInfo(10131, 1, this);
+                    targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);
+                }
+            }
         }
     }
 }

+ 5 - 2
Assets/Scripts/GameLogic/Combat/Skill/S1502.cs

@@ -61,15 +61,18 @@ namespace GameLogic.Combat.Skill
         {
             long v = CombatCalculateTool.Instance.GetVlaueRatioForLong(CombatHeroEntity.CurrCombatHeroInfo.attack.Value,
                 effectValue[1]);
-            CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
+            HarmReturnInfo harmReturnInfo =     CombatCalculateTool.Instance.Harm(CombatHeroEntity, targetEntity, v, AttType.Skill, triggerData,
                 wuXingType, skillFeatures,
                 HarmType.Default);
 
             // int odds = Random.Range(0, 100);
             // if (odds < effectValue[2])
             // {
-                BuffInfo buffInfo = BuffInfo.GetBuffInfo(10131, 1,this);
+            if (harmReturnInfo.isHitHero)
+            {
+                BuffInfo buffInfo = BuffInfo.GetBuffInfo(10131, 1, this);
                 targetEntity.combatHeroEntity.BuffControl.AddBuff(CombatHeroEntity, buffInfo);
+            }
             // }
         }
     }

+ 1 - 1
Assets/Scripts/GameLogic/Combat/Skill/SkillBasic.cs

@@ -44,7 +44,7 @@ namespace GameLogic.Combat.Skill
         /// <summary>
         /// 是否使用中
         /// </summary>
-        private bool isUse;
+        protected bool isUse;
 
         public float[] effectValue;
 

+ 157 - 131
UserSettings/Layouts/default-2022.dwlt

@@ -19,8 +19,8 @@ MonoBehaviour:
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     height: 1357
   m_ShowMode: 4
-  m_Title: Inspector
-  m_RootView: {fileID: 6}
+  m_Title: Game
+  m_RootView: {fileID: 7}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
   m_Maximized: 1
@@ -34,20 +34,20 @@ MonoBehaviour:
   m_Enabled: 1
   m_EditorHideFlags: 0
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: SceneHierarchyWindow
+  m_Name: ProjectBrowser
   m_EditorClassIdentifier: 
   m_Children: []
   m_Position:
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-    x: 1227
+    x: 1488
     y: 0
-    width: 781
-    height: 998
-  m_MinSize: {x: 200, y: 200}
-  m_MaxSize: {x: 4000, y: 4000}
-  m_ActualView: {fileID: 15}
+    width: 520
+    height: 946
+  m_MinSize: {x: 232, y: 271}
+  m_MaxSize: {x: 10002, y: 10021}
+  m_ActualView: {fileID: 14}
   m_Panes:
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+  - {fileID: 14}
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@@ -58,24 +58,24 @@ MonoBehaviour:
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   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 1
-  m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+  m_Name: ConsoleWindow
   m_EditorClassIdentifier: 
-  m_Children:
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-  - {fileID: 4}
+  m_Children: []
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-  m_MinSize: {x: 300, y: 100}
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-  vertical: 0
-  controlID: 141
-  draggingID: 0
+    y: 946
+    width: 2008
+    height: 361
+  m_MinSize: {x: 100, y: 100}
+  m_MaxSize: {x: 4000, y: 4000}
+  m_ActualView: {fileID: 19}
+  m_Panes:
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+  m_Selected: 0
+  m_LastSelected: 0
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 MonoBehaviour:
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@@ -84,25 +84,51 @@ MonoBehaviour:
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   m_GameObject: {fileID: 0}
   m_Enabled: 1
-  m_EditorHideFlags: 1
+  m_EditorHideFlags: 0
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: 
+  m_Name: SceneHierarchyWindow
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+    x: 1227
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+    width: 261
+    height: 946
+  m_MinSize: {x: 200, y: 200}
   m_MaxSize: {x: 4000, y: 4000}
-  m_ActualView: {fileID: 14}
+  m_ActualView: {fileID: 16}
   m_Panes:
-  - {fileID: 14}
+  - {fileID: 16}
   m_Selected: 0
   m_LastSelected: 0
 --- !u!114 &5
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
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+  m_EditorHideFlags: 1
+  m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
+  m_Name: 
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+  - {fileID: 6}
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+--- !u!114 &6
 MonoBehaviour:
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@@ -112,24 +138,23 @@ MonoBehaviour:
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   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: ProjectBrowser
+  m_Name: 
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   m_Position:
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+    x: 2008
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+    height: 1307
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   m_Panes:
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-  - {fileID: 18}
+  - {fileID: 15}
   m_Selected: 0
-  m_LastSelected: 1
---- !u!114 &6
+  m_LastSelected: 0
+--- !u!114 &7
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -142,9 +167,9 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Children:
-  - {fileID: 7}
-  - {fileID: 3}
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+  - {fileID: 5}
+  - {fileID: 9}
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     x: 0
@@ -157,7 +182,7 @@ MonoBehaviour:
   m_TopViewHeight: 30
   m_UseBottomView: 1
   m_BottomViewHeight: 20
---- !u!114 &7
+--- !u!114 &8
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@@ -179,7 +204,7 @@ MonoBehaviour:
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   m_LastLoadedLayoutName: 
---- !u!114 &8
+--- !u!114 &9
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@@ -200,7 +225,7 @@ MonoBehaviour:
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   m_MinSize: {x: 0, y: 0}
   m_MaxSize: {x: 0, y: 0}
---- !u!114 &9
+--- !u!114 &10
 MonoBehaviour:
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@@ -213,20 +238,20 @@ MonoBehaviour:
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   m_EditorClassIdentifier: 
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     width: 2008
     height: 1307
-  m_MinSize: {x: 200, y: 100}
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+  m_MinSize: {x: 300, y: 100}
+  m_MaxSize: {x: 24288, y: 16192}
   vertical: 1
-  controlID: 79
+  controlID: 32
   draggingID: 0
---- !u!114 &10
+--- !u!114 &11
 MonoBehaviour:
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@@ -239,20 +264,21 @@ MonoBehaviour:
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   m_EditorClassIdentifier: 
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     y: 0
     width: 2008
-    height: 998
-  m_MinSize: {x: 200, y: 50}
-  m_MaxSize: {x: 16192, y: 8096}
+    height: 946
+  m_MinSize: {x: 300, y: 50}
+  m_MaxSize: {x: 24288, y: 8096}
   vertical: 0
-  controlID: 42
+  controlID: 33
   draggingID: 0
---- !u!114 &11
+--- !u!114 &12
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@@ -262,7 +288,7 @@ MonoBehaviour:
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   m_EditorHideFlags: 1
   m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
-  m_Name: SceneView
+  m_Name: GameView
   m_EditorClassIdentifier: 
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@@ -270,17 +296,17 @@ MonoBehaviour:
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-    height: 998
-  m_MinSize: {x: 200, y: 200}
-  m_MaxSize: {x: 4000, y: 4000}
-  m_ActualView: {fileID: 16}
+    height: 946
+  m_MinSize: {x: 201, y: 221}
+  m_MaxSize: {x: 4001, y: 4021}
+  m_ActualView: {fileID: 18}
   m_Panes:
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-  - {fileID: 12}
   - {fileID: 17}
-  m_Selected: 0
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---- !u!114 &12
+  - {fileID: 13}
+  - {fileID: 18}
+  m_Selected: 2
+  m_LastSelected: 0
+--- !u!114 &13
 MonoBehaviour:
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@@ -323,7 +349,7 @@ MonoBehaviour:
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     m_SubElements: []
---- !u!114 &13
+--- !u!114 &14
 MonoBehaviour:
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@@ -343,10 +369,10 @@ MonoBehaviour:
     m_Tooltip: 
   m_Pos:
     serializedVersion: 2
-    x: 0
-    y: 1071
-    width: 2007
-    height: 288
+    x: 1488
+    y: 73
+    width: 518
+    height: 925
   m_SerializedDataModeController:
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     m_PreferredDataMode: 0
@@ -358,7 +384,7 @@ MonoBehaviour:
     m_SaveData: []
     m_OverlaysVisible: 1
   m_SearchFilter:
-    m_NameFilter: Boss_QiongQi
+    m_NameFilter: 
     m_ClassNames: []
     m_AssetLabels: []
     m_AssetBundleNames: []
@@ -368,24 +394,24 @@ MonoBehaviour:
     m_SkipHidden: 0
     m_SearchArea: 1
     m_Folders:
-    - Assets/Art/ArtHero
+    - Assets/Scenes
     m_Globs: []
-    m_OriginalText: Boss_QiongQi
+    m_OriginalText: 
     m_ImportLogFlags: 0
     m_FilterByTypeIntersection: 0
   m_ViewMode: 1
   m_StartGridSize: 16
   m_LastFolders:
-  - Assets/Art/ArtHero
+  - Assets/Scenes
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   m_LastProjectPath: D:\Server\NetServer\NetServer\XiuXianGame
   m_LockTracker:
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@@ -401,7 +427,7 @@ MonoBehaviour:
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       m_OriginalEventType: 11
       m_IsRenamingFilename: 1
-      m_ClientGUIView: {fileID: 5}
+      m_ClientGUIView: {fileID: 0}
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@@ -413,7 +439,7 @@ MonoBehaviour:
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     m_SelectedIDs: 
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       m_IsRenamingFilename: 1
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@@ -469,7 +495,7 @@ MonoBehaviour:
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   m_SkipHiddenPackages: 0
   m_DirectoriesAreaWidth: 207
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---- !u!114 &15
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@@ -538,8 +564,8 @@ MonoBehaviour:
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@@ -553,25 +579,25 @@ MonoBehaviour:
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     m_TreeViewState:
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+      m_SelectedIDs: 
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+        m_ClientGUIView: {fileID: 12}
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@@ -579,7 +605,7 @@ MonoBehaviour:
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     m_CurrentSortingName: TransformSorting
   m_WindowGUID: 4c969a2b90040154d917609493e03593
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     m_PreferredDataMode: 0
@@ -956,18 +982,18 @@ MonoBehaviour:
   m_OverrideSceneCullingMask: 6917529027641081856
   m_SceneIsLit: 1
   m_SceneLighting: 1
-  m_2DMode: 0
+  m_2DMode: 1
   m_isRotationLocked: 0
   m_PlayAudio: 0
   m_AudioPlay: 0
   m_Position:
-    m_Target: {x: 1.078628, y: 25.151554, z: 27.77744}
+    m_Target: {x: -7.722524, y: 3.7070894, z: 33.541073}
     speed: 2
-    m_Value: {x: -0.23000002, y: 22.0132, z: 13.884082}
+    m_Value: {x: -7.722524, y: 3.7070894, z: 33.541073}
   m_RenderMode: 0
   m_CameraMode:
-    drawMode: 0
-    name: Shaded
+    drawMode: 2
+    name: Shaded Wireframe
     section: Shading Mode
   m_ValidateTrueMetals: 0
   m_DoValidateTrueMetals: 0
@@ -991,17 +1017,17 @@ MonoBehaviour:
       m_Size: {x: 0, y: 0}
     yGrid:
       m_Fade:
-        m_Target: 1
+        m_Target: 0
         speed: 2
-        m_Value: 1
+        m_Value: 0
       m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
       m_Pivot: {x: 0, y: 0, z: 0}
       m_Size: {x: 1, y: 1}
     zGrid:
       m_Fade:
-        m_Target: 0
+        m_Target: 1
         speed: 2
-        m_Value: 0
+        m_Value: 1
       m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
       m_Pivot: {x: 0, y: 0, z: 0}
       m_Size: {x: 1, y: 1}
@@ -1009,17 +1035,17 @@ MonoBehaviour:
     m_GridAxis: 1
     m_gridOpacity: 0.5
   m_Rotation:
-    m_Target: {x: 0.26959315, y: -0.5258957, z: 0.18031429, w: 0.78628236}
+    m_Target: {x: 0, y: 0, z: 0, w: 1}
     speed: 2
-    m_Value: {x: 0.41992724, y: 0.08284696, z: -0.038528886, w: 0.90294695}
+    m_Value: {x: 0, y: 0, z: 0, w: 1}
   m_Size:
-    m_Target: 1.4267751
+    m_Target: 10
     speed: 2
-    m_Value: 3.9317834
+    m_Value: 10
   m_Ortho:
-    m_Target: 0
+    m_Target: 1
     speed: 2
-    m_Value: 0
+    m_Value: 1
   m_CameraSettings:
     m_Speed: 1
     m_SpeedNormalized: 0.5
@@ -1035,14 +1061,14 @@ MonoBehaviour:
     m_OcclusionCulling: 0
     m_EnableGDRP: 1
     m_BackfaceCulling: 0
-  m_LastSceneViewRotation: {x: 0.26959315, y: -0.5258957, z: 0.18031429, w: 0.78628236}
+  m_LastSceneViewRotation: {x: -0.034112837, y: -0.06442214, z: -0.0022034228, w: 0.997337}
   m_LastSceneViewOrtho: 0
   m_ReplacementShader: {fileID: 0}
   m_ReplacementString: 
   m_SceneVisActive: 1
   m_LastLockedObject: {fileID: 0}
   m_ViewIsLockedToObject: 0
---- !u!114 &17
+--- !u!114 &18
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -1065,7 +1091,7 @@ MonoBehaviour:
     x: 0
     y: 73
     width: 1226
-    height: 977
+    height: 925
   m_SerializedDataModeController:
     m_DataMode: 0
     m_PreferredDataMode: 0
@@ -1109,7 +1135,7 @@ MonoBehaviour:
     m_HSlider: 0
     m_VSlider: 0
     m_IgnoreScrollWheelUntilClicked: 0
-    m_EnableMouseInput: 0
+    m_EnableMouseInput: 1
     m_EnableSliderZoomHorizontal: 0
     m_EnableSliderZoomVertical: 0
     m_UniformScale: 1
@@ -1119,29 +1145,29 @@ MonoBehaviour:
       x: 0
       y: 21
       width: 1226
-      height: 956
-    m_Scale: {x: 0.58866996, y: 0.58866996}
-    m_Translation: {x: 613, y: 478}
+      height: 904
+    m_Scale: {x: 0.5566502, y: 0.5566502}
+    m_Translation: {x: 613, y: 452}
     m_MarginLeft: 0
     m_MarginRight: 0
     m_MarginTop: 0
     m_MarginBottom: 0
     m_LastShownAreaInsideMargins:
       serializedVersion: 2
-      x: -1041.3306
-      y: -812
-      width: 2082.6611
-      height: 1624
+      x: -1101.2301
+      y: -812.00006
+      width: 2202.4602
+      height: 1624.0001
     m_MinimalGUI: 1
-  m_defaultScale: 0.58866996
-  m_LastWindowPixelSize: {x: 1226, y: 977}
+  m_defaultScale: 0.5566502
+  m_LastWindowPixelSize: {x: 1226, y: 925}
   m_ClearInEditMode: 1
   m_NoCameraWarning: 1
   m_LowResolutionForAspectRatios: 01000001000000000000
   m_XRRenderMode: 0
   m_RenderTexture: {fileID: 0}
   m_showToolbar: 1
---- !u!114 &18
+--- !u!114 &19
 MonoBehaviour:
   m_ObjectHideFlags: 52
   m_CorrespondingSourceObject: {fileID: 0}
@@ -1162,9 +1188,9 @@ MonoBehaviour:
   m_Pos:
     serializedVersion: 2
     x: 0
-    y: 1071
+    y: 1019
     width: 2007
-    height: 288
+    height: 340
   m_SerializedDataModeController:
     m_DataMode: 0
     m_PreferredDataMode: 0